"You better get your 7 foot tall asthmatic ass back here, or I'll tell everyone how much of a whiny bitch you were about padamame or panda bear or what ever the hell her name is."
Thanks, Jingles. You took the bullet for a lot of folks on this one. And you helped make it enjoyable to watch, even if only a few of us stuck around for the whole ride.
30:50 It's even worse Jingles: We destroyed turrets on the Star Destroyer in the game sequence before when it still had it shields😅😅Also, the DLC just dropped, so you are not done yet Jingles
One thing i think our gnome Overlord had not considered is that the restraining bolt used on ND-5 is not the same as the one used on R2D2. I would not be surprised to learn that jawas use an easier to remove model of bolt. ....... then she just shot it off...... never fucking mind.....
Still look at what happened when the restraining bolt was removed from R2D2, he started playing a video without intending to, and wasn't able to recall the video when asked. So clearly there was some sort of surge, even from a restraining bolt that the Jawa's had passed control over to Luke's family. Put into ND's perspective, a power surge that COULD completely reset him would NOT be a desired outcome. So yes, while you could just shoot it off, or remove it the way Luke did, it's risky to do so. Which would mean Kay was just lucky. And that makes sense, cause why would you want a stolen droid to be able to have the bolt removed and a new one put on so easily without risk of destroying the droid if you didn't own it when removing the bolt?
There's... a lot to digest in this episode... - Kay wakes up on the Trailblazer, for some reason still alive. - Stormtrooper gets knocked out, nobody notices him not at his post or patrolling. - Jingles already mentioned this, but why is this Star Destroyer so massively understaffed? If there are so few people around, the missing KO'd stormtrooper would be easily noticed - Trooper-Kay gets mouthy with an Imperial Officer, somehow doesn't get the shit slapped out of her for being sassy with a superior officer, despite just name-dropping the ISB to end the conversation. - Sliro is an ISB director, yet doesn't find it strange that his Stormtrooper escort suddenly gets swapped out right at the turbolift. Also Sliro, knowing full well what ND-5 was capable of, just chooses to ignore the threat he poses right up until he gets shot - Rather than using the Freedum spike on ND-5 while the brothers are having their reunion, Kay blasts the one random imperial on the bridge then dramatically takes off her helmet and decides to have a chat about morality instead - ND-5 is supposedly following Kay around trying to kill her, yet arrives at a location before she does? Aside from plot reasons, why would ND-5 go to the shield power core room if Kay isn't already there? - After you launch from the SD, you can shoot and destroy the turrets on the superstructure... while the game actively tells you that you need to take the shields down to be able to damage the ship?
Well at least it explained how Jaylen expected to run Zarek Besh. Didn't pick him as the brother. Must say that was the most undermanned Star Destroyer I have ever seen. Where were all the engineers, droids et al maintaining the power cores let alone the Bridge crew as noted? I have always assumed the shields around starships were supposed to only defuse energy blasts so a spaceship can slip right through (otherwise the Death Star Shields would have simply destroyed all the Rebel fighters when they tried to pass through it). Thanks young man for finishing a game I am unlikely to complete myself. It has reminded me not to buy a game until at least a month after launch.
Star Wars shields are weird and inconsistent, but there seems to be some idea that there are "ray shields" and "particle shields", one of which only defuses energy blasts and one of which only stops physical matter. Some examples of shields appear to do both, but I'd guess that's because it's not that hard to project the two fields layered adjacent to each other, or even in the same space.
30:48 It would make sense if the shields in Star Wars were large bubbles surrounding the ships, and the fighters/bombers were therefore inside the shields, but the shields appear to be relatively close to the hull of most ships, so.... 31:53 Actually this one isn't quite as silly as the shield generators: the reactor is located forward of the engines and centrally (height, and width wise) in the main hull, and looks to be taller than the hull itself, if it wasn't for the 'superstructure' on top of the hull, we'd probably see a similar bulge on top. Also you could argue that side the top side is geared towards anti-ship combat, with the main armament located next to the top superstructure, so have the main reactor located on the underside is almost a good idea. Of course you'd think it would be heavily armoured enough that it would take capital ship guns to penetrate, rather than just the guns on a much smaller vessel, but Star Wars....
I believe the lore is very muddy on shields, in the movies you see fighters shoot through shields, millennium falcon tank hits with shields and in episode 4 General Dodonna tells the xwing pilots to use proton torpedoes because the death star exhaust port is ray shielded. In other material it is said that only solid objects like missiles can penetrate shields, which is why fighters armed with torpedoes attack star destroyers. But half of the lore is probably legends now and no new piece of content, whether its a show or a game have a consistent idea on how shields work.
The weapons on fighters can punch through a lot of armor, similar to in real life. Sure you can armor the reactor up enough to withstand an onslaught of determined starfighters, but it’ll be too heavy to move.
Star Wars never lets me down - The gravitational mass of the story is so great that it bends all characters to its will. No matter how silly the plot becomes the story drives it forward. On the plus side the films and games are just the first draft so that fans can move in a write something much better. Kay could have just surprised ND-5 but then we wouldn't be able to include a massive end boss battle. Except - they had a fully crewed star destroyer and a bad guy to play with! - My brain hurts trying to be nice to this. And all my friends have turned up to help...
One of the things about writing a story that separates the good writers from the bad writers is internal consistency. It's surprisingly easy to make mistakes that break the rules you set at the start of the story. I think this effect is compounded when you are writing a story in an existing universe with sprawling lore and decades of precedent and rules. I dont' know specifically what Ubisoft could've done to avoid this, besides hiring pedantic nerds like our almighty Gnome Overlord to read the script and give them feedback.
Perhaps that is the problem, they should hire a pedantic nerd to review the script for inaccuracies, canon, and precedents and ways to fix them. I too vote for the Gnome Overlord!
An other problem can be that A/ the writers are writing the chapters out of sequence; or B/ different writers are writing different chapters. In either case, somebody(ies) need to supervise continuity -- and they didn't.
Huh.... Sliro and Jaylen being brother was a bit of asurprise for me. But other than that, Kay continues to bumbe around haplessly. And any nerd knows those aren't the shield generators but the sensor domes. The Shield-generators are deep in the ship, the sensor domes are just used as the primary outlet (and not even the solitary ones).
Friendly heads up Jingles. You are missing The Stupidity Threshold, Getting it Done and Its Always the Rebels from the Star Wars Outlaws playlist :) great videos as always.
