Recreating Mario Party Minigames in Game Builder Garage | Mix and Jam

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 170

  • @Cyranek
    @Cyranek 3 ปีที่แล้ว +90

    mix and jam could recreate gta 5 pixel perfect in scratch

    • @fatiyahe
      @fatiyahe 3 ปีที่แล้ว

      *gta 6

    • @KangaGamer
      @KangaGamer 2 ปีที่แล้ว

      This is the most impressive unorthodoxed idea ever!

    • @PoliThePolarCat1947
      @PoliThePolarCat1947 ปีที่แล้ว

      He wouldn't be allowed to upload the game because Scratch is for younger ages and GTA is HIGHLY INAPPROPRIATE.

    • @Penguinguything
      @Penguinguything ปีที่แล้ว

      @@PoliThePolarCat1947 yeah you can even say kill in the game

    • @Pixel_Perfect101
      @Pixel_Perfect101 6 หลายเดือนก่อน

      me if i was in gta 5

  • @PolyMars
    @PolyMars 3 ปีที่แล้ว +86

    awesome breakdown as always, pretty cool seeing how Game Builder Garage's logic works!

    • @CaspersUniverse
      @CaspersUniverse 3 ปีที่แล้ว +2

      Hi polymars

    • @multi1446
      @multi1446 3 ปีที่แล้ว +1

      hello poly!

    • @rubychick3195
      @rubychick3195 2 ปีที่แล้ว +1

      omg its polymars

    • @fatiyahe
      @fatiyahe 2 ปีที่แล้ว +1

      now make a game using it 😈

    • @DoggoGmez
      @DoggoGmez 2 ปีที่แล้ว +1

      polymars i am a big fan of yours

  • @voxybuns
    @voxybuns 3 ปีที่แล้ว +33

    6:04 Pro-tip, you don't have to use that setup to keep the UFO from rotating towards the direction you want to move it in. In the UFO's properties, there's a setting called "Turning speed" which, when set to 0, will prevent the UFO from rotating away from its starting orientation.

    • @mixandjam
      @mixandjam  3 ปีที่แล้ว +22

      I actually figured that out after I was done with the video - hehehe! The more you know!

    • @More_DRN
      @More_DRN ปีที่แล้ว +2

      A wild voxy has been spotted!

    • @sandfanboy999
      @sandfanboy999 ปีที่แล้ว +1

      @@More_DRN Go Sand fanboy!

  • @iHeartGameDev
    @iHeartGameDev 3 ปีที่แล้ว +49

    This came out of NOWHERE but I'm here for it! Haven't checked out Game Builder Garage yet but everything you've shared on twitter has sold me on it (and now this video, of course). What a beginner-friendly introduction to game development -- and the super cute aesthetic is just perfect for a younger audience.

  • @amazingagent1404
    @amazingagent1404 3 ปีที่แล้ว +42

    Wait I just realized you’re the one who made the sizzling steaks game

  • @thepolygonpilgrimage
    @thepolygonpilgrimage 3 ปีที่แล้ว +13

    While I have no interest in the Game Builder Garage I am always impressed with how clearly and simply you are able to create/recreate these various mechanics. Well done yet again sir! Looking forward to the next one

  • @SpammingY
    @SpammingY 4 หลายเดือนก่อน +4

    Aha, so YOU'RE the one behind these! I've played the Sizzling Steaks and the Bopping Spree! One thing I will say is that the different punching threw me off on the latter, but the fact it's as good as it is is really impressive!

  • @voxybuns
    @voxybuns 3 ปีที่แล้ว +28

    2:15 You mentioned changing the gameplay of Sizzling Stakes to require 3 cooked sides for a win because of the uniform scaling of the Extending Object nodon. Wouldn't it be possible to keep the 6-side requirement by using textures instead?

