The new changes definitely make me happy, especially the twig. I like how they have been buffing more cards than nerfing. (Also this is a sweet rogue deck)
one thing I think might be neat with twig is leaning into the weapon part of it. Like by default it gains you two mana crystals and every time you swing the number goes up by 2 or something. Also not a game designer but I think it might be fun
I was thinking : On Attack: Gain 2 locked Mana Crystals. Deathrattle: Unlock them. i’m kinda sad that they nerfed it in the way that they did as I think it removes the original flair of the weapon
omg!! arcane giants miracle rogue is my favourite deck in the history of hearthstone!! I'm so happy to see a redux version, might have to give this a try
My first thought on how to fix druid was to change instrument tech into drawing instrument s only but thats putting the cart before the horse, the refresh mana idea is a lot more realistic
I feel like they could do a “gain 10 mana crystals this turn only”. That way the card would maintain the combo potential the card was made for, without killing the card straight up.
@@loupe500 There are 10 mana combos that can kill. Having combo potential that’s that powerful and that consistent is unhealthy. Even if there wasn’t a combo, gaining 10 mana on turn 5 in any capacity is unhealthy due to how insane of a board lead you could get
@@blakeerenhouse943 sure, but the main problem that the card was causing is the fact that u could slam in every single deck that it would lead to victory. With this u need the twig, the sphere and all the cards to combo the opponent for lethal at 5. And there are already decks that can OTK u at turn 5 with that many requirement (remember, twig + sphere + the combo may be a 5 to 6 card requirement, that`s not that different from what Mecha`thun priest can do, for example).
Watch the full VOD here! th-cam.com/video/M9JP8dC7gXs/w-d-xo.html
Put on your red shoes and dance the blues.
Let's dance
@@mightyhammer-gamingvlogsan1277 To the song they're playin' on the radio
Let's sway.
The new changes definitely make me happy, especially the twig.
I like how they have been buffing more cards than nerfing.
(Also this is a sweet rogue deck)
one thing I think might be neat with twig is leaning into the weapon part of it. Like by default it gains you two mana crystals and every time you swing the number goes up by 2 or something. Also not a game designer but I think it might be fun
Like, "After you attack, gain 2 extra mana crystals this turn only" kinda thing?
Like old Innervate on a weapon
I was thinking : On Attack: Gain 2 locked Mana Crystals. Deathrattle: Unlock them.
i’m kinda sad that they nerfed it in the way that they did as I think it removes the original flair of the weapon
Deathrattle: Gain 2 mana crystals for each time you attacked with this weapon
Easier to explain version
Aaaah, the turn 3 24/24 Edwin... some things never change.
I can't believe Roffle is dancing with Valeera. Poor Sylvanas must be heartbroken.
Sylvanas is great but she's a bit draining to be around.
You had me at Pogo Hoppers.
omg!! arcane giants miracle rogue is my favourite deck in the history of hearthstone!! I'm so happy to see a redux version, might have to give this a try
My first thought on how to fix druid was to change instrument tech into drawing instrument s only but thats putting the cart before the horse, the refresh mana idea is a lot more realistic
I feel like they could do a “gain 10 mana crystals this turn only”. That way the card would maintain the combo potential the card was made for, without killing the card straight up.
@@loupe500 I feel like that would still be a problem because that's still 10 mana at turn 4 at the earliest you can pull it off
@@loupe500 There are 10 mana combos that can kill. Having combo potential that’s that powerful and that consistent is unhealthy. Even if there wasn’t a combo, gaining 10 mana on turn 5 in any capacity is unhealthy due to how insane of a board lead you could get
@@blakeerenhouse943 sure, but the main problem that the card was causing is the fact that u could slam in every single deck that it would lead to victory. With this u need the twig, the sphere and all the cards to combo the opponent for lethal at 5. And there are already decks that can OTK u at turn 5 with that many requirement (remember, twig + sphere + the combo may be a 5 to 6 card requirement, that`s not that different from what Mecha`thun priest can do, for example).
3 mana 38/36 discard your hand seems pretty good
Deathwing? More like Methwing!
