Round 2 Game 1 in your last turn you could have bounced chalice (Otawara costing only 3 because of Nadu) and then pondered to find nomads or safekeeper and try to combo. Seemed unlikely to survive one more turn as you said yourself. Anyways great content as always :) appreciate you doing these vids besides the horrible meta
The safekeeper is there for the combo with springheart + nadu + endurance So if no more land in the library, you sac all your lands, then endurance it back to the library Then proceed with nadu + nantuko, making token and drawing your deck Then continue to make insect token and mana as much as you need to win with thoracle
@@Laydkwais my problem with that, is it doesn't really seem necessary and the safekeeper feels bad if the list doesn't have 4 Spring heart. The issue is getting the combo going, not having multiple outs after you've drawn your deck. Safekeeper becomes an awkward combo piece of the only one you can tutor whilst being a singleton that really needs another singleton (Spring heart) as well as the Nadu. That's a lot of pressure on tutors. If the list had four Spring heart, it would be far easier to get the ball rolling and use safekeeper as the starting combo piece.
@@crucible_of_words yeah, this list feels like, the one of is just like optional combo piece, if u have it on the field it's good, if not, u still can combo nadu + nomad, then when the engine is going, u either have the one of in your hand or search it using the gsz But when the combo is disrupted, the one of, feels really bad when u draw it I want to try 4 springheart, but don't know is it worth cut the swords for more springheart
In terms of what you said at the end, I can say with a lot of confidence that the SFM version of this deck sucks super hard. The whole package is next to useless these days, Kaldra is trash, Batterskull is too slow, the only good things you can get are Lion sash, Pre-War Formalware and Shuko which is just bad Nomads en kor. Zenit gives you an option to get Nadu and chain value creatures like Bill to win the game slowly, you dont have to get 15 cards with nomads + Nadu to win the game. You get mana acceleration and better top decks with GSZ, with SFM you have a better control deck as you are playing less creatures and more interaction, but a strictly worse nadu deck. Nadu + Shuko is just 2 cards on their own. I mean that's a laughable combo. Nomads + Nadu is 8 cards at least, there really is no point in running shuko at this point.
tbh I did not like this build and BoshNRoll played a stoneforge list a few weeks back that looked better than this one. I don't have the reps on the deck at all so I could definitely be wrong
@@crucible_of_wordsI have done a ton of testing with stoneforge as well and it's really not good at all. You really don't want to be casting it. Kaldra is way too slow for what this deck wants to do. From my perspective gsz is the much better option.
Is anyone expecting bans in legacy to hit rescaminator? Like ive considered getting into the format but thats a bunch of not fun games i saw in just round 1.
Round 2 Game 1 in your last turn you could have bounced chalice (Otawara costing only 3 because of Nadu) and then pondered to find nomads or safekeeper and try to combo. Seemed unlikely to survive one more turn as you said yourself. Anyways great content as always :) appreciate you doing these vids besides the horrible meta
Sick video!
Nadu is most assuredly sick
The safekeeper is there for the combo with springheart + nadu + endurance
So if no more land in the library, you sac all your lands, then endurance it back to the library
Then proceed with nadu + nantuko, making token and drawing your deck
Then continue to make insect token and mana as much as you need to win with thoracle
@@Laydkwais my problem with that, is it doesn't really seem necessary and the safekeeper feels bad if the list doesn't have 4 Spring heart. The issue is getting the combo going, not having multiple outs after you've drawn your deck. Safekeeper becomes an awkward combo piece of the only one you can tutor whilst being a singleton that really needs another singleton (Spring heart) as well as the Nadu. That's a lot of pressure on tutors. If the list had four Spring heart, it would be far easier to get the ball rolling and use safekeeper as the starting combo piece.
@@crucible_of_words yeah, this list feels like, the one of is just like optional combo piece, if u have it on the field it's good, if not, u still can combo nadu + nomad, then when the engine is going, u either have the one of in your hand or search it using the gsz
But when the combo is disrupted, the one of, feels really bad when u draw it
I want to try 4 springheart, but don't know is it worth cut the swords for more springheart
In terms of what you said at the end, I can say with a lot of confidence that the SFM version of this deck sucks super hard. The whole package is next to useless these days, Kaldra is trash, Batterskull is too slow, the only good things you can get are Lion sash, Pre-War Formalware and Shuko which is just bad Nomads en kor. Zenit gives you an option to get Nadu and chain value creatures like Bill to win the game slowly, you dont have to get 15 cards with nomads + Nadu to win the game. You get mana acceleration and better top decks with GSZ, with SFM you have a better control deck as you are playing less creatures and more interaction, but a strictly worse nadu deck. Nadu + Shuko is just 2 cards on their own. I mean that's a laughable combo. Nomads + Nadu is 8 cards at least, there really is no point in running shuko at this point.
tbh I did not like this build and BoshNRoll played a stoneforge list a few weeks back that looked better than this one. I don't have the reps on the deck at all so I could definitely be wrong
@@crucible_of_wordsI have done a ton of testing with stoneforge as well and it's really not good at all. You really don't want to be casting it. Kaldra is way too slow for what this deck wants to do. From my perspective gsz is the much better option.
Is anyone expecting bans in legacy to hit rescaminator?
Like ive considered getting into the format but thats a bunch of not fun games i saw in just round 1.
Rescam is def getting bans in the next update. Grief is 100% going to go, I'd be surprised if Frog didn't get the axe too
ppl bitching so much on legacy
First it was murktide, then the one ring, then bowmaster, now grief xD
I think one deck being over 40% of the meta is definitely a problem tbh.