    • @mixandjam
      @mixandjam  3 ปีที่แล้ว +18

      I believe that I tried this approach but there is a limit of how much stuff you can parent into a box object. Just with textures those would be 6 nodons and then you would have to do the additional touch sensors... But maybe I should try again and see if it works! It was good to experiment anyways

    • @voxybuns
      @voxybuns 3 ปีที่แล้ว +5

      @@mixandjam Right, only 8 connections per object... You could use multiple cubes for that but it might mess with physics because of the added weight

    • @Zevest
      @Zevest 3 ปีที่แล้ว +3

      I think you can achieve a similar result using only 2 red cubes positioned at two opposite corners of the brown cube. The red cube would then take care of 3 faces each. I don’t have the game so I don’t know what’s possible.

  • @puffcap_
    @puffcap_ 3 ปีที่แล้ว +3

    im really impressed at what you can do in this visual coding way, especially in a switch game. Great job!

  • @toxiquid
    @toxiquid 3 ปีที่แล้ว +3

    wow that was quick

  • @Kirbman
    @Kirbman 2 ปีที่แล้ว +2

    7:25 You can also use the head Nodon to attach objects to the camera.

  • @Skeffles
    @Skeffles 3 ปีที่แล้ว +1

    It's fantastic to see you can create these in GBG but those blueprints look terrifying. Great video!

  • @anthonyrodriguez6515
    @anthonyrodriguez6515 3 ปีที่แล้ว +4

    I tried doing the same thing with Shy Guy Showdown (Mario Party 5)( G 001 9PK GND) and Wind Wavers (Mario Party 5)(G 004 JCN G2N)

  • @KG-rr4so
    @KG-rr4so ปีที่แล้ว

    6:31: You can also go to the camera’s settings and slide the horizontal and vertical tracking rate all the way to zero; This trick works for the game screen nodon too!

  • @GamesBySaul
    @GamesBySaul 3 ปีที่แล้ว +5

    What a fantastic video, Game Builder Garage really seems like a great tool Nintendo has created, seems like it could get a lot more people into game development at a younger age :)
    Of the minigames you recreated, which was your favourite to make! :D

    • @mixandjam
      @mixandjam  3 ปีที่แล้ว +3

      Bopping Spree for sure!! It was so cool to enhance the hit interactions and also having to come up with solution for the tool’s limitations!

    • @GamesBySaul
      @GamesBySaul 3 ปีที่แล้ว +1

      @@mixandjam thought you'd say that! I feel from watching your videos, those challenges and limitations are some of your favourite things to deal with ;D

  • @ger_weet
    @ger_weet 3 หลายเดือนก่อน +1

    GBG is the most underrated Nintendo game! Y’all just don’t understand sitting in your living room downloading random codes for cool mini games!

  • @KurenaiHideyoshi
    @KurenaiHideyoshi 3 ปีที่แล้ว +1

    I’ve got a suggestion!
    How about… the Z-Target system from the 3D Legend of Zelda games? If that seems too simple, you could also recreate the sword combat from Wind Waker or Twilight Princess--or get risky and try Skyward Sword’s combat!

  • @studioroberts
    @studioroberts 3 ปีที่แล้ว +6

    Unreal Engine 5 Better have nodes with faces that make funny noises or I don't want it.

  • @ZygerGFX
    @ZygerGFX 3 ปีที่แล้ว +1

    never heard of game builder garage but looks pretty cool. also once again awesome end product!

  • @Nova_Ghost_Gamer
    @Nova_Ghost_Gamer 5 หลายเดือนก่อน

    You can also create models by using Fancy objects (like a crate or a fluffball) a teleporter, a teleporter exit, some connectors, and depending on what you use, you can use a counter nodon connected to a map nodon for the animations! If you'd like a better explanation, I recommend watching DaveNodon's video about making models and animations for characters.

  • @kpo1233
    @kpo1233 2 ปีที่แล้ว

    Man you are a professional developer. We need Unreal engine tutorials from you. Please get into that engine.

  • @NeverDissappointed
    @NeverDissappointed 3 ปีที่แล้ว +2

    Bruh!! That is what we want. Mini Games!!!!

