Curve Sweep +UVs 2.0 - Blender Geometry Node Assets

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  • เผยแพร่เมื่อ 30 พ.ย. 2024

ความคิดเห็น • 5

  • @vizdotlife
    @vizdotlife 9 หลายเดือนก่อน

    Very nice! Looking forward to the chimney modifier in geometry nodes for the house build!

  • @tedk6954
    @tedk6954 9 หลายเดือนก่อน

    This is like black magic to me. :D
    Looks amazing also ahaha. Have you ever thought of doing a tool that does haircards for game characters?

  • @bdragon254
    @bdragon254 10 หลายเดือนก่อน

    I have to wait until I can run 4.0+ to watch this. Unfortunately, my video card went out and I'm stuck with using a basic one until I can get a replacement. Can't wait to see the new stuff though. Keep up the great work.

  • @AdamBaird
    @AdamBaird 7 หลายเดือนก่อน

    how are you searching for these nodes? You are able to search for different variations of math nodes?

    • @looseEdges
      @looseEdges  7 หลายเดือนก่อน

      Yes, since blender 4.0 (I believe) if you start typing in the add menus, you can search for nodes by name. If you drop a noodle on an empty space, a special add menu that's filtered by the socket type will pop up where you can also search by socket name, or for specific math operations.