@@The_MightyJingles please make sure the playlist is in the correct order i'e' your pacific drive playlist STARTS with the LAST part instead of the first part
I feel like a low level imperial is scared enough of the ISB head honchos they would wave along the sassyist of stormtroopers, though the rest of the stupidity is still fairly stupid
it's a game design thing; are you living the protagonist's story, or are you projecting your own onto the protagonist? This is why open-worlds with story-lines don't really make sense, because you don't get the choice over who the character is. Forced choices can work (the indomitable spec ops: the line white phosphorus scene), as can branching storylines; but the games that do meaningless branches or an illusion of choice really don't work
Why didn't she just use the spike on ND-5 when Jaylen and Sliro were having their family reunion? For that matter, why did she just start blasting when no one knew she was there?
Really enjoyed watching this series, thanks Paul. I get a Star Wars fix, a Jingles fix and now know the entirety of another chapter from a beloved franchise and didn't have to give Ubisoft a nickel for the privilege. Win Win!
If my memory is correct, BX Commando droids standard armament is a Viper Blade sword and the Best Blaster Carbine the Separatist ever made, and maybe a Sniper rifle of some sort. That said they are smart enough to use pretty much anything they can get their hands on. Like, The only thing as Dangerous as a BX Commando would probably be a IG-88 Assassin Droid.
The BX droids was made to counter Republic Commandos far as I remember. There were few things as dangerous as a RC squad and BX droids. Well, maybe the Droid deka, or more commonly known as destroyer droids, which even the Jedi were cautious to engage.
Perhaps when you were messing with the shields to stun ND-5, discharging the power cores put the shields in a low power state, or disabled entirely and requiring a system restart. Also everyone belly aching about the shortcoming of Star Destroyers, keep in mind that the Empire is basically the Third Reich in space, and they designed such wonderfully stupid mechanical nightmares such as: A battleship with poor AA defenses, and radars/internal comms that were interupted/disabled by the main battery firing. Destroyers that were unstable when running with a full tank of fuel. Tanks that strained their power trains to the breaking point. Submarine toilets so complex that it required a specially trained crewman to operate or it could sink the sub.
@@MorningNapalm I remember Bismarck disabled its main fire control radar when it fired at HMS Norfolk, and HMS Suffolk after they started shadowing Bismarck. Can't think of the one you're talking about though.
"radars/internal comms that were interupted/disabled by the main battery firing" Hardly unique to German battleships. See the USS South Dakota at Guadalcanal. And EVERYONE underestimated the amount of AA defenses that would be required at the beginning of the war.
@@airplanenut89 I was referring to the 10,5m Zeiss stereoscopic rangefinders. Unfortunately I do not know if they were even used in the battles, rather than radar, nor is it clear exactly what happened to their accuracy after firing the main guns. I have read before that they lost calibration with use, due to the massive vibrations and shock, but it is just as easy to find someone who says that this wasn't a problem. I think the real events may be lost to the mists of time.
@@MrDgwphotos The difference between Bismarck and SD is that everyone acknowledges SD had a fault, which is fine, as the other three SD Class ships all went on to have successful careers with 2 retiring as museums. The performance of the other 3 SD Class ships show that the overall design of the class was solid. When it comes to Bismarck, the surviving combat data, and blueprints point largely to an inefficient deign which was easily disabled, ineffective systems, and out-dated design philosophies. Yet people won't shut up about how great it was because of a single lucky shot, and that if only it and Tirpitz were deployed together, they would be immortal.
UUUUUUUUUUUUUGGGGGGGGGGGGGHHHHHHHHHH i hate that story PRO TIP don't give me something and then take it away; consular is the only story it hate more than smuggler
The original trilogy was the hero's journey told in a sci-fantasy universe. It was never great storytelling, but it was competently done with excellent, ground breaking special effects. And that's good enough. But "mary jane" rey was a slap in the face. No hero's journey for her. She loses nothing, doesn't learn anything (she's just MAGICALLY good with the force), and is so OP there is no danger to her ever. Absolute garbage.
Honestly I think having the game focus on the mc making their own syndicate would’ve been better and impairment the whole reputation system better than just a mere heist movie game
I seem to remember in an older star wars game it was possible to destroy those shield emitters, I'm pretty sure it was one of the rail shooter ones like rebel assault or something Edit : yes it was rebel assault found a long play of it th-cam.com/video/6FX3B8yC38U/w-d-xo.html remember this game came out in 1993
I think it's a fairly common thing in games, especially because I'm pretty sure some Y-wings blow one up in one of the films too. I can confirm you can do the same in the original Star Wars Battlefront II.
As far as I know, restraining bolts are not soldered on. The one on R2-D2 was stuck on with what looked like an electromagnet, it just pops off cleanly when Luke pushes the screwdriver in there. Basically they work together with an internal connector inside the droid, so you have to fit them to a specific spot on the droid for them to work, and I guess it just sticks to it, magnet to magnet, and interfaces directly with droid internal systems through some kind of induction based interface. What I mean is, you don't need to solder them on because droids are built to have spots where you can attach them, they are legally required hardware on some worlds, so it's a standard feature. Most security and military droids, however, use a different protocol for interfacing with restraining bolts, so the one on ND is going to be one of these advanced types. Also I'm not entirely sure Commando droids were even built with the standard attach points, so probably ND was violently subdued and then extensively altered in order to accept a bolt. Edit: In addition to that, ND apparently believes that his expanded personality and independence has something to do with the restraining bolt. (Personally I just think that's because he's not been routinely memory wiped and has therefore started developing his own personality, like what happens to most droids.)
Han and Luke got away with it because the Empire needed them to succeed. as they had planted a tracking device to follow the Falcon back to the Rebel base. hence why the Stormtroopers got a bad reputation for missing their shots.
My guess is the reactor is so exposed on a star destroyer because the bottom dome acts like a radiator helping to cool the coolant for the reactor. Kind of like how a radiator on a car is only covered by a little aluminum and plastic.
"Nobody can see Gedeek disguised as a prisoner, or the game's up... but we just walked right past a checkpoint with Gedeek disguised as a prisoner?" Nobody can see the prisoner *approaching a command centre* Jingles. It's perfectly normal to be taking a prisoner through a checkpoint, but you're going to start meeting some resistance if you're seen taking that same prisoner into the Command Centre rather than a cell. It makes sense if you're paying attention to where you are and where you're going.
But he didn't need to be disguised as a prisoner and we weren't taking him to the bridge. That bustling hive of activity which was crewed by exactly one person.
