+Games4Kickz I think banning for exploits is wrong. If someone was smart enough to abuse the game either slap them on their wrists or roll back the damage. In the end its the game dev's fault for their own oversight and not the person for taking advantage of a broken system.
+Mikesteam1234 Going to have to disagree with you on this... if the player knows that hes breaking game mechanics and still does it to gain an unfair advantage, then its not ok. If however he does it unintentionally then i agree, just roll it back
+Games4Kickz Yeah, only not. World of Warcraft arena ladder right now is infested with botters and cheating has become a big issue for competitive players. Blizzard does a huge ban wave from time to time, but that's really about it and it's not a permanent ban, like it should be.
Night Burn I didn't realize that. Last time I played Arena was 3 or so years ago. In general there was always bot issues with characters falling out of skies trying to bring down servers, etc.. Didn't realize they can do anything useful in Arena :(
Don't just ban them from Overwatch. Ban them from WoW, Hearthstone, Heroes of the Storm, Diablo, and Starcraft as well. That'll show the little bastards.
Good Idea, but Overwatch is on a diferent ip with diffrent server and software. If the other Blizz Games cant keep up with Overwatch in detecting cheaters would that still work out?
Sorry I have no idea who that is so there is zero referential value nor authority to go on. You cheat, you get fucked. Simple as that. Now if someone gets banned becouse petty little shits snitched to the big bad mods, well that obviously sucks. But than again, maybe if that happens you're in the wrong community. But to be fair guys, this game is for 15 year olds, right? You get that kind of player a lot in such a social climate. And I don't mean that people outside that demographic shouldn't play it or anything, its just clear that the pixar meets anime, TF2/DOTA hybrid with its perky females and silly men characters is marketed at kids. And in the end, kids with zero supervision and anonymity are the worst fucking monsters in the world. Look at LoL So all in all: accept the community for what it is and enforce good cunduct trough excessive penalties. Simple as that.
Sumtinrandom I'm not in disagreement with you but I'll explain what I meant. Cookiezi was a player famed for his skill at the game osu! to the point where he had many thousands of fans. After a bit of misunderstanding between him and some moderators he was banned, and he was unbanned over a year later due to the public's ongoing negative response to the ban. Just goes to show that if you're famous enough the rules don't apply.
+Sumtinrandom I completely agree with everything u say except for that "game is for 15 year olds" shpeal. I mean you're basically shitting on every youtuber/streamer like star_, jerma or muselk who actively play the game cause y'know, most of them be like 20+ years old. Also, "perky females" and "silly man characters" is extremely blunt, disrespectful and lacking in any artistic sense, but I have no quarrel with that since its your opinion. Also, comparing Overwatch to LoL is kinda dumb since it costs 40USD and isnt f2p. The barrier of pay to play will make the game a lot less populated by random cancerous 9-15 year old kids who can jump into it at any time. "But than again, maybe if that happens you're in the wrong community." Depends on the frequency and legitimacy of those bans - however, just because you've been wrongly punished for cheating(by stupid kids or otherwise) does not mean you shouldn't be associating yourself with a game "made for 15 year olds". But other than that what you've said is A OK.
"And recently, in games that I've played that I've covered here on the channel, like Rainbow Six: Siege and Tom Clancy's The Division, you know what's been a huge problem for both of those titles?" I got this one. The answer is Ubisoft.
Cheaters make the game unenjoyable for everyone they come into contact with. I see no downside to permabanning cheaters from a playerbase point of view.
+OnePeach There's the rub yeah. But while there have been a handful of highly publicized false positives, they were usually something that effected large amounts (relatively) of people and were corrected fairly quickly. Meanwhile every actual cheater has proclaimed they "din do nuffin" and sworn up and down that they weren't cheating. I'm willing to accept the occasional false positive if it means the legions of cheaters get permabanned.
+spankymcflych I guess record your self playing so if anyone ever accuses you and you are not cheating you can prove it. Sucks but it might help if you get accused.
+Polygone Or just don't cheat. I'll acknowledge that there have been false positives, but they are a rare exception. 99 times out of 100 the guy proclaiming to the world how innocent he is is just another filthy lying cheater.
Iv played world of warcraft for 8years. Blizzard has no tolerance for cheating at all, iv seen blizzard ban a guy who was using cheats in wow within 15mins of the report ( about 5 people reported at once ) and he got smacked with a perm ban. So id expect any cheating on overwatch to be handled very well by blizzard, i dont see blizzard banning people by accident
+Crystal Stone I also played WoW for years and I kept seeing the same cheaters month after month in BG's. Blizzard Ban in waves not like how you said. They even say this themselves so unless they change their system of handling this I don't expect them to take care of hackers and cheaters quickly.
***** That musta been around bc then because in wotlk blizzard banned 300k bot accounts perm when they updated their system, ever since wotlk iv never seen cheaters, hell iv never seen anyone even use the wow nude patch anymore either. Blizzard practically insta bans people who cheat especially those who use god stats (i never claimed blizzards system for cheating was perfect but compared to any other company its the best your ever gonna get)
+Mathias Petersen A casino can't take your money. It's not against the rules to exploit a casino's weaknesses. They can ban you from the premises since it's private property but they can't take your winnings. It'd be against the law.
"Blizzard can see what programs you use that effect the game." No. That would make the game spyware. Absolutely no one wants that PR disaster. Here's a primer: en.wikipedia.org/wiki/Cheating_in_online_games#Anti-cheating_methods_and_limitations You should note that pattern recognition (which is the same thing that anti-virus software uses) is actually a piss-poor option. It's hard to maintain and it can't reliably catch new cheat software (not without serious heuristics, and that takes a *lot* of time and effort). There are better methods that are less invasive to a user's privacy. One of those methods is simply watching what players are doing. Literally sit a human down to quietly watch a suspected cheater to see if they appear to be cheating or not. It's also possible to trigger client-side code for anyone flagged by a statistical analysis or community reports (e.g. a whole pile of "cheating" reports from players, especially if it's a lot in a short period) and have it quietly submit reports and data for more thorough review. If Blizzard is doing anti-cheating right, and indications seem to be that they are, false positives, especially those that come from a player simply being *really* goddamn good, should be exceedingly small. That they just did a massive permaban wave in one fell swoop makes me think that they used a tactic that the police use often, which is just quietly listening in until you have enough information to make a serious dent in a criminal group's operations. These cheaters aren't doing anything criminal, but the same tactic of building-up piles of evidence first still makes sense. They could've identified cheaters, and then used that knowledge to see who those users associate with in the game, then check those players for cheating, and so on. If cheaters were dumb enough to talk to each other in-game (and let's be honest, if there's one thing you can count on in life, it's human stupidity), they could've learned exactly where the cheating tools came from, and acquired their own copy to analyze before anyone was the wiser. Then they would have good idea of exactly how the cheat software works/worked, and where to plug the holes, so-to-speak. The other benefit of a huge smack-down like this is the press attention it garnered (any ink used is good, no matter what it says), along with not giving the people developing cheating tools any forewarning. Now the people making those tools will want to figure-out exactly what Blizzard did to identify them, but they have a flood of users to sift through. There's no single smoking gun they can look at.
+Salvation73 Tip number 1: The system should never trust what the client says. That's the main problem with The Division is that the stats can be modified on the client end, and the server trusts it. Don't expect a fix for this, as it would require rewriting most if not all of the networking code.
+enfission Networking code is the wrong term to use there, "Networking code" is used for the transport of data, Layers 3 and 4 of the OSI model, What the client modifies and the server reads is application and presentation code, or programming language, layer 6 and 7 of the OSI model.
Michael Venable I was being lazy and didn't feel the need to explain properly because Ubisoft is never going to do it. You're right, I should've said networking model, not code. But since I am replying, I shall delve deeper. Any and all code on the client side that permanently stores data other than settings and machine configuration would have to be stripped away, as well as the portion of the client that determines results of actions. The client side would then have to be written to receive character data from the server upon each launch, along with receiving results from the server. The server side would need a massive overhaul since all it is currently doing is forwarding the results it receives from clients, to a system where it runs the game itself and only receives input from clients, processes, then replies with the results of the action to all clients.
+shady4091 Did you know: you can click the "..." more button below the subscribe button to submit a CC transcript to the video creator. If they accept it, it gets used. This might be why the CC's for this video are so accurate (or not; but fyi).
Lance Groeneveld I doubt that was the case for this, as there are still some pretty obvious mistakes (Twitter.com instead of Blizzard.com for example) but I did not know that. Either way, the auto CC's are definitely not the hilarious fucking mess that they used to be. Actually kind of sad. :(
Yeah... until bliz instantly realizes you used an ULT.... which would be super easy to see.. Sorry I know it's a troll post but this is legit the 100th one I"ve seen....
yeah I feel the same. I feel like they need to have a proof system so the unlucky ones can prove there not cheaters and get their accounts back what do you think?
+Pyxel Dust he means at the beta or free weekend, also some countries had it way lower than $40. Also some "cheats" are paid only so they think very very few can tell, also are hard to tell
***** Yeah it sucks to be in that country, if it's a multiplayer here its around half-price from the international prices, cause if there are no players in my server, its basically useless, Blizzard games always group us with americas in Heartstone, so I guess same with Overwatch, but still skeptical about the playerbase on the server I give most of these cheaters are new accounts played at beta or free play.
+davidangel64 The game will still have cheaters probably for months at a time Blizzard has never banned on a case by case basis it has always been in waves. They might do the odd pruning but en-masse problems like botting always persist in their games for months.
Yes, it probably is. But I can't really stand when I see people hacking. I always get tilted and triggered, so I wouldn't really hesitate to ban their account completely.
If there's something i really like about Blizzard, is that they have zero tolerance against cheater, and actually do something about cheaters. Unlike some companies. *'cough* Fromsoft *cough*
+Mattias Djärv I think the reason they arent doing anything is because Fromsoft is a japanese company and in Japan PC gaming isnt really a thing so chances are they probably dont even really know its that big of an issue. Namco is the only one who released a public statement about it.
Mattias Djärv Sin of the first scholar edition had a lot less cheating, but its still a shame when it happens. It really doesnt help that namcos statement on the matter was "go fuck yourselves lol".
+Jason Lee Thing is, hacking in Fromsoft games was so easy that there were hackers on console too. Save editors that would add every single item in the game into your inventory and start you off with 9 billion souls with no soul level. Hacking is so bad in their games that most "legit" players would just use an "UBER Save" too, quickly die intentionally and lose their 9 billion hacked souls so they would have the gear for the builds they wanted for specific soul level tiers without having to waste time farming for them.
I love that they will do this. I can't stand cheating in any way of any game. I'm just so expecting there to be those people out there that will all be like "YOU MORON WHY DID YOU RUN IN SOLO!? REPORTED!"
For every hacker in a game, I bet at least 10 people stop playing because of hackers.. It's a long term investment and creates more revenue to supply a game that's free of cheaters.
3:28 blizzard never bans people solely from accusation lol. If you don't use a 3rd party program that interacts with the game, you are fine. Really making an issue out of nothing.
+Jeebus McFries but why the fuck bring it up all the original comment said is why would anyone cheat in a game that costs 40-60 euro i mean if you get perma banned you wasted 40-60 euro on something you never will be able to play again
My Freind messaged a guy on backwards compatible black ops 1 the other day confronting him about using infinite mortars and nova gas and he said "it's 6 am and I can't sleep so shut up" 😂😂
The worst thing about cheating IMO is not the games you might lose to some one who cheats, but the way they deflate all enthusiasm for a game, and take away motivation for players to improve their skill level. Why bother when 1) Incremental skill gain means relatively little compared to an easily acquired, large advantage via hacking or other exploits and 2) When you can never be sure that the person who just beat you was actually better than you anyway? It's hard to learn from your mistakes or even want to learn from your mistakes when you can't be sure that you actually did anything wrong. This has real world implications too: If you believe that the political or economic landscape is completely tilted, that successful people are mostly unethical, then why even try to excel? Why deal with the failure that's necessary to become great, to build a business, to acquire a skill, to refine an idea or a product, when all you're doing is feeding some one else's ill gotten gains? It's important for people to believe that the world is mostly just, that good things happen to good people, that hard work, inspiration, and even luck matter more than how willing some one is to cheat.
