The Y-17 Trauma Override Harness and Master Trauma Harness | Fallout Lore

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  • เผยแพร่เมื่อ 28 ก.ย. 2024
  • This video will discuss the Y-17 Trauma Harness and the Master Trauma Harness from the Fallout New Vegas DLC: Old World Blues
    At the Big Empty, there exists an enemy unlike any other, skeletons donned in spacesuits that endlessly roam the vast expanse of scientific horrors created by their insane overlords, but how have these abominations come to exist and why is their behaviour so strange. It all stems from the Sino-American war, where China and the United States fought for resources that they hoped would ensure their survival, we of course know that their efforts were fruitless and their lands, along with their lives were transformed into a living hellscape. But at the time, they wanted to do whatever they could to ensure they won the war, armour that transformed your average soldier into a walking tank, genetically engineered monsters that tore through enemy defences with little to no trouble, and harnesses that could walk an injured soldier to safety. Scientists at Big Mountain were tasked with designing new technology that could aid the war effort, and the harnesses that you see before you was their answer. They wanted to create a suit that could read the wearers vital functions in real time, and if the wearer was unfortunate enough to become injured to a certain level that left them unable to move, then the suit would take control and retreat to safety...
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ความคิดเห็น • 699

  • @Synonymous101
    @Synonymous101  2 ปีที่แล้ว +1420

    There is a wild wasteland encounter that can appear, but to save repeating myself all wild wasteland encounters are to be compiled into one video, so keep an eye out for that if you’re interested!

    • @MrWorstNews
      @MrWorstNews 2 ปีที่แล้ว +14

      10-4

    • @themeanestkitten
      @themeanestkitten 2 ปีที่แล้ว +61

      "Who turned out the lights" 💀

    • @matthewhall7976
      @matthewhall7976 2 ปีที่แล้ว +7

      I am interested yes.. Thank you and I will be keeping an eye open for the video..👍❤️👍

    • @macoray
      @macoray 2 ปีที่แล้ว +16

      Such a good DoctorWho reference

    • @kaidorade1317
      @kaidorade1317 2 ปีที่แล้ว +3

      Fascinating! Now this is how you do a zombie apocalypse lol

  • @davicarlos8037
    @davicarlos8037 2 ปีที่แล้ว +2599

    I love how creative the Obsidian team are, they put a complete beliaveble (on fallout ways) excuse to put armed skelletons run and gun upon you

    • @Subject_Keter
      @Subject_Keter 2 ปีที่แล้ว +143

      That one thing you can say for sure, Fallout 1 2 and NV you just look at the enemies and like "I can totally buy that"

    • @LordNexusTheFir
      @LordNexusTheFir 2 ปีที่แล้ว +38

      Well this wjy u never allow yourself to be caught lacking.
      Always pump nuclear fusion energy in to your car with your gun out cause u never know what abomination may try to press u 😆

    • @ImJustBob
      @ImJustBob 2 ปีที่แล้ว +33

      If only they put any of that creativity into their other games that cost 5x more than NV

    • @LillianAredhel
      @LillianAredhel 2 ปีที่แล้ว +21

      All I can think of when I see one with a plasma RCW is Rattle em boys

    • @Subject_Keter
      @Subject_Keter 2 ปีที่แล้ว +7

      @@LillianAredhel For me, they always haf brush guns by time i was there so it was space frontier skeletons.

  • @WillSnipeForSkittles
    @WillSnipeForSkittles 2 ปีที่แล้ว +354

    There’s a follower mod where the follower is a skeleton in a trauma harness but her consciousness had been downloaded into the suit. So, she’s been dead for however many years but the trauma harness is moving her rotting skeleton and has a copy of her consciousness that can have conversations and make decisions etc

    • @xXxMrRazorxXx
      @xXxMrRazorxXx 2 ปีที่แล้ว +11

      Would love to know the mods name as well!

    • @thebolivianpilot4728
      @thebolivianpilot4728 ปีที่แล้ว +32

      The name of the mod is "Mary-Jo Casey Companion", available in Nexus Mods

    • @concept5631
      @concept5631 ปีที่แล้ว +8

      Sounds like a terrifying existence.

    • @frickinme
      @frickinme 3 หลายเดือนก่อน +3

      There's a loooonng tradition of 'dead but still wandering around' in Fallout. So old in fact it goes back to the precursor game, Wasteland.

