i recommend running vildred on s2 EE and turn off his skills instead so that iseria has a higher chance of resetting tamarinne instead. His s2 EE doesnt help him much, but its better than nothing
I tested Iseria/Tamarinne with two DPS skills off but it wasn't a significant speed improvement. A surprising amount of teams worked on this hunt. People have been asking me for easy to build teams and fast teams so I decided to focus on those. Vildred definitely works skills off using the S2 EE but it hampers him in PVP if you're using the cleave or speed imprint.
Oh that's a good team, I didn't think about Free Spirit! She's another good hero with that second turn defense break. The problem here is making her 200 speed, enough damage to help kill the adds, and effectiveness. If you can get her to hit for 9k or so on her S2 then that will help you get past the first wave without dying.
@@AmazinglyAverage my FS Tierra is on destruction 3k attack 197 speed (not counting Watcher's imprint yet) 300% crit damage 70% effectiveness she's on +27 warhorn. My Vivian is pretty stacked too. 4k attack 215 speed 300% crit damage and on +18 Time Matter.
It does work in all attacks, but it's less effective for this hunt. Teams using DDJ were slower than teams using general attack artifacts. Part of it is because you need to be strong enough to kill the adds in one hit and DDJ doesn't work well against them.
Hey thank for the video i just got pitied by Tamarin in this banner (I want her so bad because she is pve master and i have iseria and i am beliver of pve cult) i think i am gonna build the first team comps although i haven't done A.Ras SC (those 200 greater rune quest is pain in the a** i am gonna wait for rune buff event). Can you tell me how to decide minimal effectiveness needed to consistently land a buff? I am confused how the skill proc chance work with effectiveness and boss eff.resistance? Example is Furious 100% chance def break skill, still need high efficiency on W13
Tamarinne is great and you'll love her in a lot of content! Here is how effectiveness works. First, the game has a hard 15% Effect Resist on every hero and monster. This means that there is always a 15% chance to resist an enemy debuff or 15% chance you'll fail to land a debuff on an enemy. It doesn't matter how much EFF or ER someone has there is always 15% chance. To figure out how much EFF you need, just take the enemy ER and subtract 15. Hunt monsters have 80% Effect Resist and this means you need 65%. Effectiveness for the maximum chance to land a debuff. Expedition and hell raid bosses have 100% ER so you need 85% EFF.
@@AmazinglyAverage if my hero skill has 75% chance to proc and asuming boss has 80% eff res. Is its still the same formula? Does giving more effectiveness in this case help/elevate the chance of landing debuff?
@@ShiranuiSagaYugioh That's a different problem. More effectiveness will not help. You first go through a check to see if the debuff will proc and then you go through another check to see if the debuff will land. Effectiveness only affects if the debuff lands or gets resisted. Nothing in the game will improve your chance to proc a debuff. Some heroes increase their chance to proc a debuff through the skill improvements.
@@ShiranuiSagaYugioh Well you get more CP! Yes, you wouldn't need above 90 effectiveness on any hero unless you're using them for PVP. Some levels of Abyss need a lot of effectiveness but those are only one or two levels.
Welcome to the community! It makes more sense to rush W13 if you want to speed race or B13 if you want to play a counter bruiser game. In the past people didn't rush A13 because they didn't have the heroes for it. The Mercedes upgrade lets us break into A13 easier but it may still be harder to do from the beginning. The rage set from A13 will let you do bigger damage to make runs faster but you don't need it to do the other hunts. My recommendation is to finish your W13/B13/G13 quests, get the free gear, get the free heroes, and then break into A13 when you think you want to start farming rage set.
@@dameionarutogaming9728 Okay, I can see the problem here. I'm guessing you're trying to use Muwi since you need Angelica. Do you have General Purgis or Seaside Bellona or Rose?
@Amazingly Average Gaming lol the problem is that I thought I could use my sez and ran and desert jewel basar and martial artist Ken. And I like spiders so I wanted to rush A13 first. But it seems I should do Wyvern 13 first
@@AmazinglyAverage now I have to level up my sigret and flan, I don't have a general purrgis, just regular purrgis and I don't have a lot of the F2P units because I fed them 6 starring Sez and Ran
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Great video! Really really helpful :)
i recommend running vildred on s2 EE and turn off his skills instead so that iseria has a higher chance of resetting tamarinne instead. His s2 EE doesnt help him much, but its better than nothing
I tested Iseria/Tamarinne with two DPS skills off but it wasn't a significant speed improvement. A surprising amount of teams worked on this hunt. People have been asking me for easy to build teams and fast teams so I decided to focus on those. Vildred definitely works skills off using the S2 EE but it hampers him in PVP if you're using the cleave or speed imprint.
