Correction: WebRTC doesn't rely on NAT, it works around it. WebRTC uses Interactive Connectivity Establishment, which is a technique to establish P2P even if clients are behind NAT firewalls (which is most clients). If clients are on the same private network, ICE, and therefore WebRTC, can use the direct private address - so no NAT in that scenario.
WebRTC itself doesn't typically cause lag, as its primary function is to establish peer-to-peer connections for real-time communication, such as audio, video, and data transfer. Once the connection is set up, the media or data streams directly between the peers, bypassing the need for central servers.
Which one is our ultimate winner? Tell us what you think of this battle in the comments below! 😉
Correction: WebRTC doesn't rely on NAT, it works around it. WebRTC uses Interactive Connectivity Establishment, which is a technique to establish P2P even if clients are behind NAT firewalls (which is most clients). If clients are on the same private network, ICE, and therefore WebRTC, can use the direct private address - so no NAT in that scenario.
I mean, WebRTC isn't really going to cause any lag, it just arranges the initial connection.
WebRTC itself doesn't typically cause lag, as its primary function is to establish peer-to-peer connections for real-time communication, such as audio, video, and data transfer. Once the connection is set up, the media or data streams directly between the peers, bypassing the need for central servers.
is sse better than websocket for server to client only
When it comes to server-to-client communication only, SSE is generally a better choice than WebSockets for several reasons
Thumbs DOWN for Premature and DOUBLE CTA...
😒😔😩😢
the video is good but the background music is not required and makes the video very irritating
Hi! Thank you for your feedback! We will discuss it with our team 🤗