From a company perspective like Blizzard's, you *have* to crack down hard on cheaters.The cheater already paid for the game, so the "but it will hurt revenue" argument is null and void. No, it's about the integrity and the reputation of their product. A single cheater/hacker can ruin the fun for a whole server. If people play the game and they keep running into cheaters, they will quit. Worse, they will tell their friends about it, talk about it on online forums, etc. Word of mouth gets around. People drift off to other games. The cheater is actively hurting your game product. Asa for false positives, there will probably be an appeal system in place.
I would rather see cheaters put on a list that only allows them to be matched with other cheaters. But as long as they're out of the games with respectable players
blizzard has a amasing cheat detection system and they will know, he'll they know the address you log in from. my wow account was banned one day so I called in and asked why and it was for selling gold and a blizzard bot banned the account but after 3 seconds of work they found someone hacked in from some part of South America and I was cleared of charges got unbanned and a discount for a blizzard account authenticator. alot of the money they make goes into maintaining severs and customer service along with hack detection. so they will know when you play super good and when your game is being effected by outside sources
+James King Nope, there was a huge false positive happened to TW StarCraft II possibly due to Raidcall overlay was mistakenly considered as maphack and thus banning over 40% of the players in TW. Later Blizzard reverted all the bans, but issued warnings to those falsely banned players instead of giving them apologies.
+delightXD You are not talking about the same kind of issue here. James was talking about someone hacking his account in order to make illegal transactions. You are talking about a third-party software that changes the game's aspect, and is thus in a gray zone. Completely different situations. I think Blizzard was right to issue a warning to those players. Downloading third-party software in order to change your game is dangerous and could get you banned by the system, even if you're not actually cheating. You are still modifying game files, on purpose. Whereas getting your account hacked is not something you do on purpose. Blizzard has a great anti-cheat system. It's not fail-safe by any means, but it is still effective and precise.
Game addons to augment it's playability (such as the item/quest assists in WoW), have no place in a game like Overwatch. It's a competitive fps that is only player vs player. Anyone trying to alter the game code or utilize a utility that changes the games essential function for the sake of a competitive advantage, should be considered cheating.
well I mean chences are someone was using a VPN saying they were in south america, they just trace your IP, not that impressive. There is a reason why they can never seem to get rid of the cheaters/script kiddies
+Th3Sh1n1gam1 They always have before. You repeal through their customer service. They have it in in WoW and the Starcraft franchise, and I believe in HotS as well. They are notoriously strict about cheating and rarely reverse decisions made about cheating. However, they admit that no system is perfect and have admitted when a mistake was made. All in all, most actual cheaters wont repeal, because they know they were wrong and got caught, the ones that do, often will still be found guilty of cheating.
+DoomDragon7 Well reporting some one or saying you will report them is like saying "I will sue you." Well that's great... But Suing some one or Reporting them doesn't mean anything unless the action has a result. I'm going to guess that just being reported a bunch is only going to draw Blizzards Attention, not there wrath. Kind of like a anonymous tip to the police. Most of the time they just go to see if the tip was correct. not kick in your door.
+DoomDragon7 You can report someone for literally anything. Doesn't mean anything will happen about it. Blizzard doesn't just mindlessly punish every single person who gets reported - they always investigate first to see whether or not the report was genuine.
+Tom bomb Tell that to professional players on CS:GO and maybe eventually on Overwatch. Really the whole thing (If you aren't guilty or you are a legitimate player you have nothing to worry about) is just not true at all. It just is not. Yes you have less to worry about but most people will still be wary or slightly fearful. Like you know I made a play that could be seen as cheating, shit. Or I did something that I don't know if it is against the law or not. So you become concerned when there is a cop or a person spectating what you have done.
"It's important to note that while video evidence from killcams, Plays of the Game, Highlights, and other community captured footage can be very helpful, we will never use it alone to verify whether or not cheating is taking place." This is taken from the post referenced in the video. I don't know why it is being left out in the video but this is probably to reduce false positives.
+Commorrow I know that. He just forgot to mention that Blizzard won't base their bans solely on video/replays alone. That's all I wanted to add. Is it really that unclear?
I hate cheaters. They are the reason I stopped playing competitive online games. I wish they would be skinned and fed their own skin live on multiple media platform for all to see. A dedicated channel to the demise of cheaters.
+Ultack A popular competitive game on LEGO.com was the Drome Racing Challenge way back when. That game shut down because hackers were giving themselves better equipment than their license class allowed. Also, the original GunZ: The Duel was heavily marred by hackers using god mode, lag switches, and trigger hacks to dominate the game. Seriously, why the hell do people feel the need to use hacks to win? I'm willing to bet it's the "inferiority complex" route and they use 'em just to feel good.
It's not so much that Blizzard wants to squeeze more money out of cheaters by making them buy another copy, it's more the fact that they know that if they allow cheating to go unpunished they will loose loads more revenue due to people just leaving the game. Also, from my experience with Blizzard games and their anti-cheat program; It's pretty solid and reliable (although arguably with games like Diablo 3 a bit slow to react). I would be seriously surprised if the margin of error was above 1%. The system gathers data from you over a period of time and analyses it through several parameters. No system is perfect, but anyone claiming to be unrightfully banned deserves a healthy load of scepticism.
+Bacchus Do you know if anything ever happened with Diablo 3. I was really really into it, dropping thousands of hours, but once everyone found out they weren't banning Botters, my entire clan was just 15-30 people online 24/7 just botting. As someone who never wanted to do it, I eventually stopped playing after season 3.
I also haven't bothered much with diablo 3 in the last few seasons but i do know they recently cleaned up the game, banning a huge amount of high-profile botters that were polluting the ladders. It's mostly through actions like this that i do think Blizzard pays a lot of attention to cheating, while also making sure they are getting the right people. It takes a while to gather the data needed to ban people but ban waves like this, which also included people who didn't necesarrily cheated recently, show that once you are in the system your days are pretty much numbered.
I highly suggest Blizzard warn the cheater the first time with a full page message which they have to acknowledge before proceeding. So that non-cheaters who get the message can instantly contact Blizzard to enquire why they were caught cheating. If a cheater ignores a message and gets found out for the second time then Blizzard should ban them for life, cause they already had a warning which they can't miss.
+László Veres I'm sure there is a flagging system in place where if you keep cheating the same way, it becomes recorded over and over again till a Blizzard rep temporarily disables you till they can review all the evidence. It's probably up to you to defend yourself during that time.
Dude, being banned for life from one game is already a harsh punishment(not necessarily unfair but harsh). I cheated when I were thirteen years old and so even today(five years later) I'm not allowed to play that game. I totally understand why cheaters are hated, I'm not a moron, but some people grow up and (in my opinion) it's very not nice being banned at that point still being punished for something you did such a long time ago.
wait, wait, wait... there are people who actually feel the need to cheat?? in a game with *BUILT-IN* aimbots and wall hacks and invulnerability and shields and stuns and flying?? *OF ALL THE GAMES TO CHEAT IN!! THE ONE THAT HAS "CHEATS" BUILT INTO BASE HERO MECHANICS??*
+Darth Terraplex I know right McCree wait 3 seconds and you automatically kill everyone in front of you lol. Overwatch is a simple point and click to kill but like someone said already some people really do suck that bad. Maybe there should be an aim test before your allowed to play a game.
I'd assume Blizz would probably check before banning, not just take some sore loser's word for it. Also you might be able to appeal and prove that you are not, in fact, a cheater.
Yesterday I got banned from competitive overwatch, I am not sure why.... I don't ever leave matches. But after a match I had playing as hanzo, someone messaged me that they had reported me. I don't cheat or hack because I'm on Xbox one, and I am just a good player... I don't like how blizzard is just banning people by reports from other players.
I have a better Idea, we should publish their name and address and send over a hit squad of nerds and give them a beat down along with a ban. Call it the GeekGangsta Squad.
Hey, I hate cheaters as much as the next guy, but making them public targets for physical abuse is a bit beyond the red line. Their loss of money and account is punishment enough, I don't think breaking their kneecaps is necessary.
The fear of broken kneecaps is deterrent enough. There will be undetectable exploits that we must use the fear of harm to keep them from becoming popular... btw, not really serious.
Why the hell to be soft to cheaters/hackers? They ruin other's game and they should get permanently banned. If they want to come back to the game without cheating, they should buy the game again. It's a win for the developers.
+Robka I agree, but I could provide another argument to this. Solely for entertainment and used sparingly. TF2 is a good example of this point, say you're playing against an Admin on a server and he decides to be a jackarse. LMAOBox happens to have a feature that allows the user to bypass ban systems, presumably. That's a good enough reason to use some hacks to just annoy the hell out of abusive admins. Genuinely, that would be the only plus to it, and even then, cheating shouldn't be tolerated. Of course, when there's someone being snarky, and you feel like being a bit of a troll, well, that's your call. Just don't abuse what you have. This is coming from a guy that's too fucking dumb to get these scripts working and shit. I agree though, if they're doing it for the sole purpose of ruining EVERYONE'S fun for the sake of being a dick, then give them the boot. Of course, if you're doing it for amusement and everyone is also fine with such, because some players are total masochists apparently, that's another matter entirely. ...Yes, you lot may now completely eviscerate me now for daring to find a positive to hacking. /shrug Just rambling my thoughts if anything. I welcome discussion though.
+Husk Just move on if an admin annoys you, no need to be immature prat who can't get over things emotionally. Boom. Solved. People who have to go after retribution in that form of manner are usually no better themselves.
All those games that give admins that power, they shouldn't have it for sake of order. I also have had problems with whining admins. I believe that most games today don't have that feature anyway.
Nuno Anjos Ladies and gents, got the exact comment I expected. Kudos. Also, fuck you. In all seriousness though, that's practically the most narrow minded comment I've seen. Sorry, but it is. And I'm only saying such because really, who else would? Aye, cheaters shouldn't prosper, but sometimes, it makes the game a bit more enjoyable. Depends on what you do with it. I won't ever say that using a wallhack is a good thing during a competitive game of TF2. That's just being a douchenozzle to the other players, yes. Of course, this was all a touchy subject to begin with and if anything, I would probably only dare touch LMAOBox to just see how it works, mostly because I'm curious about it. I honestly don't care much for the aimbot. I can play the game competantly enough. And for the record, I'm also rather assured from your choice of wording that I'm old enough to be your father. So you might want to take up some English lessions and pay closer attention so you don't appear entirely like a mindless bigot, kiddo. ...Granted, you're right in that using cheats for the sake of being a total dick without it being warranted, that's a dick move. Of course, from all that text, I'm not really convinced by what you've said. It seems more like a standard rage comment opposed to something with actual wisdom. Sorry. :\
Husk cheaters make the game somewhat more enjoyable sometimes? What a cheater idiot. I'm NEVER curious about a cheating tool you piece of shit. Shame on you. You are a loser cheater and should just be banned. Piece of shit person.
I agree with you. Cheaters should be banned yes, BUT it's VERY important for the company (Blizzard in this case) to perform due diligence on bans and following it up with the customer. There will always be those who get banned by mistake, a false accusation, or third party software false triggering an automated ban etc. The main issue for me is how difficult it is for a customer of a games company to contest a ban on their account, and I think there should be strict consumer protection in place by law against being banned without any two-way conversation with the company.