  • @BlueWolf0998
    @BlueWolf0998 2 ปีที่แล้ว

    For the fuzzy flight school mini game in GBG, there's an option in the UFO to keep it locked at a certain angle, the option being "Y-axis Rotation" which (to be facing away from the camera) would be set to 180 degrees

  • @RadElNew
    @RadElNew 3 ปีที่แล้ว +3

    For the cooking logic, would it have been possible to translate the raw box up to only cook one side at a time? I don't have the game

    • @dudd9649
      @dudd9649 3 ปีที่แล้ว

      I think he purposely made them cook two sides simultaneously so the game is faster to finish.

  • @JamesAnimationsBFS
    @JamesAnimationsBFS 2 ปีที่แล้ว

    6:03 - There is another easy way to fix this issue.
    In the UFO nodon's settings, there is a setting to change the turn speed, if yo set it to 0, it will stay fixed in it's direction and will not rotate

  • @Xyabra
    @Xyabra 3 ปีที่แล้ว +4

    I can't wait until he works on Dreams

  • @samyam
    @samyam 3 ปีที่แล้ว

    I know Game Builder Garage is directed towards kids, but the little creatures on the nodes are personally very distracting, I'd be watching them rather than making the game😅
    Great video! Was a fun watch 👏

  • @Solanaceously
    @Solanaceously 3 ปีที่แล้ว +2

    Absolutely insane!

  • @explodermlmk2107
    @explodermlmk2107 3 ปีที่แล้ว +1

    Oh, so you're the one who made the cooking minigame, nice

  • @LowLevelLemmy
    @LowLevelLemmy 2 ปีที่แล้ว

    Woah, can you use a mouse with Game Builder Garage? If you plug a mouse into the switch it just works?

    • @mixandjam
      @mixandjam  2 ปีที่แล้ว

      Yup!! I used a wireless mouse with the small usb "dock" and it worked perfectly!

  • @Gui-Nogueira
    @Gui-Nogueira 3 ปีที่แล้ว +5

    I ae André!! Eu assisto seus vídeos desde o "Breath of the Wild's Fire Arrow FX"!! E cara, seus vídeos são excelentes demais!! Você já pensou em fazer um curso explicando e ensinando a fazer essas mecânicas com mais detalhes?! Serio, eu super compraria!! Teu trabalho é excelente!!

  • @casoostrom5556
    @casoostrom5556 2 ปีที่แล้ว

    fun idea for a video: making a transition for the spiderman suit. So it would have a cool effect with that nano transition

  • @SourLayedBack
    @SourLayedBack 2 ปีที่แล้ว

    I think a video on the weird gravity ignorant and atypically shaped tracks of F-Zero X and GX would be super interesting and is something I have been curious on how to reproduce for a while now

  • @digi102
    @digi102 2 ปีที่แล้ว

    In the frying pan one, you might’ve been able to use textures and counters instead. My idea was when a side is being cooked, the counter counts up until it reaches a certain number. Then it could send a signal to the texture nodon, and turn the texture on.

    • @scribblecloud
      @scribblecloud 2 ปีที่แล้ว

      too many textures for one object

  • @moustafa.alebhayan
    @moustafa.alebhayan 2 ปีที่แล้ว

    Wow, you are truly talented game developer man! :)

  • @imfastboi
    @imfastboi 3 ปีที่แล้ว

    Would be curious to see a video on the game Townscaper :P
    As always the video is super great
    And tbh I didn't even know Nintendo had developped such a tool

  • @morganisaspookypro8
    @morganisaspookypro8 5 หลายเดือนก่อน

    With the sizzling stakes one, you couldve used the texture nodon, and make it only show when that side is cooked

  • @ronigleydsonvilasnovas8067
    @ronigleydsonvilasnovas8067 3 ปีที่แล้ว

    I think videos like that take a lot of studies, you're very smart man. Congratulations on the video!!

