The thing is, with this timestop idea, if it is LOCKED to 4 seconds, victims would just count until it ends, press F, and parry all of your projectiles, it's literally a QTE to victims
that can easily be prevented by adding the same system yba has by making the movements of the projectiles and users clientsided so only the person stopping time can see them until time is resumed
@@RISKIEZ well.. once again count to 4 seconds and press F. Yes you can't see them but its only a range mantra and if its like a fast range mantra (which many of them are fast) you will be safe by instantly press F
the victim wouldn't know how far away the projectiles are and when to parry after time stop (if they risk parrying right after the time stop then they would be left open if there guess was wrong) not to mention block breaking projectiles so they can't just block
Bell suggestion: you summon a crow or some other bird on your arm depending on your variant, and you type out a key word like the name of a player, a specific mob name, or a chest, or a guilds guildbase, and the bird will fly out and search for the nearest thing you told it to go look for, once it finds it will quickly fly back over to you and you will be given ESP of the thing you told it to go look for a set amount of time. You can also give the bird a message to carry out. Corrupt version can have more point distribution + the ability to bring back certain items like fruit or flowers, or lootbags
That's actually such a good bell idea, but I don't know if any of these bells will even get added since from what we see the devs dont pay attention to player suggestions.
@@AtreuS-ii4ol Yeah but its for good reason 90% of player suggestions are just dogshit so the devs dont care enough to comb through them for actual decent suggestions
easy fix for deepwoken? make bells and mantras way more impactful and costly to use. make them feel like special moves or abilities, instead of just pressing every number on your keyboard to win
the possesion one would genienuely be so cool for npcs imagine possesing a bandit or a mudskipper and confusing people with it or if its even possible to code this in, possess a SHARKO and hunt someone with it
VERY good intro and very good bell ideas, like these can still be funny, cool and/or hype all while HOPEFULLY being able to be balanced compared to the preexisting bells 10/10 would willingly get crushed by the duke forge road roller
a cool bell could be sth called forecast, how it would work is that after pressing c the next 3 inputs (the inputs as in a mantra an m1 or a critical attack) would be recorded and then pressing the key again would make your character do those 3 attacks that you have recorded at an increased speed and reduced startup and endlag, the downside of using it is that once you used the bell the 2nd time to use those 3 recorded attacks you can't attack or block and can only move around untill your character uses the 3 prerecorded attacks. So using the bell would have a huge payoff giving your mantras that would be normally hard to hit reduced startups and increased speed letting you hit nasty combos but if you mess up the punishment is also pretty big letting the enemy hit you for free without being able to defend yourself. The corrupted version could make it so using recorded mantras would not cost you any ether or letting you interrupt your own recording mid way by venting or sth similair like that.
@@atFate how? it would allow you to combo with skills you wouldnt be able to, and it would allow free posture breaks if done right, and literal inf combos if they cant vent
something i've talked about alot is a timeskip bell. what it could do if reduce all cool downs / durations in a radius. It'd give a whole new depth to battles as you could end up giving your enemies their bells or mantras back if you time it wrong. But the 2nd thing it could do is instantly dispel stuff like vision shaper realm. IMO it'd be sick to see and just be an actual big thing to bring to a fight
Hi SkipperGripper, combined with flashy vfx that would actually be sick, but the problem I see is that it would be very hard to actually find a good opportunity to use this when fighting someone with chronostasis, also if you are suggesting that it should skip so far ahead to the point where you can instantly end an illusory realm then at that point it would just be a button that resets everyones cooldowns which is kinda lame and kinda op, then again this could be fixed by adding different varients with varying downsides
I like the posetion bell and the thief bell. Thief bell maybe should only steal one so you can use the C key to steal them the C key to cast the mantra again. I think they should put their energy into buffing the current bells though.Also nice intro
I think timestop is kinda still op because someone could just use a bunch of broken projectiles like shadow seekers and then once it ends you just follow up with some unparriable shit like emotion wave
Time stop could just work as a short 5 second pause in an area where the effect ends as soon as the player does any offensive action or use any mantra.