I was playing as Soldier:76 and I've been working on trigger discipline and lowering mouse sensitivity and reticle type/color. My accuracy is between 35-40% now (from 20%) and I've been called an aimbotter for my much higher KDR and faster kills due to said accuracy. I've seen some suspicious Widowmakers, but I never called them a cheater, they just have great aim, kind of like some snipers in CS:GO. I hope I don't get banned in the future because I'm sure I will improve more. I play to win because winning is fun. I still approve of Blizzard's stance on cheating regardless of the potential outcomes.
well there are 2 versions here in america the origins version ($60) which includes a bunch of extra in-game stuff and the regular version which is just the game ($40). there's also a collectors edition which is like $120
Ok, I am reading a lot of missconceptions about cheating, false-positive and anti-cheat system. As an Video game company's employe that worked in this specific area, I can bring some lights : In a good system, first, bans will be manually done. There will be a guy deciding if the data he gots are pertinent or not. With this information, I can tell you that "being a good player" is not pertinent. A good employe won't check if your K/D is awesome or if you win all the time, because this is pointless, cheating don't give you skills. An employe will investigate every information "out of the ordinary", on the detection, on the stats, etc. He won't just ban you because a few guys reported you, he will back up with facts. Reporting players is important to bring some spotlights on specific behaviors that are hard to spot in the big amount of datas employes have access to. The higher rate of false positive come more from third party software that will trigger some detections on the anti-cheat softwares. The report of "Darksasuke666" (what's hype for the kid, these days ?) that says "fuckin camp, noob cheat", he will be dismissed, most of the time.
+Salem Pulsifer I was a server admin amongst other things games related for years. I think to some degree what you write is a reasonable account of how this might work in some cases but in others it might be an ideal that is not lived up to. It is quite fiscally expensive to develop and manage anti-cheat systems and processes. The quality of the results from such a system generally reflects what real world investment is made. This could be investment in the development/purchase of software tools for the task, the staffing levels , and training of those staff, etc There is a lot of incentive both in the short and long run for a company to limit this investment.
Dude, being banned for life from one game is already a harsh punishment(not necessarily unfair but harsh). I cheated when I were thirteen years old and so even today(five years later) I'm not allowed to play that game. I totally understand why cheaters are hated, I'm not a moron, but some people grow up and (in my opinion) it's very not nice being banned at that point still being punished for something you did such a long time ago.
I am totally on Blizzards side. They have a really good set up for getting a very good Overwatch community. The price prevents many kiddis. The anti cheat rule is good against hackers. The importans of teamplay makes the egoist go away early. Overwatch made me to a Blizzard Fan-boy :D
+Khalim Wu Kiddis can't get moms credit card for a game which costs 40 (what ever currency you use). Why do you think that games like tf2 are full of them? Of corse they may find a different way to buy the game. But it will reduce the... squeecer (or how to call it) amount.
+Ho Lee Chit (Sooka Rush B) I hate watching people do better than me in killcams, but you know, thats why you turn them off when its an option, and that was an option in the beta.
Jason Lee i'm talking about the overwatch feature in csgo, it's something like "qualified and experienced members of the community (‘investigators‘) to review reports of disruptive behavior, determine whether those reports are valid, and apply temporary bans if appropriate" i hope this overwatch game does not have this feature, high rank player tend to get salty and being an asshole to ban u
+Stephanie Smith Blizz has the ways of searching and see if you are actually cheating. Fake reports are always there in every game. Good thing about Blizzard is they always check and make sure and if you do get banned, it means you have been cheating 100% of the time. Nothing to worry about. (Unless u are planning on cheating, then dont :P)
Morphgenesis94 Good, but I hear reports all the time of hackers who alter other player's stats like on Dark Souls and yet, those developers haven't even acknowledged a statement in regards to it as players get banned cause of other hackers.
+Stephanie Smith The thing is you never hear it from blizzard games do you? this is not a new policy for them they have always perma banned and fast 2. my idiot brother tried hacking wow once. took them 30 minutes to catch on a ban him. and yet they have never had a false ban contrivercy going around for a reason.
+aimrobot not necessarily. there are a lot more people than you think who are long-time cheaters and they know what they are doing, with their settings and with how they utilize the cheats. it is completely possible to play with full wallhacks and look completely 100% innocent
You gave a very good review of the idea of this hard stance on cheaters, dude---you voiced legitimate concerns your opponents might have, not dismissively at all, and you gave excellent reasons why you're in favor of it!
reason why I stopped playing combat arms (this was a long long long time ago)if you ever do good in a match you got kicked instantly because you were just better than everyone else
True. I tried to give myself a handicap and only use default pistols... they still kick you for getting headshots. Sad part is that I wasn't really good at the game. I was maybe a 5 or 6 out of 10 skill wise... and most the players were like 3s. :|
Hopefully idiots will realise what widomakers ult does, during the beta people were complaining about my use of sound, footsteps and widow makers ult to camp corners and prefire. The game has inbuilt wall hacks and aimbots, dont call cheats for that please.
+Tetsuo [島鉄雄] Near every fps game I play, they call me out for cheats if I so much as nick em, and I've never cheated in any multiplayer game, your just gonna have to endure idiots in fps games. Heck, make that any game really.
+eveofmana I too get called hacks in pretty much every FPS I play irregardless of system. (I mainly play pc) I borrowed my friends account for some Black ops 2 on x360 because he doesn't play fps games at all. by the time I went back to my place he was sitting at a 3.20 kdr and he was getting messages calling him a cheater. XD
SnowFox Yep... hackusations are as bad hackers imo. Just kills the fun of the game, and makes me think less of the player doing the accusing. There ought to be a mandatory video of odd shots shoved in there faces if they cry out and report hacks on 5 different people in the hour.
ScopedPewPew oh noes, I fucked up a word, better insult me. look how smart you are, you genius you! Good job on telling someone off on the internet for no reason other than a fuck up that in no way harmed you or even was a sleight agaisnt you.
Hackers/Cheaters often use fake clients to screw around in game. So when they inevitably get banned, they can just create another one. They also hide their IP address to allow them access if in the event they're banned based on that. With all this said: tech is getting better to the point where anyone can adequately film or otherwise identify a cheater now a days. It's getting easier to cheat, but harder to remain cheating. I think the game that did the best punishment for cheaters was Titanfall. They would label you a cheater, and you'd be stuck playing only on servers designated for other cheaters. From what I remember, many players would often change their account to play with non-cheaters again....which says a lot about them that they can't thrive in an environment of similar players.
if i got banned for every psn message saying they have reported for me for cheating id have nothing to play id hope the mods have ways of looking at the reports and seeing if you are actually cheating so the false positives should be low
***** that's exactly my point i've been told they have reported me more times than i can count not to mention the times they have reported me and not sent me a threatening message haha but i've never cheated so i've never been banned
+ryan bowen Blizz has full-time employees solely dedicated to that. When there's a cheat claim, it doesn't just go throught automated systems, humans look that shit up. Also actual cheaters aren't really hard to spot.
+ryan bowen If a large group of players reports you , the anti cheat system will pay attention for your computer. It will inspect your computer and looking after hack programs. If it's find nothing you don't need to worried about it. If it's find hack programs you have to say goodbye to your account. That's how it's works in short.
PLP_NitroZ [PaulLetsPlay] Valves system is better than what Overwatch systems will be...Far less likely for a false positive when in Overwatch it's very likely that you will get perma banned when you aren't even hacking from what we know.
It's kinda like the death penalty. Most (civilized) country's don't use this because of the risk of killing someone that is not guilty. I don't really believe any system to be bullet proof, so i'm not a fan of this. If they have alternative ways to find out if someone was cheating after it happened, then i'm okay with it.
I sorry what? Just because i referred to 1 specific part of your comment means that i didn't read all of it? Most of it are pointless or obvious text... But if you insist lets try that again It's nothing like death penalty, Blizzard can easily reverse a mistaken perm ban, of course there is no bulletproof system, both human and machine error will always be there, hopefully blizzard will keep these at minimun levels and obviously Blizzard has alternative ways to investigate possible hackers, it's not like they will rely solely on player reports to ban suspicious individuals, it's real ignorant of someone to even think this way. There, are you happier now?
My friend got banned from a game called APB: Reloaded for cheating when he wasn't. Admittedly that game is notorious for having a lot of cheaters, but unless you're a premium member you can't even contest it. So you get a LOT of players banned simply because they don't pay a subscription. Shitty thing is that he actually bought a hard copy of the game because he wanted some bonus in game gear and had loads of micro transaction purchases. So in spite of the fact he'd put a fair bit of money into the game, he was still banned with no way to appeal. He even sent them some footage of several matches that he was accused of cheating in that clearly showed he just had a combination of skill, luck and map knowledge.
This report csgo style anticheat, is bullshit, anticheat needs to be a program that detects when someone is interfering with the game servers or the game itself, not some butthurt players with a napoleon complex...
That's not how it works. Both blizzard and valve, in fact, almost all multi-player games have some sort of third party interference software detection program. When the first player of security fails, eg third party interference detection, in CSGOs case (overwatch members and valve staff) and in blizzards case (dedicated staff that are actually hired just for cheat detection), will review the case and give a verdict.
+Ricky Spanish Blizzard will surely use the same system they do in WoW. In WoW you rely on reports from other players since bots who don't have to inject processes into your computer's memory can't be detected by the anti-cheat software.
+masterfubar23 What was your rank, I have feeling you just don't know what hackers are (This is assuming you are not in the higher ranks) Also when did you quit. And I say this not to be an ass but from my experience there were almost no cheaters. Mostly just smurfs or people who had a really good day for some reason. If you were supreme though it might be a little more viable of a thing to say. Also did you quit before OverWatch (CS:GO's overwatch).
+poochy355 A lot of folk who say an enemy is cheating or whatever are just bad at the game in CS, I was LE (before the MM change, stopped playing now before that as i got bored of it) and there were a few questionable folk I met. But either way in lower ranks like MG1 and below theres a lot of smurfs so the noobs would think they are cheating.
Krando Ok, I didn't say that towards but thanks for the reply? Interestingly enough I used to be MG1 before the update, now I'm GN3. I'm almost the equivalent of your old rank. (Most LE's ended up as GNMs) and of course there are questionable people you are going to meet. That doesn't mean much. You can even see youtube videos of people not cheating BUT IT LOOKS SO FISHY. Especially without seeing it through his recorded perspective. Also I didn't something SO QUESTIONABLE. I sprayed one guy (Being shot at by 3 guys, last guy alive). He died, I then looked at headshot (It was a snap and it was on B, cache, I was B-Main) and then I literally one tapped him, no second bullet was fire. I then kept moving my mouse to the third one and sprayed him dead. Clutched it. My teamates though I was hacking at first. So you know stuff happens. Yeah you probably encountered a few hackers like I probably have, but we can't usually say for sure.
poochy355 Lucky you than, when I say hackers I mean hackers. Like the fucktards that fire into the ground or a wall to headshot the entire team from spawn. After dealing with match after match with those fuckheads and then watching a shitload of overwatch clips I was done with CS:GO.
Krando Ya, there are a lot of people who can't fathom that someone is better than them but I'm not one of those people. While smurfs are annoying, they are beatable. "Aim like a GE, play like a silver." But like I said in my latest post. I said hackers, I mean hackers.
JinKotte Either way, it's still a good substitute that compromises on both sides. A perma ban from regular servers, but they still get to play the game. Just in a lobby full of cheaters. Will make them learn their lesson.
