Sam finally took down the final boss of Carpal Tunnel! Glad you recovered, can't wait for your upcoming content! (that you should make at your own pace and not rush)
Nice! May the power of 80% be with you in the next chapter. There are fewer levels, but even harder. "Bump Up The Mushroom" is an optional super-hard shortcut to the final level, you can skip it. Remember, it's fine if you quit because of the high difficulty. The final levels are a real highlight of the campaign though! Shell wall jumps are usually not that difficult, but there are some things one should know that can't really be taught in a level: You need to be moving upwards while you throw the shell. For maximum consistency you should move vertically only and have a tiny gap between you and the wall, at least in my experience. Also the third boss you just beat is the avatar of Noob Jr, a fellow level builder. There is an inside joke about him being a sell-out ("Follow Noob Jr"), so he made this boss fight a chase sequence in which you have to... follow Noob Jr.
I can't believe you killed me.
Nice going!👍 Sure wish I could’ve been part of the campaign…
Sam finally took down the final boss of Carpal Tunnel! Glad you recovered, can't wait for your upcoming content! (that you should make at your own pace and not rush)
Nice! May the power of 80% be with you in the next chapter. There are fewer levels, but even harder. "Bump Up The Mushroom" is an optional super-hard shortcut to the final level, you can skip it. Remember, it's fine if you quit because of the high difficulty. The final levels are a real highlight of the campaign though!
Shell wall jumps are usually not that difficult, but there are some things one should know that can't really be taught in a level: You need to be moving upwards while you throw the shell. For maximum consistency you should move vertically only and have a tiny gap between you and the wall, at least in my experience.
Also the third boss you just beat is the avatar of Noob Jr, a fellow level builder. There is an inside joke about him being a sell-out ("Follow Noob Jr"), so he made this boss fight a chase sequence in which you have to... follow Noob Jr.
Yeah the timing for shell jumps in this game is a whole lot different than in Super Mario World or Super Mario Maker.