You gotta think of bell variants like reaper being ranged or "melee", having bigger or lesser radius and all other stuff. Deepwoken's bells work by randomly distributing points to certain stats like how big is reaper radius, how much shots you get from sharbow etc. drowned bells get more points to distribute.
instead of a driving boat it can be a floating boat with wings that hovers a lil off the floor like 2 players height like in that one piece hover boat thing in the skyland
only issue with timestop is they just gonna place down a campfire and just use those said 4 seconds just to heal or just run with someone and probably just secure a grip
probably a bad idea but possession would be cool if after you kill someone you can posses there body and get all there mantras and stats of course your actual body would be vulnerable in this time. also slap on other restrictions like the body has have to recently died within 10 secs or that there is a time limit of possession depending on your amount of ether
time stop could be something like shard bow, where it only works if you hit something idk its a cool concept, but free damage is something you dont want in a parry based game lol
maybe instead of only being able to use projectile and support mantras while time stop u only get to use one mantra, m1 or crit or stop time for like 5 seconds so u can have 1 confirmed hit or u can just run
ngl once i thought about bell that will roll all your stats(so long ago, maybe half year of verse 1, hakari didnt even existed), for example if it will roll a lot of negative blood, food and water, it will roll decent amount of health and damage buff, and corrupt bell just raise the cap for rolling stats, the whole concept its cant buff you without risking/without draining or reducing something in you. So its kinda can and vica versa reduce your damage and drain a little of hp to instantly recover food and water with blood, or just dont touch for example water and food bar, and drain blood with healt in exchange for damage buff
I would definitely use possesion on every single build. Imagine just hiding somwhere and possesing people that walk by and making them fight their friends. Thats the bell i want the most.
For timestop bell it could get some references of roblox hours tempos, and increase the damage for like 1.5x or 2x when you cast a mantra, but after its casted/ended animation time goes back to normal automatically _(and i dont even play/can play deepwoken)_
You said that you dont play deep as if it was a good idea, one free landed hit which is already unfair youre telling me its supposed to have a damage multiplier? 2x is above the damage multiplier cap btw. Keep your suggestions to hours please
Bell idea: Territory; this bell is basically a domain expansion ( it’s different to visionshaper tho) it makes a medium sized black bubble that you can’t see the inside of and traps you with your enemies ,the point is to use it when you’re getting ganked so that you can fight one on one, gripping is way faster in the bell as well and you can take downed enemies in it too. The corrupted version will give you some sort of buff inside the domain.
flying duchman idea can be better by just making that you can fly on your boat to a certain elevation and everytime you press c you fire all the cannons on your ship towards your mouse (obviously with these upgrades this will have to be a legendary but it makes it useful so i don't care) beyond this suggestion is more add-ons about how these bells could work and unnecessary yap possession honestly sucks cause it's situation as hell so it can be reworked like this - if you knock someone their body automatically gets up and starts fighting (they can still be reaper'd or burned to death whatever from anyone except you) - if you have the most damage on a mob (or i guess knock out a humanoid NPC) you can make an npc fight for you also they obviously follow you around, there should probably be an npc cap but i feel like that should just vary based on the type of npc u get (ex: you could probably get 10 mudskippers but if you were to possess a kaido then that'd be the only thnig you can get) the corrupt bell made an extra bell with the idea of scraping possession bell but then i just thought of something for it so i just made possession bell regardless and so its just kinda here multiplication bell (😱this might be faceless uber😱) -when you use your bell nothing will happen until you use a skill, the skill in question will activate and you'll spawn a shadow of yourself will spawn at your curser and that shadow will do the exact same skill, this shadow will last as long as the skill lasts for (ex: use fortitude it'll stay for as long as the effects last but obviously do nothing won't m1 or allat) the shadow copies your modifiers and what not and automatically aim at the nearest opponent corrupt bell upgrade: makes the shadow use ur weapon crit or just m1 before or after the skill i dunno make it rng the variants for this will be: an delayed mantra usage, the shadow runs up to the opponent then uses the skill if used from a distance, the shadow can mantra feint (this sounds stupid.) i gotta mention that if you have the variant that makes the shadow run up to the opponent and a corrupt bell then the shadow will use a running crit if the weapon it copies has one and it crits twice if it has the delayed mantra variant idk wtf it can do with the mantra feint variant other than use another skill that's closet to the skill you used in your hotbar. timestop sounds like a common lol can't think of anything for it
If you wanna balance time stop just have it as a few seconds till it actually uses so people have a chance to escape the aoe or they are stopped until they are hit once or 5 seconds pass whichever happens first
The Flying Dutchman idea - I think just keeping it to the sea is the best it can do. But instead, it would be an Bell ship that'd be the Fastest, almost like a Speed Boat. Zoom after someone. Because on land, we may as well have the Phoenix Wings to fly about. Or they make Ice Skate more effective to skate in the direction our Mouse goes. Instead of forwards straight.
