I don't understand TH-cam's algorithms. You share top-class content, yet it seems like your views are shadow-banned for no apparent reason. I truly hope you continue to share your skills because they are genuine and straightforward. I don't mean to pat you on the head or anything, but I myself would be heartbroken making all this content and see it going unnoticed. God speed man awesome shit.
YT now wants you to pay for the traffic via promoting specific videos. This trend is global for all content creators. We use YT mostly for social proof right now, so I genuinely don't care about views. Those who want to learn will watch, those who don't will remain day dreamers. My focus is on the 1% of those who poush forward. The rest is a waste of space anyways. Ask the "guys" on reddit, they know it well haha
I used to use Siemens NX for CAD modeling, but now that I have switched to Plasticity, I don't encounter any difficulties because I have an understanding of how this modeling method works and where issues may arise.
Hello Ryu, is there a recommendation for using the the indie licencse or the studio license when using plasticity? Especially when I am a single user anyway. Because the studio license offers more modelling tools apparently.
we really need surfacing tutorial , YT is flooded with Hard Surface modeling , but surfacing in plasticity is the hard thing , like a tutorial for modeling PS5 gamepad , or a gaming mouse
@PonteRyuurui but dont people watch and fallow you in your videos? Or is that not how you intended them to be used? No disrespect, i have learned a ton from you and your courses, but is that not what your whole business is all about? People buy your courses and watch your videos and fallow along with every move you do?
►► Learn Plasticity in 1 Day - www.blenderbros.com/plasticity/?el=pr
I don't understand TH-cam's algorithms. You share top-class content, yet it seems like your views are shadow-banned for no apparent reason. I truly hope you continue to share your skills because they are genuine and straightforward. I don't mean to pat you on the head or anything, but I myself would be heartbroken making all this content and see it going unnoticed. God speed man awesome shit.
YT now wants you to pay for the traffic via promoting specific videos. This trend is global for all content creators. We use YT mostly for social proof right now, so I genuinely don't care about views. Those who want to learn will watch, those who don't will remain day dreamers. My focus is on the 1% of those who poush forward. The rest is a waste of space anyways. Ask the "guys" on reddit, they know it well haha
@@PonteRyuurui In my opinion, you are one of the best Blender teachers, if not the best.
@@laurentius-5311 I appreciate it!
Its because he's non woke
You and Josh are the best when it comes to boolean modeling 👍
cheers mate
As usually, you are the Best 🤜🤛
These videos are so useful, I was able to learn everything I needed to use this software in my work thanks to your channel. Thanks a lot!
Awesome!
Thank you for the amazing tutorials
"I would fing throw it at you". I missed that the last time and laughed my ass off. If Zlatan was a blender tutor he would sound like you LOL!!
I used to use Siemens NX for CAD modeling, but now that I have switched to Plasticity, I don't encounter any difficulties because I have an understanding of how this modeling method works and where issues may arise.
15:14 у меня появляется ошибка Face range of blend on face too large, Unspecified numerical problem with blend . Что мне делать :(
thank you ponte
At 7:24 I wasn't able to nuke the existing curves. You just select them and press X right? Or did I miss something?
Is there a tut on how to put the best way background images, for instance side, top and front view of an aircraft or of a car ?
Thanks man, I followed your video and I also made this kind of weapon that ends in the middle of someone's face
why dont you use Chordal radii option will make your surface much nicer around the radiused surfaces?
Hello Ryu, is there a recommendation for using the the indie licencse or the studio license when using plasticity? Especially when I am a single user anyway. Because the studio license offers more modelling tools apparently.
xnurbs mainly, also now the square tool
we really need surfacing tutorial , YT is flooded with Hard Surface modeling , but surfacing in plasticity is the hard thing ,
like a tutorial for modeling PS5 gamepad , or a gaming mouse
there is no way in hell i d model something as boring as game pads, we are about to drop this course www.artstation.com/artwork/1xAVBG
Am i the only one who Plasticity make him nervous?
🍇🍁🪴🌮🍂🌟
That's not what the reference looks like. (:
You wanna be an artist or a copier? Anyone can copy a reference. Copying will teach you absolutely nothing.
@@PonteRyuurui Exactly!💯
@@PonteRyuurui 🤣🤣🤣👏🏻👏🏻👏🏻❤️
Gotta disagree on this one. You absolutely learn art by copying and studying it and at one point you can slowly implement your own artistic visions
@PonteRyuurui but dont people watch and fallow you in your videos? Or is that not how you intended them to be used? No disrespect, i have learned a ton from you and your courses, but is that not what your whole business is all about? People buy your courses and watch your videos and fallow along with every move you do?