Important thing to note is that loyalty abilities of a permanent may only be activated once per turn. Doesn't matter if you exile a million different planeswalkers under the enigma jewel, you only get one loyalty ability that turn.
Also it wasn't letting him even tap it a second time, despite having two instances of the mana ability, so I don't think redundant abilities do anything, loyalty or otherwise.
This is right, but it's not fully explained here. The important thing is that you're not activating the exiled card, the exiled cards give their abilities to the Locus. Then as you said, you can only activate loyalty abilities of a permanent once per turn as per 603.3. (Unless you have something like Leori, or Oath of Teferi)
@@NightChime It's hard to say for sure just watching, but Arena auto-passes when the only thing you can do is make mana, so it's possible that's why he couldn't use the tap ability.
@@brennanruiz1803 i alwats wondered how things might have worked out if loyality abilities tapped planesealkers as well. Granted this would probably just have made things worse due to shenanigans.
@@TheyCallMeDio no, because if exiled (as far as i know at least) only the front side of cards ever matter, in this case his creature form alongside might and meekstone.
48:26 you tapped out two lands to get the most counters, but you could have activated the calendar with its ability. true dubbling 0 counters doubles to 0, but it would untap and give itself that extra counter on your upkeep.
The Calendar could also be fun with Dismantle 2R Sorcery Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
The other one I've seen is Millennium Calendar with All Will Be One. Since AWBO cares about the amount of counters added, doubling 20 counters (which is easy to get to) insta kills your opponent.
@@Xorthis I does activate. It’s mana ability is an activated ability. It can craft with the jewel, it’s a creature to be untapped with Teferi. It is even a relevant permanent type for Thousand-Moon Smithy.
@@kylejohnson4662 Ah I see what you mean. Use it to craft and gain the [t] ability. The thing is, nearly all the permanants are relevant for smithy anyway, I do agree in the fringe case you can untap it with Teferi. Only, by the time you can craft the Locus, you already have all the mana you need. What would you remove to run a play set of these in this deck?
Lol come on dude. Everyone always has a suggestion for cards to add to any deck but suggesting a card without examining what you would cut for it is absolutely irrelevant.
Is there some particular reason this deck isn't playing All Will Be One? Sure, it sort of adds an extra card to the combo in a sense, but it also means you only need to get the Calendar up to your opponents life total worth of counters, which seems worth it?
Ldl European sounding guy did it. I added it to the deck I already had. All be one with the forge that makes creatures and battles. Also has the infinite attack power, tortoise land combo
When you have 2 spare mana at the end of a turn cycle, it makes sense to tap your calendar even if it doesn't have any counters on it because that'll be one extra permanent untapping
The secret with glyphbridge, you need to cast it, then craft it next turn so the opponent never gets to attack because aggro players are allergic to reading cards.
Lotta times could've gotten another counter on the calendar like 48:34 tapping the calendar may not have doubled any counters, but it would have been another permanent untapping. Lot of small things like that
I feel like that Locus of Enlightenment punt in the first game is totally understandable. In a world where having 2 Virulent Slivers gives all slivers 2 copies of the poisonous 1 ability, it would make sense to me that exiling 2 teferis would have all their abilities be considered separate from one another.
It does count them separately. There is nothing special about the Locus that prevents you from activating multiple loyalty abilities from different exiled cards in the same turn. You just need to find a way around rule 603.3 that says (paraphrased) "you can activate a loyalty ability of a permanent you control any time you could cast a sorcery and as long as no player has already activated a loyalty ability of that permanent already this turn." It's a very easy rule to forget, since the only cards that natively come with loyalty abilities are planeswalkers, so I feel it's a common misconception that the once per turn restriction on loyalty abilities is baked into the rules of the planeswalker card type, when it is actually baked into the rules of loyalty abilities themselves.
The abilities are considered separate, it would have two instances of the effect, but you can only activate one loyalty ability of a permanent per turn. Tbh I don’t understand how anyone with as much experience as him could miss that
Locus of Enlightenment does have 2 instances of each Planeswalker ability. However, there is this very little-known rule, that says a permanent can only use loyalty abilities once per turn. So if you control Oko, Thief of Crowns, you aren't allowed to make a Food token, then immediately turn it into an Elk that same turn.