    • @evinbraley
      @evinbraley 3 หลายเดือนก่อน

      Oh I remember watching mikeburnfire use that mod. The deep, synthesized voice was a nice touch to make it more creepy

  • @Jaeger_Bishop
    @Jaeger_Bishop 2 ปีที่แล้ว +1559

    One thing is said during the Epilogue of Old World Blues. IF you fully upgrade the Medical Bay in "The Sink". The Medical Bay figures out how to eventually disable all of the Trauma Harnesses, thus bringing an end to the lives and or suffering of any possible consciousness within. Great video by the way :)

    • @Synonymous101
      @Synonymous101  2 ปีที่แล้ว +172

      I had no idea, thanks! 😁👍

    • @Jaeger_Bishop
      @Jaeger_Bishop 2 ปีที่แล้ว +91

      @@Synonymous101 No problem. It's my overall favorite DLC so I've seen it enough times :)

    • @DanielSan1776
      @DanielSan1776 2 ปีที่แล้ว +92

      You made me remember that psychotic toaster
      Lmao
      Such a fun DLC

    • @Jaeger_Bishop
      @Jaeger_Bishop 2 ปีที่แล้ว +41

      @@DanielSan1776 "HAAAA HAHAHA!!!! i AM ONLINE ONCE AGAIN!"

    • @shaquantucker7463
      @shaquantucker7463 2 ปีที่แล้ว +10

      I wanted to help with that and clean up big mt.

  • @elic1356
    @elic1356 2 ปีที่แล้ว +117

    With the implication that many scientists wore the harnesses, only to get killed by their former comrades turned "undead" killing machines and thus result in the now dead scientist joining the hoard-- really gives it that "zombie" feel.

  • @themightyai-5302
    @themightyai-5302 2 ปีที่แล้ว +230

    It feels like the suit being worn inside a Power Armor would make most sense. The helmet and oxygen tanks makes it make less sense though. But they might just be "temporary" for testing, as the Power Armors seem to have it already.

    • @WillSnipeForSkittles
      @WillSnipeForSkittles 2 ปีที่แล้ว +31

      Also oxygen is frequently used in the medical field. A soldier with a respiratory system injury like a collapsed lung would need help breathing or there may be systems inside the suit to operate like a chest tube to fix a pneumothorax

    • @Pink_Noodle
      @Pink_Noodle 2 ปีที่แล้ว +23

      The trauma override harness along with the prototype medical power armor shows us a potential for a highly responsive power armor that can take wounded troops out of combat situations while keeping them alive

    • @MisterJohnDoe
      @MisterJohnDoe 2 ปีที่แล้ว +7

      The suit model is just recycled from the space suits at Repconn, which would explain the oxygen tanks.

    • @jw-hy5nq
      @jw-hy5nq ปีที่แล้ว +1

      The suits at big MT are used to protect the staff in the laboratories.

  • @R33fth3b33f
    @R33fth3b33f 2 ปีที่แล้ว +2449

    Sounds like this suit would hurt so much. Imagine your mangled body on a battlefield and youre on the brink of death and the suit turns on and starts to walk you around on your broken legs and uses your mangled arms to shoot a mini gun

    • @unhappyattendantughh2469
      @unhappyattendantughh2469 2 ปีที่แล้ว

      It injected meds and was programmed to Walk you back to your medics

    • @R33fth3b33f
      @R33fth3b33f 2 ปีที่แล้ว +47

      @@unhappyattendantughh2469 what happens when it ran out?

    • @unhappyattendantughh2469
      @unhappyattendantughh2469 2 ปีที่แล้ว +142

      @@R33fth3b33f shock would've set in

    • @radium_habit6869
      @radium_habit6869 2 ปีที่แล้ว +13

      Hell yeah

    • @PorktatoesSSRB
      @PorktatoesSSRB 2 ปีที่แล้ว +278

      So basically they made a Berserk armor that doesnt require the wearer's anger to fuel it

  • @1gcm
    @1gcm 2 ปีที่แล้ว +437

    Hearing "hey who turned out the lights" when I first played through old world blues was the only time ever playing any fallout I felt a chill up my spine never watched much of dr who but that episode and the one with the kid in the gasmask always gives me the creeps.

    • @theicelandicnationalist2.023
      @theicelandicnationalist2.023 2 ปีที่แล้ว +34

      While the “Hey! Who turned off the lights!?” Line is indeed a reference to Doctor Who… it is not a reference to the Empty child, it is actually a reference to the “Vashta Nerada”

    • @tadhgmcelligott3693
      @tadhgmcelligott3693 2 ปีที่แล้ว +36

      @@theicelandicnationalist2.023 he knows, read it again. He's saying the library episode and the gasmask child episodes both scared him

    • @theicelandicnationalist2.023
      @theicelandicnationalist2.023 2 ปีที่แล้ว

      @@tadhgmcelligott3693 well I am retarded, thank you for pointing it out

    • @1gcm
      @1gcm 2 ปีที่แล้ว +5

      @@tadhgmcelligott3693 ^^^^

    • @timothyswanson8773
      @timothyswanson8773 2 ปีที่แล้ว +25

      Are you my mummy?
      Sierra Madre, on one of the walls, written is "I am not your mommy". If only there was a single small ghost person there.