JinKotte You'll just rage that everyone is cheating.... Then again, there's less chance they'll cheat, as everyone there can be assumed to have the ability to cheat....
all they would have to have is a recording of the battle from the server side where they could just watch what happened from any angle. Then when someone reports something they just go back and look at the recording. It should be pretty obvious, and they would only have to save the recordings for a few days.
No ranking system confirmed : Lastly, some players are just really good at first-person shooters. Through practice and years of experience, these players’ movements and reaction times can occasionally appear unnatural (if not physically impossible) to those who may not have been exposed to that particular level of play before.
Great, although there are loads of haters out there, i would not be surprised if we would start seeing legit players getting booted and not getting their account back because a bunch of kids got their teeth kicked in
I think it would be better to make sure a player is 100% cheating before banning, I would much rather have to deal with cheaters once and a while over the possibility of being perma-banned just for being good, lagging and/or glitchy server
just reporting dosen't mean you get someone baned it means that blizzard will check out the match vid record and his previews games and if they notice a cheat engine mechanics than the ban will come online on that player also we will have to w8 to see if there will be punisment for abusing the report system(reporting someone just kuz he killed you) anyway if you are not useing cheats than you have nothing to worry about m8 ;)
+gabi vajko (xegred) Maybe, but if they want to do anything about this they need to change there servers from 20 tick to something not so bad. Like I love Overwatch but it is so infuriating to feel you died from latency with a ping of 1. (I don't have the ping it is exaggerated to get the point across). On my screen as genji I shift away (Dash) but the pharah shout the ground and on her screen I didn't even dash yet not even half-way through dash. And I don't know when but I'm sure in some cases it will appear as though a person is hacking because of stuff like this. I don't have an example of where it could look like hacking but lets be honest, anything could look like hacking. Whether only one person thinks it is hacking or not, anything could look like hacks. (Generalization please don't nit pick that point)
poochy355 server lag is indeed an issue i aloso face from time to time with a ping of 40 (if your ping is ~60-70 you are good) but like i sad we will have to w8 to see how this situation will unfolde kuz as of right nothing is 100%
Simon WoodburyForget pretty sure latency is your connection. Also I come from CS:GO and the degrade from 128 tick servers to 64 tick servers made a lot of things that shouldn't have happened, happen. Also I believe that means how many checks the server does a second. Which leads to things similar to what I described, also my connection is fine, I can tell that it is. It is definitely server side, not my side. I believe the server checks per second have a correlation with you latency, via god ping would mean 20 tick would affect you less. Whereas if you have meh ping like 30 or more it will affect you slightly more. If you have bad ping it will affect greatly. Though this last part is speculation I don't know fully. If you want to know more google will be your friend.
Simon WoodburyForget www.reddit.com/r/Overwatch/comments/3u5kfg/everything_you_need_to_know_about_tick_rate/ Here you can find that A. Ping is a measure of Latency, so using them interchangeably (as I see it) is not a big deal. Second tick rate is not frames. I don't know where you learned that but it isn't. As you can see it is how often the game updates (checks per second) I'm not totally wrong. Overwatch has use 20 tick servers so there is a 50ms delay between updates? Not entirely certain. Later it says that if a server uses 64 tick but only updates at 20 tick it might as well be a 20 tick server. Also textbooks say the speed of light is constant, but relatively it isn't and some scientists theorize that it could change. Poor example. Also latency changes all the time. Also I would like to remind you, don't refute someones argument because they are dumb, only refute it if there argument is wrong. Just because I may say the wrong things does not mean I am wrong. Of course I might be wrong, I might be making the wrong inferences. But I don't think I am. I think I'm right. Anyway I still don't see the point in having lower tick rate servers. I don't know how it is beneficial, all I do know is that it is the opposite of beneficial to the player. "The game works at 60 ticks(frames) per second, the network works at +20 ticks per second, this means that at less 40 frames are literally fake. -- So the games need to do something about it to make you believe its smoother then that." -you. Pretend I'm a five year old (I may seem that way) and try to elaborate more on this. This didn't make sense to me and seemed out of place. And sounds wrong (I don't know if it is wrong), but it just sounds completely wrong.
As it turns out, even buying a new copy of the game won't stop the ban. People have reported buying the game again on different accounts and still being banned. When they say banned for life, they apparently aren't messing around.
Blizzard always had a low tolerance for cheating. They even used to perma ban people in WoW for abusing exploits. Always liked that about Blizzard.
+Games4Kickz I think banning for exploits is wrong. If someone was smart enough to abuse the game either slap them on their wrists or roll back the damage. In the end its the game dev's fault for their own oversight and not the person for taking advantage of a broken system.
+Mikesteam1234 Going to have to disagree with you on this...
if the player knows that hes breaking game mechanics and still does it to gain an unfair advantage, then its not ok. If however he does it unintentionally then i agree, just roll it back
+Games4Kickz Yeah, only not. World of Warcraft arena ladder right now is infested with botters and cheating has become a big issue for competitive players. Blizzard does a huge ban wave from time to time, but that's really about it and it's not a permanent ban, like it should be.
+Games4Kickz RIP Reckful
Night Burn I didn't realize that. Last time I played Arena was 3 or so years ago. In general there was always bot issues with characters falling out of skies trying to bring down servers, etc.. Didn't realize they can do anything useful in Arena :(
Don't just ban them from Overwatch. Ban them from WoW, Hearthstone, Heroes of the Storm, Diablo, and Starcraft as well. That'll show the little bastards.
+darkchiron You,i like you
+darkchiron Exactly what i was thinking ^.^
+darkchiron they should ban their ip address from all servers for sure. completley agree
+buddy wuggle I wasn't exactly advocating that for something as minor as "well these 2 guys said you were cheating" levels of guilt.
Good Idea, but Overwatch is on a diferent ip with diffrent server and software. If the other Blizz Games cant keep up with Overwatch in detecting cheaters would that still work out?
Permanent ban for cheating should be the norm in competitive online gamelay.
+Sumtinrandom Tell that to fans of Cookiezi the osu! player
Sorry I have no idea who that is so there is zero referential value nor authority to go on.
You cheat, you get fucked. Simple as that.
Now if someone gets banned becouse petty little shits snitched to the big bad mods, well that obviously sucks. But than again, maybe if that happens you're in the wrong community.
But to be fair guys, this game is for 15 year olds, right? You get that kind of player a lot in such a social climate.
And I don't mean that people outside that demographic shouldn't play it or anything, its just clear that the pixar meets anime, TF2/DOTA hybrid with its perky females and silly men characters is marketed at kids. And in the end, kids with zero supervision and anonymity are the worst fucking monsters in the world. Look at LoL
So all in all: accept the community for what it is and enforce good cunduct trough excessive penalties. Simple as that.
Sumtinrandom I'm not in disagreement with you but I'll explain what I meant. Cookiezi was a player famed for his skill at the game osu! to the point where he had many thousands of fans. After a bit of misunderstanding between him and some moderators he was banned, and he was unbanned over a year later due to the public's ongoing negative response to the ban. Just goes to show that if you're famous enough the rules don't apply.
+Sumtinrandom I completely agree with everything u say except for that "game is for 15 year olds" shpeal. I mean you're basically shitting on every youtuber/streamer like star_, jerma or muselk who actively play the game cause y'know, most of them be like 20+ years old. Also, "perky females" and "silly man characters" is extremely blunt, disrespectful and lacking in any artistic sense, but I have no quarrel with that since its your opinion.
Also, comparing Overwatch to LoL is kinda dumb since it costs 40USD and isnt f2p. The barrier of pay to play will make the game a lot less populated by random cancerous 9-15 year old kids who can jump into it at any time.
"But than again, maybe if that happens you're in the wrong community." Depends on the frequency and legitimacy of those bans - however, just because you've been wrongly punished for cheating(by stupid kids or otherwise) does not mean you shouldn't be associating yourself with a game "made for 15 year olds".
But other than that what you've said is A OK.
+Yikak4 but that's osu, an indie weeb game literally almost no one knows about (compared to valve or blizzard games)
Zero tolerance to cheating, perma ban. Blizzard.....
Please have my babies.
+Kamil ... wut?
+Jordi Barry In H1Z1, they made cheaters make videos of themselves on youtube, saying sorry, begging for unbans and such.
I like that
"And recently, in games that I've played that I've covered here on the channel, like Rainbow Six: Siege and Tom Clancy's The Division, you know what's been a huge problem for both of those titles?"
I got this one. The answer is Ubisoft.
Cheaters make the game unenjoyable for everyone they come into contact with. I see no downside to permabanning cheaters from a playerbase point of view.
*Cough* World at War *Cough*
+OnePeach
There's the rub yeah. But while there have been a handful of highly publicized false positives, they were usually something that effected large amounts (relatively) of people and were corrected fairly quickly. Meanwhile every actual cheater has proclaimed they "din do nuffin" and sworn up and down that they weren't cheating. I'm willing to accept the occasional false positive if it means the legions of cheaters get permabanned.
+spankymcflych
I guess record your self playing so if anyone ever accuses you and you are not cheating you can prove it. Sucks but it might help if you get accused.
+Polygone
Or just don't cheat. I'll acknowledge that there have been false positives, but they are a rare exception. 99 times out of 100 the guy proclaiming to the world how innocent he is is just another filthy lying cheater.
+Matthew H
record at a lower resolution and delete old replays. yeah its not an option now but it could be.
Iv played world of warcraft for 8years. Blizzard has no tolerance for cheating at all, iv seen blizzard ban a guy who was using cheats in wow within 15mins of the report ( about 5 people reported at once ) and he got smacked with a perm ban. So id expect any cheating on overwatch to be handled very well by blizzard, i dont see blizzard banning people by accident
+That Guy well it's his fault for botting
+Crystal Stone I also played WoW for years and I kept seeing the same cheaters month after month in BG's. Blizzard Ban in waves not like how you said. They even say this themselves so unless they change their system of handling this I don't expect them to take care of hackers and cheaters quickly.
***** That musta been around bc then because in wotlk blizzard banned 300k bot accounts perm when they updated their system, ever since wotlk iv never seen cheaters, hell iv never seen anyone even use the wow nude patch anymore either. Blizzard practically insta bans people who cheat especially those who use god stats (i never claimed blizzards system for cheating was perfect but compared to any other company its the best your ever gonna get)
They are cheating, their own fault if they lose their money.
+john tucker ikr
exactly, try cheating in a casino without getting your winnings confiscated
+Mathias Petersen A casino can't take your money. It's not against the rules to exploit a casino's weaknesses. They can ban you from the premises since it's private property but they can't take your winnings. It'd be against the law.
Ulfhedn4r - Chiptune Musician you buy the game....you cheat you get banned for life, you do NOT get your money back...
john tucker Well dont cheat then, lol. If you know that you're not gonna get the money back, why cheat in the first place?
this is what scared me, when you get really good in the game somebody will get really salty and make shit up to make you get ban
+TitanGamingDaily They will obviously have to review footage of your gameplay.. You won't get banned just because someone says that you are cheating..
+Fredrik Söderström oh thank goodness
+Judge (horrible person) You are so good at EVERY Nintendo game that you got banned?
"Blizzard can see what programs you use that effect the game."
No. That would make the game spyware. Absolutely no one wants that PR disaster. Here's a primer: en.wikipedia.org/wiki/Cheating_in_online_games#Anti-cheating_methods_and_limitations
You should note that pattern recognition (which is the same thing that anti-virus software uses) is actually a piss-poor option. It's hard to maintain and it can't reliably catch new cheat software (not without serious heuristics, and that takes a *lot* of time and effort). There are better methods that are less invasive to a user's privacy. One of those methods is simply watching what players are doing. Literally sit a human down to quietly watch a suspected cheater to see if they appear to be cheating or not. It's also possible to trigger client-side code for anyone flagged by a statistical analysis or community reports (e.g. a whole pile of "cheating" reports from players, especially if it's a lot in a short period) and have it quietly submit reports and data for more thorough review.