Or you can run The Millennium Calendar + All Will Be One to just detonate the opponent with damage. You don't need to get to 20 counters even, as each permanent you untap will deal 1 to an opponent once both pieces are out.
Why would someone like your G1 opponent play a deck with no new cards (apart from the creatureland)? I thought the point of the VIP was to test new cards to see which ones were good to help decide how to spend wildcards.
I feel like that game against caves wasnt over, you could have played the land and wrathed. And then you discover the second net which lets you tap down both the creature land and their last creature.
8:50 it matters as long as the counters are still low. Untapping 6 lands when it's at 6 is the same as activating it. It also helps to remember all thresholds 16,32,63,125,250,500. if you're close to one it is very important to try and reach it. There is virtually no difference between 250 or 495 counters while the difference between 499 and 500 counters is a whole turn.
I kinda feel like Millennium Calendar would work best with Bant fog, and using Green mana would allow for other combo pieces like Doubling Season or Vorel to be used. I don't play online though so there's probably some huge flaw in my logic.
This reminds me of the Proffesor. "Reading the card, explains the card". I'm a lot like Seth, whenever I'm too excited about playing something, I don't tend to read about how to do it correctly xD
Actually, Millennium Calendar plus All Will Be One is a quicker combo together that might actually be something to look into playing. I saw someone play that during early access day against someone else and they blinked and they were dead lol
Yeah true but I am also curious about the cards that could be added if he chose to do this in like modern or explorer. Stronger cards and more options to make it pop off.@@MFSIMBA
One thing about recent sets that makes me sad is the lack of animations. I know it's not a super important thing, but consider cards like Mnemonic Betrayal (Probably the best animation), Thousand-Year Storm, and Tezzeret, Master of the Bridge's simple +2, not having anything at all on the calender's win condition feels like such lazy design. It's not an easy condition to achieve and there really should be payoff. Even toxic and mill win conditions get a little flair these days... When I got a Calander, I threw it into a quick sparky game to see what the win animation was. -1000. :/ Iif we didn't care about visual design, we'd all be playing MTGO, since it has a much more complete card library.
I think that in the game against the goyf-ish creatures and tyvar, you might have considered waiting a turn to play your first glyphbridge and just tapping down souls of the lost with your braided net. That way you would have only taken damage from the somnophage and the prowler and you could have hit more stuff with your second glyphbridge.
I hope we get some MTGO/Modern/Budget/Pioneer Against the Odds again soon. So many fun new Cards that make some janky forgotten cards become useful in recent Weeks! Prost & Cheers from the Snow-Covered Bavarian Alps
Found this deck to be a bit faster . It does help to turn 1 the calendar but with Inventors fair you can tutor for it. But with Forsaken Monument, Paradox Engine, and Mystic Forge you can just have an endless turn tapping and untapping the calendar. Most players resign once the combo comes out. Deck 2 The Millennium Calendar (LCI) 257 8 Wastes (OGW) 186 3 Liberator, Urza's Battlethopter (BRO) 237 1 Sculpting Steel (BRR) 50 2 A-The One Ring (LTR) 246 3 Lodestone Golem (BRR) 29 3 Cascading Cataracts (AKR) 285 3 Mystic Forge (BRR) 36 3 Forsaken Monument (ZNR) 244 3 Karn, Living Legacy (DMU) 1 2 Paradox Engine (KLR) 259 3 Mind Stone (WTH) 153 3 Powerstone Shard (DAR) 227 3 Hedron Archive (JMP) 468 3 Palladium Myr (M21) 234 3 Buried Ruin (JMP) 491 2 Labyrinth of Skophos (THB) 243 1 Inventors' Fair (KLR) 284 4 Radiant Fountain (M21) 248 1 Thespian's Stage (GTC) 248 4 Golos, Tireless Pilgrim (M20) 226
"When ever you untap any permanents during your UNTAP STEP" I thought I could use Aphetto Mage and Vizier to infinitely untap and tap target Permanent!!! I thought I could do this in my UNTAP Step yet I have just discovered that there is no Priority in the Untap step and all Permanents Untap at the same time! Im so angry to discover this MYTHIC Peace of JUNK is utterly useless in EDH I'm so gutted! Its a waist of a slot! Why couldn't the card just say "When ever you untap a permanent ad a TIME counter im so Angry this has embarrassed me during a game were I thought I could go Infinite! 1000 is just Stupid GG Mark Bathwater thanks heaps.