  • @hedgeearthridge6807
    @hedgeearthridge6807 2 ปีที่แล้ว +40

    "Trauma Harness" strikes me as a very believable term. It sounds like a really horrible thing, but a horrible thing that would save your life. Kinda like tourniquets, chest decompression tubes, IO's (an IV that you drill into the knee bone, even while awake), emergency tracheotomy, etc. And the Fallout lore definitely fits that idea! Yeah it's awesome, it can make you ambulatory again and get you to safety, but being forced to on potentially broken legs or even a broken spine? Yikes!

  • @Mrkabrat
    @Mrkabrat 2 ปีที่แล้ว +71

    The enbodiment of "The ride never ends". It's both hilarious and depressing

  • @sodagirl1092
    @sodagirl1092 2 ปีที่แล้ว +31

    Imagine you're a scavenger, you've been travelling for days, then just when you find what looks like a good spot to loot and take shelter, a horde of skeletons charge out at you screaming "RATTLE ME BONES"

  • @ryanbusch2885
    @ryanbusch2885 2 ปีที่แล้ว +236

    I think it’s possible the hazmat suits had some similar functionality, at least that’s my headcanon for why death isn’t always permanent for the ghost people in the Sierra Madre

    • @GooseAtron5000
      @GooseAtron5000 2 ปีที่แล้ว +43

      That actually makes alot of sense considering the hazmat suits were developed at the big mt

    • @ryanbusch2885
      @ryanbusch2885 2 ปีที่แล้ว +24

      Yeah, I doubt that they share in every function but they were built by the same people and might’ve shared some manufacturing components

    • @MrOverjay
      @MrOverjay 2 ปีที่แล้ว

      Nope. Hazmat suits were developed in Big MT. They were made to seal the person inside when exposed to the Cloud to study long term effects of exposure to Cloud. Why? Because Hazmat suits didn't really protect 100% from the Cloud, they weren't meant to. Ghost People are the result of prolonged exposure to Cloud + post-war radiation. I believe it is exposed in both Old World Blues (toxins lab) and Dead Money.

    • @terrynixon2758
      @terrynixon2758 2 ปีที่แล้ว +3

      As they were prototypes it's unlikely

    • @commietearsdrinker
      @commietearsdrinker 2 ปีที่แล้ว +9

      @@terrynixon2758
      That's not much of a deterrent. This makes a lot more sense when you think about how "killing" ghost people doesn't work because they'll get up again.

  • @Mutant_Mods
    @Mutant_Mods 2 ปีที่แล้ว +16

    I know some players think they are un-immersive or lore breaking but honestly they are among the most fun enemies to battle for me! A skeleton in a space suit firing lasers at me from behind cover while I’m wearing a patient gown throwing grenades at it. This is why I play fallout.

  • @ShadeMeadows
    @ShadeMeadows 2 ปีที่แล้ว +175

    In my mind it always were "robotic suits still active even after the user had died"
    But the Hand thing...
    HOW CAN THEY SHOOT WITH SKELETON HANDS??

    • @kreatuslucina
      @kreatuslucina 2 ปีที่แล้ว +43

      Nanomachines, son!

    • @cubey
      @cubey 2 ปีที่แล้ว +16

      And how is the skull staying upright? Jaw and all.

    • @ShadeMeadows
      @ShadeMeadows 2 ปีที่แล้ว +3

      @@cubey Fair... that we could explain with calcification or the suit holdin' up somehow... but you are right...

    • @MisterJohnDoe
      @MisterJohnDoe 2 ปีที่แล้ว +10

      Probably has something to do with the way the suits were recycles from the ones from Repconn. Although space suits not having gloves wouldn't really make sense either.

    • @kabardino1337
      @kabardino1337 ปีที่แล้ว +2

      @@cubey that's just an oversight by the developers. Should've animated the skull laying on the visor or something

  • @WarNvrChanges
    @WarNvrChanges 2 ปีที่แล้ว +34

    This is the kind of creativity and imagination that Fallout needs. Crazy , whacky and creepy all rolled into one. I really hope Obsidian gets another chance to make a Fallout game.

    • @robertfullchim923
      @robertfullchim923 ปีที่แล้ว +2

      Pretty much all of the people who made this game have left Obsidian so odds are it would be another dull Outer Worlds style experience.

    • @timhorton8085
      @timhorton8085 5 หลายเดือนก่อน

      Obsidian is shackled to the stone down in the Call of Duty mines

  • @darxidedeity
    @darxidedeity 2 ปีที่แล้ว +31

    Memories. I remember the first time I met these things in the game. Curiosity shot through the roof and I had to know what they were and where they came from. After learning everything I could only one thing came to mind in describing them.
    "Walking, functional coffins."
    I remember how fascinated and terrified I was of this concept, and to this day I can find very little to compare to the trauma override harnesses.
    Thank you for this video. It brought lost memories back.

