I find the easiest thing to do out of df2 is df4, 4 , df4 , 3 2 back sway 1+2. Timing very easy and takes no execution and does a lil more damage. Hope it helps :)
I can't get the demo man to connect after the back sway 1+2 with this route if there is no wall, does it work for you? I get the first two hits of demoman but the last one always misses.
If you don't mind the extra execution, then df2, qcf1, df4, 3,2,sway 1+2, dash into demoman does more damage and is consistent if you can get good at the fast qcf1
Thanks for the video. the combos at the end show exactly why they had to implement the wall break scaling.... lol 130 dmg is insane... thanks for the combos tho !
If you guys want the best damage from every launcher you can do the mwkan7 route which is Df2 qcf1 df4 ws3 32 backsway 1+2 dash ssl d4:2:1+2 It does more damage than 3 qcf1
@@TYYAAAN While standing 3 or while rising 3 We use ws because wr already belong to while running So when you see wr3 it will mean while running 3 and ws3 will mean while standing 3 or while rising 3 It's basically Tekken terminology
the yellow simbol means you have to run to the opponent before doing the move (either by dashing with ff, or running with fff). the star means you have to let go of the directional imput (also known neutral)
0:55 why is is so hard now to chain "run 3 2 back sway 1+2". It does not hit as often as i would like. Enemy flies far away for that. Is it get nerfed?
Yeah it's pretty painful, a lot like King combos ending with a single tiny 2 jab float into wr2+4 😭 (Just take out the 2 jab and do wr2 for the ender, hopefully that works)
Some people said take out the jab at the end cause its not needed and I agree like im the same i cant land it even if i do it fast the jab just makes the combo harder.
The further away you are from your opponent, the easier it is to input the fff2 as you have more time to. If you run all the way on them and then jab, your fff2 has to be damn near frame perfect
My weakness as a Paul user s that I can only rely on 3 launchers to make a full combo. Making me so readable after 2 rounds. Other launchers are a gamble to land since they are either slow, minus frames on block, or must be a counter hit to become a launcher.
Sometimes what I do is I have to sacrifice wall carry strictly for damage and I don’t think that’s a fair wager. I can’t believe I’m saying this, but I miss Tekken 7 Paul.
I really wanna continue playing Paul but I just hate the fact that you have to limit what combos you can do because his combos drop depending on who you fighting against
I find the easiest thing to do out of df2 is df4, 4 , df4 , 3 2 back sway 1+2. Timing very easy and takes no execution and does a lil more damage. Hope it helps :)
👍
I can't get the demo man to connect after the back sway 1+2 with this route if there is no wall, does it work for you? I get the first two hits of demoman but the last one always misses.
THANK YOUUU OMG
@@Dunkaholic18 once you spam the input you'll be fine
@@gabrielresendetavares8862 lmao np
YES!!!! Been waiting for this one. Thank you!
Damn this is so well edited
If you don't mind the extra execution, then df2, qcf1, df4, 3,2,sway 1+2, dash into demoman does more damage and is consistent if you can get good at the fast qcf1
😮
those wall carry+stage hazard damage numbers.... dude really is the strongest in the universe
the ultimate Paul combos ✊👊
Great video! 💪🏻
Great combo guide my friend!
Thanks for the video. the combos at the end show exactly why they had to implement the wall break scaling.... lol 130 dmg is insane... thanks for the combos tho !
cant wait for an updated nina guide her combos are very complex and im sure many others along with me are waiting for ur vid!
Excellent work. Looking forward to Ling and Jun 🎉
Aaahhh finally the video I was searching for
Thanks a lot
I
If u can also combine combo with 10 hit combos that will be awesome to see
Cheers
Paul so nice
Thank you so much❤.
You are very welcome!
POWER!
If you guys want the best damage from every launcher you can do the mwkan7 route which is
Df2 qcf1 df4 ws3 32 backsway 1+2 dash ssl d4:2:1+2
It does more damage than 3 qcf1
Ws3 means ?
