@@hasteau4917 I was one of the early day folks with a second computer and EQ disc (I actually 2 boxed the day Sol Temple launched, our whole guild saw the patch notes before server went down and we kept everyone but our friends blocked out of the zone for the first 48 or so hours). I used to have a second character in the EC tunnel that I traded to for selling/buying. He never got past level 10, yet had nearly 2 years played time on him when I stopped playing at the end of PoP :D. I also had an ISDN connection when 99% of players were on dialup in the early days, so I would leave him online for entire 168 hours between resets where he would get booted off. No gaming experience has ever even been close to the first year or so of EverQuest for me.
If I recall correctly (and that's a gamble), the bazaar you're talking about was on Luclin, and wasn't related to the PoK. I recall that Shadows of Luclin expansion would let you use spires on a long timer to portal to Luclin and there were then other spires to portal back to alternate continents, or you could walk to the bazaar on Luclin. I *think* those spires were already used by wizards (only) to portal directly from continent to continent before that. My ranger was stuck taking a long boat ride. But the PoK wasn't added as a travel hub until much later I think - I know there were at least three expansions (Kunark, Luclin, something ice-themed) before that.
@@AdrianGell Right. The original Bazaar was on Luclin, accessible via the Nexus. But it is attached to the Plane of Knowledge. This also included a zone revamp for the Bazaar. EQ's original trilogy was: Launch, Ruins of Kunark, Scars of Velious (ice-themed). Then Shadows of Luclin was launched, with the original Bazaar. (I don't remember if it was available at launch or shortly after.) Later it was built off of the PoK.
I played the hell out of EQ in 99! My boyfriend bought me a computer specifically to be able to play the game with him and his friends. My parents would get so upset that the phone line was busy all day and night long, lol
I started playing just before Kunark was released. It was so much fun and alive. I remember creating a bard in Freeport and was amazed at how vibrant and teeming with people who were also playing the game. The city resembled a real city; there were hundreds of people moving about, talking, questing, selling and buying, and just living life. You had to use your entire computer with the original client. For example, I had a druid that would have to open the book to meditate and regain mana. I would pull with a snare, cast a dot, run just far enough to keep aggro and then sit down and meditate by opening the spell book, which took up the entire screen. I would then have to listen to the footsteps of the mob as it approached and guess when the best time would be to stand up and cast again. It was definitely trial and error. I remember meeting my first friend, Ben, and his wife, while grouping in Befallen. We died a horrible death by falling down the well and it took hours to get our corpses and gear back. Eventually, a large "raid" team of high levels (back then, they were 25-30ish) had to go down and retrieve not only our corpses, but the corpses of level 20-25s that tried to help us; there were a couple dozen of us waiting for our corpses. Our group received a stern talking to about being responsible and that next time, people might not help. I definitely have lost a bit of gear over the years. You could buff not only players, but random mobs. Just for fun, in the East Commonlands, we would buff a low-level skeleton with level 30+ cleric buffs and watch it tear through people. Inevitably, a player would run into the tunnel where people were selling and the skeleton, now uber buffed, would tear through a bunch of players before being killed. Also, you could drop coin on the ground and people could pick it up. This lead us to drop like 10,000 copper on the ground, which would make it almost impossible to move without strength and/or speed buffs. Some low level character would pick it up and be stuck as the mobs got closer. You would hear panicked shouts asking for help, which most people would, but a lot of times not in time. We also used coins to draw arrows in dungeons to mark where we had been or mark the way for group members who would join us. We had to be creative without maps. Good memories!
Bazaar came much later after release. Originally, everyone gathered in the tunnel of west commons (or was it east commons?) and just shouted out what they were selling.
The official Bazaar came with the fourth expansion, Shadows of Luclin, and was accessed via The Nexus zone. Prior to that it was just players selling stuff from their inventory. The East Commonlands tunnel and city of Kelethin in Greater Faydark were the go-to locations for this.
That is the best way to describe first playing this game on launch. Having played NWN on AoL, I was already into the 'social aspect' of the game, but actually being in there, it felt like I was in another world.