  • @Spongebrain97
    @Spongebrain97 2 ปีที่แล้ว +18

    Last year I finally played New Vegas' DLC and oh man these living skeletons shooting at me from far away was pretty jarring and unexpected

  • @GuukanKitsune
    @GuukanKitsune 2 ปีที่แล้ว +7

    The people wearing those suits were assigned to those locations. When the Trauma Override System activates, it is programmed to return the wearer to a preset 'base', defending them automatically from any aggression or hostiles. These locations were the 'base' that was preset.
    However, an oversight in their programming causes them to consider anyone that is attempting to tamper with the suit, for instance... to take it off to treat the wearer... or disable/deactivate the suit so they can take it off to treat the wearer... as a hostile. So, they shoot at anyone trying to save the wounded person inside.
    Their programming does not cover what to do once they get there if nobody collects the wearer for treatment (due to them having been shot as a 'hostile'), so they just wander aimlessly around the 'base' shooting at all 'hostiles'. Which includes trespassers (such as you) or hostiles (literally everyone including you thanks to the programming oversight).
    So, basically, after being severely injured to the point the Trauma Override System activated by the many, many dangers of the Big MT, the Harness Wearers were then forcibly walked back to these locations, even if treatment was available right where they injured, unable to stop themselves from shooting at anyone trying to help them or stop them, until they died of their wounds, or of starvation, or dehydration.
    And then the suits just continued walking around the 'base' just shooting at 'hostiles' while awaiting their wearer's collection for treatment that will never come because they keep shooting everybody who'd do the collecting.
    No spark of memory. No human mind involved. The Override Harnesses are literally just good intentions and bad programming.

  • @justinmacdonald2102
    @justinmacdonald2102 2 ปีที่แล้ว +14

    One of the more horrifying creations to come out of big mt.

  • @Cloud9vegas1
    @Cloud9vegas1 2 ปีที่แล้ว +13

    In regards to the flesh and bleeding,i would presume that even though the wearers flesh is missing on the external showing parts of the suit (head and glove area), maybe the torso and legs are still rotting with flesh. It would make sense to still be there since that part of the body isnt exposed and it could be “preserved”.

    • @sentane8031
      @sentane8031 2 ปีที่แล้ว +4

      "this jerky tastes a bit funky"
      "for the last time, can you please not eat the corpses of EVERY FUCKING HUMANOID I KILL"

  • @maryumgardner5958
    @maryumgardner5958 2 ปีที่แล้ว +55

    They are just as bad as the ghost people; however, the latter are worse off because they CAN'T die. These things can be killed and they eventually and hopefully die off

    • @Supreme_Debaucher
      @Supreme_Debaucher 2 ปีที่แล้ว

      @@smeggiamagarwine They don't come back if you mag dump them with the Red Glare.

    • @cedrickarter5680
      @cedrickarter5680 2 ปีที่แล้ว

      They can die tho, just chop/smash/disintegrate or anything like that

  • @helmetluigi
    @helmetluigi 2 ปีที่แล้ว +4

    I never understood how are they're able to press the trigger on their guns when their hands are just bones and no muscles
    Arms should've been covered, so you could believe the suit is the one holding the guns

  • @HenchmenNo616
    @HenchmenNo616 2 ปีที่แล้ว +5

    I'd love a Fallout from China/East Asia's perspective. We've seen the techno & biological horror America created due to their arms race, I'd like to see what sort of wasteland oddities China created.

  • @kotzpenner
    @kotzpenner 2 ปีที่แล้ว +27

    I always found the story of the Harness to be one of the weirdest and spookiest stories from all of Fallout

  • @chainsawplayin
    @chainsawplayin 2 ปีที่แล้ว +5

    I guess the trauma harnesses can bleed because the torso could have remained preserved, locked up tight inside the suit. We can assume that, as the only parts of the body that are visibly rotten, are the arms and head.

  • @daskommandantkrieger2503
    @daskommandantkrieger2503 2 ปีที่แล้ว +4

    Their very appearance is unsettling. ONLY in "The Sink" did I feel safe from the bizarre, dangerous enemies of the Big MT.

  • @Brigand231
    @Brigand231 2 ปีที่แล้ว +9

    Yeah, those suits are creepy. Granted, most stuff from Old World Blues was meant as jokes, but I always found myself wondering how all those bones maintained cohesion without muscle or connective tissue.