@@TYYAAAN
While standing 3 or while rising 3
We use ws because wr already belong to while running
So when you see wr3 it will mean while running 3 and ws3 will mean while standing 3 or while rising 3
It's basically Tekken terminology
I have a lot of trouble landing 2-> fff2 ender, does anyone have any advice? I either am too slow or get the ff2 input
Nope keep practicing.. that all you can do… gotta be quick
skip the jab, you lose 3 dmg but gain 100% consistency
Best Paul combo
QC 2 -> QC2 -> d/4,2,1+2
Law is next 😊 please 🙏
thank you
I would appreciate if you do jun Combos. Btw learning a lot from your videos
new to these combo videos, the yellow symbol just means you have to move forward before the input or..?
Also the star?
the yellow simbol means you have to run to the opponent before doing the move (either by dashing with ff, or running with fff). the star means you have to let go of the directional imput (also known neutral)
Great Video! 👍 Hope you do Feng too
Ty
0:55 why is is so hard now to chain "run 3 2 back sway 1+2". It does not hit as often as i would like. Enemy flies far away for that. Is it get nerfed?
I suppose I found solution. You should faster input 1+2 immediately after back sway.
Hola esos combos en estan en el juego en las opciones? no lo veo ...
Some people end Paul combo with hold B 2, hold 1 it connects even if you stand up how to avoid it
Why am I finding wr2 to combo end so hard after 2. In this video it comes out instantly but it just won’t come out for me
Yeah it's pretty painful, a lot like King combos ending with a single tiny 2 jab float into wr2+4 😭
(Just take out the 2 jab and do wr2 for the ender, hopefully that works)
Is there some trick to getting UF3, 4, 2 to connect? my 2 never hits. I'm spamming the inputs as fast as I can.
It was made not for hit but for such guys who likes to block two first hits
GOTCHA!!!!
I cant land the while running 2 combo ender after the 2 jab, any tips?
Take out the 2 jab. You don't need it. Every combo video has it, but zero paul players actually do this.
Whats even the point of the jab like it just makes the combo harder for no reason
i literally cannot press F F F 2 fast enough after the jab...
Some people said take out the jab at the end cause its not needed and I agree like im the same i cant land it even if i do it fast the jab just makes the combo harder.
After jab connections, try ff then hit f+2 at the same time, see if that helps
skip the jab, you lose 3 dmg but gain 100% consistency.
The further away you are from your opponent, the easier it is to input the fff2 as you have more time to. If you run all the way on them and then jab, your fff2 has to be damn near frame perfect
thank you this is amazing, but how can i view it in the game? it gives me only few simple ones 😅😅
Dis the combo got nerfed?
Bro, still waiting for Zafina 😢
Love your work. How do you create these combos? Is there a website or can you create it ingame?
are u telling me my qcf1 confirm practice was for nothin
right now i’m playing tekken 7 and learning paul(i will buy tekken 8 in the future) does it make sense learn paul from previous games?
ofc it helps. u will just have to tweak the combos cuz of new tornado
@@crobeks I’ve already bought Tekken 8 and actively play it, tornado is cool
3:25
Who is the next?
That a lot damage
ZAFINA PLEASE
My weakness as a Paul user s that I can only rely on 3 launchers to make a full combo. Making me so readable after 2 rounds.
Other launchers are a gamble to land since they are either slow, minus frames on block, or must be a counter hit to become a launcher.
Jun next please 😂
Man I hate that I'm losing so much damage because of the stupid perfect input demoman crap
Sometimes what I do is I have to sacrifice wall carry strictly for damage and I don’t think that’s a fair wager. I can’t believe I’m saying this, but I miss Tekken 7 Paul.
Queen - We Will Rock You
Time your inputs to the boom, boom, clap and you'll get it. After that it's just muscle memory.
Just practice it. It isn't that hard compared to a lot of other inputs. You'll get it down.
And it's really not that much damage.
Low damage combos 😢
Df1 back to back ls hard
I watch this because my brother beat me in tekken😂
I really wanna continue playing Paul but I just hate the fact that you have to limit what combos you can do because his combos drop depending on who you fighting against
I AM IN TOP CONDITION
1:41
3:36
0:55
Zafina
Ha ha reina makes funny chicken noises when she gets hit with a combo
easy combos best damage victor hard combos less damage
Victor hard? Lol
df2 4 df4 3 b2 1+2 d4 2 1+2
0:48
0:54
0:55