I’m at 21 as well, my biggest issue is that I start a map and immediately realize I forgot to equip a weapon on a character 🙄 I wish that checking equipment was easier in this game. The amount of taps and menus is really annoying (especially on a mode like this where I only get to use each character a limited number of times). Overall really cool event though
Another great video Snow! Thank you for the tips and tricks for getting the event rewards. I was a bit concerned if I'd be able to finish, but after watching your video I feel better about my current progress. I want to get as many of the rewards as possible, especially with the new characters coming out soon!
After reaching stage 26, here are some of my tips: -A lot of stages have cliffs and the majority of the mobs don't have knockback immunity, so make Leonidas proud and kick them down the abyss. -1/3 of the stages have mobs with no piercing damage resistance, so abuse that as much as you can -Have too many unleveled characters? No worriess, just load them up with Roaring Flint and Flying Blade Armguard and chip the enemies down before sending in the cavalry
Thanks for the awesome video! So many other content creators are making this event seem harder than it is. Sure it's challenging but we have 3 weeks to get it done! Keep up the great work🙂
Just add 2 more bits of information. Floor 1 enemies start out at lvl 40 and each floor adds 1 level, so on floor 20 they are lvl 60 and that's where things get harder because of it. And the 2nd bit, you can use less units in the early floors to clear them, so you can stretch your units out among more floors early on. I used only 2-3 units per stage until 10 ish. Given they are all built of course.
Thanks for the infos ! Honestly , the real difficulty is the 26%HP poison debuff mutation , it's so ridiculous...The only way i could "cheat" my way out was to abuse of poison myself and use thunder to finish off the ennemies and not have my team killed in 2 turns. But it's annoying because poison is slow and not that effective.
the major issue is raising as many character, that requiere alot of resource and gear, lucky for us the progress can be saved so it is fine to focus on killing the most problematic of enemies before using other team to clear the stage, this event is pretty long so there is plenty of time for those who dont have a full roster of strong characters, the only thing you want to pay attention is not let the refresh counter to cap and keep using them when you end up using all your usable characters and TP.
Which better than TOA where challenge is made for new character u need pull and u basically PVP whole player to get faster clear, here u just make sure can clear 30 stage (There's challenge Dev held with faster clear but it's not game mandatory because it's irl event)
The idea is great but the realization of it could be better, seems like a little rushed, some mutations are just artificial difficulty for the sake of it (ex. Curse of death because yes). That said thx for the vid as always!
Everything's fun and games, until level 21. When everything has to end in 4 turns or 5, cause all the mobs get +100% piercing dmg on you (on turn 4+). And you start out FAR from them. AND your debuff becomes BUFFs for them.
The idea is great but the realization of it could be better, seems like a little rushed, some mutations are just artificial difficulty for the sake of it (ex. Curse of death because yes). That said thx for the vid as always!
How far along are you in the event? What stage did you get to? Let me know in the comments - Here is the NEW Redeem code for 100 luxite - Dec10thGOTD
Stage 21...it's getting really hard...
I’m at 21 as well, my biggest issue is that I start a map and immediately realize I forgot to equip a weapon on a character 🙄 I wish that checking equipment was easier in this game. The amount of taps and menus is really annoying (especially on a mode like this where I only get to use each character a limited number of times). Overall really cool event though
Simulation 25 is kicking my butt at the moment 😭 Starting to get a little irritating tbh. Ragnarok has been really helpful though.
Stage 24, progressing at a chill pace 😊
@@rubyraptor you can immediatly quit, not settle, quitting didnt count unit as used
Another great video Snow! Thank you for the tips and tricks for getting the event rewards. I was a bit concerned if I'd be able to finish, but after watching your video I feel better about my current progress. I want to get as many of the rewards as possible, especially with the new characters coming out soon!
Glad to help, I want to get the rewards too! : )
@@SnowLilacGaming 🙂
Prob my favorite event to date. I’m having a lot of fun building and playing different teams plus the rewards are baller. Thanks for the vid!
Glad you like the video! I agree. I like that the event is making us use different characters and team comps. Makes things more interesting : )
After reaching stage 26, here are some of my tips:
-A lot of stages have cliffs and the majority of the mobs don't have knockback immunity, so make Leonidas proud and kick them down the abyss.
-1/3 of the stages have mobs with no piercing damage resistance, so abuse that as much as you can
-Have too many unleveled characters? No worriess, just load them up with Roaring Flint and Flying Blade Armguard and chip the enemies down before sending in the cavalry
Thanks for the awesome video! So many other content creators are making this event seem harder than it is. Sure it's challenging but we have 3 weeks to get it done! Keep up the great work🙂
I'm glad you found the guide helpful! : )
Very timely. I was a bit discouraged by the obviously increasing difficulty in mutations. But this video encouraged me to go the distance.
I'm glad you found the guide helpful!
Just add 2 more bits of information. Floor 1 enemies start out at lvl 40 and each floor adds 1 level, so on floor 20 they are lvl 60 and that's where things get harder because of it.
And the 2nd bit, you can use less units in the early floors to clear them, so you can stretch your units out among more floors early on. I used only 2-3 units per stage until 10 ish. Given they are all built of course.
This whole time I thought we needed to complete each round in one go…. Bless this video lol. Did 22 whole rounds not knowing this
Thanks for the infos ! Honestly , the real difficulty is the 26%HP poison debuff mutation , it's so ridiculous...The only way i could "cheat" my way out was to abuse of poison myself and use thunder to finish off the ennemies and not have my team killed in 2 turns. But it's annoying because poison is slow and not that effective.
I really want to do this event, but Jesus, PoE 2 is just too addicting and I'm only going dailies in gacha games right now
The settlement trick with one character helped a lot in completing quests. Thanks
Glad to help! And thanks for watching : )
the major issue is raising as many character, that requiere alot of resource and gear, lucky for us the progress can be saved so it is fine to focus on killing the most problematic of enemies before using other team to clear the stage, this event is pretty long so there is plenty of time for those who dont have a full roster of strong characters, the only thing you want to pay attention is not let the refresh counter to cap and keep using them when you end up using all your usable characters and TP.
Which better than TOA where challenge is made for new character u need pull and u basically PVP whole player to get faster clear, here u just make sure can clear 30 stage (There's challenge Dev held with faster clear but it's not game mandatory because it's irl event)
The idea is great but the realization of it could be better, seems like a little rushed, some mutations are just artificial difficulty for the sake of it (ex. Curse of death because yes).
That said thx for the vid as always!
Everything's fun and games, until level 21. When everything has to end in 4 turns or 5, cause all the mobs get +100% piercing dmg on you (on turn 4+). And you start out FAR from them. AND your debuff becomes BUFFs for them.
Damn its very hard event ngl, I can't just auto it.
The idea is great but the realization of it could be better, seems like a little rushed, some mutations are just artificial difficulty for the sake of it (ex. Curse of death because yes).
That said thx for the vid as always!