@@The_MightyJingles Ah, I see that wasn't the bridge itself, but it was still a command centre which was inappropriate for a prisoner. I'd assume they went with a disguise because he was burnt at that point, but I don't think they established that. I'd say it might be a safe assumption that he was discovered to have escaped from the facility you broke him out of some time between then and now. Hence during the escape he comments that "His credentials weren't burnt *yet* ", implying that they were going to be soon.
Yeah, Gedeek being moved as a prisoner seems fine. He wasn’t supposed to be a member of the crew of this ISD and they must be really rare. It would have been fine if he played the stormtrooper too. Easier solution would have been a second stormtrooper disguise.
Watching you play through games that don't totally suck and are worth watching an Evil Gnome Overlord gently make fun, but not worth actually buying oneself is Premium Jingles!
I'm guessing the deal Riko had was that she gets paid, and then gets to walk away (Except the credits were marked. Never trust someone scheming with the Empire) As for the shield generators, it could make sense if the shield is designed to block capital ship calibre weaponry, and thus the generators are protected from the "intended threat profile". Meanwhile small fighters can pass through the shield. However that argument only works if the shield is like a bubble/has space between the shield and the ship. Given that the shield seems to be on the surface, that only leaves two options: A) The shield is only calibrated to withstand high energy attacks from capital ships, meanwhile "low power" weapons from fighters leak through. No idea why they wouldn't calibrate it to block fighter-craft weapons though B) The generators and guns are somehow outside the shield, and the shield clings tightly around the hull and superstructure of the ship, leaving anything like turrets or generators poking out exposed. Seems like a major flaw. But one thing I'm glad to see there at the end is Kay seems to have become actually good at pretending and using disguises. Either that, or she actually took that one officer up on his offer and enlisted. Actually wouldn't put it past her, much easier to siphon off credits and get rich when you have an inn with the biggest group of thugs in the galaxy. And good luck to any bounty hunter trying to cash in a Death Mark on an Imperial officer. Also might make for a good way to help her new friends (not the rebels) stay out of trouble.
Im pretty sure the shield generators are vulnerable likem that both in the movies and, more importantly, in previous games. Like Battlefront 2. The Shield generator is exposed at the botttom because the bottom is never supposed to visible to enemy ships the SD is engaging. You see, if you draw a ship. Like a normal ship. And you want to draw it is such a way that both broadside´s turrets can fire forward you´d end up with a spear tip of sorts. Which is an ISD. The "top" side faces the enemy. The bottom does not, which makes it a perfect place to put the part of the generator that radiates heat.
Isn’t the idea with capital ship shields that they are projected out away from the ship almost like a giant bubble? Meaning smaller craft and fighters can fly inside them and damage the armor and components. I thought that was one of the biggest reasons why capital ships need to be protected from fighter and bomber wings.
I gotta be honest. I'm filled with a sense of melancholy at the conclusion of this series. Throughout the runtime I've been waffling back and forth about whether or not I wanted to buy Outlaws because I find it hard to believe I could have as much fun with it as I'm having watching my old buddy Jingles play through it. I may yet purchase it if it comes up for a big sale, but for now I think I'm just going to enjoy the memories.
Isnt she a little short for a storm trooper? I suppose its too much to hope that mum was on that now defunct star destroyer (now that I have watched it to the end) 'Oh'
Every time you poke a hole in one of Jingle’s poly holes: take a drink! Ow! My liver! Disabling the camera makes sense: somebody watching might know there is no prisoner transfer. Removing the restraining bolt might allow it to enact its original separatist programming. And don’t get me started on how hoverbikes (no lift fans or skirts) are not hovercraft! And why expect Kay to be smart? She’s a criminal! They aren’t generally known for being intelligent or well adjusted!
Yep. blowing up a Star Destroyer's shield generators while the shields were still up has been a thing since the Battle of Endor. The X-Wing series of games did this as well. (Might have also been noted in the books, but I can't remember off the top of my head.) So, this one thing, we can't blame on Ubisoft. Plenty of other things, mind you, but not this one.
I'll give the game this much: Kay ignores her mother's instructions, saving Nix and getting her mother shot, and it makes it clear this was the right decision.
It could’ve been EU Star Wars, even more stupid. Or are we all forgetting Palpatine’s kid Triclops, Luuke, Boba being a messiah, the Darksaber Super Weapon, the Galaxy Gun, the Sun Crusher, the Young Jedi Order, the Katana Fleet, the World Devastators, the Lusankya having been built and hidden underneath Coruscant’s surface, force users riding rancors, Hapan Battle Dragons….
Say what you will about the EU, its highs were higher and its lows were oh so so much lower... It was a wild ride. Sure we had Wraith Squadron. Talon Karrde. Obi-Wan 1v1ing a Krayt Dragon as a reason that the Tuskens are scared shitless of him. Han Solo blasting an entire prison into orbit... But don't forget the honking space-dragons. The space-whales that crapped diamonds. The Eye of Palpatine. The entirety of Callista Ming. The Yuuzhan Vong... But man, once you've had those highs, and mocked the crap out of those lows, the passive boring sine-wave of Disney... it's not enough.
@@Chino56751 I'm not going to defend the movies, do not get me started on those wastes of celluloid and time. But the old EU was definitely no shining jewel. It was a roller coaster ride that took you high into the clouds one moment, and deep into hell the next. Skaven-Wars is a lot more 'consistent' in that its highs are nowhere near as high, its lows are nowhere near as stupid... being generally derivatives of something we'd already gotten. (Seriously, RoS is just a rehash of the Jedi Prince crap, and Dark Empire... but somehow more badly hacked together)
@benjamincathey8574 EU had much more potential than the sequels, and more of it was realized. It wasn't about all of it having perfect scores, but most of it. Especially how they treated Han compared to the films
Blowing up a Star Destroyer by hitting the shield generator up the top and the reactor down the bottom is second nature to anyone who played the original Battlefront 2
What I want to know is where did the ships crew disappear too for the whole chase, the shield room you think would be a critical system with crew manning / guarding it
This was so obviously a setup for a DLC or sequel. Even though it is pretty dumb in a lotof places, it is not that bad. Definitely worth a play. Thank you Jingles!
Um.... I know this is a NEW bit of Star Wars lore but..... the ISB does LISTEN IN on all the Stormtroopers though a mic in their helmets. So..... far as I know any plan to DISGUES yourself as a Stormtrooper should NOT WORK. At least in theory it shouldn't, but maybe they are not paying TOO close attention to the guys are GUARD duty.
I thought the ISB reviewed recording of stormtroopers, not actively monitored them. So disguising would work but only briefly and would likely be sussed out within a few days if not sooner.