If Blizzard is doing anti-cheating right, and indications seem to be that they are, false positives, especially those that come from a player simply being *really* goddamn good, should be exceedingly small. That they just did a massive permaban wave in one fell swoop makes me think that they used a tactic that the police use often, which is just quietly listening in until you have enough information to make a serious dent in a criminal group's operations. These cheaters aren't doing anything criminal, but the same tactic of building-up piles of evidence first still makes sense. They could've identified cheaters, and then used that knowledge to see who those users associate with in the game, then check those players for cheating, and so on. If cheaters were dumb enough to talk to each other in-game (and let's be honest, if there's one thing you can count on in life, it's human stupidity), they could've learned exactly where the cheating tools came from, and acquired their own copy to analyze before anyone was the wiser. Then they would have good idea of exactly how the cheat software works/worked, and where to plug the holes, so-to-speak.
The other benefit of a huge smack-down like this is the press attention it garnered (any ink used is good, no matter what it says), along with not giving the people developing cheating tools any forewarning. Now the people making those tools will want to figure-out exactly what Blizzard did to identify them, but they have a flood of users to sift through. There's no single smoking gun they can look at.
Good, less assholes for when I play later this month. Now have Blizzard call Ubisoft/Massive and give them some tips.
+Salvation73 Tip number 1: The system should never trust what the client says. That's the main problem with The Division is that the stats can be modified on the client end, and the server trusts it. Don't expect a fix for this, as it would require rewriting most if not all of the networking code.
+enfission Networking code is the wrong term to use there, "Networking code" is used for the transport of data, Layers 3 and 4 of the OSI model, What the client modifies and the server reads is application and presentation code, or programming language, layer 6 and 7 of the OSI model.
+Michael Venable schooled
Michael Venable I was being lazy and didn't feel the need to explain properly because Ubisoft is never going to do it. You're right, I should've said networking model, not code. But since I am replying, I shall delve deeper.
Any and all code on the client side that permanently stores data other than settings and machine configuration would have to be stripped away, as well as the portion of the client that determines results of actions. The client side would then have to be written to receive character data from the server upon each launch, along with receiving results from the server. The server side would need a massive overhaul since all it is currently doing is forwarding the results it receives from clients, to a system where it runs the game itself and only receives input from clients, processes, then replies with the results of the action to all clients.
+Salvation73 Fewer.
Let me just say that the auto-generated captions for this video were amazingly accurate.
Omg wow holy shit that's really good.
+Yarrow Google's getting smart. Too smart...
+shady4091 Did you know: you can click the "..." more button below the subscribe button to submit a CC transcript to the video creator. If they accept it, it gets used. This might be why the CC's for this video are so accurate (or not; but fyi).
Lance Groeneveld I doubt that was the case for this, as there are still some pretty obvious mistakes (Twitter.com instead of Blizzard.com for example) but I did not know that.
Either way, the auto CC's are definitely not the hilarious fucking mess that they used to be. Actually kind of sad. :(
shady4091 Oh. Alright, then. I hadn't actually watched this video with subtitles on (nor did I rewatch it with them to check).
Blizzard should ban Soldier 69 and Clint Eastwood for aimbot, and also Widowbaker for wall hacks. That's cheatin!!
Liked for the Gorillaz reference.
You're joking, right?
He is. Please see - "Soldier 69" "Clint Eastwood" "Widowbaker"
Kenneth Lim Do I want to see "Soldier 69"? That sounds like a prono with an odd twist that I may not be enjoying.
pokefan548 I was referring to which part of the sentences show that he's joking
Time to report every soldier 76 player for aimbot!
BTW I'm joking.
+Jhawk 163 LOL
+Jhawk 163 WTH did i ever do to you? haha i love my Soldier 76 / Winston & Bjorn. You leave us alone. Sir Hawk'
yeah and ban all widowmakers for wall hacking!
Matt Maillet lol
***** cham hacks?
I gotta admit, it's hilarious when there's someone asking how to get and use hacks on the game's official forums.
o my god i played soiolder 76 and used his ult im going to be ban for life
*cough in the background*
told u not play fizz
uses widowmakers ult. banned for wallhacks.
Yeah... until bliz instantly realizes you used an ULT.... which would be super easy to see.. Sorry I know it's a troll post but this is legit the 100th one I"ve seen....
ERIC Rodriguez OMG My ultimate is still going on even after I die... Im gonna be banned!!! (guy playing Mei)
I feel like I would be that 1 unlucky person who gets falsely perma-banned for cheating.
+TheG.O.A.T I'm glad my aim isn't good enough for me to worry about it XD
+LeNunan good thing soldier 76's ultimate is literally aimbots lmao
yeah I feel the same. I feel like they need to have a proof system so the unlucky ones can prove there not cheaters and get their accounts back what do you think?
Blizzard uses a unique detection issue, if you really aren't cheating you don't have anything to worry about.
I remember I got banned once like this from Battlefield 2142
*Banned until they get another account.
+Valorous As in buying the game again? I think cheaters would probably give up rather than pay $40USD over and over again.
+Pyxel Dust he means at the beta or free weekend, also some countries had it way lower than $40.
Also some "cheats" are paid only so they think very very few can tell, also are hard to tell
Universalmusicgroup generally, if a game is priced for less than $40USD, it's because the population is poor, like in South America.
***** Yeah it sucks to be in that country, if it's a multiplayer here its around half-price from the international prices, cause if there are no players in my server, its basically useless, Blizzard games always group us with americas in Heartstone, so I guess same with Overwatch, but still skeptical about the playerbase on the server
I give most of these cheaters are new accounts played at beta or free play.
+Valorous actually inte bluepost it said from game not account so they could just purchase another game key and activate that instead
Getting banned for cheating, when you're actually simply playing really well, would be an incredible compliment. Full achievement unlocked
''60 bucks everytime youre caught cheating''
well dont buy the game if youre gonna cheat. dont fucking cheat. the end.
+The Dude that's why blizzard is trying out this new permabanning thing
You won't have to worry about cheaters nor false positives in Overwatch. Blizzard is top notch about this sort of thing.
+davidangel64 The game will still have cheaters probably for months at a time Blizzard has never banned on a case by case basis it has always been in waves. They might do the odd pruning but en-masse problems like botting always persist in their games for months.
I would have banned their battle.net account completely. If someone cheats in a game, they will cheat in other games too.
THIS^
someones salty
+Jahnoel Rondon for what? Because they have cheats and I don't? I don't get the point.
That's quite presumptuous.
Yes, it probably is. But I can't really stand when I see people hacking. I always get tilted and triggered, so I wouldn't really hesitate to ban their account completely.
If there's something i really like about Blizzard, is that they have zero tolerance against cheater, and actually do something about cheaters. Unlike some companies. *'cough* Fromsoft *cough*
+Mattias Djärv oooooh shots fired.
+Mattias Djärv I think the reason they arent doing anything is because Fromsoft is a japanese company and in Japan PC gaming isnt really a thing so chances are they probably dont even really know its that big of an issue. Namco is the only one who released a public statement about it.
+Jason Lee Sad but true. Really wish they took cheating and hacking seriously. It ruined DS2 for me.
Mattias Djärv Sin of the first scholar edition had a lot less cheating, but its still a shame when it happens. It really doesnt help that namcos statement on the matter was "go fuck yourselves lol".
+Jason Lee Thing is, hacking in Fromsoft games was so easy that there were hackers on console too. Save editors that would add every single item in the game into your inventory and start you off with 9 billion souls with no soul level. Hacking is so bad in their games that most "legit" players would just use an "UBER Save" too, quickly die intentionally and lose their 9 billion hacked souls so they would have the gear for the builds they wanted for specific soul level tiers without having to waste time farming for them.
I love that they will do this. I can't stand cheating in any way of any game.
I'm just so expecting there to be those people out there that will all be like "YOU MORON WHY DID YOU RUN IN SOLO!? REPORTED!"
+TheFruitofPassion "EHRMEGERD REPURTEDZ FER FEEDINGZ"
+TheFruitofPassion So? The opinion of these people means less than nothing. Unless Warden or the tech crew confirm the cheating, nothing happens.
+TheFruitofPassion nothing wrong with cheating in single player games
+omuletulnou Lmao, you must be quite the gamer.
Adeeez100 i have a cheating addiction
i usually end up leaving a game if i cant cheat in it (well except most multiplayer games)
For every hacker in a game, I bet at least 10 people stop playing because of hackers.. It's a long term investment and creates more revenue to supply a game that's free of cheaters.
3:28 blizzard never bans people solely from accusation lol. If you don't use a 3rd party program that interacts with the game, you are fine. Really making an issue out of nothing.
+Dennis Vu Dennis Vu, if you are correct, awesome. You will excuse me if I dont blindly believe some random claim on the internet thou.
+Dennis Vu Tell that to my wow account
+MrRox4me my brother's 8 yr old wow account got perm banned while his other friends who were actually cheating just got a 6 month ban
+Dennis Vu That's actually not true
+Dennis Vu unless you hurt someone's feelings and then you get temporary ban
What's the point of cheating if the game cost like 40-60e like that's crazy and stupid...
go play tf2 and cry about it there
+Ruben Carvajal wtf does that have to do with what he said?
where tf tf2 even come from??
+Be1owTheHeavenz tf2 being free to play
+Jeebus McFries it wasnt always f2p
+Jeebus McFries but why the fuck bring it up all the original comment said is why would anyone cheat in a game that costs 40-60 euro i mean if you get perma banned you wasted 40-60 euro on something you never will be able to play again
My Freind messaged a guy on backwards compatible black ops 1 the other day confronting him about using infinite mortars and nova gas and he said "it's 6 am and I can't sleep so shut up" 😂😂
I messaged some guy he played like a bitch and got put on probation for two days
Lol
I ran into a guy doing the exact same thing. I just got a sniper and stayed indoors. XD
As it should be. Zero tollerance for cheaters is the only way to go.
The worst thing about cheating IMO is not the games you might lose to some one who cheats, but the way they deflate all enthusiasm for a game, and take away motivation for players to improve their skill level. Why bother when 1) Incremental skill gain means relatively little compared to an easily acquired, large advantage via hacking or other exploits and 2) When you can never be sure that the person who just beat you was actually better than you anyway? It's hard to learn from your mistakes or even want to learn from your mistakes when you can't be sure that you actually did anything wrong.
This has real world implications too: If you believe that the political or economic landscape is completely tilted, that successful people are mostly unethical, then why even try to excel? Why deal with the failure that's necessary to become great, to build a business, to acquire a skill, to refine an idea or a product, when all you're doing is feeding some one else's ill gotten gains?
It's important for people to believe that the world is mostly just, that good things happen to good people, that hard work, inspiration, and even luck matter more than how willing some one is to cheat.
From a company perspective like Blizzard's, you *have* to crack down hard on cheaters.The cheater already paid for the game, so the "but it will hurt revenue" argument is null and void. No, it's about the integrity and the reputation of their product. A single cheater/hacker can ruin the fun for a whole server. If people play the game and they keep running into cheaters, they will quit. Worse, they will tell their friends about it, talk about it on online forums, etc. Word of mouth gets around. People drift off to other games. The cheater is actively hurting your game product.
Asa for false positives, there will probably be an appeal system in place.
I would rather see cheaters put on a list that only allows them to be matched with other cheaters. But as long as they're out of the games with respectable players
+Serenity Of Light titanfall does this hackers can only play with hackers lol
+Serenity Of Light I'd pay money to see that shit. XD
I think there should be a strike system for the non-cheaters who are accused to clear their name
+Zathe Their accounts should be put on hold during a thorough investigation.