One important aspect to the math is that any counters you can put on it earlier become more valuable later on, because they count for however many times they get doubled. So one extra counter on turn three could be worth 24 counters on turn six.
Yeah, this is _extremely_ important to shorten the clock. It's also very relevant when you're close to a boundary: a calendar with 55 counters might seem like it would take 5 doublings, but if you untap and get 8 more counters on it, it's just 4 doublings.
Hey Seth, you need to try out 5cmc or less white superfriends with Chimil. Do it with Chimil in the sideboard not main deck. Utilizing Karn, raven's warning, and Fae of wishes as your means to pull it from sideboard. Basically a simple Bant deck control deck. Boardwipes, ixalan's binding (its more expensive than alteratives but is strictly better than the others) With a sideboard of Liquimetal coating (for karn / Compleated Tamiyo), kaya, the inexorable, Quintorius Kand, Farewell, Chimil, and Ugin. I run: Basri ket, Mila, Wrenn and Realm, Ajani adversary of tyrants, Teyo, Aegis Adept, Ajani, Sleeper agent, Ajani, the greathearted, Tamiyo, Collector of tales, Vivien Reid, Tamiyo, Compleated as my main deck walkers. basic strat is board wipe> board wipe > Board wipe until you can start dropping planeswalkers. With doubling season, you can drop ready to ult walkers. With Kaya in the sideboard and having the means to obtain her in game, your planeswalkers can never be permenantly removed. The vast number of cheap walkers and having grave recursion (Wrenn and realm / Kaya) allows you to win just off the poison counters from Sleeper agent Ajani. (cant pull off ajani? Basri keeps you with chump blockers and Ajani keeps you with life linkers.) My record is 32 emblems in one game. thanks to Enigma.
I could also see this gameplan in mono-green with doubling season/vorinclex to speed up the clock with minimal impact on any other counters based gameplan you have.
Question: if you had a Mom out, would activating the callender trigger a second time after it doubled up already? Shit, if you had a doubling season out, would that massively ramp things up?
I was a little unsure of how all the aspects of the Enigma Jewel worked and wanted to see someone else royally F' it up before I embarrassed myself. I'll still embarrass myself, but it won't be quite as bad after watching you.
This was seemingly all the way against the odds and it kinda worked. I think another possible way is Nissa, awaken the woods, doubling season, and a way to untap the calendar. I just think forest giving you double the value plus more forest with the awaken the woods could be enough mana to get a doubling season or two out. Still, hopefully have enough mana to do untap shenanigans.
Adding counters via proliferate is more valid than you think. When you're dealing with growth, small, early investments become big factors later. A few counters in the single digits can shave an entire turn or even two off later.
ok but, the calendar puts counters on itself when anything you control untaps, so literally just running more permanents that tap is more efficient at putting counters on than proliferate is
While this is a good build for the card I’ve found it to be best in the agathas soul cauldron deck using kami and the faerie as a form of inevitability that also just wins if you assemble the combo
So, I'm curious, in the game where you were worried about your opponent reanimating and then hasting in on you, given that you had so much mana and resources, why didn't you craft the Glyph Bridge? It seems like you had at least one extra artifact lying around, and it, well, stops your opponent from attacking on the turn they cast a spell on the back side, right?
8:34 If you double it, yes it is zero, but it would be extra permanents tapped to get more counters on it initially. So if you had played Jewel you would have had an extra tapped permanent
Why not sunfall vs glyphbreaker? Also leaves behind a transform token for enigma crafting. Also is just a HARD wrath. Glyphbreaker Seems a little too cutr for this ahainsy the odd
Is it just me, or does it feel like Seth is behind the video? Or he isn’t the one playing somehow? Am I crazy or is the gameplay pre recorded and he’s voicing over it?