Choosing a class like the magician or necro at launch was so broken lol (pets did INSANE dps!), i remember farming dwarves in butcher block, they dropped axes that sold for 25 plat each, and you could get them so quickly. But as quickly as you could get them, eventually SOE nerfed it, but still, good times.
I remember it was year 2001 or 2002 when the new expansion Shadow of Luclin was out, I was spent many days in my University library doing online research for EverQuest, while everyone busy working on their school project :)
4:14 The EQ trailer is still so magical to me. It completely sucked me into Norrath and I fell in love with EQ back then. What I wouldn't give to feel that magic and wonder again...
I could give you real gameplay in any zone from the original 1999 client from disk. I have an old version of EQEmulator that was modified to support it. Then, you could see all the fantastic bugs in the client we used to exploit as well back then. I used to GM rez, port, haste, and heal as a level 4 magician, it was glorious.
Well you could technically sell anywhere if you wanted to trade and sell that way instead of leaving your toon as a shop, so the zone everyone used was really specific to the server and people.
when I first started out on Ralos Zek PVP server - the enchanters were able to charm other players - - they had me attacking my friends - lol - it was pretty cut throat - - Player killers running trains on people in Black Burrow - - it sucked but it was awesome - you really had to keep your wits about you - - sadly these days the Quenos Hills are mostly abandoned by all but Fippy Darkpaw
Ralos Zek gaming was unlike anything that ever came before or after it died out... that and EQ2 PVP before they killed it were my favorite times EVER playing video games - some of the best times of my life actually. I still have a ranger and monk on ZEK......literally right now. That server is so dead though I can play for 3 days straight without seeing another player. On current free server and OG server Antonius Bale - I see people everywhere still :)
I got to Beta test EQ I remember getting on my uncles PC when he went to his friends for Dnd night. and I played all night till he came home in the morning
CD's usually just had installation software on it. Usually it wasn't needed, unless it was copy protection. Usually you just move most of the data to hard drive.
Nice. Sad I didn't experience it. I got into mmos during eq2. Although I had the pc setup to run it. Seems wsy not hardcore. Also the women looked more like women back then with the low poly models than western studios do today with all the man looking chicks to appease nut jobs and journos. I miss mmos pre 2010(not counting wow as I never played it really).
Got SOW? Conjuration, Subjegaton, Divination, ugh... everything about EQ was better than any other game, still. This game, more than any other game, literally gave me inspiration in life. It was a magical time. East Commons was the best part of my life. I'd /ooc in that place for days and lounge around and it felt like Tatuini. Best time of my life. I played on my Dad's 386 while he used a 486. How I want to return to that time. His druid, Kahlil Gibran, was playing in the Planes of Terror while and my Wood Elf Ranger, Rygel Fidelis, couldn't even get past KC Castle. I had homework. He stayed home all day. My Mom worked for everyone to be a nerd. She's always been the provider, a rare woman indeed. My Godfather, whom like my Dad was also a Vietnam vet, my Dad the combat Vet, David Moe was the logistics base vet, he got my Dad and I onto Diablo AND Everyquest. Both those men are long gone. Every time I play either game (I just finished a crusade on Diablo not a year ago) I am brought back to my youth. This is why I love video games more than any other digital media. Sidenote: The original HUD UI is the best HUD of all HUDS ever.
Who cares about console game history? PC gaming goes back to first PCs in early 80s, like Atari 400, then C64, Amiga, early MSDOS and WfW. I played this progression right into Everquest in 1999. Few realized how pioneering Everquest was. It demonstrated how connectivity could be used to create virtual communities and economies. An early example of a Metaverse! Today's metaverse efforts would do well to study the history of the development and dynamics of Everquest.
Nice video! I started EQ in Dec '99 and played regularly until Nov 22, 2004 when I parked my Paladin in a favorite zone and "retired." To this day, I still have more fond memories of my time in Norrath than I have for any other game.