+Ulfhedn4r - Chiptune Musician lol thorough investigation...?
+J Grizzle Do you speak english?
+Catman No hablo Ingles.
Muffin I dont speak foreignese
blizzard has a amasing cheat detection system and they will know, he'll they know the address you log in from. my wow account was banned one day so I called in and asked why and it was for selling gold and a blizzard bot banned the account but after 3 seconds of work they found someone hacked in from some part of South America and I was cleared of charges got unbanned and a discount for a blizzard account authenticator. alot of the money they make goes into maintaining severs and customer service along with hack detection. so they will know when you play super good and when your game is being effected by outside sources
+James King Nope, there was a huge false positive happened to TW StarCraft II possibly due to Raidcall overlay was mistakenly considered as maphack and thus banning over 40% of the players in TW. Later Blizzard reverted all the bans, but issued warnings to those falsely banned players instead of giving them apologies.
+delightXD You are not talking about the same kind of issue here. James was talking about someone hacking his account in order to make illegal transactions. You are talking about a third-party software that changes the game's aspect, and is thus in a gray zone. Completely different situations.
I think Blizzard was right to issue a warning to those players. Downloading third-party software in order to change your game is dangerous and could get you banned by the system, even if you're not actually cheating. You are still modifying game files, on purpose. Whereas getting your account hacked is not something you do on purpose.
Blizzard has a great anti-cheat system. It's not fail-safe by any means, but it is still effective and precise.
Game addons to augment it's playability (such as the item/quest assists in WoW), have no place in a game like Overwatch. It's a competitive fps that is only player vs player. Anyone trying to alter the game code or utilize a utility that changes the games essential function for the sake of a competitive advantage, should be considered cheating.
God this was horrible to read but its true (the spelling).
well I mean chences are someone was using a VPN saying they were in south america, they just trace your IP, not that impressive. There is a reason why they can never seem to get rid of the cheaters/script kiddies
For the case of false positives, i'd hope that blizzard would also have a repeal system.
You know butthurt people are going to call hax all the time.
+Soviet Toaster and 1/10 of them will actually report.
+Th3Sh1n1gam1 They always have before. You repeal through their customer service. They have it in in WoW and the Starcraft franchise, and I believe in HotS as well. They are notoriously strict about cheating and rarely reverse decisions made about cheating. However, they admit that no system is perfect and have admitted when a mistake was made.
All in all, most actual cheaters wont repeal, because they know they were wrong and got caught, the ones that do, often will still be found guilty of cheating.
+Th3Sh1n1gam1 they have it... check it out on support
watching this footage makes me want to play more :(
Why would someone cheats in a game where is Wallhack , Aimbot and Speedhack is actually a player ability?
I'm just worried because there will always be that salty 12 year old that will report you after you kill him a few times
+DoomDragon7 Well reporting some one or saying you will report them is like saying "I will sue you." Well that's great... But Suing some one or Reporting them doesn't mean anything unless the action has a result. I'm going to guess that just being reported a bunch is only going to draw Blizzards Attention, not there wrath. Kind of like a anonymous tip to the police. Most of the time they just go to see if the tip was correct. not kick in your door.
+DoomDragon7 I doubt that's how it works. If you play legit, you have nothing to worry about.
+DoomDragon7 You can report someone for literally anything. Doesn't mean anything will happen about it.
Blizzard doesn't just mindlessly punish every single person who gets reported - they always investigate first to see whether or not the report was genuine.
+Tom bomb Tell that to professional players on CS:GO and maybe eventually on Overwatch. Really the whole thing (If you aren't guilty or you are a legitimate player you have nothing to worry about) is just not true at all. It just is not. Yes you have less to worry about but most people will still be wary or slightly fearful. Like you know I made a play that could be seen as cheating, shit. Or I did something that I don't know if it is against the law or not. So you become concerned when there is a cop or a person spectating what you have done.
CS:GO is crap.
"It's important to note that while video evidence from killcams, Plays of the Game, Highlights, and other community captured footage can be very helpful, we will never use it alone to verify whether or not cheating is taking place."
This is taken from the post referenced in the video. I don't know why it is being left out in the video but this is probably to reduce false positives.
He did mention that latency affected killcams in the video
+xcvxcv At 4:20 He talks about it.
+Commorrow I know that. He just forgot to mention that Blizzard won't base their bans solely on video/replays alone. That's all I wanted to add. Is it really that unclear?
I hate cheaters. They are the reason I stopped playing competitive online games. I wish they would be skinned and fed their own skin live on multiple media platform for all to see. A dedicated channel to the demise of cheaters.
+Ultack A popular competitive game on LEGO.com was the Drome Racing Challenge way back when. That game shut down because hackers were giving themselves better equipment than their license class allowed. Also, the original GunZ: The Duel was heavily marred by hackers using god mode, lag switches, and trigger hacks to dominate the game.
Seriously, why the hell do people feel the need to use hacks to win? I'm willing to bet it's the "inferiority complex" route and they use 'em just to feel good.
As long as the anti-cheat-system is working without flaw, I'm totally into it!
Totally agree
Too bad it was made by humans...
It's not so much that Blizzard wants to squeeze more money out of cheaters by making them buy another copy, it's more the fact that they know that if they allow cheating to go unpunished they will loose loads more revenue due to people just leaving the game. Also, from my experience with Blizzard games and their anti-cheat program; It's pretty solid and reliable (although arguably with games like Diablo 3 a bit slow to react). I would be seriously surprised if the margin of error was above 1%. The system gathers data from you over a period of time and analyses it through several parameters. No system is perfect, but anyone claiming to be unrightfully banned deserves a healthy load of scepticism.
+Bacchus Do you know if anything ever happened with Diablo 3. I was really really into it, dropping thousands of hours, but once everyone found out they weren't banning Botters, my entire clan was just 15-30 people online 24/7 just botting. As someone who never wanted to do it, I eventually stopped playing after season 3.
I also haven't bothered much with diablo 3 in the last few seasons but i do know they recently cleaned up the game, banning a huge amount of high-profile botters that were polluting the ladders. It's mostly through actions like this that i do think Blizzard pays a lot of attention to cheating, while also making sure they are getting the right people. It takes a while to gather the data needed to ban people but ban waves like this, which also included people who didn't necesarrily cheated recently, show that once you are in the system your days are pretty much numbered.
+Bacchus That might be true if it was sub-based but this game is buy2play..
+LiverMan PER who says they won't use the same system on overwatch?
+LiverMan PER That makes 0 difference. Blizzard uses the same cheat detection program (Warden) for all their games. Sub based or not.
I highly suggest Blizzard warn the cheater the first time with a full page message which they have to acknowledge before proceeding. So that non-cheaters who get the message can instantly contact Blizzard to enquire why they were caught cheating. If a cheater ignores a message and gets found out for the second time then Blizzard should ban them for life, cause they already had a warning which they can't miss.
Good job Blizzard!!! Ban the cheaters!!!!😁
After playing WoW fir 12 years now, I can say that when they ban someone for cheating it's 1000% certain they did cheat.
+László Veres I'm 100% certain that you can't 1000% cheat :)
john tucker
Read my comment again and try to comprehend what you read. Nice try, smartass.
+László Veres I'm sure there is a flagging system in place where if you keep cheating the same way, it becomes recorded over and over again till a Blizzard rep temporarily disables you till they can review all the evidence. It's probably up to you to defend yourself during that time.
László Veres I did read it...your not talking about maths here you can't be more than 100% certain............smartass...
john tucker
... You're a joke.
Blizzard could just ban the Bnet account. Thus stopping cheaters playing ANY Blizzard game.
+Skally Manga they could just make a new one.
then they would have to buy ALL the games again not just Overwatch. Or whichever game they cheated in.
how are you supposed to cheat in Heartstone or WoW? hell, even starcraft
true but I think even thats a bit hardcore, all they would do is create a second account for cheating once that gets out that they ban Bnet accounts.
Dude, being banned for life from one game is already a harsh punishment(not necessarily unfair but harsh). I cheated when I were thirteen years old and so even today(five years later) I'm not allowed to play that game. I totally understand why cheaters are hated, I'm not a moron, but some people grow up and (in my opinion) it's very not nice being banned at that point still being punished for something you did such a long time ago.
wait, wait, wait... there are people who actually feel the need to cheat?? in a game with *BUILT-IN* aimbots and wall hacks and invulnerability and shields and stuns and flying??
*OF ALL THE GAMES TO CHEAT IN!! THE ONE THAT HAS "CHEATS" BUILT INTO BASE HERO MECHANICS??*
+Darth Terraplex Some people suck that bad.
+Darth Terraplex I know right McCree wait 3 seconds and you automatically kill everyone in front of you lol. Overwatch is a simple point and click to kill but like someone said already some people really do suck that bad. Maybe there should be an aim test before your allowed to play a game.
+Darth Terraplex Those "CHEATS" are balanced, the users wouldnt be
+Christopher Janes If they suck then why do they keep playing the game. What is there to prove in a fucking game
***** Who knows? If we could answer that question, we'd probably be halfway there to eliminating the problem entirely.
What if a whole lot of people just reported people for no reason, or do the "They are so good, they must be cheating" excuse
I'd assume Blizz would probably check before banning, not just take some sore loser's word for it. Also you might be able to appeal and prove that you are not, in fact, a cheater.
+Custard Dynamite pretty sure blizzard is gonna make sure if someone is cheating, maybe add something like csgo overwatch
+Freshomania Overwatch overwatch
+Harristar88 Who overwatches.... the overwatch men?
+Billy Blaster overwatch does obviosly
Yesterday I got banned from competitive overwatch, I am not sure why.... I don't ever leave matches. But after a match I had playing as hanzo, someone messaged me that they had reported me. I don't cheat or hack because I'm on Xbox one, and I am just a good player... I don't like how blizzard is just banning people by reports from other players.
It sucks that I'm a victim of false banning :(
I'm unbanned now, since the new season started, but it still sucked...*****
I have a better Idea, we should publish their name and address and send over a hit squad of nerds and give them a beat down along with a ban. Call it the GeekGangsta Squad.
+Leroy Hudson Hell fucking yes
Count me in!
Hey, I hate cheaters as much as the next guy, but making them public targets for physical abuse is a bit beyond the red line. Their loss of money and account is punishment enough, I don't think breaking their kneecaps is necessary.
The fear of broken kneecaps is deterrent enough. There will be undetectable exploits that we must use the fear of harm to keep them from becoming popular... btw, not really serious.
Why the hell to be soft to cheaters/hackers? They ruin other's game and they should get permanently banned. If they want to come back to the game without cheating, they should buy the game again. It's a win for the developers.
+Robka I agree, but I could provide another argument to this.
Solely for entertainment and used sparingly. TF2 is a good example of this point, say you're playing against an Admin on a server and he decides to be a jackarse. LMAOBox happens to have a feature that allows the user to bypass ban systems, presumably. That's a good enough reason to use some hacks to just annoy the hell out of abusive admins. Genuinely, that would be the only plus to it, and even then, cheating shouldn't be tolerated. Of course, when there's someone being snarky, and you feel like being a bit of a troll, well, that's your call. Just don't abuse what you have.
This is coming from a guy that's too fucking dumb to get these scripts working and shit. I agree though, if they're doing it for the sole purpose of ruining EVERYONE'S fun for the sake of being a dick, then give them the boot. Of course, if you're doing it for amusement and everyone is also fine with such, because some players are total masochists apparently, that's another matter entirely.
...Yes, you lot may now completely eviscerate me now for daring to find a positive to hacking.
/shrug Just rambling my thoughts if anything. I welcome discussion though.
