Factorio Base Tour - MASSIVE Main Bus 10k SPM Megabase | By Semmel & Honobirn

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  • เผยแพร่เมื่อ 22 เม.ย. 2024
  • In this video we do another Factory Base Tour, covering a MASSIVE MAIN BUS 10k SPM Megabase built by Semmel and Honobirn.
    There are over 3 MILLION belts placed on this map, and over 600 lanes of material in the main bus. This is the biggest main bus I've ever seen before and I'm totally blown away! They have done a great job making the builds clean and astetically pleasing, while using belt weaving and and other tricks to get the massive throughout they need.
    Hope you enjoy as much as I do!
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    -----------------------------------------------------
    Check out Factorio at: www.factorio.com
    Factorio is a game in which you build and maintain factories.
    You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.
    Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
    #Factorio #FactorioBaseTour #FactorioMainBus
  • เกม

ความคิดเห็น • 83

  • @Honobirn
    @Honobirn หลายเดือนก่อน +84

    Thank you very much for reviewing our base 😄
    We're happy you liked it!
    About the freezes, we were having them as well, no idea why it happens...
    But your Pc should be fine 😅

    • @Xterminator
      @Xterminator  หลายเดือนก่อน +7

      My pleasure! It was awesome to tour it, thank you for sharing it. :)
      The freezes are odd, and if you were getting them too, it must be some crazy part of the base. But who knows which part it could be 😂

    • @stefsmurf
      @stefsmurf หลายเดือนก่อน +2

      Going to suggest it has something to do with GPU and caches. Bet if you could turn off the belts and items being rendered, the issue would go away.

    • @vmened
      @vmened หลายเดือนก่อน

      ​@@stefsmurfhow to do that?

    • @stefsmurf
      @stefsmurf หลายเดือนก่อน +2

      @@vmened It's not possible, but it would be cool if it were. Actually, now that I saw that, if you use some mods to 'hide' production, i.e., AssemblerUPSGrade, it might help. However, in this case, it wouldn't, since the items would still need to be belted to each station.

    • @xthndr
      @xthndr หลายเดือนก่อน +1

      it might have to do with the auto save function. Its a bug(?) that freezes your game as it tries to save large builds. It does this even if your autosave function is modified in your settings. To test for it, time the intervals and you may notice a pattern if that is the case.

  • @MattS4
    @MattS4 หลายเดือนก่อน +47

    31:12 Those extra undergrounds seem to be left overs from the blueprint. If you look below those are the undergrounds that connect to the build above

    • @semmelpino
      @semmelpino หลายเดือนก่อน +6

      yep, we forgot to remove those at the top😅

  • @MCRuCr
    @MCRuCr หลายเดือนก่อน +12

    Whenever you claim that something doesn't make sense, you create sense for someone else to do it for that very reason.

  • @NoCoGX
    @NoCoGX 20 วันที่ผ่านมา +3

    Madlads of the highest caliber. Saying the stats is one thing but when he first showed the map and we saw it my mouth stood open in shock for a bit :D One of the most mind bending bases ever!

    • @semmelpino
      @semmelpino 14 วันที่ผ่านมา

      glad you liked it ;)

  • @Soken50
    @Soken50 หลายเดือนก่อน +6

    This is pure madness unadulterated madness. How freaking big was the belt factory for this behemoth? It must have been producing multiple blue belts worth of belt for hours just to build the damn thing!

  • @egormragov3908
    @egormragov3908 11 วันที่ผ่านมา +1

    main bus never gets old

  • @rhueoflandorin
    @rhueoflandorin หลายเดือนก่อน +3

    the unnecessary undergrounds at the rail production is a result of creating a blueprint SECTION that repeats, and then not removing the unnecessary bits at the start of that section. (its a repeating pattern, but the first placement of the pattern doesn't need those undergrounds....and they just weren't removed)

  • @AstaZora
    @AstaZora หลายเดือนก่อน +5

    This looks interesting, excited to see what special stuff is done

  • @nalangda
    @nalangda หลายเดือนก่อน +1

    Wow... I really enjoyed watching this amazing base! Thanks!

  • @datman6266
    @datman6266 หลายเดือนก่อน +9

    Just you wait until belt stacking and other dlc goodies come.... amazing base!

  • @FuriousGeinbits
    @FuriousGeinbits หลายเดือนก่อน +24

    Jesus christ lol this base is crazy

    • @Xterminator
      @Xterminator  หลายเดือนก่อน +2

      It's insane, in the best way!

    • @FuriousGeinbits
      @FuriousGeinbits หลายเดือนก่อน +1

      @@Xterminator I love the dedication to the coo-coo bananas raw insanity of this base.

    • @semmelpino
      @semmelpino หลายเดือนก่อน +3

      glad you liked it ;)

  • @robnok7389
    @robnok7389 หลายเดือนก่อน +1

    Congratulations team Honobirn & Semmel and of course the review! Well done!