Wow, this brings back some memories. Addiction to EQ pretty much killed my college grades. I was kinda "on the scene" doing a lot of stuff back then with MMO's. They were "the next big thing". Personally, I think MMO's really started with Meridian59. It was made/published by 3DO interactive I think. I don't remember how I got into it, but it was a pretty brutal game. It wasn't true 3D, most of a simulated 3D with sprites, kinda like Doom. But, it had servers, guilds, zones, shops, and intergrated PVP system, which made it brutal. You hand random PK's (player killers), it was an interesting dynamic cause they were usually hunted down and killed enough to force them to reroll. EQ came after this. Alot of the people I met playing M59, went to EQ. As I recall, I think I played on Povar. I had a wood elf ranger, and we all played pretty much from launch. The launch itself was ugly in terms of server performance. Having been there from the beginning, EVERYTHING was new. It was like being an explorer in a new frontier. I was, I think, one of the first people to start pulling Mistmore, (aka "Trainmore"). I figured out how to pull it without causing a train. In hindsight, EQ was hideous in it's rare spawn/rare drop form of gameplay. Whichever character class you were playing needed specific items in order to improve. Said items only existed on a mob that rarely spawned, so you had to sit there, and camp the area that mob spawned in. For every 1 time that mob spawned, you probably had to kill 50 place holders. I remember we had the spawn cycle timed. It could be every 20 minutes i think, or 30, i forget. And for every 10 times that mob spawned, it might have the item you wanted, just one of those times. No sir, I've not the rose tinted glasses of nostalgia on this one. I think my /played time was probably 300+ or so DAYs, i think, pretty sure it wasn't measured in hours. No, EQ can be buried in the dustheap of history. I'll never get back the time I wasted on it. Did I mention it killed my grades in college?
EQ wasn't the first 3D MMORPG though, that was Meridian 59, beat EQ out by just a couple years, 1996. Successful, yes but not as successful as Everquest by a long margin.
This is true, and EQ took what they had and made everything scaled up for the servers etc and truly created an MMO that was global and had everything...
Made so many good friends. I always look back and have some of my best of memories ever. I was lucky enough to meet many of those people in Vegas before hanging things up. From being a "casual' all the way to hearing that magic word "RAIDTIME" (some of you may know what that means) it truly was an amazing time.
I was in Vegas for about 7 years. We never did anything cool like that for the old eq guild, but we did have a get-together for our wow guild back in tbc. I honestly think I was too young to realize how special eq was until it was almost over. It was like a haze I was in and until eq2 was launched I played almost religiously.
the era of MMOs that included EQ, UO, Asheron's Call, and Dark Age of Camelot, was absolutely magical. unfortunately, MMOs seem to have gotten worse as time progressed, instead of better.
I remember... I played when you died you had to run back to your corpse with nothing and loot it and it took time to recover. And you just hoped to god there was a cleric or necromancer around. Now when you die you respawn with all your stuff... kinda lame lol...
Oh yes. I also belong to the lucky few who had the opportunity to play EQ at a few days after release. The feeling of coming into Norrath for the first time cannot be described and I have never experienced something like this in the 25 years that followed. There have been a few nice games I played since that time but today forgot almost everything about them. EQ I still remember almost everything - Kelethin, Befallen, Commonlands and Karanas, deaths by Hill Giants and Grifawns, horrible Blackburrow, days spent in Crushbone ...
In France we played with pentium 3 500 / 256 or 512 mega ram was the reference with ati rage fury 128 or 3dfx., we had aol too and ontel for unlimited 56k - we were essentially on karana and Morel Thule. The french community stopped at lLuclin and a lot of us went to DAoC for the pvp/rvr
Man, life in the 90s was so good. Great video covering my childhood! Also, where did you get such clear footage of the Everquest trailer?! All the ones I've seen on youtube are blurry.
I actually did alot of research for this video and digging for footage. The clear footage of the game with early up was hard to get clear too. Not exactly sure where I got it
I visited my cousin in the Summer of 99, he had the game and I needed it, I was 17. I went home and talked my Mom into selling my instruments to get a PC to play this game. Bad choices were made.
