Beyond the Curve - EP03 - Modelling and Simulation | Sennheiser

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  • เผยแพร่เมื่อ 27 ม.ค. 2025

ความคิดเห็น • 16

  • @dhiaoshaish
    @dhiaoshaish ปีที่แล้ว +3

    Jermo is a beautiful human. when he saw her stressed and nervous (Language related as i can tell), he gave her a sweet compliment that brought back her confidence. I wish i had a manager like him.

  • @FabioKasper
    @FabioKasper ปีที่แล้ว +3

    15:31 that's great info. Amazing. 👏👏👏

  • @Farpun
    @Farpun ปีที่แล้ว +3

    Loving this series, and the interaction with the community

  • @xiaoqianwang1571
    @xiaoqianwang1571 ปีที่แล้ว +3

    Love this series, I never suspect your ability to make great earphone. Just put more new product to market, want to see your new product plan in future video.

  • @B_vids
    @B_vids ปีที่แล้ว +5

    Cool series, keep it up! Would have been neat to see the simulation process. What the software looks like, how the information that's generated by it is assessed and adapted back into the next iteration of simulations, etc.

    • @sennheiser
      @sennheiser  ปีที่แล้ว +2

      🤫That's the secret sauce

  • @PHF28
    @PHF28 ปีที่แล้ว +1

    One of these days I went to your video catalog looking for a new episode, thinking I might have missed the new one. Really like these episodes of "Jermo and Friends". Meike was excellent and brought a new perspective. Jermo is always good at listening and adding to the conversation. Even worked as a translator in some portions of this interview. Give that man a raise.
    I've wanted to ask the following question for a while, since Jermo spoke about this in the past before (IE 600 Q&A stream, if I'm not mistaken) and it was a topic for this episode.
    Wireless phones (ear or head) have been using real-time DSP for many years now. What is stopping manufacturers from including active DSP in wired versions? Power limits? Cost constraints? Thank you.

  • @arthurscarlet9669
    @arthurscarlet9669 ปีที่แล้ว +1

    Excellent work! I have to say that ear pads are very important to the overall sound performance of a headphone. For example the HD800 has changed the rubber/plastic rings behind the earpads in a certain time so the HD800 after around S/N 10000 sounds different than the previous--More Bass, less mid.

  • @aaaaaaaaaa657
    @aaaaaaaaaa657 ปีที่แล้ว +3

    Back then it took simulations took weeks and weeks, but I assume even with computational progress, still simulations take weeks, since with increased computations engineers make the simulations more accurate and more computationally intensive. Could you tell us the rough time consumptions of current simulations at Sennheiser, and if it is not internal info, what type of computers are used to run the simulations ?

    • @sennheiser
      @sennheiser  ปีที่แล้ว +1

      "Could you tell us the rough time consumptions of current simulations at Sennheiser, and if it is not internal info, what type of computers are used to run the simulations ?"
      There's no hard, fast answer to that because there are so many variables to consider that it may be a minor adjustment or a completely new design.

  • @ΣτέφανοςΣοφολόγης
    @ΣτέφανοςΣοφολόγης ปีที่แล้ว +1

    Do the names of your guests/engineers appear somewhere? I think they deserve to be mentioned (in episode titles maybe) so we can read and know their names (no so easy to hear/understand all foreign names). Keep up with your great job!

  • @eskamobob8662
    @eskamobob8662 ปีที่แล้ว

    You talked about DSP for high end headphones. Does HE1 get any DSP corrections?

  • @athul18
    @athul18 ปีที่แล้ว

    Why does Sennheiser use dynamic drivers in almost all of their headphones and IEMs?
    Is it because Sennheiser wants to keep natural sounding of dynamic drivers, than detailed sounding of other driver types?
    Planar drivers or balanced armatures often give better details and resolution than dynamic drivers in most cases at the cost of sounding less natural.

  • @technologicalsingularity1788
    @technologicalsingularity1788 ปีที่แล้ว +1

    26:31 Nah.. lady. You'll see IA coming in audio inderstry way sooner than you expected. Something Complecated for human lilke acoustics? could be walk in the park for AI.