@@emm4rmstrong Aww Right.... I might have mis remembered how they go about that. Although Im pretty sure they do actively listen to the Battle Chatter, hence why storm troopers don't engage in "idle" chatter.
I would suggest that on the way into the star destroyer, they'd want to make it easier to get out, so shutting down cameras and the like when no one is suspicious of them would be a good thing.
I think in games like X-wing and X-wing Alliance...you could only destroy individual components on a star destroyer when the shield % was really weak or with anti shield weapons like ion cannons and torpedoes...but if you didnt destroy the generators...the shields would come back to full in like 30 seconds
8:24 When you hear the greatest villian in the whole SW series, the one whose breathing alone gave you hibby-jibbies, and he sounds reasonable, you know something went very very very WRONG.
The amount of plot holes in modern Star Wars is kind of frustrating. Another game I play, Warframe, also has a lot of plot holes and continuity errors, but the devs and writers for Warframe solved this problem easily: they simply de-canonized linear time.
I know this is just for verisimilitude with the movies, but did they really HAVE to make the very shiny Imperial deck as bumpy as they possibly could for this? I mean, it's the Empire, rigid brutalism in architecture is one of the things to appreciate with their theme. And seeing how the floor is buckled all over the place does a number on my OCD, it's not a discount movie set so it should be flat!
I have an addition to the shield generator issue. Why are those completely in the open and not inside the ship where a buch of hull armor is to protect them?
Maybe she's breaking out mom so she can plant some skooma on her speeder, and then call the cops on her when she's in front of all her friends at ImperialMart.
It's been a fun watch, I agree it's not remotely the worst game I've seen but the jank is definitely noticeable. Coming from a better studio with some actual polish I could have considered it.
I'm sure that 40 years after jingles identified the plot hole, there will be a star was spin-off movie that explains the glaring flaws in the empires design :P
I remember a Mission in Rouge Squadron where you had to take down a Stardestroyers Shields in the same way.... but that was whit a B-Wing... and this things have a Ion-cannon to deactivate the Shield-emitters (i mean, in the Emire strikes Back, a Ion-Cannon can deactivate a Stardestroyer, if it is big enough, so deactivating a Shield-emitter with a Fighter Ion-Cannon is plausible.. i think) they could give the Trailblayzer one to... but well... maybe i am overthinking this to...
It started as lonely girl that could nock out star trooper with bare hands. And they went from there. At least we has sth to watch / to do for 10 Jingles episodes.
Thank you for making it entertaining as always Jingles! And like you pointed out before, the story is the point of Star Wars its space fantasy not hard sci-fi.
A bit of a hot take but I wish they'd make the empire SMART and evil cause, and this game highlights it very well, the amount of times the empire gets infiltrated, bamboozled and given the run around is astounding. I know it's a galactic organization and their are gonna be cracks but a story becomes far more interesting if the intelligent villain organization is thwarted by the also intelligent if not more intelligent heroes. But Kay gets across the finish line due to a metric ton of luck and contrivance. Just once I'd like to see the empire/first order/whatever other iteration be as menacing and intelligent as they should be so when they get beaten I'm cheering for the heroes instead of wondering how the villains could be so dumb.
"What? What do you mean they blew up the Death Star?! Who's they?! What the H*ll is an Aluminum Falcon?!"
"You must smell like burned bacon" (or close to that)
"You better get your 7 foot tall asthmatic ass back here, or I'll tell everyone how much of a whiny bitch you were about padamame or panda bear or what ever the hell her name is."
Thanks, Jingles. You took the bullet for a lot of folks on this one. And you helped make it enjoyable to watch, even if only a few of us stuck around for the whole ride.
Yeah, I don't want to buy it, but I'll happily watch Jingles do it haha
@@DannyHeywood Same same.
finally it's over... well thanks for "enjoying" it for us =D
30:50 It's even worse Jingles: We destroyed turrets on the Star Destroyer in the game sequence before when it still had it shields😅😅Also, the DLC just dropped, so you are not done yet Jingles
THIS GAME GOD DLC?! I mean Sure whatever, more content for the people that like this very Average Ubisoft game.
you said that like it ever mattered, as far back as Return of the Jedi the shields on capital ships were more guidelines than rules
Nooooooo!! Haven't we all suffered enough?!
One thing i think our gnome Overlord had not considered is that the restraining bolt used on ND-5 is not the same as the one used on R2D2. I would not be surprised to learn that jawas use an easier to remove model of bolt.
....... then she just shot it off...... never fucking mind.....
Still look at what happened when the restraining bolt was removed from R2D2, he started playing a video without intending to, and wasn't able to recall the video when asked.
So clearly there was some sort of surge, even from a restraining bolt that the Jawa's had passed control over to Luke's family.
Put into ND's perspective, a power surge that COULD completely reset him would NOT be a desired outcome. So yes, while you could just shoot it off, or remove it the way Luke did, it's risky to do so. Which would mean Kay was just lucky.
And that makes sense, cause why would you want a stolen droid to be able to have the bolt removed and a new one put on so easily without risk of destroying the droid if you didn't own it when removing the bolt?
There's... a lot to digest in this episode...
- Kay wakes up on the Trailblazer, for some reason still alive.
- Stormtrooper gets knocked out, nobody notices him not at his post or patrolling.
- Jingles already mentioned this, but why is this Star Destroyer so massively understaffed? If there are so few people around, the missing KO'd stormtrooper would be easily noticed
- Trooper-Kay gets mouthy with an Imperial Officer, somehow doesn't get the shit slapped out of her for being sassy with a superior officer, despite just name-dropping the ISB to end the conversation.
- Sliro is an ISB director, yet doesn't find it strange that his Stormtrooper escort suddenly gets swapped out right at the turbolift. Also Sliro, knowing full well what ND-5 was capable of, just chooses to ignore the threat he poses right up until he gets shot
- Rather than using the Freedum spike on ND-5 while the brothers are having their reunion, Kay blasts the one random imperial on the bridge then dramatically takes off her helmet and decides to have a chat about morality instead
- ND-5 is supposedly following Kay around trying to kill her, yet arrives at a location before she does? Aside from plot reasons, why would ND-5 go to the shield power core room if Kay isn't already there?
- After you launch from the SD, you can shoot and destroy the turrets on the superstructure... while the game actively tells you that you need to take the shields down to be able to damage the ship?
Spaceballs ... "I can't breathe in this thing."
Best Star Wars movie of them all.
Well at least it explained how Jaylen expected to run Zarek Besh. Didn't pick him as the brother.