wellspring sounds cool, kinda like gravity field but for healing, sounds kinda op for chime but cool nonetheless, i agree with it / flying dutchman for overworld and depths travel, yes, for anything else, no, maybe have it levitate off the ground a few meters so that its not that awkward to use, cool idea / steal would instead just be "copy", kinda like yuta from jjk, be able to copy a few moves but not steal them, have them have the same mantra modifiers and lvl as the guy you'd copy them from, good idea / possession just outright sounds like a mess to balance, it would either be op or useless and very gimmicky, sounds cool but i dont know how could that work realistically speaking / timestop would have to be the same as gravity bell, have a range to it and you would only be able to use it as a escape tool, if u could do any mantra / attacks while timestop is active, it would be just a balancing nightmare, obviously a cool idea but realistically speaking, gl balancing that while keeping the cool part in
Time stop could be like Axl Low's one vision in Guilty Gear, where you have to use it twice to actually activate the timestop. On first activation, you just do an animation. This warns the opponent that you might attempt to stop time. On the second activation, you actually stop time, but the effect is blockable.
flying dutchamn allows you to create a flying boat that can go a certain distance off the ground (so it allows you to go up slopes) possesion allows you to posses a recently died enemy/player including mobs and npcs
Water Fountain - Maybe just replace it with a Cloud above the players head that drops different water types. It would either follow the player or Corrupt would. The normal variant would just have it in one place to heal anyone within it. Maybe like Run it back variants, this one has the option of Health, Hunger, Thirst or a random Buff of Strength/Magic/Speed.
Corrupted wellspring should restore your food and water, and also regenerate your armor, but generally something that broken should be destructible, both non-corrupted and corrupted.
how about a bell called Stasis, it allows you to store the last enemy you killed in a bubble and release it after you use the bell it would spawn them with like 25% or 50% hp
let me cook up an idea for a legendary bell yall know the white balls that spawn during the layer 2 escape? yeah what if you had that but as a bell, obviously not a one shot because come on but you get to roleplay as a voidreaver from risk of rain 2, corrupted variant would slightly suck people in
for steal, i think the corrupted version would be cool if it entirely voids those 2 items, for like 2 minutes so no one can use them, and after the 2 minutes the steal player keeps it until the other player hits them to take it back
How about Tenebris from Rouge as time stop? You just punch them so hard that they get stunned for like 5 seconds and a field apears that freezes attacks in time
flying dutchman would be a good idea but instead of land the boat should be in the sky high enough just to be able to float over luminant basically like a boat u can use to travel except its not in the water its in the air
I think timestop should let you do anything in it but all the hits are only applied once time is back in motion so as long as the player parries its fine But you can also time stop wait 3 seconds, and then in the last second charge up some mantra that takes time to perform so the person will Parry as soon as it unfreezes but youll sit there with a fully charged whatever about to hit them with their parry disabled
Dawg if we get Shang Tsung soul steal as a bell I’d be hyped. Imagine being in a gank, and all of a sudden your opponent points at you and becomes your character entirely. Weapon, mantras, talents, only thing it maybe doesn’t affect is hp. That would be sick
Maybe for the possession one it could be like Ardour Scream but applies a status effect that transforms you when knocked into a diver husk/carbuncle like NPC that scales in how dangerous it is based on the victim's power level.
Timestop - The best way they'll do with that is.. probably just the Voidwalker ability. Slowing everyone down whilst you're moving faster. That's the only somewhat fair way to do it.
i havent played deepwoken since 2022, im genuinely surprised to see everyone run around with enchants and bells even tho they hot ass at the game, i think ever since they added that goofy almighty push G move which i dont know when they did but i think it made everyone trash cause its so easy to win fights as long as the opponent doesnt have an aba one combo up down up down all your hp gone in 2 mantras
I love the flying dutchman idea, or any kind of rideable mount for a bell would be awesome. I think summoning a rideable thresher would be cool. It wouldnt be able to attack, it would just move faster than normal running speed, and you would be able to ride with another friend. The corrupted version would be big enough to carry 4 people instead of 2 and be able to be used in combat.