    • @ronigleydsonvilasnovas8067
      @ronigleydsonvilasnovas8067 3 ปีที่แล้ว

      I have a suggestion, but please don't take it seriously. What do you think of the Snake Pass game? it seems to have very interesting mechanics.

  • @zojirushi1
    @zojirushi1 3 ปีที่แล้ว

    One of my favorite channels! I love the recreation of mechanics from other games! :D

  • @amazingagent1404
    @amazingagent1404 2 ปีที่แล้ว

    I think it would be really cool to see you recreate the “auto-building” mechanic from Lego games.

  • @leonmatt4799
    @leonmatt4799 2 ปีที่แล้ว

    Not sure if this is the goal of this channel, but i really like the way movement fell on a mobile game called "BotWorld adventures", the controls, camera and animation are all so smooth. I would love to know how it's done on Unity

  • @rvwi9131
    @rvwi9131 3 ปีที่แล้ว +2

    Nice Video! I was wondering if you could make a tutorial about letting players create their own game....in a game!
    So not using a game builder to make a game, rather creating a game builder in unity.. that would be dope! Just a simple one like the thing people use to create GTA mini games by dragging and dropping existing probs and checkpoints to the map and such.

    • @Skymen75019
      @Skymen75019 3 ปีที่แล้ว +1

      Making a level editor or a map editor is a lot harder than it sounds, even simple ones sadly

  • @Kirby_Super
    @Kirby_Super 3 ปีที่แล้ว

    Instead of adding a Moving object to the UFO, there is an option in the menu for the UFO called turning speed, and if you had set it to 0, I wouldn't have turned at all, and Instead of using a third UFO for the HUD, you could have used the head nodon, which automatically links objects to the camera.

    • @mixandjam
      @mixandjam  3 ปีที่แล้ว

      The first one I’ve noticed after making the video but I didn’t know about the second one! Thanks for the feedback

  • @JeronArtest
    @JeronArtest 3 ปีที่แล้ว

    wow didn't expect this at all

  • @ragnability4232
    @ragnability4232 3 ปีที่แล้ว

    Hello sir, your videos and remakes are amazing! I've just wanted to ask how did you learn to program in Unity and use it? I mean have you done a course to learn it?

  • @scribblecloud
    @scribblecloud 2 ปีที่แล้ว

    this is awesome, im not a programmer at all but i tried recreating splatoon by teleporting colored squares to touch sensors xD but due to the limit of unique teleporters, i could only make a really small space with big ''ink blocks''. I wonder if there would be a better way to go about this

  • @Porter100
    @Porter100 ปีที่แล้ว

    6:02 theres A way to fix that with 0 NODONS! Just change the turn speed to 0 and it will stop. Hope this helps!

    • @mixandjam
      @mixandjam  ปีที่แล้ว

      Thanks! That's something I only realised after finishing! At least that project didn't have too much Nodons!

  • @devChrisAP
    @devChrisAP 3 ปีที่แล้ว +2

    Game Builder Garage :O

  • @Denjo92
    @Denjo92 3 ปีที่แล้ว +1

    Would be cool to see other unconventional engines being used, like Dreams for example.

  • @ArcRay20
    @ArcRay20 3 ปีที่แล้ว +1

    kind of feels like this game was made for you and your content. lol

  • @saitama7457
    @saitama7457 3 ปีที่แล้ว

    so good! 2 vidéos in two weeks

  • @beastgamer2947
    @beastgamer2947 ปีที่แล้ว

    You could have used the game screen nodon instead of making a camera nodon follow an invisible UFO for fuzzy flight school.

  • @nextProgram
    @nextProgram 3 ปีที่แล้ว

    Very very cool

  • @RamblePrism
    @RamblePrism 3 ปีที่แล้ว

    Very impressive!

  • @ungesagt
    @ungesagt 3 ปีที่แล้ว

    Could you show us how fractal/recursive maps of Spaceflux work?