My current team team is Vivian, FS Tierra, Yufine and W. Schuri. Works pretty well except when RNG sucks and the adds kill my DPSes too early.
Oh that's a good team, I didn't think about Free Spirit! She's another good hero with that second turn defense break. The problem here is making her 200 speed, enough damage to help kill the adds, and effectiveness. If you can get her to hit for 9k or so on her S2 then that will help you get past the first wave without dying.
@@AmazinglyAverage my FS Tierra is on destruction 3k attack 197 speed (not counting Watcher's imprint yet) 300% crit damage 70% effectiveness she's on +27 warhorn. My Vivian is pretty stacked too. 4k attack 215 speed 300% crit damage and on +18 Time Matter.
@@rex.raymond Really nice Vivian! I should get mine closer to that level. My Watcher is too fast to bring down her speed. Same for my Baiken in B13.
7:30 daydream joker actually does work in aoe
It does work in all attacks, but it's less effective for this hunt. Teams using DDJ were slower than teams using general attack artifacts. Part of it is because you need to be strong enough to kill the adds in one hit and DDJ doesn't work well against them.
Hey thank for the video i just got pitied by Tamarin in this banner (I want her so bad because she is pve master and i have iseria and i am beliver of pve cult) i think i am gonna build the first team comps although i haven't done A.Ras SC (those 200 greater rune quest is pain in the a** i am gonna wait for rune buff event). Can you tell me how to decide minimal effectiveness needed to consistently land a buff? I am confused how the skill proc chance work with effectiveness and boss eff.resistance? Example is Furious 100% chance def break skill, still need high efficiency on W13
Tamarinne is great and you'll love her in a lot of content! Here is how effectiveness works. First, the game has a hard 15% Effect Resist on every hero and monster. This means that there is always a 15% chance to resist an enemy debuff or 15% chance you'll fail to land a debuff on an enemy. It doesn't matter how much EFF or ER someone has there is always 15% chance. To figure out how much EFF you need, just take the enemy ER and subtract 15. Hunt monsters have 80% Effect Resist and this means you need 65%. Effectiveness for the maximum chance to land a debuff. Expedition and hell raid bosses have 100% ER so you need 85% EFF.
@@AmazinglyAverage if my hero skill has 75% chance to proc and asuming boss has 80% eff res. Is its still the same formula? Does giving more effectiveness in this case help/elevate the chance of landing debuff?
@@ShiranuiSagaYugioh That's a different problem. More effectiveness will not help. You first go through a check to see if the debuff will proc and then you go through another check to see if the debuff will land. Effectiveness only affects if the debuff lands or gets resisted. Nothing in the game will improve your chance to proc a debuff. Some heroes increase their chance to proc a debuff through the skill improvements.
@@AmazinglyAverage thank you for the reply so giving 115 eff to Furious only for wyvern is wastefull :)
@@ShiranuiSagaYugioh Well you get more CP! Yes, you wouldn't need above 90 effectiveness on any hero unless you're using them for PVP. Some levels of Abyss need a lot of effectiveness but those are only one or two levels.
High I just started e7, is it OK for me to rush a team for Azimatas or should I rush Wyvern?
Welcome to the community! It makes more sense to rush W13 if you want to speed race or B13 if you want to play a counter bruiser game. In the past people didn't rush A13 because they didn't have the heroes for it. The Mercedes upgrade lets us break into A13 easier but it may still be harder to do from the beginning. The rage set from A13 will let you do bigger damage to make runs faster but you don't need it to do the other hunts. My recommendation is to finish your W13/B13/G13 quests, get the free gear, get the free heroes, and then break into A13 when you think you want to start farming rage set.
@@AmazinglyAverage yea because I super fed all my angelicas and furious to 5 star the golden dogs to 6 star a unit
@@dameionarutogaming9728 Okay, I can see the problem here. I'm guessing you're trying to use Muwi since you need Angelica. Do you have General Purgis or Seaside Bellona or Rose?
@Amazingly Average Gaming lol the problem is that I thought I could use my sez and ran and desert jewel basar and martial artist Ken. And I like spiders so I wanted to rush A13 first. But it seems I should do Wyvern 13 first
@@AmazinglyAverage now I have to level up my sigret and flan, I don't have a general purrgis, just regular purrgis and I don't have a lot of the F2P units because I fed them 6 starring Sez and Ran