Important thing to note is that loyalty abilities of a permanent may only be activated once per turn. Doesn't matter if you exile a million different planeswalkers under the enigma jewel, you only get one loyalty ability that turn.
Yup...thanks Experiment Kraj for ruining everyone's fun 😂😂😂
Also it wasn't letting him even tap it a second time, despite having two instances of the mana ability, so I don't think redundant abilities do anything, loyalty or otherwise.
This is right, but it's not fully explained here. The important thing is that you're not activating the exiled card, the exiled cards give their abilities to the Locus. Then as you said, you can only activate loyalty abilities of a permanent once per turn as per 603.3. (Unless you have something like Leori, or Oath of Teferi)
@@NightChime It's hard to say for sure just watching, but Arena auto-passes when the only thing you can do is make mana, so it's possible that's why he couldn't use the tap ability.
@@Dnallohes ah maybe you're right
A deck so nice, I got to play it twice 😄
I saw your video first and was waiting for you to show up in this one and then you went and did it twice.
Watching and realizing I've watched this game before lol
Seth vs Legend. So happy. Seth vs Legend twice?! What excellent luck!
I want to see Seth play the All Will Be One version
Regarding the two Teferis, there's also a rule that a permanent can only use one loyalty ability per turn
Experiment Kraj is a very fun and balanced card and _definitely_ isn’t the reason that this rule exists
@@brennanruiz1803 i alwats wondered how things might have worked out if loyality abilities tapped planesealkers as well. Granted this would probably just have made things worse due to shenanigans.
What if you exile Urza Planeswalker? Does it keep the double activation ability?
@@TheyCallMeDio no, because if exiled (as far as i know at least) only the front side of cards ever matter, in this case his creature form alongside might and meekstone.
@@Shimatzu95 And, even if it copied the back side, it only copies the activated abilities. The double activation is not an activated ability.
48:26 you tapped out two lands to get the most counters, but you could have activated the calendar with its ability. true dubbling 0 counters doubles to 0, but it would untap and give itself that extra counter on your upkeep.
The Calendar could also be fun with Dismantle 2R Sorcery
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
The fact that it's a sorcery definitely limits it, but that's still a cool idea.
Geistflame Reservoir works well with this plan.
The other one I've seen is Millennium Calendar with All Will Be One. Since AWBO cares about the amount of counters added, doubling 20 counters (which is easy to get to) insta kills your opponent.
@@as95ms98 oh god they printed that combo in *_standard_*
@@hiimemily Walking Ballista.
"QQ" is your best friend in these types of tappy tappy decks
Omen Hawker would be a sweet inclusion for this deck. A creature that activates the calendar pairs so nicely with Teferi
It doesn't activate it at all, it just gives the mana for it. Which is exactly what the enigma jewel does too...
@@Xorthis I does activate. It’s mana ability is an activated ability. It can craft with the jewel, it’s a creature to be untapped with Teferi. It is even a relevant permanent type for Thousand-Moon Smithy.
@@kylejohnson4662 Ah I see what you mean. Use it to craft and gain the [t] ability. The thing is, nearly all the permanants are relevant for smithy anyway, I do agree in the fringe case you can untap it with Teferi. Only, by the time you can craft the Locus, you already have all the mana you need. What would you remove to run a play set of these in this deck?
Lol come on dude. Everyone always has a suggestion for cards to add to any deck but suggesting a card without examining what you would cut for it is absolutely irrelevant.
Enigma Jewel is our Omen Hawker!
Is there some particular reason this deck isn't playing All Will Be One? Sure, it sort of adds an extra card to the combo in a sense, but it also means you only need to get the Calendar up to your opponents life total worth of counters, which seems worth it?
Think he already made an all will be one variant. Guessing he wanted to make a deck which actually wins via the ability vs just burning them out.
Ldl European sounding guy did it. I added it to the deck I already had. All be one with the forge that makes creatures and battles. Also has the infinite attack power, tortoise land combo
The first game I can relate counter kill discard is annoying.