  • @SuperCrafter1234
    @SuperCrafter1234 3 ปีที่แล้ว

    I know the game hasn't come out yet, but can you try doing the "Forspoken" kind of movement from the trailers?

  • @EvanOley
    @EvanOley 2 ปีที่แล้ว

    Could you please make more of these? I got on the GMG train late. It’s such an awesome game!!

  • @09alim
    @09alim ปีที่แล้ว

    You could make the best game ever in game builder garage

  • @morpheus6716
    @morpheus6716 3 ปีที่แล้ว

    how do you move the cursor so smoothly? is this on actual switch hardware or emulated? either way, this is really what gbg is made for. Props on these games!

    • @mixandjam
      @mixandjam  3 ปีที่แล้ว +3

      You can actually plug a USB mouse into your switch dock and use it on the GBG editor, it's pretty neat!

    • @morpheus6716
      @morpheus6716 3 ปีที่แล้ว

      @@mixandjam Oh that works? Thats absolutely nice for a game like this!

    • @desireeheinen5631
      @desireeheinen5631 2 ปีที่แล้ว

      @@mixandjam i need the codes... I missed them :(

  • @josephscarborough4704
    @josephscarborough4704 ปีที่แล้ว

    Plz make more of these videos please it’s so cool

    • @mixandjam
      @mixandjam  ปีที่แล้ว

      Thanks! When you say more video like this you mean from Game Builder Garage?

  • @felipe18383
    @felipe18383 3 ปีที่แล้ว

    Did you use a mouse or the joycons to make these games?

    • @mixandjam
      @mixandjam  3 ปีที่แล้ว

      Used all of the control options really, I’ve worked on these games over a month so I have even used touch on handheld mode!

  • @antonberg92
    @antonberg92 2 ปีที่แล้ว

    This was awesome 👍👍

  • @CHIEF_Games
    @CHIEF_Games ปีที่แล้ว

    This is so epic

  • @5FriedFrittersOnAFriday
    @5FriedFrittersOnAFriday 2 ปีที่แล้ว

    6:09 or you could just get rid of the rotation speed on the ufo. it is at the bottom
    (I'm surprised to see this from an experienced dev)

  • @alal7946
    @alal7946 3 ปีที่แล้ว

    Could you make a video about the Building/Destructing Mechanic in Astroneer

  • @bobalinx8762
    @bobalinx8762 3 ปีที่แล้ว

    Next, do some mini games from Mario Party 2!

  • @veriiberrii
    @veriiberrii 2 ปีที่แล้ว

    5:53 you could've set the turning speed to 0?
    idk

  • @ewwitsantonio
    @ewwitsantonio 3 ปีที่แล้ว

    Wow this looks far more confusing than learning some basic C# and leveraging the Unity API... :O
    What do other game programmers thing??

  • @bobalinx8762
    @bobalinx8762 3 ปีที่แล้ว +1

    6:10 Couldn’t you turn the UFO’s turn speed to 0?

    • @mixandjam
      @mixandjam  3 ปีที่แล้ว

      Yup, I found that out after doing the video 🥲🥲🥲

  • @Zhinoi
    @Zhinoi 3 ปีที่แล้ว

    Love this

  • @Wirby.
    @Wirby. 2 ปีที่แล้ว

    for the ufo you could’ve went into it’s properties and made it’s turn speed 0

  • @BrutalStrike2
    @BrutalStrike2 3 ปีที่แล้ว +6

    Roblox japan edition :D

  • @MJhenriquez
    @MJhenriquez 2 ปีที่แล้ว

    I just bought the game cuz of this video! Will you make more?