  • @ipoduloser3942
    @ipoduloser3942 2 ปีที่แล้ว +5

    Your voice is honestly so relaxing, keep up the good work

  • @Wifgargfhaurh
    @Wifgargfhaurh ปีที่แล้ว +2

    I'll never understand how Obsidian managed to capture the aesthetic of 1950's sci-fi so well.

  • @thompsonfamilygaming0039
    @thompsonfamilygaming0039 10 หลายเดือนก่อน +2

    Its so crazy I'm playing old world blues right now and I'm almost finished and I ran into a big group of them I one of the facilities!! Like a bakers dozen of those skeletons!! But I just started following your channel and looking up FNV lore and came across this one and like before thank you for making this and answering my questions!!! And also fantastic video!! 😁

  • @chainchaw1943
    @chainchaw1943 4 หลายเดือนก่อน +1

    Imagine when they first started rotting. Instead of skeletons you just see a rotting corpse face oozing as it shoots you.

  • @roach9742
    @roach9742 2 ปีที่แล้ว +4

    I remember these walking coffins.

  • @jackbruno4748
    @jackbruno4748 ปีที่แล้ว +2

    Not gonna lie here, I wish we had a modern take on the Trauma Harness. Like a revision on how decayed and mangled the suit would be after walking around for so long. If FNV has a remake, I would love to see how it would look like now.

  • @Humongous420
    @Humongous420 4 หลายเดือนก่อน +1

    Having just found these things for the first time just the other day... I am beyond excited for this video!

  • @brianbravo6930
    @brianbravo6930 2 ปีที่แล้ว +3

    Glad someone made a video on them, to be honest this is one of the creepiest video game enemies I've ever come across

  • @MrWorstNews
    @MrWorstNews ปีที่แล้ว +1

    I'm binge watching a year later and I gotta say, this one is the most harrowing and sinister concepts for me. Something meant to be of aid backfiring in ways truly horrifying. Like cybermen without the prime directive. Just mindless existence on a suit until you're gone. Not to mention the puddle of human slop pooled into the bottom of the suit. The stench after popping a hole in one. Also, wouldn't the suit burst due to expansion of gases/bloat decaying bodies emit?

  • @joeanspach539
    @joeanspach539 8 หลายเดือนก่อน +1

    And at last it took my eyes, so I never knew if we made it home.

  • @Issa.nicholas
    @Issa.nicholas ปีที่แล้ว

    When I heard “hey who turned out the lights” hyped at the reference horrified the next moment the damn shadows, so many of them…

  • @miaouew
    @miaouew ปีที่แล้ว +1

    imagine how spooky these things would have been right after the bombs dropped, before the human inside had a chance to decay into a skeleton. Just a living dead body walking around, moving, going on with going on...

  • @maylabrown4584
    @maylabrown4584 2 ปีที่แล้ว +4

    I remember when i first saw these guys, completely terrifying and even to this day, they are one of the most horrific enemies you can face in Fallout. Right next to Centaurs, ugh i hate those guys too

  • @paupau2693
    @paupau2693 2 ปีที่แล้ว +2

    As I read the experiments on the trauma harness i was horrified when i realized those skeletons are corpses and the enemy was just the suit responding to codes. I love fallout new Vegas, hopefully they'll be brave enough to remake the game into a newer console.

  • @trillmixin6999
    @trillmixin6999 2 ปีที่แล้ว +5

    I just watched thenapple's old video on this

    • @villings
      @villings 2 ปีที่แล้ว

      ¯\_(ツ)_/¯

    • @MutantCyborg001
      @MutantCyborg001 2 ปีที่แล้ว +1

      The OG fallout lore maker

  • @Andriej69
    @Andriej69 2 ปีที่แล้ว +2

    One of the many great addition from that DLC, goofy and terrifying at the same time!

  • @HamanKarn567
    @HamanKarn567 2 ปีที่แล้ว +2

    I'm not the biggest fan of the scientist themselves but the areas, lore, discovery and exploration of old world blues is what I loved about that dlc especially for the unique enemies like these guys.

    • @Cheddar_Wizard
      @Cheddar_Wizard 2 ปีที่แล้ว

      The scientists are pretty evil, despite their goofy nature. They've done some terrifyingly horrific things, and often for no real scientific purpose. Mobius at least was aware of their eventual insanity and so he's a diamond in the rough.

  • @Mysticfox-wk2be
    @Mysticfox-wk2be 2 ปีที่แล้ว

    reminds me of a comic i saw posted online. Astronaut gets stranded away from base and starts walking back to shelter. As he becomes exhausted the automated suit takes over, but as the suit runs low on power it begins cannibalizing the persons body for power until only the eyes and brain remain at the last panel with the suit targeting the eyes for consumption next.

  • @alphawolf3194
    @alphawolf3194 2 ปีที่แล้ว

    "Hey, who turned out the lights?"