Man, I have a conflicted feeling about one aspect of the classic eq... quests you had to hail all the NPC you see and talk to them and type in specific phrases in order to get and details if the quests and lores which I miss but find it PITA but now (i quit playing(again) 6 years ago, everything is automated meaning the NPC is already labled as a quest/task giver
I love the video....and i definitely remember the bazzar and i also remember that drinking was a skill that you could get better at. Maybe not better at, but your tolerance got better.
@@ashtonx nwn was originally a goldbox mmo on dial up 56k baud modems. Released in 1991. Look it up. Bioware used the name in 2002. I was a teen in 91 lived it first hand.
@@EQ_EnchantX @ashtonx nwn was originally a goldbox mmo on dial up56k. Released in 1991. Look it up. Bioware used the name in 2002 for their nwn. I was a teen in 91 lived it first hand. Nwn1 came out near Ultima 7/8.
Nah I didn't forget it. As I mentioned 5 times in the video eq was the first on a global scale in almost every sense...that's why as soon as eq launched ultima was basically dead.
I thought I was pretty clear about it being the first 3d virtual world created on that level. - That's literally word for word what I said. And I will stick by that statement.
The bazaar as everyone has mentioned, was created in 2001. I'm getting old and didn't script this like usual. Sorry I forgot that 🙂
East commonlands more specifically EC tunnel was the trading spot before bazaar. Becareful of Sgt Slate if you're kill on sight race though xD
@@hasteau4917 I was one of the early day folks with a second computer and EQ disc (I actually 2 boxed the day Sol Temple launched, our whole guild saw the patch notes before server went down and we kept everyone but our friends blocked out of the zone for the first 48 or so hours). I used to have a second character in the EC tunnel that I traded to for selling/buying. He never got past level 10, yet had nearly 2 years played time on him when I stopped playing at the end of PoP :D. I also had an ISDN connection when 99% of players were on dialup in the early days, so I would leave him online for entire 168 hours between resets where he would get booted off. No gaming experience has ever even been close to the first year or so of EverQuest for me.
@@hasteau4917Depends on the server, really.
It was in GFay on a couple of servers, probably because the population leaned so heavily to elf early on.
If I recall correctly (and that's a gamble), the bazaar you're talking about was on Luclin, and wasn't related to the PoK. I recall that Shadows of Luclin expansion would let you use spires on a long timer to portal to Luclin and there were then other spires to portal back to alternate continents, or you could walk to the bazaar on Luclin. I *think* those spires were already used by wizards (only) to portal directly from continent to continent before that. My ranger was stuck taking a long boat ride. But the PoK wasn't added as a travel hub until much later I think - I know there were at least three expansions (Kunark, Luclin, something ice-themed) before that.
@@AdrianGell Right. The original Bazaar was on Luclin, accessible via the Nexus. But it is attached to the Plane of Knowledge. This also included a zone revamp for the Bazaar.
EQ's original trilogy was: Launch, Ruins of Kunark, Scars of Velious (ice-themed).
Then Shadows of Luclin was launched, with the original Bazaar. (I don't remember if it was available at launch or shortly after.) Later it was built off of the PoK.
I played the hell out of EQ in 99! My boyfriend bought me a computer specifically to be able to play the game with him and his friends. My parents would get so upset that the phone line was busy all day and night long, lol
I started playing just before Kunark was released. It was so much fun and alive. I remember creating a bard in Freeport and was amazed at how vibrant and teeming with people who were also playing the game. The city resembled a real city; there were hundreds of people moving about, talking, questing, selling and buying, and just living life.
You had to use your entire computer with the original client. For example, I had a druid that would have to open the book to meditate and regain mana. I would pull with a snare, cast a dot, run just far enough to keep aggro and then sit down and meditate by opening the spell book, which took up the entire screen. I would then have to listen to the footsteps of the mob as it approached and guess when the best time would be to stand up and cast again. It was definitely trial and error.
I remember meeting my first friend, Ben, and his wife, while grouping in Befallen. We died a horrible death by falling down the well and it took hours to get our corpses and gear back. Eventually, a large "raid" team of high levels (back then, they were 25-30ish) had to go down and retrieve not only our corpses, but the corpses of level 20-25s that tried to help us; there were a couple dozen of us waiting for our corpses. Our group received a stern talking to about being responsible and that next time, people might not help. I definitely have lost a bit of gear over the years.