  • @okiepokegamingthemastergamer
    @okiepokegamingthemastergamer ปีที่แล้ว

    I can't play the game for some reason, it says something expired

  • @xxsuperproductionsxx138
    @xxsuperproductionsxx138 ปีที่แล้ว +1

    AMAZINGGGGGGGGGGGGGGGGGGGGGGGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @Skymen75019
    @Skymen75019 3 ปีที่แล้ว

    Why is there a nodon limit? And why is that limit so low? :(

  • @froggo4363
    @froggo4363 3 ปีที่แล้ว

    Very nice

  • @xysterboi2183
    @xysterboi2183 ปีที่แล้ว

    I think that for fuzzy flight school you should have used tilt

  • @rumplstiltztinkerstein
    @rumplstiltztinkerstein 3 ปีที่แล้ว +1

    Incoming cease and desist requests by nintendo

  • @plvsh54
    @plvsh54 ปีที่แล้ว

    pro tip use head nodon to make ui

  • @oinkymomo
    @oinkymomo 2 ปีที่แล้ว

    could you make the red box out of multiple boxes?

  • @nickst2797
    @nickst2797 3 ปีที่แล้ว

    Can i ask you a favor? Could you do a recreation of the Demon Tide (final boss) from Kingdom Hearts 2.8 Final Chapter Prologue? The weird thing about it is that the boss is not a 3d mesh, but rather a collection of countless small meshes. I cannot understamd how that was implemented. Thank you for your work!

  • @ItxDingle
    @ItxDingle ปีที่แล้ว

    whats the sizzaling stakea ip

  • @kamataya_reaper
    @kamataya_reaper 3 ปีที่แล้ว

    Can you remake any mechanics in Unreal Engine?

  • @hazchickgames2840
    @hazchickgames2840 3 ปีที่แล้ว

    How do you learn logic like this? Desperately want to know 😫

  • @gamerl2220
    @gamerl2220 2 ปีที่แล้ว

    Please do a video about the lasso mechanic from rdr2. I know you’ve already done an rdr2 video and the lasso mechanic isn’t that exciting but it’s pretty complicated and it would be interesting to see how you might go about it in unity.

  • @eboatwright_
    @eboatwright_ 3 ปีที่แล้ว

    So, when are you gonna make a full game? :D

  • @sadsadsad5000
    @sadsadsad5000 3 ปีที่แล้ว

    it would be cool if you recreate the time controlling mechanics of the prince of persia ps2 games

  • @tuliolages2681
    @tuliolages2681 3 ปีที่แล้ว

    I love your videos!

  • @mayhemgamingyt31
    @mayhemgamingyt31 3 ปีที่แล้ว +1

    You should definitely try this with Dreams

  • @mariotorres2989
    @mariotorres2989 5 หลายเดือนก่อน

    can you make a video about how to recreate these games please?

  • @johanvaldivieso2792
    @johanvaldivieso2792 2 ปีที่แล้ว

    6:06 your wasting nodon,
    You could just set The UFOS turning speed to 0.

  • @Lachlan_TTV
    @Lachlan_TTV ปีที่แล้ว

    Can you type the codes because the site doesn’t work

    • @mixandjam
      @mixandjam  ปีที่แล้ว

      Hey! Sorry for the late reply, my bad!
      [G-003-WW1-TMG] [G-004-LB7-FGH] [G-004-2PH-573]
      I'll update the descriptions being more specific for the codes!

  • @danuvip
    @danuvip 3 ปีที่แล้ว

    you know how to make a game about programming a game? like you have to make your own game inside a game?, like building a drag and drop game engine but simple?

  • @Wolfy10720
    @Wolfy10720 หลายเดือนก่อน +1

    I broke sizzling stakes.

  • @emmanuelkouros9318
    @emmanuelkouros9318 3 ปีที่แล้ว +1

    Please please please make how to do luffy hand attack in unity it would be the best thing

  • @pipro8049
    @pipro8049 ปีที่แล้ว

    I was making Bowser’s Big Blas in Superstars

  • @Zhinoi
    @Zhinoi 3 ปีที่แล้ว

    Please do more GBG recreations

  • @bemington
    @bemington 3 ปีที่แล้ว

    Can you recreate Spider-Man PS4’s web swinging in unity?

  • @Superchaff
    @Superchaff 3 ปีที่แล้ว

    Hey do you think you can do something on playstation dreams