Must say that was the most undermanned Star Destroyer I have ever seen. Where were all the engineers, droids et al maintaining the power cores let alone the Bridge crew as noted?
I have always assumed the shields around starships were supposed to only defuse energy blasts so a spaceship can slip right through (otherwise the Death Star Shields would have simply destroyed all the Rebel fighters when they tried to pass through it).
Thanks young man for finishing a game I am unlikely to complete myself. It has reminded me not to buy a game until at least a month after launch.
Star Wars shields are weird and inconsistent, but there seems to be some idea that there are "ray shields" and "particle shields", one of which only defuses energy blasts and one of which only stops physical matter. Some examples of shields appear to do both, but I'd guess that's because it's not that hard to project the two fields layered adjacent to each other, or even in the same space.
30:48 It would make sense if the shields in Star Wars were large bubbles surrounding the ships, and the fighters/bombers were therefore inside the shields, but the shields appear to be relatively close to the hull of most ships, so....
31:53 Actually this one isn't quite as silly as the shield generators: the reactor is located forward of the engines and centrally (height, and width wise) in the main hull, and looks to be taller than the hull itself, if it wasn't for the 'superstructure' on top of the hull, we'd probably see a similar bulge on top. Also you could argue that side the top side is geared towards anti-ship combat, with the main armament located next to the top superstructure, so have the main reactor located on the underside is almost a good idea. Of course you'd think it would be heavily armoured enough that it would take capital ship guns to penetrate, rather than just the guns on a much smaller vessel, but Star Wars....
I believe the lore is very muddy on shields, in the movies you see fighters shoot through shields, millennium falcon tank hits with shields and in episode 4 General Dodonna tells the xwing pilots to use proton torpedoes because the death star exhaust port is ray shielded. In other material it is said that only solid objects like missiles can penetrate shields, which is why fighters armed with torpedoes attack star destroyers. But half of the lore is probably legends now and no new piece of content, whether its a show or a game have a consistent idea on how shields work.
The weapons on fighters can punch through a lot of armor, similar to in real life. Sure you can armor the reactor up enough to withstand an onslaught of determined starfighters, but it’ll be too heavy to move.
you are correct. it is that heavily armored, but plot has to plot regardless of how stupid it is I huess.
I hope that soon we have Star Wars: the Revenge of Nix
Star Wars never lets me down - The gravitational mass of the story is so great that it bends all characters to its will. No matter how silly the plot becomes the story drives it forward. On the plus side the films and games are just the first draft so that fans can move in a write something much better. Kay could have just surprised ND-5 but then we wouldn't be able to include a massive end boss battle. Except - they had a fully crewed star destroyer and a bad guy to play with! - My brain hurts trying to be nice to this. And all my friends have turned up to help...
Take a few does of Bacta and call the doctor in the morning.
this is stupid, but very much Star Wars as well.
it is not a fully rational or any realistic universe from the start.
I don't understand why Kay promises the Codex to the Ashiga clan, but then hands it over to the woman at the end?
Thanks for playing this and letting us come along. Always looking forward to each episode. Looking forward to what you'll be playing next!
One of the things about writing a story that separates the good writers from the bad writers is internal consistency. It's surprisingly easy to make mistakes that break the rules you set at the start of the story. I think this effect is compounded when you are writing a story in an existing universe with sprawling lore and decades of precedent and rules. I dont' know specifically what Ubisoft could've done to avoid this, besides hiring pedantic nerds like our almighty Gnome Overlord to read the script and give them feedback.
Perhaps that is the problem, they should hire a pedantic nerd to review the script for inaccuracies, canon, and precedents and ways to fix them. I too vote for the Gnome Overlord!
An other problem can be that A/ the writers are writing the chapters out of sequence; or B/ different writers are writing different chapters. In either case, somebody(ies) need to supervise continuity -- and they didn't.
Three of us? There's dozens of us! Dozens!
"Could have been worse"...talk about a glowing review!
Especially given I'm struggling to see how. Maybe some lag and good ol' timey glitching would have helped...
Huh.... Sliro and Jaylen being brother was a bit of asurprise for me. But other than that, Kay continues to bumbe around haplessly.
And any nerd knows those aren't the shield generators but the sensor domes. The Shield-generators are deep in the ship, the sensor domes are just used as the primary outlet (and not even the solitary ones).
For a commando droid, his aim is worse than a stormtrooper...
He's superior to a stormtrooper, therefore he's superiorly crap. 😅
38:01 We did indeed Jingles, we did indeed.
4
Friendly heads up Jingles. You are missing The Stupidity Threshold, Getting it Done and Its Always the Rebels from the Star Wars Outlaws playlist :) great videos as always.
Fixed, thanks.
@@The_MightyJingles please make sure the playlist is in the correct order
i'e' your pacific drive playlist STARTS with the LAST part instead of the first part
@@woody4077 Are you his boss?
@@Our_Sole_Pusch Probably not. Doesn't mean it isn't a good idea though.
@@Our_Sole_Pusch ITS "A WORD OF ADVICE" jingles is probably not gonna listen to me
I feel like a low level imperial is scared enough of the ISB head honchos they would wave along the sassyist of stormtroopers, though the rest of the stupidity is still fairly stupid
If there is one thing I hate it is when a game steamrolls the player into being duped by the obvious villain.
it's a game design thing; are you living the protagonist's story, or are you projecting your own onto the protagonist? This is why open-worlds with story-lines don't really make sense, because you don't get the choice over who the character is.
Forced choices can work (the indomitable spec ops: the line white phosphorus scene), as can branching storylines; but the games that do meaningless branches or an illusion of choice really don't work
Why didn't she just use the spike on ND-5 when Jaylen and Sliro were having their family reunion?
For that matter, why did she just start blasting when no one knew she was there?
Because she had to dramatically remove her helmet before even attempting to do anything.
That's an easy one. This was written by a bunch of useless "writers" that don't deserve 1/10th the salary they get.
Really enjoyed watching this series, thanks Paul. I get a Star Wars fix, a Jingles fix and now know the entirety of another chapter from a beloved franchise and didn't have to give Ubisoft a nickel for the privilege. Win Win!
If my memory is correct, BX Commando droids standard armament is a Viper Blade sword and the Best Blaster Carbine the Separatist ever made, and maybe a Sniper rifle of some sort. That said they are smart enough to use pretty much anything they can get their hands on. Like, The only thing as Dangerous as a BX Commando would probably be a IG-88 Assassin Droid.
The BX droids was made to counter Republic Commandos far as I remember. There were few things as dangerous as a RC squad and BX droids. Well, maybe the Droid deka, or more commonly known as destroyer droids, which even the Jedi were cautious to engage.