All Will Be Ichor... in a Millennium.
When you have 2 spare mana at the end of a turn cycle, it makes sense to tap your calendar even if it doesn't have any counters on it because that'll be one extra permanent untapping
The secret with glyphbridge, you need to cast it, then craft it next turn so the opponent never gets to attack because aggro players are allergic to reading cards.
I've been waiting for the AtO episode. There was no way Millennium Calendar wasn't made with 'Against the Odds' in mind
That's so fun watching LVD vs SaffronOlive game from two perspectives
I also just watched LVD’s game.
Wait, which of the games in this video were against LVD?
@@semitangentvs Caves and Sultai Self-mill
Lotta times could've gotten another counter on the calendar like 48:34 tapping the calendar may not have doubled any counters, but it would have been another permanent untapping. Lot of small things like that
I feel like that Locus of Enlightenment punt in the first game is totally understandable. In a world where having 2 Virulent Slivers gives all slivers 2 copies of the poisonous 1 ability, it would make sense to me that exiling 2 teferis would have all their abilities be considered separate from one another.
It does count them separately. There is nothing special about the Locus that prevents you from activating multiple loyalty abilities from different exiled cards in the same turn. You just need to find a way around rule 603.3 that says (paraphrased) "you can activate a loyalty ability of a permanent you control any time you could cast a sorcery and as long as no player has already activated a loyalty ability of that permanent already this turn."
It's a very easy rule to forget, since the only cards that natively come with loyalty abilities are planeswalkers, so I feel it's a common misconception that the once per turn restriction on loyalty abilities is baked into the rules of the planeswalker card type, when it is actually baked into the rules of loyalty abilities themselves.
The abilities are considered separate, it would have two instances of the effect, but you can only activate one loyalty ability of a permanent per turn. Tbh I don’t understand how anyone with as much experience as him could miss that
You could cradt 10 different planeswalkers but you can only activate one loyalty ability
Locus of Enlightenment does have 2 instances of each Planeswalker ability.
However, there is this very little-known rule, that says a permanent can only use loyalty abilities once per turn. So if you control Oko, Thief of Crowns, you aren't allowed to make a Food token, then immediately turn it into an Elk that same turn.
As soon as this card dropped I was hoping for an against the odds deck around it.
Thank you Seth for delivering as usual!
Or you can run The Millennium Calendar + All Will Be One to just detonate the opponent with damage. You don't need to get to 20 counters even, as each permanent you untap will deal 1 to an opponent once both pieces are out.
Why would someone like your G1 opponent play a deck with no new cards (apart from the creatureland)? I thought the point of the VIP was to test new cards to see which ones were good to help decide how to spend wildcards.
Dude got into the playtest exclusively to be annoying and make sure nobody else gets to play or showcase the new cards lmao.
I came to say the same thing, that is super lame
I would have hidden their username. No free promo.
An All Will Be One + Millennium Calendar deck could be a fun against the odds deck
I calandered someone at prerelease, also All will be One is pretty crazy with calendar
I feel like that game against caves wasnt over, you could have played the land and wrathed. And then you discover the second net which lets you tap down both the creature land and their last creature.
I had the same thought. Always play to your outs!
I swear Seth does these punts on purpose. 😂
Would love to see a Millennium Calendar + All will be One :)
I love how the caves and mill deck was both legend
8:50 it matters as long as the counters are still low. Untapping 6 lands when it's at 6 is the same as activating it. It also helps to remember all thresholds 16,32,63,125,250,500. if you're close to one it is very important to try and reach it. There is virtually no difference between 250 or 495 counters while the difference between 499 and 500 counters is a whole turn.
I kinda feel like Millennium Calendar would work best with Bant fog, and using Green mana would allow for other combo pieces like Doubling Season or Vorel to be used. I don't play online though so there's probably some huge flaw in my logic.
OK but imagine with All Will Be One
Glad I'm not the only one who thought this XD
I don't need to imagine it, I was on the recieving end of a 38 damage All Will Be One earlier today... Gotta load up on artefact removals
I haven't played against the combo yet, and I hope I never do. 😅
This reminds me of the Proffesor. "Reading the card, explains the card". I'm a lot like Seth, whenever I'm too excited about playing something, I don't tend to read about how to do it correctly xD
25:08 Why didn't you use Touch the Spirit Realm to deal with Chimil if it was such a problem?