The stealing ability is cool too. I think instead of mantras stealing the opponent's bell would also be sick. The downside would be that it would only work on opponents with bells so it wouldnt be that strong
Bell idea: Echo Assault Pressing C would record your next 6-7 inputs, and then pressing c again would summon a clone of yourself that locks onto a target and repeats these attacks while you can also attack freely. It does as much damage as the original moves did and allows you to essentially gank your opponent for a bit Another idea I have is a bell that allows you to store up to 3 different weapons that you can switch to in the middle of battle. These can be enchanted, legendary, etc. so it allows you to have essentially 4 different weapons to choose from in a fight
Legendary Bell: Necromancy, allows you to store 2-3 monsters after killing them with slightly reduced damage and health. These monsters assist the user for a set duration, until the creatures are killed, or until the user takes a massive amount of damage quickly. You would only be able to have 1 (possibly 2) monsters summoned at any one time. Also, these monsters will have massively reduced stun to avoid braindead comboing.
Flying dutchman gotta be one of the most fire bell ideas ever.
LET HIM COOK 🔥🔥
Land pirates
actually a cold bell holyyy
The thing is, with this timestop idea, if it is LOCKED to 4 seconds, victims would just count until it ends, press F, and parry all of your projectiles, it's literally a QTE to victims
that can easily be prevented by adding the same system yba has by making the movements of the projectiles and users clientsided so only the person stopping time can see them until time is resumed
@@RISKIEZ well.. once again count to 4 seconds and press F. Yes you can't see them but its only a range mantra and if its like a fast range mantra (which many of them are fast) you will be safe by instantly press F
This sounds kinda balanced tbh, easy to evade but a minor mistake can punish you sounds fine for a bell
Well then it would be busted, the fact you can stop time and have unrestricted free movement is already good enough
the victim wouldn't know how far away the projectiles are and when to parry after time stop (if they risk parrying right after the time stop then they would be left open if there guess was wrong) not to mention block breaking projectiles so they can't just block
Duke be using the synapse oath and bell like damn
Bell suggestion: you summon a crow or some other bird on your arm depending on your variant, and you type out a key word like the name of a player, a specific mob name, or a chest, or a guilds guildbase, and the bird will fly out and search for the nearest thing you told it to go look for, once it finds it will quickly fly back over to you and you will be given ESP of the thing you told it to go look for a set amount of time. You can also give the bird a message to carry out.
Corrupt version can have more point distribution + the ability to bring back certain items like fruit or flowers, or lootbags
That's actually such a good bell idea, but I don't know if any of these bells will even get added since from what we see the devs dont pay attention to player suggestions.
@@AtreuS-ii4ol Yeah but its for good reason 90% of player suggestions are just dogshit so the devs dont care enough to comb through them for actual decent suggestions
that would be sick actually, good voidwalker bell if you can’t find someone
@@xtra_1807 Yeah that's true but to me it seems like they dont even care to look over suggestions at all.
this is actually goated idea 🗣️🔥🔥
easy fix for deepwoken?
make bells and mantras way more impactful and costly to use.
