@27:00 Perseverance fits into the cycle of I'll See You In Hell, Ghastly Revelation, and I'm Outta Here. Double icons and an ability based on the best way that faction dies.
great breakdown and discussion of what cards are good and why. I'm new to Arkham Horror and I feel like your new player guide for yorick together with this video has helped me learn how to evaluate cards and think about deckbuilding in this game.
I’ve been playing this game since the beginning of Carcosa, and I have sadly never played as my namesake character. Again, I’m loving this series, guys! Gonna give a shot at soloing Carcosa as Will.
I never noticed that Survivor Tennessee Sour Mash's bottle is fuller than the Rogue/Survivor version. At first I thought Bob and Will would be BFFs, but they're a bit of a nonbo.
Love your guys' content. I finally pulled the trigger and bought the revised core and Edge of the Earth. I have a feeling that there are going to be a lot of people like me, trying to build with just the revised boxes as they come out. I would interested in any content that has suggestion for the interesting card pools and how to make it work for you.
Recently played Blessed Will in Innsmouth. Old Hunting Rifle supported by blesses and Favor of the Sun + Ancient Covenant combo is really good, unloads for 9 damage easily during your turn. Another quite good combo is Beat Cop level 2 + Bandages.
I really like like this series though I am still some way from having a full collection. One request going forward - I wonder if you could provide an alternative decklist each time for true solo, as some cards (e.g. Let me handle this) don't do anything in a solo game.
We don't really play true solo enough to make a decklist specifically for it. However, I can work better on including reasoning in our discussion of cards for what may work better in solo vs multiplayer.
I am really surprised that you forgot to put the sledgehammer here! Will is probably by far the best user of it: the downside of it is that you take 3 actions for the +5 damages, but what if you could discard an item to get 2 extra actions? Then get it back? A police badge you said? :-) My brother and I killed all 5 guests one-shot with this combo in Carcosa. Add a well-prepared to the combo and you become the best fighter in the game.
No. Only *actions* can ever provoke attacks of opportunity. Yorick's reaction ability does not give you a play *action* -- it simply lets you play. Leo Anderson's reaction works similarly. By contrast, Ursula's reaction does give you an *action* and as such that action can provoke an attack of opportunity (initiating the reaction ability itself doesn't provoke, but the investigate action she takes as a result can).
@27:00 Perseverance fits into the cycle of I'll See You In Hell, Ghastly Revelation, and I'm Outta Here. Double icons and an ability based on the best way that faction dies.
great breakdown and discussion of what cards are good and why. I'm new to Arkham Horror and I feel like your new player guide for yorick together with this video has helped me learn how to evaluate cards and think about deckbuilding in this game.
Yorick was the first investigator I played where I felt like I was good at the character.
I’ve been playing this game since the beginning of Carcosa, and I have sadly never played as my namesake character. Again, I’m loving this series, guys! Gonna give a shot at soloing Carcosa as Will.
The Return of the King
I never noticed that Survivor Tennessee Sour Mash's bottle is fuller than the Rogue/Survivor version.
At first I thought Bob and Will would be BFFs, but they're a bit of a nonbo.
Thanks for this guide! I just made my first pair of decks to go through Carcosa (Will and Minh) and I'm really excited to use Yorick.
Thanks for the help! Deck building is always the worst for me in the game. You made it a lot more fun an easier to do.
Love your guys' content. I finally pulled the trigger and bought the revised core and Edge of the Earth. I have a feeling that there are going to be a lot of people like me, trying to build with just the revised boxes as they come out. I would interested in any content that has suggestion for the interesting card pools and how to make it work for you.
Recently played Blessed Will in Innsmouth. Old Hunting Rifle supported by blesses and Favor of the Sun + Ancient Covenant combo is really good, unloads for 9 damage easily during your turn. Another quite good combo is Beat Cop level 2 + Bandages.
Ice Pick is not a weapon, but you can still use bandolier to carry your weapon for you.
I really like like this series though I am still some way from having a full collection. One request going forward - I wonder if you could provide an alternative decklist each time for true solo, as some cards (e.g. Let me handle this) don't do anything in a solo game.
We don't really play true solo enough to make a decklist specifically for it. However, I can work better on including reasoning in our discussion of cards for what may work better in solo vs multiplayer.
Wow spoiler warnings for the end of the Hobbit, and the Bible.
Some of the most known fantasy books. Basically the difference is just in which wizard comes to save the day.
I am really surprised that you forgot to put the sledgehammer here! Will is probably by far the best user of it: the downside of it is that you take 3 actions for the +5 damages, but what if you could discard an item to get 2 extra actions? Then get it back? A police badge you said? :-) My brother and I killed all 5 guests one-shot with this combo in Carcosa. Add a well-prepared to the combo and you become the best fighter in the game.
No dark horse!? I think its great for him, thanks for the video.
Huh, no Red Gloved Man?
Schoffner catalogue seems completely broken on will
It's the Emergency Cache that keeps on giving!
DBBBB: DON'T BRING BACK BEARDED BRYN!!!
(Perfect timing, I am making a deck for him tomorrow)
what das Wea, Clue and the blue star means?
Will yoricks react ability elicit a attack w an engaged enemy?
No. Only *actions* can ever provoke attacks of opportunity. Yorick's reaction ability does not give you a play *action* -- it simply lets you play. Leo Anderson's reaction works similarly. By contrast, Ursula's reaction does give you an *action* and as such that action can provoke an attack of opportunity (initiating the reaction ability itself doesn't provoke, but the investigate action she takes as a result can).