This is super cool. I love the use of inertia to allow the player to move and shoot in all directions at the same time despite the 8+1 input device. I never saw this back in the day, I would have loved it and it would have no doubt influenced me a great deal.
1:18 Great move. Flew right between the two enemy ships! This is one of the great Atari 8-bit games. Right up there with MULE, Archon and Star Raiders. Atari should have paid Lebeau and made a cartridge version for the XEGS instead of fighting him over the name. It would have sold a lot of consoles for them.
I should note that there are several keyboard inputs that make this game more playable. X is to stop your person, to drill for example. Or Space, which cycles through weapon types. In this example I use guns only from level 0 through 30-ish, after I have to start using guided missiles or lose. The truth is that as you advance all weapons you see delivered at you are also deliverable BY you if you read the instruction manual. I am a level 1 master for having read the documentation included witht the freeware release of "GAUNTLET". Several years after the release of this game, ATARI released a game of the same name. Our author therefore renamed the game "GAUNTLETAK". I'm told the resolution is Atari graphics 7.5, a relief to me as I had thought for many years that the author had found a dynamic four-color 320x200 mode suitable for this. As it turns out, it is a standard Antic mode.
This is super cool. I love the use of inertia to allow the player to move and shoot in all directions at the same time despite the 8+1 input device. I never saw this back in the day, I would have loved it and it would have no doubt influenced me a great deal.
Great game! I do sort of a retro/emulated games stream weekly and I may have to play this one soon.
Dude! This game is one of my all time favorites! One of the few games I actually beat as a teen. The destructable terrain was part of the catch..
I'm so glad to meet another fan. This game is awesome! I registered my copy just a year ago. The author is on Atariage and it was a real privelege.
I have been so informed. Still, the honesty, the granularity of the game is truly great.
1:18 Great move. Flew right between the two enemy ships!
This is one of the great Atari 8-bit games. Right up there with MULE, Archon and Star Raiders. Atari should have paid Lebeau and made a cartridge version for the XEGS instead of fighting him over the name. It would have sold a lot of consoles for them.
I should note that there are several keyboard inputs that make this game more playable. X is to stop your person, to drill for example. Or Space, which cycles through weapon types. In this example I use guns only from level 0 through 30-ish, after I have to start using guided missiles or lose. The truth is that as you advance all weapons you see delivered at you are also deliverable BY you if you read the instruction manual. I am a level 1 master for having read the documentation included witht the freeware release of "GAUNTLET". Several years after the release of this game, ATARI released a game of the same name. Our author therefore renamed the game "GAUNTLETAK". I'm told the resolution is Atari graphics 7.5, a relief to me as I had thought for many years that the author had found a dynamic four-color 320x200 mode suitable for this. As it turns out, it is a standard Antic mode.
This game does NOT use Graphics 8. It's Graphics 7+ (160x200, 4 colors).
HighFleet