+Husk Just move on if an admin annoys you, no need to be immature prat who can't get over things emotionally. Boom. Solved. People who have to go after retribution in that form of manner are usually no better themselves.
All those games that give admins that power, they shouldn't have it for sake of order. I also have had problems with whining admins. I believe that most games today don't have that feature anyway.
Nuno Anjos Ladies and gents, got the exact comment I expected. Kudos. Also, fuck you.
In all seriousness though, that's practically the most narrow minded comment I've seen. Sorry, but it is. And I'm only saying such because really, who else would? Aye, cheaters shouldn't prosper, but sometimes, it makes the game a bit more enjoyable. Depends on what you do with it. I won't ever say that using a wallhack is a good thing during a competitive game of TF2. That's just being a douchenozzle to the other players, yes. Of course, this was all a touchy subject to begin with and if anything, I would probably only dare touch LMAOBox to just see how it works, mostly because I'm curious about it. I honestly don't care much for the aimbot. I can play the game competantly enough.
And for the record, I'm also rather assured from your choice of wording that I'm old enough to be your father. So you might want to take up some English lessions and pay closer attention so you don't appear entirely like a mindless bigot, kiddo.
...Granted, you're right in that using cheats for the sake of being a total dick without it being warranted, that's a dick move. Of course, from all that text, I'm not really convinced by what you've said. It seems more like a standard rage comment opposed to something with actual wisdom. Sorry. :\
Husk cheaters make the game somewhat more enjoyable sometimes? What a cheater idiot. I'm NEVER curious about a cheating tool you piece of shit. Shame on you. You are a loser cheater and should just be banned. Piece of shit person.
I agree with you. Cheaters should be banned yes, BUT it's VERY important for the company (Blizzard in this case) to perform due diligence on bans and following it up with the customer. There will always be those who get banned by mistake, a false accusation, or third party software false triggering an automated ban etc. The main issue for me is how difficult it is for a customer of a games company to contest a ban on their account, and I think there should be strict consumer protection in place by law against being banned without any two-way conversation with the company.
Huh, when new players report Widowmaker for wall hacks and Soldier 76 for Aimbot!
Ban them and put them in lobbys with other cheaters if they still want to play
I was playing as Soldier:76 and I've been working on trigger discipline and lowering mouse sensitivity and reticle type/color. My accuracy is between 35-40% now (from 20%) and I've been called an aimbotter for my much higher KDR and faster kills due to said accuracy. I've seen some suspicious Widowmakers, but I never called them a cheater, they just have great aim, kind of like some snipers in CS:GO. I hope I don't get banned in the future because I'm sure I will improve more. I play to win because winning is fun. I still approve of Blizzard's stance on cheating regardless of the potential outcomes.
Lol, hackers in a game that hasn't even come out yet...
I'm glad they're gone permanently. Fucking hackers.
+Richard Alley
Plus you have to give, like $60 to get another copy!
+Richard Alley $40 but yea it's pretty stupid to hack when you really don't get anything anyways.
*****
Oops, it's $60 in my currency, but $40 in American, right?
well there are 2 versions here in america the origins version ($60) which includes a bunch of extra in-game stuff and the regular version which is just the game ($40). there's also a collectors edition which is like $120
40 euros here in europe (the cheapest edition one..)
some players logic - "anyone who is better than me is a hacker"
+Vindiel Hellsing Or a tryhard
Buying a new copy of the game doesn't let you play again if you're banned...
Ok, I am reading a lot of missconceptions about cheating, false-positive and anti-cheat system.
As an Video game company's employe that worked in this specific area, I can bring some lights : In a good system, first, bans will be manually done. There will be a guy deciding if the data he gots are pertinent or not. With this information, I can tell you that "being a good player" is not pertinent. A good employe won't check if your K/D is awesome or if you win all the time, because this is pointless, cheating don't give you skills. An employe will investigate every information "out of the ordinary", on the detection, on the stats, etc. He won't just ban you because a few guys reported you, he will back up with facts. Reporting players is important to bring some spotlights on specific behaviors that are hard to spot in the big amount of datas employes have access to.
The higher rate of false positive come more from third party software that will trigger some detections on the anti-cheat softwares. The report of "Darksasuke666" (what's hype for the kid, these days ?) that says "fuckin camp, noob cheat", he will be dismissed, most of the time.
+Salem Pulsifer
I was a server admin amongst other things games related for years. I think to some degree what you write is a reasonable account of how this might work in some cases but in others it might be an ideal that is not lived up to.
It is quite fiscally expensive to develop and manage anti-cheat systems and processes. The quality of the results from such a system generally reflects what real world investment is made. This could be investment in the development/purchase of software tools for the task, the staffing levels , and training of those staff, etc
There is a lot of incentive both in the short and long run for a company to limit this investment.
Every time I saw a Soldier:76, he hit everyone with every bullet without even aiming. What a cheater!
this guy
+FlyingTurtle I've also seen a lot of Zenyattas which i couldn't damage
Zyx750 the typical wallhack user plays Widdowmaker. :D
FlyingTurtle
And D.Va has unlimited ammo?? Thats just cheating as hell
Basically every Tracer I ever saw was a speed hacker. No joke, Blizzard should do something about that.
Dont just ban them from Overwatch, ban the account that unlocked the game, and all the other games on that account.
That might get someone killed.
Badger Bear Hey, well I mean, Hackers don't deserve death... Right?...
well thats your opinion i think that hackers dont sexervw any form of device that conects to the internet.
*deserve*
Dude, being banned for life from one game is already a harsh punishment(not necessarily unfair but harsh). I cheated when I were thirteen years old and so even today(five years later) I'm not allowed to play that game. I totally understand why cheaters are hated, I'm not a moron, but some people grow up and (in my opinion) it's very not nice being banned at that point still being punished for something you did such a long time ago.
I am totally on Blizzards side. They have a really good set up for getting a very good Overwatch community.
The price prevents many kiddis. The anti cheat rule is good against hackers. The importans of teamplay makes the egoist go away early.
Overwatch made me to a Blizzard Fan-boy :D
^^
+Kevin Lang what does price has anything to do with preventing kids? when has that been a filter?
Khalim Wu look at cs go its 6€ at any sales and after that it will be filled with cheaters again (after a coupel games)
+Khalim Wu Kiddis can't get moms credit card for a game which costs 40 (what ever currency you use). Why do you think that games like tf2 are full of them? Of corse they may find a different way to buy the game. But it will reduce the... squeecer (or how to call it) amount.
me to lol
I can already feel that I'm gonna get reported by some salty kids just for being better than them lmao.
+Ho Lee Chit (Sooka Rush B) I hate watching people do better than me in killcams, but you know, thats why you turn them off when its an option, and that was an option in the beta.
Jason Lee i'm talking about the overwatch feature in csgo, it's something like "qualified and experienced members of the community (‘investigators‘) to review reports of disruptive behavior, determine whether those reports are valid, and apply temporary bans if appropriate" i hope this overwatch game does not have this feature, high rank player tend to get salty and being an asshole to ban u
+Stephanie Smith Blizz has the ways of searching and see if you are actually cheating. Fake reports are always there in every game. Good thing about Blizzard is they always check and make sure and if you do get banned, it means you have been cheating 100% of the time. Nothing to worry about. (Unless u are planning on cheating, then dont :P)
Morphgenesis94 Good, but I hear reports all the time of hackers who alter other player's stats like on Dark Souls and yet, those developers haven't even acknowledged a statement in regards to it as players get banned cause of other hackers.
+Stephanie Smith The thing is you never hear it from blizzard games do you? this is not a new policy for them they have always perma banned and fast 2. my idiot brother tried hacking wow once. took them 30 minutes to catch on a ban him. and yet they have never had a false ban contrivercy going around for a reason.
When he said that The Division had cheaters, I instantly thought of dark zone campers
The game also record play of the game for every player on the team each round, not only the top play. Aimbots and wallhacks will be easy to see.
Call of Duty Boy have aimbot though.
+aimrobot if only they did that on more games, maybe the false positives would be even less likely.
+aimrobot not necessarily. there are a lot more people than you think who are long-time cheaters and they know what they are doing, with their settings and with how they utilize the cheats. it is completely possible to play with full wallhacks and look completely 100% innocent
+SpunkGunner Cs ;P
Good! No complaints here, ban their asses!
You gave a very good review of the idea of this hard stance on cheaters, dude---you voiced legitimate concerns your opponents might have, not dismissively at all, and you gave excellent reasons why you're in favor of it!
reason why I stopped playing combat arms (this was a long long long time ago)if you ever do good in a match you got kicked instantly because you were just better than everyone else
True. I tried to give myself a handicap and only use default pistols... they still kick you for getting headshots. Sad part is that I wasn't really good at the game. I was maybe a 5 or 6 out of 10 skill wise... and most the players were like 3s. :|
Hopefully idiots will realise what widomakers ult does, during the beta people were complaining about my use of sound, footsteps and widow makers ult to camp corners and prefire. The game has inbuilt wall hacks and aimbots, dont call cheats for that please.
+Tetsuo [島鉄雄] Haha. You're just going to have to endure being awesome!
+Tetsuo [島鉄雄] Near every fps game I play, they call me out for cheats if I so much as nick em, and I've never cheated in any multiplayer game, your just gonna have to endure idiots in fps games. Heck, make that any game really.
+eveofmana I too get called hacks in pretty much every FPS I play irregardless of system. (I mainly play pc) I borrowed my friends account for some Black ops 2 on x360 because he doesn't play fps games at all. by the time I went back to my place he was sitting at a 3.20 kdr and he was getting messages calling him a cheater. XD
SnowFox Yep... hackusations are as bad hackers imo. Just kills the fun of the game, and makes me think less of the player doing the accusing. There ought to be a mandatory video of odd shots shoved in there faces if they cry out and report hacks on 5 different people in the hour.
ScopedPewPew
oh noes, I fucked up a word, better insult me.
look how smart you are, you genius you! Good job on telling someone off on the internet for no reason other than a fuck up that in no way harmed you or even was a sleight agaisnt you.
Hackers/Cheaters often use fake clients to screw around in game. So when they inevitably get banned, they can just create another one. They also hide their IP address to allow them access if in the event they're banned based on that.
With all this said: tech is getting better to the point where anyone can adequately film or otherwise identify a cheater now a days. It's getting easier to cheat, but harder to remain cheating.
I think the game that did the best punishment for cheaters was Titanfall. They would label you a cheater, and you'd be stuck playing only on servers designated for other cheaters. From what I remember, many players would often change their account to play with non-cheaters again....which says a lot about them that they can't thrive in an environment of similar players.
if i got banned for every psn message saying they have reported for me for cheating id have nothing to play id hope the mods have ways of looking at the reports and seeing if you are actually cheating so the false positives should be low
***** that's exactly my point i've been told they have reported me more times than i can count not to mention the times they have reported me and not sent me a threatening message haha but i've never cheated so i've never been banned
I guarantee I will get reported by a group of people and there friends and I will have to pay again
+ryan bowen you dont seem to understand how an anticheat system works
Blackhole883 Ik how anticheat works. He said people can report, what I said happened to me in other games (I don't hack/cheat).
getting reported probably won't get you banned
+ryan bowen Blizz has full-time employees solely dedicated to that. When there's a cheat claim, it doesn't just go throught automated systems, humans look that shit up. Also actual cheaters aren't really hard to spot.
+ryan bowen If a large group of players reports you , the anti cheat system will pay attention for your computer. It will inspect your computer and looking after hack programs. If it's find nothing you don't need to worried about it. If it's find hack programs you have to say goodbye to your account. That's how it's works in short.
just this week they banned bots in wow , Warden is getting more and more effective
someone told me i was cheating. bc of teleporting ....... i was tracer -.-
I love the permanent bans. I wish all games will "put the hammer down" on those fucking cheaters.