You could buff not only players, but random mobs. Just for fun, in the East Commonlands, we would buff a low-level skeleton with level 30+ cleric buffs and watch it tear through people. Inevitably, a player would run into the tunnel where people were selling and the skeleton, now uber buffed, would tear through a bunch of players before being killed.
Also, you could drop coin on the ground and people could pick it up. This lead us to drop like 10,000 copper on the ground, which would make it almost impossible to move without strength and/or speed buffs. Some low level character would pick it up and be stuck as the mobs got closer. You would hear panicked shouts asking for help, which most people would, but a lot of times not in time. We also used coins to draw arrows in dungeons to mark where we had been or mark the way for group members who would join us. We had to be creative without maps.
Good memories!
🙏
This is a great trip down memory lane! Yep, I was there playing EQ 1999 and rocked in the year 2k on EQ
Hells yeah mate! Glad to see another og !!!
Bazaar came much later after release. Originally, everyone gathered in the tunnel of west commons (or was it east commons?) and just shouted out what they were selling.
It was anywhere you could shout actually...
But the bazaar was awesome...
The official Bazaar came with the fourth expansion, Shadows of Luclin, and was accessed via The Nexus zone. Prior to that it was just players selling stuff from their inventory. The East Commonlands tunnel and city of Kelethin in Greater Faydark were the go-to locations for this.
IIRC some servers used Greater Fay as a selling spot. /Auction Meet at the elevator!
E commons tunnels!! "5 Bags at T2!"
Playing EQ back in the day felt exactly like watching LOTR for the first time.
was it also worse than the book? what do you mean?
That is the best way to describe first playing this game on launch. Having played NWN on AoL, I was already into the 'social aspect' of the game, but actually being in there, it felt like I was in another world.
You are a true OG - hello and nice to meet ya :D
Choosing a class like the magician or necro at launch was so broken lol (pets did INSANE dps!), i remember farming dwarves in butcher block, they dropped axes that sold for 25 plat each, and you could get them so quickly. But as quickly as you could get them, eventually SOE nerfed it, but still, good times.
my magician was my favorite toon of ALL time....by miles
I remember it was year 2001 or 2002 when the new expansion Shadow of Luclin was out, I was spent many days in my University library doing online research for EverQuest, while everyone busy working on their school project :)
4:14 The EQ trailer is still so magical to me.
It completely sucked me into Norrath and I fell in love with EQ back then. What I wouldn't give to feel that magic and wonder again...
Great review! I was there on day 1 also. Still play EQ to this day!
Thank you!
Super rad history and video ! Keep it up !
I could give you real gameplay in any zone from the original 1999 client from disk. I have an old version of EQEmulator that was modified to support it. Then, you could see all the fantastic bugs in the client we used to exploit as well back then. I used to GM rez, port, haste, and heal as a level 4 magician, it was glorious.
Ahh an OG magician - hello my friend :)
Damn I miss playing at launch so bad times were great back then
Ain't that the truth dude
The bazaar? Old schoolers did the East Common tunnel. Pre- PoK. Only way of getting around was a Druid/Wizard teleport.
Pretty sure we've covered that a TON of times. Try reading the comments it's in there a bunch at this point.
@@legendarybloodlines Pretty sure you did not cover that in your video. Thanks.
The smell of my new Celeron computer. I bought just to play EQ. The smell of my potted plants in the early sunlight. I got up early to play EQ.
Got up early?! I never went to sleep 😂 lol
Lost a lot of sleep playing EQ.
Literally became an insomniac heh
Why was the trading zone on Xegony server Greater Faydark? Everywhere else it was East Commons. Was it because of "Jiggystuff" selling there?
Well you could technically sell anywhere if you wanted to trade and sell that way instead of leaving your toon as a shop, so the zone everyone used was really specific to the server and people.
Cupping OG EQ players ears when he repeats “Portal of Knowledge”. 🎉😂
I see you're as old as me 80. We make mistakes when we get old and sometimes forget the exact name of something. Im sure you've been there.