    • @semmelpino
      @semmelpino หลายเดือนก่อน +1

      Thank you! Glad you liked it😊

  • @dudeperson3
    @dudeperson3 หลายเดือนก่อน +4

    I love everything about this base except building over ore patches. The spacing is so good, the organization is so good, the placement of things is so good, the time taken to make it look good is apparent...the main thing preventing me from doing anything like this is building over ore patches. Still v.good

    • @raembes
      @raembes หลายเดือนก่อน +1

      Mining patches with 400 million resources each is quite time consuming though, even without effiency tech bonus

    • @KaneYork
      @KaneYork หลายเดือนก่อน

      Note that the Infinite Ores & Oil mod is on

  • @KR4FTW3RK
    @KR4FTW3RK หลายเดือนก่อน +3

    35 minute video explaining why train base is superior xD
    ...in all honesty tho this base is I N S A N E . never seen anything like it.

    • @semmelpino
      @semmelpino หลายเดือนก่อน +2

      thank you😊

  • @sicjoubert
    @sicjoubert หลายเดือนก่อน +4

    Would be great to know ups difference going to solar, and the debug option where you see the processing times

  • @jojopino3166
    @jojopino3166 หลายเดือนก่อน +3

    Yooo this goes craazy🎉

  • @mrpocock
    @mrpocock หลายเดือนก่อน +1

    That is a really nice build!

  • @unblockgames
    @unblockgames หลายเดือนก่อน +4

    insane

  • @Grimshilde
    @Grimshilde หลายเดือนก่อน +1

    I like your base tours :-)

  • @andergamez
    @andergamez หลายเดือนก่อน +3

    That bus is wider than the island im playing on rn wtf

  • @DanFre40
    @DanFre40 24 วันที่ผ่านมา +2

    I built a 5k megabase and kept it running until it got to mining prod 700 - at that point a single miner without modules was enough to fill a blue belt of ore. The miner output into a splitter which then put the ore onto both sides of the belt.

    • @Xterminator
      @Xterminator  24 วันที่ผ่านมา

      Nice! Yeah with enough mining prod it gets pretty insane!

  • @evansgate
    @evansgate หลายเดือนก่อน +6

    Damn this makes me wanna fire up Factorio again

    • @Soken50
      @Soken50 หลายเดือนก่อน

      How did this sacred flame go out in the first place ? The factory MUST grow.

    • @evansgate
      @evansgate หลายเดือนก่อน +1

      @@Soken50 I already have a full time job lol it's hard to commit to another

    • @Soken50
      @Soken50 หลายเดือนก่อน +1

      @@evansgate Heresy!

  • @grenk
    @grenk หลายเดือนก่อน

    Insane

  • @DerPumu
    @DerPumu หลายเดือนก่อน +1

    This makes me want to build another megabase 🤓

  • @michajastrzebski4383
    @michajastrzebski4383 หลายเดือนก่อน

    jesus, thats a LOT of belts O_O

  • @acenovaYT
    @acenovaYT หลายเดือนก่อน

    A biter mod that makes them combine and split should be a thing that way you would need to deffend even late game and it would lower lag (more condensed attacks would manage to damage defenses and might even cut through). tbh another way to lower lag could be condensed pollution that gets created when pollution density is too great and that cloud would quickly travel to the strongest nest available for a large attack.

  • @chrisleech1
    @chrisleech1 14 วันที่ผ่านมา

    is there any where I can download this map?

  • @cmdr501generalvenator3
    @cmdr501generalvenator3 หลายเดือนก่อน +1

    hello, can u do a mod spotlight on the "Subsurface" mod? It looks interestig in the mod portal. thx in advance ;)

    • @Xterminator
      @Xterminator  หลายเดือนก่อน +1

      I'll take a look :)

  • @ezekielzoro
    @ezekielzoro หลายเดือนก่อน

    The “useless” underground belts is for copying and pasting. They just didn’t get rid of it after C&P’ing

  • @NuggetsMcNasty
    @NuggetsMcNasty หลายเดือนก่อน +1

    I’m glad the base tours are making a return😃

  • @MikeJones-kh2be
    @MikeJones-kh2be หลายเดือนก่อน +1

    What is the command that they used to make the patches “almost infinite”? I’m working on a base at the moment and this would come in handy…

    • @semmelpino
      @semmelpino หลายเดือนก่อน +1

      we used a mod called "infinite ores and oil"

    • @MikeJones-kh2be
      @MikeJones-kh2be หลายเดือนก่อน

      Thank you very much and congratulations on a wonderful base!

  • @vangelisgru7271
    @vangelisgru7271 หลายเดือนก่อน

    Factorio the base

  • @marismols
    @marismols หลายเดือนก่อน

    Im looking for some scalable approach. Not sure this is what I need. Crazy :)

    • @Xterminator
      @Xterminator  หลายเดือนก่อน +1

      It *might* be a little overkill :P

  • @aarontandy5890
    @aarontandy5890 18 วันที่ผ่านมา

    What CPU do you have, I’m interested what makes it the best for this game, thanks for the vid!

