Destruction Fx || Blender RBD & Mantaflow Simulation | Massive Cooling Tower Collapse | RBDLab Addon

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  • เผยแพร่เมื่อ 10 ก.ย. 2023
  • Aimed at developing fairly advanced destruction workflow using Blender, RBDLab addon and Davinci Resolve.
    Stay tuned for more RBDLab tutorials:
    • Blender RBDLab tutoria...
    • Blender RBDLab tutoria...
    • Blender RBDLab tutoria...
    • Blender RBDLab tutoria...
    More RBDLab simulations:
    • Video
    • Destruction Fx || Blen...
    • Please watch the updat...
    • Destruction Fx || Blen...
    • Destruction Fx || Blen...
    • Please watch the updat...
    • Destruction Fx || Blen...
    RBDLab stats:
    Total # of rigid bodies: 7k
    Total # of constraints: 5k
    Smoke domain resolution: 512 (adaptive)
    Render time: 5 min per frame (see below)
    Thanks to the following youtube channels for helpful ideas:
    RBDLab, Raffo VFX, FxForge & Hang Yuri Yang
    -----------------------------------------------------------------------
    Materials and HDRIs:
    Polyhaven
    Simulations:
    RBDLab addon (Blender Market)
    Cooling tower model:
    City Builder 3D addon
    Low poly forest:
    BlenderKit addon
    -----------------------------------------------------------------------
    Blender version: 3.6 LTS
    Render Engine: Cycles (Optix)
    Lighting: Nishita Sky Texture & HDRIs
    Samples: 4096 samples with Optix Denoise (0.05) @ 4K resolution.
    -----------------------------------------------------------------------
    Laptop: Acer Predator Helios 300
    CPU: Intel® Core™ i7-12700H Processor
    GPU: Nvidia GeForce RTX3070 Laptop GPU
    RAM: 64 GB DDR5
    Digital Pad: Ipad pro 2020 & Duet Display app
    Cloud: AWS EC2 (Amazon Web Services)
    Audio and Video recording: Dolby IO app on iPhone 12 Pro max and iPad Pro 2020
    Editing: Davinci Resolve 18.5
    #blender #b3d #blenderanimation #render #cinematic
    Music: Epidemic Sound
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ความคิดเห็น • 12

  • @Kor3Gaming_Ghost
    @Kor3Gaming_Ghost 10 หลายเดือนก่อน

    woww

  • @KingKong19100
    @KingKong19100 10 หลายเดือนก่อน

    Amazing!!! Thank you so so much, cannot wait for more people to see this and make great stuff

    • @blendercinematic
      @blendercinematic  10 หลายเดือนก่อน

      You’re very welcome. I hope so too! 🙂

  • @joegaffney8006
    @joegaffney8006 10 หลายเดือนก่อน

    I think you can tweak the transparent depth / bounces independently to the others. So possibly you don't need the others so high?

    • @blendercinematic
      @blendercinematic  10 หลายเดือนก่อน +1

      I still need to figure out if its transparent or volume bounces. I’ll test this independently in my future sims.

  • @tornt7933
    @tornt7933 8 หลายเดือนก่อน

    This looks really awesome! I would like to know how long time the simulation took to bake as well as knowing each frame took 5 mins to render. The complete time put into this on a laptop must be nuts. Great work my guy!

    • @blendercinematic
      @blendercinematic  8 หลายเดือนก่อน +1

      Thanks so much! It’s actually not that bad. Entire sim setup took about an hour (Thanks to RBDLab addon). Another hour for couple of iterations. The smoke simulation at 512 resolution took around 4 hours or so and render was almost overnight. I ran my Predator in turbo mode the whole time and I’m glad it was able to handle it very well. 🙂

  • @rossiaudiovisual
    @rossiaudiovisual 9 หลายเดือนก่อน

    Bro my “standard” scatter isn’t clickable, do you know this problem?

    • @blendercinematic
      @blendercinematic  9 หลายเดือนก่อน

      Hi, please send a screenshot of your viewport to my email or discord mentioned in the about page of my channel. Alternatively, you can also join RBDLab studio discord server where we routinely discuss such issues and more.

  • @sybreed9121
    @sybreed9121 10 หลายเดือนก่อน

    can u make it more detail to use the tools ?

    • @blendercinematic
      @blendercinematic  10 หลายเดือนก่อน

      Thank you for asking. I'll try and make detailed walk-throughs once I get some more available free time. Once you understand the linear workflow of the addon, my walkthroughs should help to understand how each of my projects has been done. For step by step basics, please follow my building destruction tutorial series or RBDLab youtube channel. Thank you and stay tuned.