Or maybe you're perfect ifk 😂
when I first started out on Ralos Zek PVP server - the enchanters were able to charm other players - - they had me attacking my friends - lol - it was pretty cut throat - - Player killers running trains on people in Black Burrow - - it sucked but it was awesome - you really had to keep your wits about you - - sadly these days the Quenos Hills are mostly abandoned by all but Fippy Darkpaw
Ralos Zek gaming was unlike anything that ever came before or after it died out... that and EQ2 PVP before they killed it were my favorite times EVER playing video games - some of the best times of my life actually. I still have a ranger and monk on ZEK......literally right now. That server is so dead though I can play for 3 days straight without seeing another player. On current free server and OG server Antonius Bale - I see people everywhere still :)
I got to Beta test EQ I remember getting on my uncles PC when he went to his friends for Dnd night. and I played all night till he came home in the morning
Magic :)
Liked and subcsribed! Glad I found your channel!
Thank you VERY MUCH :)
Bazar was Shadows of Luclin, quite a while before Planes of Power and that was way way way after 1999.
Great video, thanks!
Glad you liked it!
selling noted lobs
in 1999 i never used a cd 2 connect to the internet dude lived in a diffrent layer then me
i had a rio in 1999 🤓
You might want to check some of the statements... First 3D game? First Online game?
Oh definitely need a fact checker for this one folks
Or you could make your own video covering the same topic but with all the facts you want fixed. That would be too difficult though...am I right?
CD's usually just had installation software on it. Usually it wasn't needed, unless it was copy protection. Usually you just move most of the data to hard drive.
Modern MMOs place too much emphasis on player convenience. Nothing feels earned anymore.
Sadly this is very accurate
Nice. Sad I didn't experience it. I got into mmos during eq2. Although I had the pc setup to run it. Seems wsy not hardcore.
Also the women looked more like women back then with the low poly models than western studios do today with all the man looking chicks to appease nut jobs and journos. I miss mmos pre 2010(not counting wow as I never played it really).
I got my first portable mp3 player in 1998. It had nothing to do with an ipod
nice
Got SOW? Conjuration, Subjegaton, Divination, ugh... everything about EQ was better than any other game, still. This game, more than any other game, literally gave me inspiration in life. It was a magical time. East Commons was the best part of my life. I'd /ooc in that place for days and lounge around and it felt like Tatuini. Best time of my life. I played on my Dad's 386 while he used a 486. How I want to return to that time. His druid, Kahlil Gibran, was playing in the Planes of Terror while and my Wood Elf Ranger, Rygel Fidelis, couldn't even get past KC Castle. I had homework. He stayed home all day. My Mom worked for everyone to be a nerd. She's always been the provider, a rare woman indeed. My Godfather, whom like my Dad was also a Vietnam vet, my Dad the combat Vet, David Moe was the logistics base vet, he got my Dad and I onto Diablo AND Everyquest. Both those men are long gone. Every time I play either game (I just finished a crusade on Diablo not a year ago) I am brought back to my youth. This is why I love video games more than any other digital media. Sidenote: The original HUD UI is the best HUD of all HUDS ever.
Join p1999
Who cares about console game history? PC gaming goes back to first PCs in early 80s, like Atari 400, then C64, Amiga, early MSDOS and WfW. I played this progression right into Everquest in 1999. Few realized how pioneering Everquest was. It demonstrated how connectivity could be used to create virtual communities and economies. An early example of a Metaverse! Today's metaverse efforts would do well to study the history of the development and dynamics of Everquest.
Nice video! I started EQ in Dec '99 and played regularly until Nov 22, 2004 when I parked my Paladin in a favorite zone and "retired." To this day, I still have more fond memories of my time in Norrath than I have for any other game.
What zone?
Plane of mischief?
Man this really brings me back to what I consider to be the best days of my life. Cheers
❤
I was a baby at the time but I have thoroughly enjoyed my time on Oakwynd, P99, and PQ in the past year.
Glad to see the next generation enjoying this timeless classic ❤
loved the game, played from release till Depths of Darkhollow (2005)
the Bazaar was released end of 2001 with Shadows of Luclin expansion
Very happy to see you made it that far into the video! Ty for watching!