Actually, Millennium Calendar plus All Will Be One is a quicker combo together that might actually be something to look into playing. I saw someone play that during early access day against someone else and they blinked and they were dead lol
how many puns are you going to do? Seth: YES
Seth becoming the Spongbob stink noise at 11:20 😂
Something I'd love to see is someone dismantle a millenium calendar and win instantly with a darksteel reactor as a backup plan.
"Chimil seems good. Guess we gotta answer the turtle"
Next time you use it, you should try effect doubling like rings of brighthearth, Vorel, doubling season, etc. Could be spicy
I was wondering why he didn't consider these - any exponentiation is so much better than proliferate that he did consider...
@@Qaeinthis is Standard, those aren't legal
@@MFSIMBA I think I'm just to used to historic, makes sense then :D
Yeah true but I am also curious about the cards that could be added if he chose to do this in like modern or explorer. Stronger cards and more options to make it pop off.@@MFSIMBA
@@poppmagic you're totally right, was just replying to the other comment on why he didn't consider those for this vid in particular
Might find a spot for virtue of knowledge, the enchantment wouldn't work but the adventure can double up the activation
"All will be One" could be a funny instawin with Millennium calendar
Even if you lose, I'll continue to watch these just to hear you say 'opponent.' 😊
Seth learning about the planeswalker rules and loyalti abilities lol
i can't get over first opponent doing stock dimir control with no creatures no wincons just vibes in the prerelease event
and who is just playing soldiers
One thing about recent sets that makes me sad is the lack of animations. I know it's not a super important thing, but consider cards like Mnemonic Betrayal (Probably the best animation), Thousand-Year Storm, and Tezzeret, Master of the Bridge's simple +2, not having anything at all on the calender's win condition feels like such lazy design. It's not an easy condition to achieve and there really should be payoff. Even toxic and mill win conditions get a little flair these days...
When I got a Calander, I threw it into a quick sparky game to see what the win animation was. -1000. :/ Iif we didn't care about visual design, we'd all be playing MTGO, since it has a much more complete card library.
Really? No animation? I thought it was just getting edited out for content speed reasons...
One of the most hilarious 😂 😃 😄 😁 🤣 😸 😂 kill modes. 1000 damages seems like a over9000 attack. I had my laughs brother Set.
I think that in the game against the goyf-ish creatures and tyvar, you might have considered waiting a turn to play your first glyphbridge and just tapping down souls of the lost with your braided net. That way you would have only taken damage from the somnophage and the prowler and you could have hit more stuff with your second glyphbridge.
Glad you beat that first guy. He seems like the life of the party…Lol
loved the brief Finding Nemo reference. ESCAPE
I hope we get some MTGO/Modern/Budget/Pioneer Against the Odds again soon. So many fun new Cards that make some janky forgotten cards become useful in recent Weeks!
Prost & Cheers from the Snow-Covered Bavarian Alps
I put this video on every night to fall asleep, I've never made it past the first match
I could use the calendar card in my sands of time. Thanks for the video
I feel that Padeem, Consul of Innovation would be great support for this deck, Hexproof Artifacts make Millenium Calendar unstoppable
Opponent at 147 life and a full board.
Seth at 1 life and no cards in hand.
Seth: Soooooo close!
That first opponent sure was the fun police of the Ixalan show event huh?
When I saw that Card I Just thought: "SaffronOlive, Against the odds". Awesome man.
That first game was the most painful thing I've watched in a while.
ooo turbo fog with milenium calendar as the win cin seems pretty darn nice
KikkoVIP sure knows how to have fun…..
arena face up hand with bloodletter transofrming into sheoldred was something
Found this deck to be a bit faster . It does help to turn 1 the calendar but with Inventors fair you can tutor for it. But with Forsaken Monument, Paradox Engine, and Mystic Forge you can just have an endless turn tapping and untapping the calendar. Most players resign once the combo comes out.