I still don't care , i enjoyed watching this series
Perhaps when you were messing with the shields to stun ND-5, discharging the power cores put the shields in a low power state, or disabled entirely and requiring a system restart.
Also everyone belly aching about the shortcoming of Star Destroyers, keep in mind that the Empire is basically the Third Reich in space, and they designed such wonderfully stupid mechanical nightmares such as:
A battleship with poor AA defenses, and radars/internal comms that were interupted/disabled by the main battery firing.
Destroyers that were unstable when running with a full tank of fuel.
Tanks that strained their power trains to the breaking point.
Submarine toilets so complex that it required a specially trained crewman to operate or it could sink the sub.
How about battleship whose targetting system was decalibrated by shooting the guns.
@@MorningNapalm I remember Bismarck disabled its main fire control radar when it fired at HMS Norfolk, and HMS Suffolk after they started shadowing Bismarck.
Can't think of the one you're talking about though.
"radars/internal comms that were interupted/disabled by the main battery firing"
Hardly unique to German battleships. See the USS South Dakota at Guadalcanal. And EVERYONE underestimated the amount of AA defenses that would be required at the beginning of the war.
@@airplanenut89 I was referring to the 10,5m Zeiss stereoscopic rangefinders. Unfortunately I do not know if they were even used in the battles, rather than radar, nor is it clear exactly what happened to their accuracy after firing the main guns. I have read before that they lost calibration with use, due to the massive vibrations and shock, but it is just as easy to find someone who says that this wasn't a problem. I think the real events may be lost to the mists of time.
@@MrDgwphotos The difference between Bismarck and SD is that everyone acknowledges SD had a fault, which is fine, as the other three SD Class ships all went on to have successful careers with 2 retiring as museums. The performance of the other 3 SD Class ships show that the overall design of the class was solid.
When it comes to Bismarck, the surviving combat data, and blueprints point largely to an inefficient deign which was easily disabled, ineffective systems, and out-dated design philosophies. Yet people won't shut up about how great it was because of a single lucky shot, and that if only it and Tirpitz were deployed together, they would be immortal.
"It could be worse".... my brothers and sisters in Christ, it could have been better JFC. Now I want to go play the smuggler story in SWTOR again.
UUUUUUUUUUUUUGGGGGGGGGGGGGHHHHHHHHHH i hate that story PRO TIP don't give me something and then take it away; consular is the only story it hate more than smuggler
Jingles, can you record or explain what "Telling the truth" does while your dressed up as a storm trooper.
Jingles since 1977 Star Wars has NEVER made any sense. It's not about making sense. It's about a story in a galaxy far, far away...
The original trilogy was the hero's journey told in a sci-fantasy universe. It was never great storytelling, but it was competently done with excellent, ground breaking special effects. And that's good enough.
But "mary jane" rey was a slap in the face. No hero's journey for her. She loses nothing, doesn't learn anything (she's just MAGICALLY good with the force), and is so OP there is no danger to her ever. Absolute garbage.
I used to work on tugboats back in the day and if I talked that way to my chief I would go to the Capt mast...
Honestly I think having the game focus on the mc making their own syndicate would’ve been better and impairment the whole reputation system better than just a mere heist movie game
I seem to remember in an older star wars game it was possible to destroy those shield emitters, I'm pretty sure it was one of the rail shooter ones like rebel assault or something
Edit : yes it was rebel assault found a long play of it th-cam.com/video/6FX3B8yC38U/w-d-xo.html remember this game came out in 1993
I think it's a fairly common thing in games, especially because I'm pretty sure some Y-wings blow one up in one of the films too. I can confirm you can do the same in the original Star Wars Battlefront II.
You can blow em up in X-wing, X-wing vs Tie fighter, x-wing alliance, and rebel assault, it's the most common way to kill an ISD.
X-Wing and Tie Fighter pc games too.
As far as I know, restraining bolts are not soldered on. The one on R2-D2 was stuck on with what looked like an electromagnet, it just pops off cleanly when Luke pushes the screwdriver in there.
Basically they work together with an internal connector inside the droid, so you have to fit them to a specific spot on the droid for them to work, and I guess it just sticks to it, magnet to magnet, and interfaces directly with droid internal systems through some kind of induction based interface. What I mean is, you don't need to solder them on because droids are built to have spots where you can attach them, they are legally required hardware on some worlds, so it's a standard feature. Most security and military droids, however, use a different protocol for interfacing with restraining bolts, so the one on ND is going to be one of these advanced types. Also I'm not entirely sure Commando droids were even built with the standard attach points, so probably ND was violently subdued and then extensively altered in order to accept a bolt.
Edit: In addition to that, ND apparently believes that his expanded personality and independence has something to do with the restraining bolt. (Personally I just think that's because he's not been routinely memory wiped and has therefore started developing his own personality, like what happens to most droids.)
Han and Luke got away with it because the Empire needed them to succeed. as they had planted a tracking device to follow the Falcon back to the Rebel base. hence why the Stormtroopers got a bad reputation for missing their shots.
I'm pretty sure it was because they were actually shooting at their stunt-doubles.
that was not the only time they were shooting badly at the main characters
She looks like a corvette but she handles like an A-Wing...
My guess is the reactor is so exposed on a star destroyer because the bottom dome acts like a radiator helping to cool the coolant for the reactor. Kind of like how a radiator on a car is only covered by a little aluminum and plastic.
"Nobody can see Gedeek disguised as a prisoner, or the game's up... but we just walked right past a checkpoint with Gedeek disguised as a prisoner?"
Nobody can see the prisoner *approaching a command centre* Jingles. It's perfectly normal to be taking a prisoner through a checkpoint, but you're going to start meeting some resistance if you're seen taking that same prisoner into the Command Centre rather than a cell. It makes sense if you're paying attention to where you are and where you're going.
But he didn't need to be disguised as a prisoner and we weren't taking him to the bridge. That bustling hive of activity which was crewed by exactly one person.
@@The_MightyJingles Ah, I see that wasn't the bridge itself, but it was still a command centre which was inappropriate for a prisoner.
I'd assume they went with a disguise because he was burnt at that point, but I don't think they established that. I'd say it might be a safe assumption that he was discovered to have escaped from the facility you broke him out of some time between then and now. Hence during the escape he comments that "His credentials weren't burnt *yet* ", implying that they were going to be soon.
Yeah, Gedeek being moved as a prisoner seems fine.
He wasn’t supposed to be a member of the crew of this ISD and they must be really rare.
It would have been fine if he played the stormtrooper too.