Wow, this brings back some memories. Addiction to EQ pretty much killed my college grades. I was kinda "on the scene" doing a lot of stuff back then with MMO's. They were "the next big thing". Personally, I think MMO's really started with Meridian59. It was made/published by 3DO interactive I think. I don't remember how I got into it, but it was a pretty brutal game. It wasn't true 3D, most of a simulated 3D with sprites, kinda like Doom. But, it had servers, guilds, zones, shops, and intergrated PVP system, which made it brutal. You hand random PK's (player killers), it was an interesting dynamic cause they were usually hunted down and killed enough to force them to reroll.
EQ came after this. Alot of the people I met playing M59, went to EQ. As I recall, I think I played on Povar. I had a wood elf ranger, and we all played pretty much from launch. The launch itself was ugly in terms of server performance. Having been there from the beginning, EVERYTHING was new. It was like being an explorer in a new frontier. I was, I think, one of the first people to start pulling Mistmore, (aka "Trainmore"). I figured out how to pull it without causing a train.
In hindsight, EQ was hideous in it's rare spawn/rare drop form of gameplay. Whichever character class you were playing needed specific items in order to improve. Said items only existed on a mob that rarely spawned, so you had to sit there, and camp the area that mob spawned in. For every 1 time that mob spawned, you probably had to kill 50 place holders. I remember we had the spawn cycle timed. It could be every 20 minutes i think, or 30, i forget. And for every 10 times that mob spawned, it might have the item you wanted, just one of those times. No sir, I've not the rose tinted glasses of nostalgia on this one. I think my /played time was probably 300+ or so DAYs, i think, pretty sure it wasn't measured in hours.
No, EQ can be buried in the dustheap of history. I'll never get back the time I wasted on it. Did I mention it killed my grades in college?
don't blame the game for your discipline level lol.
The good old days =) I was a barbarian warrior and i remember how cool i felt to just have a set of bronze armor back then lol
Barbs always looked the coolest 👍
EQ wasn't the first 3D MMORPG though, that was Meridian 59, beat EQ out by just a couple years, 1996. Successful, yes but not as successful as Everquest by a long margin.
This is true, and EQ took what they had and made everything scaled up for the servers etc and truly created an MMO that was global and had everything...
Made so many good friends. I always look back and have some of my best of memories ever. I was lucky enough to meet many of those people in Vegas before hanging things up. From being a "casual' all the way to hearing that magic word "RAIDTIME" (some of you may know what that means) it truly was an amazing time.
I was in Vegas for about 7 years. We never did anything cool like that for the old eq guild, but we did have a get-together for our wow guild back in tbc. I honestly think I was too young to realize how special eq was until it was almost over. It was like a haze I was in and until eq2 was launched I played almost religiously.
the era of MMOs that included EQ, UO, Asheron's Call, and Dark Age of Camelot, was absolutely magical. unfortunately, MMOs seem to have gotten worse as time progressed, instead of better.
They are major grind fest now but without the social element
I remember... I played when you died you had to run back to your corpse with nothing and loot it and it took time to recover. And you just hoped to god there was a cleric or necromancer around. Now when you die you respawn with all your stuff... kinda lame lol...
Oh yes. I also belong to the lucky few who had the opportunity to play EQ at a few days after release. The feeling of coming into Norrath for the first time cannot be described and I have never experienced something like this in the 25 years that followed. There have been a few nice games I played since that time but today forgot almost everything about them.
EQ I still remember almost everything - Kelethin, Befallen, Commonlands and Karanas, deaths by Hill Giants and Grifawns, horrible Blackburrow, days spent in Crushbone ...
People had Palm Pilots in 1999, but nobody really had cell phones yet. The world really transformed after that.
Yeah, it was sooo different than today...
I miss my palm pilot and my necro on bertoxxulous!
I had 4 people on 4 computers over 1 modem connection, worked great.
Lol sounds about right 🤣
Modern games are incapable of this kind of immersion.