make them feel like special moves or abilities, instead of just pressing every number on your keyboard to win
BACKSTAB MY KING
bro this is lowkey dumb
How to destroy the PvP:
just make a different type of game at this point then ig
@@HaritoGT wym destroy? deepwoken is not ABA + this is just how the game felt in verse 1/early verse 2
the intro was fire 10/10 this video was fire 10/10 The suggestions 10/10 THE FLYING DUTCHMAN 100/10 im subscribing
Posession/Spiritual Projection Bell sounds very cool
the possesion one would genienuely be so cool for npcs
imagine possesing a bandit or a mudskipper and confusing people with it
or if its even possible to code this in, possess a SHARKO and hunt someone with it
I really like the first one, i think its creative and very unique. Itd be really fun to see it in the game cuz its like a pvp sacred field
VERY good intro and very good bell ideas, like these can still be funny, cool and/or hype all while HOPEFULLY being able to be balanced compared to the preexisting bells
10/10 would willingly get crushed by the duke forge road roller
These skit never fail to make me laugh
Let's go azroh finally uploaded :D
a cool bell could be sth called forecast, how it would work is that after pressing c the next 3 inputs (the inputs as in a mantra an m1 or a critical attack) would be recorded and then pressing the key again would make your character do those 3 attacks that you have recorded at an increased speed and reduced startup and endlag, the downside of using it is that once you used the bell the 2nd time to use those 3 recorded attacks you can't attack or block and can only move around untill your character uses the 3 prerecorded attacks. So using the bell would have a huge payoff giving your mantras that would be normally hard to hit reduced startups and increased speed letting you hit nasty combos but if you mess up the punishment is also pretty big letting the enemy hit you for free without being able to defend yourself. The corrupted version could make it so using recorded mantras would not cost you any ether or letting you interrupt your own recording mid way by venting or sth similair like that.
"its moody blues"
this sucks
@@atFate how? it would allow you to combo with skills you wouldnt be able to, and it would allow free posture breaks if done right, and literal inf combos if they cant vent
also insane damage, like imagine 2 level 5 eclipse kicks
Sick idea
finally new video, good job
I LOVE UR THE "SUBCRIBE" MOVE SOOO MUCH BRO RAHHH
Possession is a good idea in theory but in practice it would just be people running bodies into voidzones or blatant deathtraps.
something i've talked about alot is a timeskip bell. what it could do if reduce all cool downs / durations in a radius. It'd give a whole new depth to battles as you could end up giving your enemies their bells or mantras back if you time it wrong. But the 2nd thing it could do is instantly dispel stuff like vision shaper realm. IMO it'd be sick to see and just be an actual big thing to bring to a fight
Hi SkipperGripper, combined with flashy vfx that would actually be sick, but the problem I see is that it would be very hard to actually find a good opportunity to use this when fighting someone with chronostasis, also if you are suggesting that it should skip so far ahead to the point where you can instantly end an illusory realm then at that point it would just be a button that resets everyones cooldowns which is kinda lame and kinda op, then again this could be fixed by adding different varients with varying downsides
2:28 Silenthearts: your magic doesn't work on me, sorcerer
I like the posetion bell and the thief bell. Thief bell maybe should only steal one so you can use the C key to steal them the C key to cast the mantra again. I think they should put their energy into buffing the current bells though.Also nice intro
I think timestop is kinda still op because someone could just use a bunch of broken projectiles like shadow seekers and then once it ends you just follow up with some unparriable shit like emotion wave
Time stop could just work as a short 5 second pause in an area where the effect ends as soon as the player does any offensive action or use any mantra.
Better idea for timestop would be where once you stop time you can do anything including m1's and the enemy cant move or attack but can still parry
the flying dutchman bell would be so buggy but sounds fun as hell. would also give exploration a breath of fresh air
You gotta think of bell variants like reaper being ranged or "melee", having bigger or lesser radius and all other stuff. Deepwoken's bells work by randomly distributing points to certain stats like how big is reaper radius, how much shots you get from sharbow etc.
drowned bells get more points to distribute.
instead of a driving boat it can be a floating boat with wings that hovers a lil off the floor like 2 players height like in that one piece hover boat thing in the skyland
bro burnt down the whole house with this one 🗣🗣🔥🔥
For time stop they can make it so the m1s also hit but just dmg after timestop is over and the opponent can parry them
only issue with timestop is they just gonna place down a campfire and just use those said 4 seconds just to heal or just run with someone and probably just secure a grip
Flying dutchman is a cool idea. I think it would be better if it had some pvp benefit like cannons or something.