Easier solution would have been a second stormtrooper disguise.
Not even enough Static to make her hair frizzy! haha
I enjoyed this series, even with the stupid bits. It was still entertaining and I looked forward to all the uploads.
What's up next then?
Very pleased to be among the dozens who followed this series throughout. Please MJ, more stuff like this and Horizon Zero Dawn.
Watching you play through games that don't totally suck and are worth watching an Evil Gnome Overlord gently make fun, but not worth actually buying oneself is Premium Jingles!
I'm guessing the deal Riko had was that she gets paid, and then gets to walk away (Except the credits were marked. Never trust someone scheming with the Empire)
As for the shield generators, it could make sense if the shield is designed to block capital ship calibre weaponry, and thus the generators are protected from the "intended threat profile". Meanwhile small fighters can pass through the shield. However that argument only works if the shield is like a bubble/has space between the shield and the ship. Given that the shield seems to be on the surface, that only leaves two options:
A) The shield is only calibrated to withstand high energy attacks from capital ships, meanwhile "low power" weapons from fighters leak through. No idea why they wouldn't calibrate it to block fighter-craft weapons though
B) The generators and guns are somehow outside the shield, and the shield clings tightly around the hull and superstructure of the ship, leaving anything like turrets or generators poking out exposed. Seems like a major flaw.
But one thing I'm glad to see there at the end is Kay seems to have become actually good at pretending and using disguises. Either that, or she actually took that one officer up on his offer and enlisted. Actually wouldn't put it past her, much easier to siphon off credits and get rich when you have an inn with the biggest group of thugs in the galaxy. And good luck to any bounty hunter trying to cash in a Death Mark on an Imperial officer. Also might make for a good way to help her new friends (not the rebels) stay out of trouble.
Im pretty sure the shield generators are vulnerable likem that both in the movies and, more importantly, in previous games. Like Battlefront 2.
The Shield generator is exposed at the botttom because the bottom is never supposed to visible to enemy ships the SD is engaging. You see, if you draw a ship. Like a normal ship. And you want to draw it is such a way that both broadside´s turrets can fire forward you´d end up with a spear tip of sorts. Which is an ISD. The "top" side faces the enemy. The bottom does not, which makes it a perfect place to put the part of the generator that radiates heat.
Made it all the way through this series - where's my badge Charlton? I deserve a badge! 😀
Who else was secretly hoping for another episode of Thank Goodness You're Here instead?
It'll only cost you 10 bob!
(raises a hand)
It makes more sense than starwars.
Honestly, the two are pretty similar. Some little runt running around doing silly things for silly people. Same sh*t, different setting.
I’m just glad this thing is over with
Isn’t the idea with capital ship shields that they are projected out away from the ship almost like a giant bubble? Meaning smaller craft and fighters can fly inside them and damage the armor and components. I thought that was one of the biggest reasons why capital ships need to be protected from fighter and bomber wings.
Have you ever wondered why blaster shots can't penetrate thin sheet metal barriers that would be no obstacle for a bullet?
Cuss the blaster bolt is Plasma and is absorbed by the metal and the bullet smashes its way though.
"It could have been worse" is such a "slap it on the box" line and sums it up perfectly.
I gotta be honest. I'm filled with a sense of melancholy at the conclusion of this series. Throughout the runtime I've been waffling back and forth about whether or not I wanted to buy Outlaws because I find it hard to believe I could have as much fun with it as I'm having watching my old buddy Jingles play through it. I may yet purchase it if it comes up for a big sale, but for now I think I'm just going to enjoy the memories.
Isnt she a little short for a storm trooper? I suppose its too much to hope that mum was on that now defunct star destroyer (now that I have watched it to the end) 'Oh'
As a matter of fact, YES. She is. Also the shortest Imperial Officer iv ever seen.
If I remember right, the ISD has such a vulnerable reactor because it's oversized for all it's weapons and shields
Every time you poke a hole in one of Jingle’s poly holes: take a drink!
Ow! My liver!
Disabling the camera makes sense: somebody watching might know there is no prisoner transfer.
Removing the restraining bolt might allow it to enact its original separatist programming.
And don’t get me started on how hoverbikes (no lift fans or skirts) are not hovercraft!
And why expect Kay to be smart? She’s a criminal! They aren’t generally known for being intelligent or well adjusted!
Yep. blowing up a Star Destroyer's shield generators while the shields were still up has been a thing since the Battle of Endor. The X-Wing series of games did this as well. (Might have also been noted in the books, but I can't remember off the top of my head.) So, this one thing, we can't blame on Ubisoft. Plenty of other things, mind you, but not this one.
I'll give the game this much: Kay ignores her mother's instructions, saving Nix and getting her mother shot, and it makes it clear this was the right decision.
"...bucket heads..." LOL
It could’ve been EU Star Wars, even more stupid. Or are we all forgetting Palpatine’s kid Triclops, Luuke, Boba being a messiah, the Darksaber Super Weapon, the Galaxy Gun, the Sun Crusher, the Young Jedi Order, the Katana Fleet, the World Devastators, the Lusankya having been built and hidden underneath Coruscant’s surface, force users riding rancors, Hapan Battle Dragons….
EU is so much better than the garbage of the sequel trilogy
Say what you will about the EU, its highs were higher and its lows were oh so so much lower... It was a wild ride.
Sure we had Wraith Squadron. Talon Karrde. Obi-Wan 1v1ing a Krayt Dragon as a reason that the Tuskens are scared shitless of him. Han Solo blasting an entire prison into orbit...
But don't forget the honking space-dragons. The space-whales that crapped diamonds. The Eye of Palpatine. The entirety of Callista Ming. The Yuuzhan Vong...
But man, once you've had those highs, and mocked the crap out of those lows, the passive boring sine-wave of Disney... it's not enough.
@@benjamincathey8574 Still a more complete set of interesting and good stories than the trash of the sequels. Last Jedi alone was abysmal
@@Chino56751 I'm not going to defend the movies, do not get me started on those wastes of celluloid and time. But the old EU was definitely no shining jewel. It was a roller coaster ride that took you high into the clouds one moment, and deep into hell the next. Skaven-Wars is a lot more 'consistent' in that its highs are nowhere near as high, its lows are nowhere near as stupid... being generally derivatives of something we'd already gotten. (Seriously, RoS is just a rehash of the Jedi Prince crap, and Dark Empire... but somehow more badly hacked together)
@benjamincathey8574 EU had much more potential than the sequels, and more of it was realized. It wasn't about all of it having perfect scores, but most of it. Especially how they treated Han compared to the films
Blowing up a Star Destroyer by hitting the shield generator up the top and the reactor down the bottom is second nature to anyone who played the original Battlefront 2
Suspension of Disbelief engaged🤔😞
What I want to know is where did the ships crew disappear too for the whole chase, the shield room you think would be a critical system with crew manning / guarding it
This was so obviously a setup for a DLC or sequel.