Considering we've all changed so much, maybe its us too that aren't capable anymore either...just a thought
In France we played with pentium 3 500 / 256 or 512 mega ram was the reference with ati rage fury 128 or 3dfx., we had aol too and ontel for unlimited 56k - we were essentially on karana and Morel Thule. The french community stopped at lLuclin and a lot of us went to DAoC for the pvp/rvr
Some of the best days of my life heh
Mith Marr, north Freeport, Xarn fire sales.
Frank I was on Mith Marr, Bikky the cleric.
Man, life in the 90s was so good. Great video covering my childhood!
Also, where did you get such clear footage of the Everquest trailer?! All the ones I've seen on youtube are blurry.
I actually did alot of research for this video and digging for footage. The clear footage of the game with early up was hard to get clear too. Not exactly sure where I got it
I was there on day 1, and it was incredible.
I visited my cousin in the Summer of 99, he had the game and I needed it, I was 17. I went home and talked my Mom into selling my instruments to get a PC to play this game. Bad choices were made.
lol we all made bad choices when EQ launched :D
It is wild how much EQ has actually changed over the years. I have to give it credit, it is doing something right for having been around for 25 years!
North Freeport used to be the main marketplace. I was on Mith Marr in 1999.
I forgot the tunnel in Common Lands had a market also.
Man, I have a conflicted feeling about one aspect of the classic eq... quests you had to hail all the NPC you see and talk to them and type in specific phrases in order to get and details if the quests and lores which I miss but find it PITA but now (i quit playing(again) 6 years ago, everything is automated meaning the NPC is already labled as a quest/task giver
I remember being really excited, my cleric hit 60 about 30 min before 911. Suddenly the whole world changed
Bro your audio levels are WAY off... lemme know if you need some help
Yeah dude I need help.
I remember getting EQ for Christmas that year, wasn't able to play until some time in January because I spent days and days patching lol
I love the video....and i definitely remember the bazzar and i also remember that drinking was a skill that you could get better at. Maybe not better at, but your tolerance got better.
Yeah I used the doodly dooo 😅
TRAIN TO ZONE!!!
Plane of knowledge not portal and that wasnt in original eq, neither was the bazaar
No lie asherons call was 10x better and was released in '99
Gaming was better then. Ironic
Never winter nights was out before eq, and so was Ultima online. Both were 2d though.
nwn was 3d, nwn wasn't an mmo though. UO was 2d indeed, however Meridian59 came even before uo and was 3d
EQ was released March 16,1999...Neverwinter nights was released June 18, 2002
@@ashtonx nwn was originally a goldbox mmo on dial up 56k baud modems. Released in 1991. Look it up. Bioware used the name in 2002. I was a teen in 91 lived it first hand.
@@EQ_EnchantX @ashtonx nwn was originally a goldbox mmo on dial up56k. Released in 1991. Look it up. Bioware used the name in 2002 for their nwn. I was a teen in 91 lived it first hand. Nwn1 came out near Ultima 7/8.
Harris Lisa Lee Scott Jones Betty
I remember the beta and spent way too many sleepless nights grinding.
I just remember my grades suddenly plummeted heh
2:03 that hurt
your forgetting about Ultima Online released in 1997
Nah I didn't forget it. As I mentioned 5 times in the video eq was the first on a global scale in almost every sense...that's why as soon as eq launched ultima was basically dead.
PoK stands for Plane of Knowledge ;D
Indeed
FYI there was a virtual world before EQ. The first mmorpg, Meridian 59! Although there will never be a game that got us as excited at the original EQ.
I thought I was pretty clear about it being the first 3d virtual world created on that level. - That's literally word for word what I said. And I will stick by that statement.
Neverwinter Nights is older than Meridian 59.
Yup! Meridian is what got me into MMORGs!
@@AxiomofDiscord
Meridian 59 was released October 7, 1996
EQ was released March 16,1999...
Neverwinter nights was released June 18, 2002
Hi can I get a SOW? This game is why I avoid MMORPG today.
Its ok we don't want you.
The number of qualifiers at the start of this video to say that EverQuest did anything first makes the head spin.
nice. yeah it was quite innovative for the first 3d mmorpg :P
selln SoW for a plat!