probably a bad idea but possession would be cool if after you kill someone you can posses there body and get all there mantras and stats of course your actual body would be vulnerable in this time. also slap on other restrictions like the body has have to recently died within 10 secs or that there is a time limit of possession depending on your amount of ether
time stop could be something like shard bow, where it only works if you hit something idk
its a cool concept, but free damage is something you dont want in a parry based game lol
maybe instead of only being able to use projectile and support mantras while time stop u only get to use one mantra, m1 or crit or stop time for like 5 seconds so u can have 1 confirmed hit or u can just run
bro was NOT cooking w that flying dutchman shit
ngl once i thought about bell that will roll all your stats(so long ago, maybe half year of verse 1, hakari didnt even existed), for example if it will roll a lot of negative blood, food and water, it will roll decent amount of health and damage buff, and corrupt bell just raise the cap for rolling stats, the whole concept its cant buff you without risking/without draining or reducing something in you. So its kinda can and vica versa reduce your damage and drain a little of hp to instantly recover food and water with blood, or just dont touch for example water and food bar, and drain blood with healt in exchange for damage buff
I would definitely use possesion on every single build.
Imagine just hiding somwhere and possesing people that walk by and making them fight their friends.
Thats the bell i want the most.
dawg i need you to release that new kyrsa with the spongebob boat as a game thats super goofy
when the opponent runs caltops, firing line and grand javelin in their kit during timestop
For timestop bell it could get some references of roblox hours tempos, and increase the damage for like 1.5x or 2x when you cast a mantra, but after its casted/ended animation time goes back to normal automatically
_(and i dont even play/can play deepwoken)_
You said that you dont play deep as if it was a good idea, one free landed hit which is already unfair youre telling me its supposed to have a damage multiplier? 2x is above the damage multiplier cap btw. Keep your suggestions to hours please
For the well spring, maybe it should be similar to sacred field but its destructable.
Bell idea: Territory; this bell is basically a domain expansion ( it’s different to visionshaper tho) it makes a medium sized black bubble that you can’t see the inside of and traps you with your enemies ,the point is to use it when you’re getting ganked so that you can fight one on one, gripping is way faster in the bell as well and you can take downed enemies in it too. The corrupted version will give you some sort of buff inside the domain.
The Mantra steal is pretty neat, you could also just steal their bell. Quincy Medallion type shit
the possession one actually sounds so fun bro
rare deepwoken video were its not all chime and talking legendary deepwoken W
all of these bell ideas were fire
flying duchman idea can be better by just making that you can fly on your boat to a certain elevation and everytime you press c you fire all the cannons on your ship towards your mouse (obviously with these upgrades this will have to be a legendary but it makes it useful so i don't care)
beyond this suggestion is more add-ons about how these bells could work and unnecessary yap
possession honestly sucks cause it's situation as hell so it can be reworked like this
- if you knock someone their body automatically gets up and starts fighting (they can still be reaper'd or burned to death whatever from anyone except you)
- if you have the most damage on a mob (or i guess knock out a humanoid NPC) you can make an npc fight for you also they obviously follow you around, there should probably be an npc cap but i feel like that should just vary based on the type of npc u get (ex: you could probably get 10 mudskippers but if you were to possess a kaido then that'd be the only thnig you can get)
the corrupt bell
made an extra bell with the idea of scraping possession bell but then i just thought of something for it so i just made possession bell regardless and so its just kinda here
multiplication bell (😱this might be faceless uber😱)
-when you use your bell nothing will happen until you use a skill, the skill in question will activate and you'll spawn a shadow of yourself will spawn at your curser and that shadow will do the exact same skill, this shadow will last as long as the skill lasts for (ex: use fortitude it'll stay for as long as the effects last but obviously do nothing won't m1 or allat) the shadow copies your modifiers and what not and automatically aim at the nearest opponent
corrupt bell upgrade: makes the shadow use ur weapon crit or just m1 before or after the skill i dunno make it rng
the variants for this will be:
an delayed mantra usage, the shadow runs up to the opponent then uses the skill if used from a distance, the shadow can mantra feint (this sounds stupid.)
i gotta mention that if you have the variant that makes the shadow run up to the opponent and a corrupt bell then the shadow will use a running crit if the weapon it copies has one and it crits twice if it has the delayed mantra variant idk wtf it can do with the mantra feint variant other than use another skill that's closet to the skill you used in your hotbar.
timestop sounds like a common lol can't think of anything for it
DID I SEE.... MY BELOVED FROSTDRAW GRAN SUDA?!