Deck
2 The Millennium Calendar (LCI) 257
8 Wastes (OGW) 186
3 Liberator, Urza's Battlethopter (BRO) 237
1 Sculpting Steel (BRR) 50
2 A-The One Ring (LTR) 246
3 Lodestone Golem (BRR) 29
3 Cascading Cataracts (AKR) 285
3 Mystic Forge (BRR) 36
3 Forsaken Monument (ZNR) 244
3 Karn, Living Legacy (DMU) 1
2 Paradox Engine (KLR) 259
3 Mind Stone (WTH) 153
3 Powerstone Shard (DAR) 227
3 Hedron Archive (JMP) 468
3 Palladium Myr (M21) 234
3 Buried Ruin (JMP) 491
2 Labyrinth of Skophos (THB) 243
1 Inventors' Fair (KLR) 284
4 Radiant Fountain (M21) 248
1 Thespian's Stage (GTC) 248
4 Golos, Tireless Pilgrim (M20) 226
"When ever you untap any permanents during your UNTAP STEP"
I thought I could use Aphetto Mage and Vizier to infinitely untap and tap target Permanent!!! I thought I could do this in my UNTAP Step yet I have just discovered that there is no Priority in the Untap step and all Permanents Untap at the same time!
Im so angry to discover this MYTHIC Peace of JUNK is utterly useless in EDH I'm so gutted!
Its a waist of a slot!
Why couldn't the card just say "When ever you untap a permanent ad a TIME counter im so Angry this has embarrassed me during a game were I thought I could go Infinite! 1000 is just Stupid GG Mark Bathwater thanks heaps.
In commander or modern craft enigma jewel with pilipala and kioras follower and have a voltaic key on field. Leads to inf mana and inf untaps.
One important aspect to the math is that any counters you can put on it earlier become more valuable later on, because they count for however many times they get doubled. So one extra counter on turn three could be worth 24 counters on turn six.
Yeah, this is _extremely_ important to shorten the clock. It's also very relevant when you're close to a boundary: a calendar with 55 counters might seem like it would take 5 doublings, but if you untap and get 8 more counters on it, it's just 4 doublings.
"I blame the cards. It's not me. It's the cards. It's WotC's fault."
Seth punting blame, because cognitive dissonance. 😂
This deck really needs a couple of farewells!
I feel like the calendar was your chance to teach Arena boomers about the fog meta 😂😂😂
No red and the enchantment that only needs 20 counters to be put on :P
Interesting that you didn't add All Will Be One and just shoot people for like 100 damage when you doubled the counters on the calendar.
You should do a Commander Clash deck with Millenium Calendar and Vorel of the Hull Clad as a commander. You can even include Darksteel Reactor again.
I cheesed the effect in historic ranked with doubling season, parallel lives, and awaken the woods.
Unwinding Clock and/or Paradox Engine would untap the Millennium Calendar more often. More uptaps = more counters and more doubles.
thanks i enjoyed that and the field of ruin advice
Hey Seth, you need to try out 5cmc or less white superfriends with Chimil. Do it with Chimil in the sideboard not main deck. Utilizing Karn, raven's warning, and Fae of wishes as your means to pull it from sideboard. Basically a simple Bant deck control deck. Boardwipes, ixalan's binding (its more expensive than alteratives but is strictly better than the others) With a sideboard of Liquimetal coating (for karn / Compleated Tamiyo), kaya, the inexorable, Quintorius Kand, Farewell, Chimil, and Ugin.
I run: Basri ket, Mila, Wrenn and Realm, Ajani adversary of tyrants, Teyo, Aegis Adept, Ajani, Sleeper agent, Ajani, the greathearted, Tamiyo, Collector of tales, Vivien Reid, Tamiyo, Compleated as my main deck walkers.
basic strat is board wipe> board wipe > Board wipe until you can start dropping planeswalkers.
With doubling season, you can drop ready to ult walkers. With Kaya in the sideboard and having the means to obtain her in game, your planeswalkers can never be permenantly removed. The vast number of cheap walkers and having grave recursion (Wrenn and realm / Kaya) allows you to win just off the poison counters from Sleeper agent Ajani. (cant pull off ajani? Basri keeps you with chump blockers and Ajani keeps you with life linkers.) My record is 32 emblems in one game. thanks to Enigma.