Even though it is pretty dumb in a lotof places, it is not that bad. Definitely worth a play. Thank you Jingles!
Um.... I know this is a NEW bit of Star Wars lore but..... the ISB does LISTEN IN on all the Stormtroopers though a mic in their helmets. So..... far as I know any plan to DISGUES yourself as a Stormtrooper should NOT WORK. At least in theory it shouldn't, but maybe they are not paying TOO close attention to the guys are GUARD duty.
I thought the ISB reviewed recording of stormtroopers, not actively monitored them. So disguising would work but only briefly and would likely be sussed out within a few days if not sooner.
@@emm4rmstrong Aww Right.... I might have mis remembered how they go about that. Although Im pretty sure they do actively listen to the Battle Chatter, hence why storm troopers don't engage in "idle" chatter.
I would suggest that on the way into the star destroyer, they'd want to make it easier to get out, so shutting down cameras and the like when no one is suspicious of them would be a good thing.
actually sad this series is over, thoroughly enjoyed it
*sad?
@@montarakid1943 thats the one, my bad lol
I think in games like X-wing and X-wing Alliance...you could only destroy individual components on a star destroyer when the shield % was really weak or with anti shield weapons like ion cannons and torpedoes...but if you didnt destroy the generators...the shields would come back to full in like 30 seconds
There goes Jingles again. Sacrificing his sanity with a Ubisoft game for our entertainment.
Thank you Jingles for taking one for the team. 😉
The even more ironic thing is Vader was still on the ship! Lol
8:24 When you hear the greatest villian in the whole SW series, the one whose breathing alone gave you hibby-jibbies, and he sounds reasonable, you know something went very very very WRONG.
It has been the right kind of bad to have been so entertaining
Grumpy day at the Salt Mine rest home episode.
The amount of plot holes in modern Star Wars is kind of frustrating.
Another game I play, Warframe, also has a lot of plot holes and continuity errors, but the devs and writers for Warframe solved this problem easily: they simply de-canonized linear time.
I know this is just for verisimilitude with the movies, but did they really HAVE to make the very shiny Imperial deck as bumpy as they possibly could for this? I mean, it's the Empire, rigid brutalism in architecture is one of the things to appreciate with their theme. And seeing how the floor is buckled all over the place does a number on my OCD, it's not a discount movie set so it should be flat!
You could also say: "The new Star Wars Outlaws. It's a Ubisoft Game, that doesn't feel like a Ubisoft Game, so it could have been worse."
I really enjoyed that series - thank you Jingles.
I watched all the videos for Star Wars Outlaws all the ones you put up on TH-cam I enjoyed it I enjoyed the playthrough
The more I see of this, the more glad I am for not buying this disaster of a story. Still fun to watch you going through it.
Thanks for playing this game Jingles, so we didn't have to. Personally, I would not even waste my time pirating it.
Hang on ...
Last episode she was back in the bar pissed off mommy ripped her off !
Now she's on a ISD ??
That was a flashback.
I have an addition to the shield generator issue. Why are those completely in the open and not inside the ship where a buch of hull armor is to protect them?
Damnit! I was just laying down to sleep! Oh well :)
Maybe she's breaking out mom so she can plant some skooma on her speeder, and then call the cops on her when she's in front of all her friends at ImperialMart.
It's been a fun watch, I agree it's not remotely the worst game I've seen but the jank is definitely noticeable. Coming from a better studio with some actual polish I could have considered it.
No matter how hard you try, you can't polish a turd.
I'm sure that 40 years after jingles identified the plot hole, there will be a star was spin-off movie that explains the glaring flaws in the empires design :P
Kay's friends being a dog and a machine tells a lot about modern society.
I remember a Mission in Rouge Squadron where you had to take down a Stardestroyers Shields in the same way.... but that was whit a B-Wing... and this things have a Ion-cannon to deactivate the Shield-emitters (i mean, in the Emire strikes Back, a Ion-Cannon can deactivate a Stardestroyer, if it is big enough, so deactivating a Shield-emitter with a Fighter Ion-Cannon is plausible.. i think) they could give the Trailblayzer one to... but well... maybe i am overthinking this to...
It started as lonely girl that could nock out star trooper with bare hands. And they went from there. At least we has sth to watch / to do for 10 Jingles episodes.
Yes, yes you are overthinking this game and I’m glad your doing it, it makes more amusing 😊
Nix needs his own game. He's definitely the goodest boy.
Thank you Jingles, for playing this! as a Star Wars nerd, I love the Star Wars, But daym am I happy I didn't buy it
Actually Jingles, there are four of us ...
Feels like we had about 2 or 3 chapters of story cut out from the game. Prepare for the DLC!
Also, why are the shield generators of the Star Destroyers mounted on the outside of the hull?
Thank you for the play through. That's not easy to watch, let alone play. Hats off for finishing it.
Thank you for making it entertaining as always Jingles!
And like you pointed out before, the story is the point of Star Wars its space fantasy not hard sci-fi.
A bit of a hot take but I wish they'd make the empire SMART and evil cause, and this game highlights it very well, the amount of times the empire gets infiltrated, bamboozled and given the run around is astounding. I know it's a galactic organization and their are gonna be cracks but a story becomes far more interesting if the intelligent villain organization is thwarted by the also intelligent if not more intelligent heroes. But Kay gets across the finish line due to a metric ton of luck and contrivance. Just once I'd like to see the empire/first order/whatever other iteration be as menacing and intelligent as they should be so when they get beaten I'm cheering for the heroes instead of wondering how the villains could be so dumb.
then you can watch Andor, or look for something different than Star Wars. it is not in its genes from the start.
Maybe non-human species aren't assigned to Imperial ships just ground bases?
Soldiers being sassy to officers? Nah never!
How can a commando droid be that bad a shot?
32.26 ... well lol ... and i still remember people criticizing starfiield hahahaha
At the end it's not so bad as it could be...
But I'm sure I'm not going to pay for it 70$ now...
Why couldn't he go past the camera? Because prisoners have no reason to go to the control room.
3:36 maybe for the call back to Han and Luke? A easy nostalgia point there
5:40 you even get an officer asking a storm trooper to report in. Just like in a new hope