If you wanna balance time stop just have it as a few seconds till it actually uses so people have a chance to escape the aoe or they are stopped until they are hit once or 5 seconds pass whichever happens first
The Flying Dutchman idea - I think just keeping it to the sea is the best it can do. But instead, it would be an Bell ship that'd be the Fastest, almost like a Speed Boat. Zoom after someone.
Because on land, we may as well have the Phoenix Wings to fly about.
Or they make Ice Skate more effective to skate in the direction our Mouse goes. Instead of forwards straight.
wellspring sounds cool, kinda like gravity field but for healing, sounds kinda op for chime but cool nonetheless, i agree with it / flying dutchman for overworld and depths travel, yes, for anything else, no, maybe have it levitate off the ground a few meters so that its not that awkward to use, cool idea / steal would instead just be "copy", kinda like yuta from jjk, be able to copy a few moves but not steal them, have them have the same mantra modifiers and lvl as the guy you'd copy them from, good idea / possession just outright sounds like a mess to balance, it would either be op or useless and very gimmicky, sounds cool but i dont know how could that work realistically speaking / timestop would have to be the same as gravity bell, have a range to it and you would only be able to use it as a escape tool, if u could do any mantra / attacks while timestop is active, it would be just a balancing nightmare, obviously a cool idea but realistically speaking, gl balancing that while keeping the cool part in
the sad silent hearts when they get smoke screen, smite, time stop, and shard bow
but when the world needed him most, he came back
Time stop could be like Axl Low's one vision in Guilty Gear, where you have to use it twice to actually activate the timestop.
On first activation, you just do an animation. This warns the opponent that you might attempt to stop time. On the second activation, you actually stop time, but the effect is blockable.
bro yk what these are all really creative ideas
Bro you cannot beat this dudes intros like nah he NO DIFFS
flying dutchamn allows you to create a flying boat that can go a certain distance off the ground (so it allows you to go up slopes)
possesion allows you to posses a recently died enemy/player including mobs and npcs
Possession users on their way to have a power trip with broodlord :
ah yes,. the possession of the primadon.
@@swag_messiah345 Pretty sure they wouldnt allow bosses but.. BROODLORD ISNT A MAJOR BOSS....!
Kenjaku ahh bell
Water Fountain - Maybe just replace it with a Cloud above the players head that drops different water types.
It would either follow the player or Corrupt would. The normal variant would just have it in one place to heal anyone within it.
Maybe like Run it back variants, this one has the option of Health, Hunger, Thirst or a random Buff of Strength/Magic/Speed.
Corrupted wellspring should restore your food and water, and also regenerate your armor, but generally something that broken should be destructible, both non-corrupted and corrupted.
how about a bell called Stasis, it allows you to store the last enemy you killed in a bubble and release it after you use the bell it would spawn them with like 25% or 50% hp
let me cook up an idea for a legendary bell
yall know the white balls that spawn during the layer 2 escape? yeah what if you had that but as a bell, obviously not a one shot because come on but you get to roleplay as a voidreaver from risk of rain 2, corrupted variant would slightly suck people in
everybody gangsta till someone pulls up with the drowned run it back that uses run it back on other people and turns them into freshies
the timestop thing should be specifically just or voidwalker oath (time magic oath)
I can already imagine the time stop fire gun spam
for steal, i think the corrupted version would be cool if it entirely voids those 2 items, for like 2 minutes so no one can use them, and after the 2 minutes the steal player keeps it until the other player hits them to take it back
Idk some kinda giant rage transformation would be cool
How about Tenebris from Rouge as time stop? You just punch them so hard that they get stunned for like 5 seconds and a field apears that freezes attacks in time
Imagine someone using timestop then using grand javelin, ice cubes, 3 flare volleys, and fire forge with the tornado spark
flying dutchman would be a good idea but instead of land the boat should be in the sky high enough just to be able to float over luminant basically like a boat u can use to travel except its not in the water its in the air
half minute global timestop bell but only for me would be a fire idea ngl
I think timestop should let you do anything in it but all the hits are only applied once time is back in motion
so as long as the player parries its fine
But you can also time stop wait 3 seconds, and then in the last second charge up some mantra that takes time to perform so the person will Parry as soon as it unfreezes but youll sit there with a fully charged whatever about to hit them with their parry disabled
Flying Dutchman would be funny asf 😭😭😭 imagine a galleon pulling up to etris ☠️
Dawg if we get Shang Tsung soul steal as a bell I’d be hyped. Imagine being in a gank, and all of a sudden your opponent points at you and becomes your character entirely. Weapon, mantras, talents, only thing it maybe doesn’t affect is hp. That would be sick
what if for timestop u could m1 but at the end all the hits hit at once or in rapid succession so ppl can parry it
The steal bell is probably the only one they’d do
saw the 2nd bell and knew he was trolling
I'm sceptic about the possession one but FLYING DUTCHMAN?! Screw Corrupted Kamui or Tp imma get that ship if they add it
Bro I love smoke screen how dare you
Maybe for the possession one it could be like Ardour Scream but applies a status effect that transforms you when knocked into a diver husk/carbuncle like NPC that scales in how dangerous it is based on the victim's power level.