    • @Xterminator
      @Xterminator  18 วันที่ผ่านมา

      Thanks for watching, glad you enjoyed! I have the Ryzen 7800x3D. It's something to do with the huge 3D memory cache that helps so much with the game, since its a lot less that it has to transfer back and forth to actual RAM.
      I may be a bit off on the exact details of it though, as I'm far from a PC tech person lol

    • @aarontandy5890
      @aarontandy5890 18 วันที่ผ่านมา

      @@Xterminator thanks for the insight so quickly

  • @deathfistenjoyer
    @deathfistenjoyer หลายเดือนก่อน

    Honestly with that many belts Im surprised the game runs at all the factorio devs are goated

  • @user-go9rs5sz2r
    @user-go9rs5sz2r หลายเดือนก่อน

    Hi, I have a request, I know it's old but do you have the save from Carrod's Train Bus, 3.6k SPM Megabase? Thanks.

    • @Xterminator
      @Xterminator  หลายเดือนก่อน

      Hey. Unfortunately I don't think I do anymore, sorry. :(
      That was a couple computers ago I think, and I looked and it's definitely not on my current PC

    • @user-go9rs5sz2r
      @user-go9rs5sz2r หลายเดือนก่อน

      Hey, thanks for responding, I fell in love for that base, I think I'm going berserk and build it by watching your video.

  • @AshenElk
    @AshenElk 7 วันที่ผ่านมา

    So I don't have to use trains if I don't want to!

  • @WothonGabriel
    @WothonGabriel หลายเดือนก่อน

    😮

  • @TheScoobysteve
    @TheScoobysteve หลายเดือนก่อน

    I reckon the zig zag is to dodge the oil patches.

    • @Xterminator
      @Xterminator  หลายเดือนก่อน

      Ah yeah good call!

  • @Cyklonus
    @Cyklonus หลายเดือนก่อน

    👍👍

  • @Sphendrana
    @Sphendrana หลายเดือนก่อน

    what mod is that on screen at 4:50?

    • @Xterminator
      @Xterminator  หลายเดือนก่อน +1

      Not sure what you're referring to? I only see the bonuses window being shown at 4:50. Is that what you meant? Cause that's vanilla :)

    • @Sphendrana
      @Sphendrana หลายเดือนก่อน +1

      @@Xterminator OH. So That's What That Button Did. 😅

  • @jekyllgaming99
    @jekyllgaming99 หลายเดือนก่อน +1

    18:20 130 nuclear reactors in a 2x65 grid would produce a total of 20.64 GW, supporting 2,064 heat exchangers, 3,547 steam turbines and using almost 213,000 water per second!
    The array they have connected to each 130-reactor bank consists of 2,016 heat exchangers and 3,312 steam turbines producing 19,275.84 MW, with 5 banks totalling 96,379.2 MW.

  • @dddmemaybe
    @dddmemaybe หลายเดือนก่อน +2

    Who needs trains?! Fuck Trains!! YEA!!
    I -like- dislike trains. >:C

  • @codesymphony
    @codesymphony 12 วันที่ผ่านมา

    i could use 1mil copper wire per minute in my base

  • @jakub7777
    @jakub7777 หลายเดือนก่อน +3

    U got 7800x3D and it runs on 40 ups?? 💀

    • @stefsmurf
      @stefsmurf หลายเดือนก่อน

      While using the card to screen capture a video. Xterminator should just stick another GPU in there, a cheap low end one, (1650), and just use that for recording. Let the main one handle the game itself.

    • @jakub7777
      @jakub7777 หลายเดือนก่อน +1

      @@stefsmurf would it be that much different? Factorio is more or less known to eat CPU and not GPU

    • @Xterminator
      @Xterminator  หลายเดือนก่อน +1

      Right? Lol 3 mil+ belts and thousands of robo ports will do that 😅

    • @stefsmurf
      @stefsmurf หลายเดือนก่อน

      @@jakub7777 I've always hated that, because it's relatively, up to a certain point, you're more likely to hit CPU bottlenecks in factorio, not GPU, but not always. The best way to test of course is to turn off GPU to your factorio game, and see how quickly things dissolve. (The game can even run off of intel's iGPU, but not great, as Inte's iGPU isn't great.) The game devs have done a lot to limit excess GPU waste, true. But it isn't magic, and there is a cost to each entity you see in the game. At a certain point, too much is too much, and trying to render millions of entities at once is a lot for most single GPUs. The fact that the audio recording didn't stutter, but the game did, is another big hint.

    • @jakub7777
      @jakub7777 หลายเดือนก่อน

      @@stefsmurf TBH I have never seen a situation where factorio would be hold back by GPU instead CPU, maybe if you play at like 4k with something like 1050ti, but of course you cant just turn GPU off, thats just stupid, everything needs GPU. But its like 99.99% more probable that your CPU will limit the game in later stages and not the GPU.

  • @user-tq1pf9ng1p
    @user-tq1pf9ng1p หลายเดือนก่อน

    Ванильные маяки это кал. Как и ремни с ничтожным 45/с. Манипуляторы которые на одну сторону только выкладывают.