As much as I think there are definitely “standard starts” with Established Methods, it’s the flexibility and that it lets you do both projects during the Prelude phase, giving you those actions early instead of having to wait to use your 30MC from it. Do you need to use it to raise your energy production early to either get the engine going or fuel -production requirements on cards? It’s not quite as good as the one that straight up gives you three energy production for that, but having the option if needed because you’re not locked out it the way the “spend at least 30” preview would have done seems really good considering everything else you can choose to do with it. And the flexibility to raise *any* two parameters if needed so long as you have the cash for either requirements or possibly even to get a bonus helps make it always good instead of only being good for certain engine starts, or only one type of parameter rush. What really catches my eye though is that you can even use it to enable something like a double city start. Dropping two cities in the Prelude phase would provide meaningful board control, especially if combined with Tharsis Republic corporation and other city synergies or another Prelude that places a city. I get the feeling an expert player that draws Established Methods + Double Down could have a truly absurd start.
Hahah established methods + double down sounds interesting, but I'm not sure it's very good, you are right that the flexibility is the strength of the card, the overall value is not that good, placing colonies or oceans early are both very powerful, cities might be overkill and greeneries risky, it'll depende a lot on your other prelude i guess.
Thanks for going over the new preludes, they look awesome, can't wait to get my hands on the expansion. Also I love the tag icons bouncing around the background please keep them
Recession is not good for Mons as it has to pay 6MC to each player for the damage. I think it's a counter against Mons (of course only in 3P or more). It can also be useful in 2P but it's a gamble. Rise to power will be insane with Septem Tribus. World Government Advisor action can be very useful to grab the bonuses from the tracks or deny them for the opponents. Also it can enable some cards with requirements, including Venus ones.
Yeah you are totally right about recession lol. Yeah Rise to power with septem, 11 prod gen 2 without paying anything.... For World government advisor, you don't get TR or track bonuses so its the same as the solar phase. It will be good for rushing and like you said requirements, mostly on Venus and Ocean track.
@@marsuniversity-tm Ok but you can use World Goverment Advisor and then quickly follow it up by raising the parameter another way to get the bonus. You can react to events that occur during the generation. It's much more flexible than normal solar phase.
Imagine to play venus contract then venus shade with aphrodite: 15 MC! Holysh.... this passes from suck to epic! But the downside is that you better bump venus so hard only if you have strat birds or venusian animals in hand, otherwise it could be a suicide that helps someone else.
I mean with that combo on the table 5mc every time venus get bumped every card that terraforms venus is now great, even the SP is playable. But yeah you could be setting up someone's stratopheric birds.
In my games with all expansions, space lanes easily got me over 50~70 mc with pluto in play. I think this might be the best prelude for engine play, maybe except for the party leader draw.
Not sure how good Recession would be for Mons Insurance. Yeah, your opponents get hit pretty hard, but since you’re lowering and removing their stuff, you’d also have to pay them an insurance claim. Ouch. Possibly twice (paying them for removing money, then paying them for lowering their production).
Preservation program + Reds isn't a very good combo, it is very likely someone else will get the bonus TR from the policy given you start with an extra 5...
+ Pristar you only start ahead 3, it will shift and then you get the TR and the -3 for terraforming. And then of someone else isn't terraforming you'll beat them cause you are Pristar.
@@marsuniversity-tm yeah, probably the worst ever seen, even worse than playing fleet defense with advanced alloys. And the fun part is that it talks about actions, so the TR given by the prelude enables to use the corp action, but if you do that you spend 3 MC to get nothing so you're busted even at gen 1!
Project Eden has some pretty neat synergy with the project card that lets you remove a greenery and add a city in its place
I think it has synergy with everything. It's so much value, best prelude in the deck for sure
As much as I think there are definitely “standard starts” with Established Methods, it’s the flexibility and that it lets you do both projects during the Prelude phase, giving you those actions early instead of having to wait to use your 30MC from it. Do you need to use it to raise your energy production early to either get the engine going or fuel -production requirements on cards? It’s not quite as good as the one that straight up gives you three energy production for that, but having the option if needed because you’re not locked out it the way the “spend at least 30” preview would have done seems really good considering everything else you can choose to do with it.