I could also see this gameplan in mono-green with doubling season/vorinclex to speed up the clock with minimal impact on any other counters based gameplan you have.
I saw a deck with the calendar as a focus, but using "all will be one" to deal over 150 dmg to me in one turn.
Question: if you had a Mom out, would activating the callender trigger a second time after it doubled up already?
Shit, if you had a doubling season out, would that massively ramp things up?
I was a little unsure of how all the aspects of the Enigma Jewel worked and wanted to see someone else royally F' it up before I embarrassed myself. I'll still embarrass myself, but it won't be quite as bad after watching you.
I use unwinding clock, lithoform, and some card that's a key or something for untaps
I commiserate with Kikko. I love stuff like Siphon Insight but sometimes you play against a deck with cards that just don't help.
This was seemingly all the way against the odds and it kinda worked. I think another possible way is Nissa, awaken the woods, doubling season, and a way to untap the calendar. I just think forest giving you double the value plus more forest with the awaken the woods could be enough mana to get a doubling season or two out. Still, hopefully have enough mana to do untap shenanigans.
Plus you can tap so much stuff potentially #value
Love the content! EQ sounds so much better
2 hopeless nightmares
"so clearly it's a discard deck"
I think during the caves game you should have used touch of the spirit realm on the Chimil instead of playing teferi just to dig
You can't blink Unstable Glyph Bridge to re-wrath because it has "if you cast it"
Lost today to an All Will be One deck running calendar. Guy threw calendar turn 1 and a few turns later all will be one hit me for 18 damage
Adding counters via proliferate is more valid than you think. When you're dealing with growth, small, early investments become big factors later. A few counters in the single digits can shave an entire turn or even two off later.
ok but, the calendar puts counters on itself when anything you control untaps, so literally just running more permanents that tap is more efficient at putting counters on than proliferate is
@@alaraplatt8104 play permanents that tap and proliferate.
You could make infinite mana and dump it into Urza, Prince of Kroog. copy some artifact 1000 times and then win on the the next turn.
While this is a good build for the card I’ve found it to be best in the agathas soul cauldron deck using kami and the faerie as a form of inevitability that also just wins if you assemble the combo
So, I'm curious, in the game where you were worried about your opponent reanimating and then hasting in on you, given that you had so much mana and resources, why didn't you craft the Glyph Bridge? It seems like you had at least one extra artifact lying around, and it, well, stops your opponent from attacking on the turn they cast a spell on the back side, right?
8:34 If you double it, yes it is zero, but it would be extra permanents tapped to get more counters on it initially. So if you had played Jewel you would have had an extra tapped permanent
Basic knowledge of Planeswalker loyalty rules strikes hard.
Did the whole Fabrication Foundry debacle get solved or is this an old recording?
I died to a millennium calender deck using all will be one as a finisher
Why not sunfall vs glyphbreaker? Also leaves behind a transform token for enigma crafting. Also is just a HARD wrath. Glyphbreaker Seems a little too cutr for this ahainsy the odd
I think someone at WOTC is a big fan of Seth and makes cards like the millennium calendar just for him
Is it just me, or does it feel like Seth is behind the video? Or he isn’t the one playing somehow? Am I crazy or is the gameplay pre recorded and he’s voicing over it?
I need to tweak this deck and play it in bo3 just for the fun aspect .. thanks for the content as always !! Now I'm off to go figure it out lol
Candy trail has been an amazing one drop if you plan to craft it away
Sweet deck Kikko- psych!
Very disappointed that there is no unique animation for the calendar.
Have no doubt, my people. This card is sweet with doubling season.
I build a calendar deck that's just white/blue control. Lot of counter spells, exile cards. That's it.
Opponents usually scoop soon as I hit 500
Just want to post to remind people that Doubling Season doubles the number of counters put on the calendar too.
Any talk of Calendar + All Will Be One? Seems like a pretty spicy way to win very quickly