When i saw the tumbnail i thought roffle would play a bounce deck with gravedigger. Good video tho.
Random unsolicited Twig prediction: Keep the current deathrattle, but add a "If this has 0 Durability" rider.
The change is already live. It refreshes mana crystals.
Lol that last one
*tries to breakdance epically, but fails miserably*
i'm sad that there's no dancing gravediggers in this deck, would have been perfect
the pogo hoppers are a nice substitute though
Roffle I hope you're having a good day.
Thanks, you too!
Zamn, so much shadowsteps
"Why is this person playing their wild deck in wild" Yeah pretty wild that they would do that.
Hi, could you play Infinite turns mage with vexallus? The normal ver. not the Reno one
ROFFLE DADDY
Pogo rogue has always been cool
My idea to a twig nerf would have been battlecry: gain 10 mana crystals in 4 turns, but that wouldn't solve the Guff issue...
Didnt they ban the experiment card when it was only a wild card?
Test subject?
@@Rolach words hard but you right
Only temporarily until a full patch launched where they could fix it.
Oh, I know that one! A deck that at one point was standart but is no longer Standart... that's a wild deck!
Bounce around (ft Garona)
First comment
Good afternoon Roffle, BBD250, Deathwing, Dylan, Diddle, Zlatan, Roman, Darth, Loco, Shallow, Rick, Ohh, Ferzan, Statisticserino, Alessio, Jynxix, Teeth Collector, William, Brian, Ali, Crimson, Kevin, Cem, Freddy, Hooman, Lawn, Kenneth, Omit, Ângelo, SihYuan, Lily, Kai Kiat, Mathew George, Azalea, Ram, Miggy, Maciej, Shokaku, Time_Keeper, Blue_Toadette, CoepliS, Nala the Husky Pupper, Arcade Wizard, Laurens, Pinkyd, Chuang Ken, BlindMarian, DaGuy Vikavolt, Seth Phillips, LONESOMERANGER, Some Loser IDK, Adam Ghozayel, Zain Lockson, Gor, Blueportal, Chloe, Raphael Farisi Hadiwijoyo, Abn100, Meganinja44, Insane Saxon, Josh Bossul, Carla Buoni, Velkyn, "TrickyGamer, The Unpredictable", Grand Crusader, PottedPlantTV, Eloy Valls, Kamil Czyżkowski, Zeke Suwaratana, Humble Surfer, Nudnud9, André Moraes, CamW, Trystian Tapia, CrimtS, Jamie Johnson, Niels Ritsma, John Doe, Zongee, Centor111, Metlina, Aaron Low, Caseus Petram, TR, Otterlot, Dexter 1309, Fuzzydadino, Arun Chebrolu, Irium, Wizard Lizard, Pico Senpai, Mahmut Alp Erdem, Crippling Autism, Ruckus, Yee Yee, Aidan Lee, M J, Bengan Bengtsson, EnderPlays Vidja Games, Marc Gebby Lauron, Warrior Vat, Random Dude, Cyburger, Joseph Henry, Ivands, Asamalasala, Micah Turner, Proffesor Ryze, Aifakh Yormum, Simonicks, OneTrickCorpse, Asriel🗿, WheelO'Time, Hepsima, WeazR, More Powder, Layne T. Staley, Gustavo Dos Santos Nunes, Klav, Coladud, Matthew K, Finnyan, Janson Chia, Robert, KermitTheFrogs GreenMemeMachine, Ponies of DEATH, Zi, Excuse me but what, AdelaideD219, DevilVocano, SCP Televised Karl Eik Antonsen, Jami .J, George Washington, Awesome DayZ, HexaTwo, Yifun618, Muniz_z, Lovwes, Zach P, Anders Hein Jessen, AragNoa, Someone Kill Me Now and Deerman Dere, I hope you guys have a good day.
love u too
Have a great weekend!
Good afternoon! 🕺🕺
howdy howdy gamers today is my last day of freshman year college. hope yall have a good day
@@meganinja4448 Grats!
Damn too much legendary I don't have to play this incredible deck :(