  • @mechnaprime3637
    @mechnaprime3637 ปีที่แล้ว

    I loved that reference at the end! the Vahsteen nerda are still the creepiest monster have ever seen

  • @clawabidingcitizen
    @clawabidingcitizen 2 ปีที่แล้ว

    trauma harness: learns how to shoot rifles by simply being worn, but can't tell if you're alive

  • @EdmundKempersDartboard
    @EdmundKempersDartboard 8 หลายเดือนก่อน +1

    Maybe the coolest "that's pretty fucked up" fallout lore.

  • @akramgimmini8165
    @akramgimmini8165 2 ปีที่แล้ว

    They always Reminded me of this one Doctor Who Episode with the Dead Astronauts in their Sentient KI Space Suits

  • @zen_walker4473
    @zen_walker4473 2 ปีที่แล้ว +1

    I love these random enemies that we see through Fallout. Makes the game interesting, but I also hate that some enemies are only seen in one game like a one shot.

  • @chrisboling3487
    @chrisboling3487 5 หลายเดือนก่อน +1

    I believe the voices of these suits is a nod to david tenent's doctor who, look up the episodes that center around the library and the shadow piranna

  • @eebydeeby03
    @eebydeeby03 2 ปีที่แล้ว +1

    An interesting thing to note concerning cannibalizing the suits is that dogs will often crack open bones and eat the marrow. It's possible this is what the courier does

    • @Synonymous101
      @Synonymous101  2 ปีที่แล้ว +1

      The suit has no preservative properties and I can't imagine bone marrow surviving hundreds of years (I'm no expert) but I like your thinking!

    • @eebydeeby03
      @eebydeeby03 2 ปีที่แล้ว

      @@Synonymous101 upon further research, i found out bone marrow decomposes 8 to 12 weeks after death, which i imagine the decomposition of said bone marrow would be accelerated by the irradiated environment.

  • @michaelt7987
    @michaelt7987 2 ปีที่แล้ว +2

    Been playing NV for the first time in 6 years these last few weeks and I came across these harnesses saying "hey who turned out the lights" and burst out laughing

  • @haileyjade207
    @haileyjade207 2 ปีที่แล้ว

    Nooooo the “Hey! Who turned out the lights?” made my heart drop. That episode always scared me😂

  • @salmontube1691
    @salmontube1691 2 ปีที่แล้ว +1

    Imagine stumbling into one of these and hearing "Rattle em boys!" As several skeletons open fire on you... terrifying.

  • @noodlelova3
    @noodlelova3 3 หลายเดือนก่อน

    They honestly should have just been in suits of power armor. Having some system take control of power armor servos when the wounded soldier falls unconscious just makes a lot more sense then a 1950's rubber space suit.

  • @SNOwyte
    @SNOwyte 4 หลายเดือนก่อน

    They said 'nah its like a fulton extraction but on the ground n walking for u'

  • @andrewcullen2119
    @andrewcullen2119 2 ปีที่แล้ว

    "Hey, who turned out the lights!"

  • @CryptToneMusic
    @CryptToneMusic 4 หลายเดือนก่อน

    I totally believe there could still be a somewhat conscious person in there. Especially if radiation was a factor somehow. I mean we saw how bad a ghoul can get in the fallout show. It seems pretty unlikely but even a slim possibility is terrifying

  • @bigdog421
    @bigdog421 2 ปีที่แล้ว +2

    I think the cannabalized ones (while the animation still being the same) could be taken as cracking the bones open to slurp out the bone marrow

    • @elic1356
      @elic1356 2 ปีที่แล้ว

      That's... well, it's something.

    • @Synonymous101
      @Synonymous101  2 ปีที่แล้ว +2

      Maybe, but after 200 years I'm guessing the only thing left is bone

    • @bigdog421
      @bigdog421 2 ปีที่แล้ว

      @@Synonymous101 Perhaps. Alternate idea, they eat the bones for whatever minerals are left in them, could probably even take a few fingers for a crunchy snack

    • @Synonymous101
      @Synonymous101  2 ปีที่แล้ว +1

      @@bigdog421 love it!

  • @djcjr1x1
    @djcjr1x1 ปีที่แล้ว

    One of my favorite, creepy & most creative FO concepts fot sure!👍

  • @epicsearle123
    @epicsearle123 2 ปีที่แล้ว

    Always a good day when I see a new synonymous video

  • @kabardino1337
    @kabardino1337 ปีที่แล้ว +1

    I saw a picture from a ye olde (probably 50's) sci-fi thing, that had an alive skeleton wearing an astronaut suit. I wonder if that was the inspiration for thist thing

  • @ALovelyBunchOfDragonballz
    @ALovelyBunchOfDragonballz 2 ปีที่แล้ว

    Trauma Suit: "Hey, who turned off the lights"
    Me: _I understood that reference_

  • @SvengelskaBlondie
    @SvengelskaBlondie 3 หลายเดือนก่อน

    I love that they gave the K9000 to the dude with the highest lvl of butterfingers and lowest agility, that really turned out well 😁

  • @Skully_14
    @Skully_14 2 ปีที่แล้ว +9

    The Trauma Harness is probably the most disturbing and sad experiment at BMT, IMO.

