Pathfinder (2e): Basics of Downtime Part 2 (Create Forgery, Retrain, Subsist, Forager)

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  • เผยแพร่เมื่อ 6 ก.ย. 2024

ความคิดเห็น • 19

  • @HowItsPlayed
    @HowItsPlayed  4 ปีที่แล้ว +1

    See here for more great videos on Pathfinder: th-cam.com/play/PLYCDCUfG0xJb5I-wDIezuDkTfbd8k21Km.html
    Want to help support the channel?
    Get you name listed at the end of my videos by joining my Patreon :
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  • @tabunga4669
    @tabunga4669 4 ปีที่แล้ว +3

    10:06 "If you feel subsit is awful stingy you're no lnlnl"
    had me rolling yo

  • @JohnSmith-nh2te
    @JohnSmith-nh2te 4 ปีที่แล้ว +10

    Thanks so much for making this stuff

  • @blazeking1705
    @blazeking1705 4 ปีที่แล้ว +5

    The information on forgeries was valuable thank you

  • @paidark6080
    @paidark6080 4 ปีที่แล้ว +6

    I love your videos man. Gonna share with my friends.

  • @enriquesanders
    @enriquesanders 4 ปีที่แล้ว +5

    Your videos are amazing. Thank you so much.

  • @HuevoBendito
    @HuevoBendito 4 ปีที่แล้ว +1

    Aww, snap. He's using runelords for his thumbnails. Calling it now: Alaznist or Tar-Baphon for his breakdown of monster creation.

  • @lincr.1988
    @lincr.1988 4 ปีที่แล้ว +1

    Can you "retrain" Ancestry Feats? Would you as GM allow it?
    Example: Puck is a Goblin Alchemist with the 1st level feat 'Burn It', he's now level 6 and his player decides that he'd like to have something else, so he goes to another Goblin Alchemist in a city he's visiting and he tries some alchemical mutagenic he was testing, the result is that he loses his 1st lvl feat 'Burn It' and gets the 1st lvl feat 'Bouncy Goblin'.
    Would it be acceptable for you if you were the GM?

    • @HowItsPlayed
      @HowItsPlayed  4 ปีที่แล้ว +3

      Every GM is going to need to make those calls for themselves, but in my games I'm very forgiving when it comes to retraining. Especially with a new(ish) system like 2nd Edition. We're all learning as we go, so as long as the player offers a reasonable explanation, I'd go with it. So I guess that's a long way of saying, "yes, I would allow the bouncy goblin". :)

    • @lincr.1988
      @lincr.1988 4 ปีที่แล้ว

      @@HowItsPlayed thank you very much man 😊

  • @CrashCraftLabs
    @CrashCraftLabs หลายเดือนก่อน

    ty but i need to know what happens if i retrain a class feat and take something i took later on, what happens to the feat slot? like say i swap twin fient out for sneak attack, but i already took it at a high level, can i still take it and if i do o instead choose a new feat for the higher level?

    • @HowItsPlayed
      @HowItsPlayed  หลายเดือนก่อน

      I don't think there is a RAW answer for this situation, but if I was the GM I would let you move the feat from the higher level to the now empty lower level and select a new feat using the higher slot.

  • @kristiankiki4048
    @kristiankiki4048 4 ปีที่แล้ว

    Can subsist and forage be used in society with the same explanation?

    • @HowItsPlayed
      @HowItsPlayed  4 ปีที่แล้ว +1

      No. The Forager Feat only applies to using Survival, not Society.

  • @sabin97
    @sabin97 3 ปีที่แล้ว

    wait.
    if i created my character before having access to the advanced player's guide. and chose my trained skills already at level 1.....and then i saw a feat from teh advanced players guide that i want, but it requires training in a skill i dont have, i cant swap a previously trained skill for the new trained skill? i need to waste a valuable skill increase and thus condemn my character to being forever suboptimal in the few skill sin which they could eventually reach legendary?
    that's harsh!

    • @HowItsPlayed
      @HowItsPlayed  3 ปีที่แล้ว

      No, you should be able to spend a week of downtime using the Retrain activity and at the end of that week lower one Skill from Trained to Untrained and increase another skill from Untrained to Trained. But be aware that if you have any feats that requiring training in the first skill, those feats will not function until you gain training in the first skill again.