+ninetailfox1983 | Great. Now I can't stop thinking about "Ban Hammer" Reinhardt
+ninetailfox1983 | Great. Now I can't stop thinking about "Ban Hammer" Reinhardt
+ninetailfox1983 Steam pretty much does it with Vac bans.
+ninetailfox1983 Lets hope VALVE Read this (TF2)
PLP_NitroZ [PaulLetsPlay]
Valves system is better than what Overwatch systems will be...Far less likely for a false positive when in Overwatch it's very likely that you will get perma banned when you aren't even hacking from what we know.
???
Permanently banning cheaters is standard... look at VAC.
I am surprised when a see a game that does not permanently ban them.
400 cheaters disliked this video
It's kinda like the death penalty. Most (civilized) country's don't use this because of the risk of killing someone that is not guilty. I don't really believe any system to be bullet proof, so i'm not a fan of this. If they have alternative ways to find out if someone was cheating after it happened, then i'm okay with it.
It's nothing like death penalty, Blizzard can easily reverse a mistaken perm ban
Matheus Henrique How impulsive do you have to be to not being finish reading 5 lines of text before replying. Sigh.
I sorry what? Just because i referred to 1 specific part of your comment means that i didn't read all of it?
Most of it are pointless or obvious text... But if you insist lets try that again
It's nothing like death penalty, Blizzard can easily reverse a mistaken perm ban, of course there is no bulletproof system, both human and machine error will always be there, hopefully blizzard will keep these at minimun levels and obviously Blizzard has alternative ways to investigate possible hackers, it's not like they will rely solely on player reports to ban suspicious individuals, it's real ignorant of someone to even think this way.
There, are you happier now?
most games do perma ban players that hack...temp bans only really come into affect for griefing, harrassment, etc.
252 cheaters watched this video...
Or 309 (now) people thought they'd see the cheaters banned on camera and instead got a rant about cheating lol
Why are you sniping with Tracer
+atsay714 ikr
+atsay714 with 3 charges of dash and a recall and an ult.
+atsay714 Ehm ... infinite Ammo ?!
Doragon Yami Like every other character?
atsay714 Yes , i know ... so why not just spam your ammunition into your enemie ?
My friend got banned from a game called APB: Reloaded for cheating when he wasn't. Admittedly that game is notorious for having a lot of cheaters, but unless you're a premium member you can't even contest it. So you get a LOT of players banned simply because they don't pay a subscription. Shitty thing is that he actually bought a hard copy of the game because he wanted some bonus in game gear and had loads of micro transaction purchases. So in spite of the fact he'd put a fair bit of money into the game, he was still banned with no way to appeal. He even sent them some footage of several matches that he was accused of cheating in that clearly showed he just had a combination of skill, luck and map knowledge.
This report csgo style anticheat, is bullshit, anticheat needs to be a program that detects when someone is interfering with the game servers or the game itself, not some butthurt players with a napoleon complex...
+Ricky Spanish csgo has both and its needed because vac wont catch everything.
That's not how it works. Both blizzard and valve, in fact, almost all multi-player games have some sort of third party interference software detection program. When the first player of security fails, eg third party interference detection, in CSGOs case (overwatch members and valve staff) and in blizzards case (dedicated staff that are actually hired just for cheat detection), will review the case and give a verdict.
+Ricky Spanish Blizzard will surely use the same system they do in WoW. In WoW you rely on reports from other players since bots who don't have to inject processes into your computer's memory can't be detected by the anti-cheat software.
agreed
Maybe some code lord will come and bless us with a perfect anticheat system ;P any genious basement dwellers out there ?
I quit CS:GO due to hackers. So glad Blizzard is taking this stance.
+masterfubar23 What was your rank, I have feeling you just don't know what hackers are (This is assuming you are not in the higher ranks) Also when did you quit. And I say this not to be an ass but from my experience there were almost no cheaters. Mostly just smurfs or people who had a really good day for some reason. If you were supreme though it might be a little more viable of a thing to say. Also did you quit before OverWatch (CS:GO's overwatch).
+poochy355 A lot of folk who say an enemy is cheating or whatever are just bad at the game in CS, I was LE (before the MM change, stopped playing now before that as i got bored of it) and there were a few questionable folk I met. But either way in lower ranks like MG1 and below theres a lot of smurfs so the noobs would think they are cheating.
Krando Ok, I didn't say that towards but thanks for the reply? Interestingly enough I used to be MG1 before the update, now I'm GN3. I'm almost the equivalent of your old rank. (Most LE's ended up as GNMs) and of course there are questionable people you are going to meet. That doesn't mean much. You can even see youtube videos of people not cheating BUT IT LOOKS SO FISHY. Especially without seeing it through his recorded perspective. Also I didn't something SO QUESTIONABLE. I sprayed one guy (Being shot at by 3 guys, last guy alive). He died, I then looked at headshot (It was a snap and it was on B, cache, I was B-Main) and then I literally one tapped him, no second bullet was fire. I then kept moving my mouse to the third one and sprayed him dead. Clutched it. My teamates though I was hacking at first. So you know stuff happens. Yeah you probably encountered a few hackers like I probably have, but we can't usually say for sure.
poochy355 Lucky you than, when I say hackers I mean hackers. Like the fucktards that fire into the ground or a wall to headshot the entire team from spawn. After dealing with match after match with those fuckheads and then watching a shitload of overwatch clips I was done with CS:GO.
Krando
Ya, there are a lot of people who can't fathom that someone is better than them but I'm not one of those people. While smurfs are annoying, they are beatable. "Aim like a GE, play like a silver." But like I said in my latest post. I said hackers, I mean hackers.
Spotting a hacker is like spotting a dragon to me, they are both so majestic and powerful.
This video needed 7 mins? Cheaters will be banned by Blizzard. There, no go enjoy your life.
Why not do what that one game did? Put up a flag that this person is a cheater and move them to the cheaters only servers.
There's actually a few games that do that but you might be thinking of Titanfall.
JinKotte Either way, it's still a good substitute that compromises on both sides. A perma ban from regular servers, but they still get to play the game. Just in a lobby full of cheaters. Will make them learn their lesson.
+Vion Videos I agree. And if you get flagged and you didn't cheat it's not the worst thing in the world.
JinKotte You'll just rage that everyone is cheating.... Then again, there's less chance they'll cheat, as everyone there can be assumed to have the ability to cheat....
Why are you against banning cheaters?
all they would have to have is a recording of the battle from the server side where they could just watch what happened from any angle. Then when someone reports something they just go back and look at the recording. It should be pretty obvious, and they would only have to save the recordings for a few days.
This news here is amazing I could not thank blizzard enough for this
Remember guys play nice play pharah
No ranking system confirmed :
Lastly, some players are just really good at first-person shooters. Through practice and years of experience, these players’ movements and reaction times can occasionally appear unnatural (if not physically impossible) to those who may not have been exposed to that particular level of play before.
"legitimately cheating" . :p Oxymorons are amusing.
Great, although there are loads of haters out there, i would not be surprised if we would start seeing legit players getting booted and not getting their account back because a bunch of kids got their teeth kicked in
I think it would be better to make sure a player is 100% cheating before banning, I would much rather have to deal with cheaters once and a while over the possibility of being perma-banned just for being good, lagging and/or glitchy server
just reporting dosen't mean you get someone baned
it means that blizzard will check out the match vid record and his previews games and if they notice a cheat engine mechanics than the ban will come online on that player
also we will have to w8 to see if there will be punisment for abusing the report system(reporting someone just kuz he killed you)
anyway if you are not useing cheats than you have nothing to worry about m8 ;)
They should add overwatch for overwatch
+gabi vajko (xegred) Maybe, but if they want to do anything about this they need to change there servers from 20 tick to something not so bad. Like I love Overwatch but it is so infuriating to feel you died from latency with a ping of 1. (I don't have the ping it is exaggerated to get the point across). On my screen as genji I shift away (Dash) but the pharah shout the ground and on her screen I didn't even dash yet not even half-way through dash. And I don't know when but I'm sure in some cases it will appear as though a person is hacking because of stuff like this. I don't have an example of where it could look like hacking but lets be honest, anything could look like hacking. Whether only one person thinks it is hacking or not, anything could look like hacks. (Generalization please don't nit pick that point)
poochy355
server lag is indeed an issue i aloso face from time to time with a ping of 40 (if your ping is ~60-70 you are good)
but like i sad we will have to w8 to see how this situation will unfolde kuz as of right nothing is 100%
Simon WoodburyForget pretty sure latency is your connection. Also I come from CS:GO and the degrade from 128 tick servers to 64 tick servers made a lot of things that shouldn't have happened, happen. Also I believe that means how many checks the server does a second. Which leads to things similar to what I described, also my connection is fine, I can tell that it is. It is definitely server side, not my side. I believe the server checks per second have a correlation with you latency, via god ping would mean 20 tick would affect you less. Whereas if you have meh ping like 30 or more it will affect you slightly more. If you have bad ping it will affect greatly. Though this last part is speculation I don't know fully. If you want to know more google will be your friend.
Simon WoodburyForget www.reddit.com/r/Overwatch/comments/3u5kfg/everything_you_need_to_know_about_tick_rate/
Here you can find that A. Ping is a measure of Latency, so using them interchangeably (as I see it) is not a big deal. Second tick rate is not frames. I don't know where you learned that but it isn't. As you can see it is how often the game updates (checks per second) I'm not totally wrong. Overwatch has use 20 tick servers so there is a 50ms delay between updates? Not entirely certain. Later it says that if a server uses 64 tick but only updates at 20 tick it might as well be a 20 tick server. Also textbooks say the speed of light is constant, but relatively it isn't and some scientists theorize that it could change. Poor example. Also latency changes all the time. Also I would like to remind you, don't refute someones argument because they are dumb, only refute it if there argument is wrong. Just because I may say the wrong things does not mean I am wrong. Of course I might be wrong, I might be making the wrong inferences. But I don't think I am. I think I'm right. Anyway I still don't see the point in having lower tick rate servers. I don't know how it is beneficial, all I do know is that it is the opposite of beneficial to the player. "The game works at 60 ticks(frames) per second, the network works at +20 ticks per second, this means that at less 40 frames are literally fake. -- So the games need to do something about it to make you believe its smoother then that." -you. Pretend I'm a five year old (I may seem that way) and try to elaborate more on this. This didn't make sense to me and seemed out of place. And sounds wrong (I don't know if it is wrong), but it just sounds completely wrong.
black desert online should perma ban ppl too!
nobody knows what that is
+Shawnawesomeer Ganna stop you right there, plenty of people know what Black Desert is.
+Yuno Gasai a dude killed a world boss solo in like a minute, got a liverto bundle, mark of shadow (broadcasted) got banned for 2 days. RIP
+Slosh Money lol
Slosh Money well i dont care since i got my liverto lol
As it turns out, even buying a new copy of the game won't stop the ban. People have reported buying the game again on different accounts and still being banned. When they say banned for life, they apparently aren't messing around.
why cheat on this game ? is one of the most balanced fps i ever saw lmao
exactly
you're crazy if you think overwatch is one of the most balanced fps games
You're crazy if you don't
Well that childish comment has already negated the validity of anything you say so I don't think I'll bother thanks.
Ur fuckin crazy if u think this game is balanced COUGH COUGH BASTION*
the game balancing is cheating
banned
+Max Jadraque The game is balanced if you know how to play
+Valérie Cartier hell to the no.
s21411 Care to elaborate?
placed on many teams with lots lower kd than i
my biggest fear is getting good at the game and then getting perma-banned
Report Soldier 76 for aim bot thnx