  • @christopherbecerra1977
    @christopherbecerra1977 2 ปีที่แล้ว +2

    Even in death they still serve

  • @flashstudiosguy
    @flashstudiosguy 2 ปีที่แล้ว

    Ok, in case no one else has said it,
    "Hey, who turned out the lights?!"

  • @thehillz726
    @thehillz726 2 ปีที่แล้ว

    Amazing the amo and power held out that long

  • @sweetmelody3278
    @sweetmelody3278 2 ปีที่แล้ว

    doctor who reference HEY WHO TURNED OUT THE LIGHTS! a epesode where dead people in space suits walk around a alien plantet that is basicly a library planet

  • @some_shitposting_idiot3023
    @some_shitposting_idiot3023 2 ปีที่แล้ว +6

    Another problem is people injured to the extent that moving would kill them
    The suit wouldn't realise that
    Or
    The suit giving away soldiers locations

  • @gamiezion
    @gamiezion 2 ปีที่แล้ว

    quot the y-17 trauma harness: "yo, i'm straight up not having a good time"

  • @LichKingAzerak
    @LichKingAzerak 2 ปีที่แล้ว

    The trauma override suit reminds me of the oxygen episode of Dr Who which is ironic considering it IS a Dr Who reference

  • @issuespunkrock
    @issuespunkrock 2 ปีที่แล้ว

    Favorite fallout channel right here!

  • @sunflowercrochetcreations
    @sunflowercrochetcreations 5 หลายเดือนก่อน +1

    love the dr who reference with them 👀🤣

  • @imonke5303
    @imonke5303 2 ปีที่แล้ว +1

    Could be the harness stabs you in multiple regions to grant your body mobility despite being damaged, think like berserker armor from.... berserk, these suits were made with the intention of retrieving wounded or dead from the battlefield mind you so it should make sense it has some sort of mechanism like this, to ensure movement regardless of your actual physical condition, if this is the case than what an excruciating experience indeed (if you were incapped)

  • @relentlesschaos7445
    @relentlesschaos7445 2 ปีที่แล้ว

    Boney man: "Hey, who turned off the lights?"

  • @DoomerNavajo7
    @DoomerNavajo7 ปีที่แล้ว

    Tbh the y17 trauma harness and abominations are my favorite enemies in the fallout series

  • @fritztopher
    @fritztopher 10 หลายเดือนก่อน +1

    played this games for many hours never saw these

  • @AncalimaArashi
    @AncalimaArashi 2 ปีที่แล้ว

    Hmm, you know, the uh, the meat so to speak, I can maybe imagine that the suits itself preserved it in a manner, like how a wrapped mummie or a sand dune mummie is made in reality, the covered flesh inside the suit, unlike the head and hands, dessecating it instead of simply becoming bones. It would mean that the flesh however wouldn't be fit for consumption but well yeah, likely an oversight. The blood however doesn't make sense in any way lol but it does make it creepy.

  • @arx3516
    @arx3516 2 ปีที่แล้ว +1

    The system would have made much more sense if it wasn't a soft suit but was rather integrated into power armor suits, since they are already exoskeletons.

  • @X1996Crow
    @X1996Crow ปีที่แล้ว

    "Hey who turned off the lights" Doctor Who?

  • @Lone-Traveler
    @Lone-Traveler 2 ปีที่แล้ว +1

    can you do a video on curie from fallout 4? i think her story is really interesting and would like to know more about it.

  • @seanromine3932
    @seanromine3932 2 ปีที่แล้ว +5

    I always thought that the suits worked just fine. They were never meant to save anyone. They were learning machines that could copy the combat skills of the people inside of them. Homebase being a relative term, they enter into a state of roaming, they guard more than anything now, but the combat data could be copied from your best and brightest to say, assaultrons or other similar body machines cased in these relative lack of body armor suits to target and fight, friend or foe. Humans were cheap to produce, sure, but skill took time and resources. Patience that was running out. They could convince people to wear the harness as to believe they were for their own good, save them in the event that things went bad, but would they ever work out? The oxygen tanks would be a huge weakness as ruptured, could explode though they would guarantee breathable air for people who may have fainted, sure. Maybe later models could iron a lot of that out. But that said. I never believed that they were meant to really save anyone. Why have them learn from the wearer?
    As far as the ability to consume flesh from them, what if some of their innards were still relatively fresh? Contained within the suit, only the exposed parts of the hands and face perhaps being rotted away with sections of the legs and torso still being clinically living, viable? Beyond the salvation of an auto doc perhaps but still.
    The auto doc might make an interesting video too, those seen in the Big MT, the one for Ceasar.

