I'm testing the deck too and the main issue I've found with a similar list is how some games you simply open 0 access to tuners. your only tuners are accessible via: -drawing them -tuning. Not counting ringowurm, as it does nothing on its own. rokkets are always accessible via ravine which increases overall consistency at the cost of more bricks. Idk, needs more testing. maybe an emergency teleport package would be good, but not with punks. need light and darks, maybe some psy frames? maybe the spell negates? those could do, probably
Something that I'm testing is play the Aluber Bystial but in the dragon link build because sometimes you open something like 1 bystial, 1 lubellion, 3 other cards that don't help to the combo and in theory and early testing, in that hands you can start to play and reach spheres with other hands interruptions or init your combo and unlock your hand. Maybe it is a way to start to play but I agree, these kind of build bricks heavenly if you don't open some tuner or you cannot starting to create light/dark graveyard.
That’s not a bad idea. I do understand what you’re saying, but what I’ve found is I just play bystial control when I don’t see the tuners. Seal plus branded spell and trap is still insane
Last test hand was kinda cracked. Chaos space pitch black add Lubellion to add saronir would have been better. Seyfert pitch saronir would have gotten beast, regain, and magnamhut and had an extra dark in grave. Like you said high ceiling so many different lines I love it. Cool combos
I'm testing the deck too and the main issue I've found with a similar list is how some games you simply open 0 access to tuners. your only tuners are accessible via: -drawing them -tuning. Not counting ringowurm, as it does nothing on its own. rokkets are always accessible via ravine which increases overall consistency at the cost of more bricks. Idk, needs more testing. maybe an emergency teleport package would be good, but not with punks. need light and darks, maybe some psy frames? maybe the spell negates? those could do, probably
Something that I'm testing is play the Aluber Bystial but in the dragon link build because sometimes you open something like 1 bystial, 1 lubellion, 3 other cards that don't help to the combo and in theory and early testing, in that hands you can start to play and reach spheres with other hands interruptions or init your combo and unlock your hand. Maybe it is a way to start to play but I agree, these kind of build bricks heavenly if you don't open some tuner or you cannot starting to create light/dark graveyard.
That’s not a bad idea. I do understand what you’re saying, but what I’ve found is I just play bystial control when I don’t see the tuners. Seal plus branded spell and trap is still insane
Last test hand was kinda cracked. Chaos space pitch black add Lubellion to add saronir would have been better. Seyfert pitch saronir would have gotten beast, regain, and magnamhut and had an extra dark in grave. Like you said high ceiling so many different lines I love it. Cool combos
I appreciate the support and yeah that makes sense! There are so many different lines
For the decklist?
Posting tomorrow
Man I like this build but I’m bricking to often with this 😢
Best combo, hugs into kisses for the furry dude
The best boy. I couldn’t tell him no and it was so candid so I featured him.
What's your opinion on a bigger stardust package and maybe even junk speeder?
I just don’t want to brick on it. I tried playing the spells and mirage dragon and wills dragon but it makes the deck bricky
I've been playing something similar but with quem engine. Its fun but difficult to play. High ceiling and puts up so many interruptions.
It can be complicated. I think I know what you’re talking about with quem so you can get Albion and Lubellion in grave
Can u do more in depth with branded buster blader l
Yes. I’m working on the Dogmatika build