And the flexibility to raise *any* two parameters if needed so long as you have the cash for either requirements or possibly even to get a bonus helps make it always good instead of only being good for certain engine starts, or only one type of parameter rush.
What really catches my eye though is that you can even use it to enable something like a double city start. Dropping two cities in the Prelude phase would provide meaningful board control, especially if combined with Tharsis Republic corporation and other city synergies or another Prelude that places a city.
I get the feeling an expert player that draws Established Methods + Double Down could have a truly absurd start.
Hahah established methods + double down sounds interesting, but I'm not sure it's very good, you are right that the flexibility is the strength of the card, the overall value is not that good, placing colonies or oceans early are both very powerful, cities might be overkill and greeneries risky, it'll depende a lot on your other prelude i guess.
Suitable infrastructure + thorgate + standard tech = 3 mc power prod letsgooo
Lol yeah and it does so much more than that on top of it.
Thanks for going over the new preludes, they look awesome, can't wait to get my hands on the expansion.
Also I love the tag icons bouncing around the background please keep them
Hahaha good to hear, more videos coming with new things!
Thanks for showing the new cards! Great insights
Glad you enjoyed!
Recession is not good for Mons as it has to pay 6MC to each player for the damage. I think it's a counter against Mons (of course only in 3P or more). It can also be useful in 2P but it's a gamble.
Rise to power will be insane with Septem Tribus.
World Government Advisor action can be very useful to grab the bonuses from the tracks or deny them for the opponents. Also it can enable some cards with requirements, including Venus ones.
Yeah you are totally right about recession lol.
Yeah Rise to power with septem, 11 prod gen 2 without paying anything....
For World government advisor, you don't get TR or track bonuses so its the same as the solar phase. It will be good for rushing and like you said requirements, mostly on Venus and Ocean track.
@@marsuniversity-tm Ok but you can use World Goverment Advisor and then quickly follow it up by raising the parameter another way to get the bonus. You can react to events that occur during the generation. It's much more flexible than normal solar phase.
Yeah that's true, It does give you a lot of control on the track bonuses.
Imagine to play venus contract then venus shade with aphrodite: 15 MC! Holysh.... this passes from suck to epic! But the downside is that you better bump venus so hard only if you have strat birds or venusian animals in hand, otherwise it could be a suicide that helps someone else.
I mean with that combo on the table 5mc every time venus get bumped every card that terraforms venus is now great, even the SP is playable. But yeah you could be setting up someone's stratopheric birds.
In my games with all expansions, space lanes easily got me over 50~70 mc with pluto in play. I think this might be the best prelude for engine play, maybe except for the party leader draw.
Yeah it's great for engine and all expansions. I assume the bulk of it is earth tags though.
Not sure how good Recession would be for Mons Insurance. Yeah, your opponents get hit pretty hard, but since you’re lowering and removing their stuff, you’d also have to pay them an insurance claim. Ouch. Possibly twice (paying them for removing money, then paying them for lowering their production).
Yeah no I totally missed that. It's actually great against it tbh.
Yeah no I totally missed that. It's actually great against it tbh.
Yeah no I totally missed that. It's actually great against it tbh.
Preservation program + Reds isn't a very good combo, it is very likely someone else will get the bonus TR from the policy given you start with an extra 5...
It can shift later though.
+ Pristar you only start ahead 3, it will shift and then you get the TR and the -3 for terraforming. And then of someone else isn't terraforming you'll beat them cause you are Pristar.
hate the moving icons in the background, it makes the video hard to watch
Damn, appreciate the honesty I guess.
Those moving Icons are really annoying, jusy saying...
haha suddenly get to comments saying this. Maybe I need to make a poll about removing them.
@@marsuniversity-tm No offence , your commentary is excellent Sir.
I’m in the UK and still awaiting the kickstarter to arrive.
Yeah no not at all, I appreciate the feedback :).
Obviously the first one is very, very bad with UNMI!
Haha that would be the anti combo
@@marsuniversity-tm yeah, probably the worst ever seen, even worse than playing fleet defense with advanced alloys.
And the fun part is that it talks about actions, so the TR given by the prelude enables to use the corp action, but if you do that you spend 3 MC to get nothing so you're busted even at gen 1!
@@mars4ever Lol yeah it's suicide, gen 1 doesn't work.