    • @kartoone4120
      @kartoone4120 2 ปีที่แล้ว +1

      Or, in the sense of canibilising, your character is eating the marrow from the bones.
      Yummy.

    • @Subject_Keter
      @Subject_Keter 2 ปีที่แล้ว +2

      The Big Empty gave ultra sharp knives to friggin Sierra Madre for the lolz, they were smart but not full on common sense.
      Also half of their inventions were overdesigned or had multiple functions So i guess at first they wanted a "recall injuried people" suit, then someone put the learning stuff in and forgot to make the thing work properly.

    • @elic1356
      @elic1356 2 ปีที่แล้ว

      I mean, the harness could be considered working "just fine" in the context of combat, but with it's primary (or perhaps cover-up) goal of recovering injured soldiers in the field, it's an failure.

    • @seanromine3932
      @seanromine3932 2 ปีที่แล้ว +1

      @@Subject_Keter more that it was an opportunity for them. Perhaps at face value they were making suits capable of moving injured troops, but just as with other experiments they have since conducted, they are not above adding a few extras for no better reason than to see if they can. Cazadores and their other genetic libraries come to mind. But still. I really believe that the harness was just about the learning combat data system.

    • @Subject_Keter
      @Subject_Keter 2 ปีที่แล้ว +1

      @@seanromine3932 I would doubt that would be the "best" way to get the Data and despite the robots being big and bulky.. would a suit that barely have armor or tinfoil be such a good idea for anything other then a failed idea getting the Venture paint on it.
      Big MT build "relatively" useful item to help the war effort and be crazy but it doesnt fit their MO. If it was tied to synths in Fallout 4 as a big brain boi project to translate human training = synth knowing how to shoot from "birth" I could see.

  • @joewell6435
    @joewell6435 2 ปีที่แล้ว

    When I walked into X-12 and heard the doctor who reference, it made my day

  • @noneed4me2n7
    @noneed4me2n7 2 ปีที่แล้ว

    I got that Dr Who forest of the damned reference. Miss good Dr Who. I think that was other Dave speaking.

  • @THEHELLHOUND456
    @THEHELLHOUND456 ปีที่แล้ว +1

    So many nonsensical plot holes with this thing, like many others, but this takes a good slice of cake. Harnesses don't attack eachother, fingers exposed...

  • @geegoflex6762
    @geegoflex6762 2 ปีที่แล้ว

    They should made it so the suits can follow certain soldiers and you could get this in game for a skeleton army

  • @daniellafferety4025
    @daniellafferety4025 4 หลายเดือนก่อน

    Put a metallic human skull in an armored helmet. Designed the suite to have a human who is dameged to medically repair them. While keeping fighting. With built in self recharging and rearming weapons. Cybernetic zombie.

  • @fxliquorfeatoldsheikh1142
    @fxliquorfeatoldsheikh1142 ปีที่แล้ว

    that's pretty tame tho. Assuming power armors has joint servos, imagine if they did this to power armors

  • @lordfizzz
    @lordfizzz 2 ปีที่แล้ว

    OWB absolutely god tier when I'm spaced out watching tv or whatever I'll literally fire up NV and putz around in the big mt its incredible

  • @sabrinarosario6499
    @sabrinarosario6499 2 ปีที่แล้ว

    These are inspired by Doctor Who. I can’t remember the name of the episode but I think it was called “Library…” something. It was creepy as hell as well.

  • @kince7629
    @kince7629 2 ปีที่แล้ว

    The canibal complaint could be boiled down to the courier consuming the bone marrow of the skeletons within the suits (maybe. I'm pretty much pulling it outta my ass)

  • @wienerguy7822
    @wienerguy7822 2 ปีที่แล้ว

    This is my favorite Fallout creature, hands down.

  • @DaRealestJuri
    @DaRealestJuri 2 ปีที่แล้ว

    So basically the berserk suit without the rage

  • @sokumotanaka9271
    @sokumotanaka9271 ปีที่แล้ว +1

    *ASSUMING DIRECT CONTROL!*

  • @brandoncook6190
    @brandoncook6190 2 ปีที่แล้ว

    These things always freaked me out.

  • @theclownicon
    @theclownicon 2 ปีที่แล้ว +2

    Big MT? But it's full of lore! Heh.

  • @Sigmaairav
    @Sigmaairav 2 ปีที่แล้ว +1

    Old world Blues is the best Fallout NV dlc imo. Sierra Madre was a nightmare in comparison even if you turned god mode on X3