no that would be stupid
@@atFate how so
I read bells as balls and I got all excited
Fire intro!
Azroh gotta become a deep dev at this point 🙏
I only like the fountain idea so far, I feel the others would be a bit too broken.
Gng smite is unironically meta, especially the corrupted version, ts does like 40% if all orbs hit
Uh.. when comes to some of ur reccomemdation
The timestop bell wouldn't it be too broken with salchemist?
And gl stealing sliment heart mantra lol
How about one that’s like that one blindseer move- no one can use mantra’s whilst in the circle (silenthearts be fiending)
i think forrr timestop it should be a gaint irronclad that does verry little damage and its just for cool looks
Please tell me how you got the assets from deepwoken, I want to also animate with it 😭
Timestop - The best way they'll do with that is.. probably just the Voidwalker ability. Slowing everyone down whilst you're moving faster. That's the only somewhat fair way to do it.
I think the steal bell should work like if you use the stolen move on them they get it back but maybe the corrupt version doesnt do that
silent heart getting the steal bell finna go crazy T_T
the timestop is lowkey weak as hell until you realise you can go ice eruption > timestop then spam 2882 mantras
maybe the corrupted version of the first bell look better if work on depths
howd u get all the models?? i animate too and wana do cool deepwoken stuff but theyre impossible to get
i havent played deepwoken since 2022, im genuinely surprised to see everyone run around with enchants and bells even tho they hot ass at the game, i think ever since they added that goofy almighty push G move which i dont know when they did but i think it made everyone trash cause its so easy to win fights as long as the opponent doesnt have an aba one combo up down up down all your hp gone in 2 mantras
Honestly the possession one should be with like marionette strings or something just to make it more obvious
I love the flying dutchman idea, or any kind of rideable mount for a bell would be awesome. I think summoning a rideable thresher would be cool. It wouldnt be able to attack, it would just move faster than normal running speed, and you would be able to ride with another friend. The corrupted version would be big enough to carry 4 people instead of 2 and be able to be used in combat.
The stealing ability is cool too. I think instead of mantras stealing the opponent's bell would also be sick. The downside would be that it would only work on opponents with bells so it wouldnt be that strong
Bro the possession and timestop abilities are crazy 😭. Id be so pressed if someone possessed me out of nowhere
Also theres a dev spec that exists that summons a rideable phoenix already, so i dont see why they wouldnt be able to add this
Bell idea: Echo Assault
Pressing C would record your next 6-7 inputs, and then pressing c again would summon a clone of yourself that locks onto a target and repeats these attacks while you can also attack freely. It does as much damage as the original moves did and allows you to essentially gank your opponent for a bit
Another idea I have is a bell that allows you to store up to 3 different weapons that you can switch to in the middle of battle. These can be enchanted, legendary, etc. so it allows you to have essentially 4 different weapons to choose from in a fight
a ship on the ground? absolutely not
a ship that can fly if you use it at a decenr height? hell yeah
the road roller should have been a golem
Legendary Bell: Necromancy, allows you to store 2-3 monsters after killing them with slightly reduced damage and health. These monsters assist the user for a set duration, until the creatures are killed, or until the user takes a massive amount of damage quickly. You would only be able to have 1 (possibly 2) monsters summoned at any one time. Also, these monsters will have massively reduced stun to avoid braindead comboing.
devs gotta take notes. 🗣 🔥 🔥 🔥 🔥 🔥 🔥