00:01 Creating a versatile Avatar component with different layouts and content options. 01:45 Creating components with text, image, and icon in Figma. 05:25 Using Primitives allows for easy scaling and updating of design system variables. 07:12 Setting up Avatar components and variants in Figma using variables and properties. 11:01 Use semantic colors for error, warning, success states to match user expectations. 12:54 Consider accessibility by avoiding reliance on color for signifying changes. 17:02 Creating a notification component with text and layout customization 18:48 Creating and organizing components with frames and alignment 22:19 Using Boolean and text component properties to toggle name, subtitle, and notification on and off 24:07 Using the target icon to select matching layers inside a component. Crafted by Merlin AI.
Finally on the last one I have learnt a lot, keep on showing us how not to make mistakes and how to get out of them in these videos, it really helps, that's what keeps your videos special [besides your amazing personality too] by the way. Love to see some videos on correcting newbie designs, you thought process and how you go about fixing the design will be of great value 👍 Ooh please keep up the good work❤
I learned a lot from your video series. I have some confusion also. I would appreciate it more if you also created a video in which you design a full website and apply this full design system. Then, we will be clear on how to design a responsive website. Thanks in advance you are an amiable teacher.................❤❤❤
I have created my complete design system by following your design system playlist. I appreciate if you also create a 2nd part of it. Such as: Publishing design system as library, How to use conditional, and many more required features for starting a new project.
nice, can you plz talk about naming colors, primary, secondary, tritery.surfaceText.... i get confused when reading material design articles about color naming...
Material design have a very intricate colour system I agree it's a bit tricky! I have this video showing how I build my own colour system (*Colour System* - th-cam.com/video/qPL3ubdlkRM/w-d-xo.html) and also this video which talks about Figma's approach for variable naming (*Variables best practice* - th-cam.com/video/WMDJY86RhLo/w-d-xo.html). I hope that helps! ☀️
Hi, thanks for the great content as always. I have a quick question. When it comes to setting layer visibility, is it better to do it at the component level or use variables at the prototype level? I'm looking for a general rule of thumb or a best practice.
Hey! You are not going to like my answer - it depends 🙈 In certain situations hiding using variables is preferable and in some a boolean component property is better. I think it depends on what you are going to do with it. So for example if this is something that is gong to be prototyped than variable for sure so you can switch visibility on and off according to the interaction. Figma shared this video a few weeks ago about variables vs variants maybe it can help too! -> th-cam.com/video/RXQ8XVirzjs/w-d-xo.htmlsi=nkPsiw5Ui8LEPhZE
nice and detailed video but I think two things are missing, The first is changing the name the text under the avatar should be changed like that and the second is designer can change the size also. Can you elaborate on that as well? please
This series, of which I've followed from the beginning, has been life-changing! Something I thought perhaps you'd show after we finished doing the Design System (if this is the last step lol) would be to have you show us how to use these in a simple project. But also, I can't access the design system when I open my other files (in the same team where this was created). How do I make it available? (Sorry, just really new with all this.)
Thanks! happy to hear its helpful! the best way around this would be to copy the new components into the same file each time so you keep building your next part from the same file. That way you can publish it as one library. I hope that makes sense ☀️🤗
@@TDSunshine Thank you so much for replying! I realized I was an idiot as I just didn't check your playlist. You had a video after where you explained everything 🙏 And I just watched your Auto Layout video-hands down the best one on TH-cam (and I've watched countless because it's so tricky to me lol).
Thanks! I have a BSc in computer science where I focused mainly on front end development. And I currently work as a Mobile UX designer at a global consultancy. But to be honest lots of my knowledge comes from TH-cam! So many amazing creators out here sharing their knowledge ☀️🤗
@@TDSunshine Oh Wow, can u plz name a few good channels that u use to gather ur knowledge from? Also is there a online course that you would recommend on the internet?
Hi! Great video - I have a question: been watching all of your videos in this series and I've been wondering why did you create the 05 Component Tokens for Input Field, Checkbox, Radio and now Avatar separately in Local variables? Isn't it more simple to just assign all radiuses/spacing/padding from the Number scale of 2's directly? I guess there is a reason for this but I can't find it myself - probably you explained it already in the videos but it didn't stick with me. Hope I made sense and you can clarify. Thanks.
@@TDSunshine Thank you! Yes makes sense. I worked in Figma lately creating a design system and while working those things became more and more clear! Love your videos! Thank you for everything you are doing for us!
Hello again, I have a question. My avatar collection contains 4 sizes (s, m, l, xl), so when I make a nested instance, I have both size and type variants in my avatar group. Here I can tell you how to uninstall the variant. :(
Danke!
Wow thank you so much! I really appreciate it ☀️🙏🏼💛⭐️
00:01 Creating a versatile Avatar component with different layouts and content options.
01:45 Creating components with text, image, and icon in Figma.
05:25 Using Primitives allows for easy scaling and updating of design system variables.
07:12 Setting up Avatar components and variants in Figma using variables and properties.
11:01 Use semantic colors for error, warning, success states to match user expectations.
12:54 Consider accessibility by avoiding reliance on color for signifying changes.
17:02 Creating a notification component with text and layout customization
18:48 Creating and organizing components with frames and alignment
22:19 Using Boolean and text component properties to toggle name, subtitle, and notification on and off
24:07 Using the target icon to select matching layers inside a component.
Crafted by Merlin AI.
thanks! ☀️
Finally on the last one
I have learnt a lot, keep on showing us how not to make mistakes and how to get out of them in these videos, it really helps, that's what keeps your videos special [besides your amazing personality too] by the way.
Love to see some videos on correcting newbie designs, you thought process and how you go about fixing the design will be of great value 👍
Ooh please keep up the good work❤
aww thank you so much! ☀️🙏🏻💛
I learned a lot from your video series. I have some confusion also.
I would appreciate it more if you also created a video in which you design a full website and apply this full design system. Then, we will be clear on how to design a responsive website.
Thanks in advance you are an amiable teacher.................❤❤❤
Thanks! I will add to my list! ☀️🙏🏻💛
I have created my complete design system by following your design system playlist. I appreciate if you also create a 2nd part of it. Such as: Publishing design system as library, How to use conditional, and many more required features for starting a new project.
Great ideas! Will add to my list! ☀️🙏🏻
@@TDSunshine Oh, yes, conditionals! Really appreciate everything you have done TD Sunshine!
Thank you for not wasting people's time, your videos are very concise and explanatory.
Do you plan to make more videos of this course?
Thanks! Not sure yet 🙈 Maybe one day... ☀️
Wow!, this is just the most beautiful component I've ever seen, I wonder other components can have this sophostication. Let me try Chip
Thanks! Figma really lets you do such cool stuff the possibilities are endless ☀️🙏🏻💛
Appreciation for your design tips. Your efforts and positivity are truly valued.
Thanks! 💛☀️🙏🏼
Amazing content as always 🤜🤛
I would love to see how you’d tackle the process of considering light & dark mode when designing & making variables
Thanks! I have been seeing this question a lot actually 😅 I will add it to my list! ☀️🤗
@@TDSunshinethank you
nice, can you plz talk about naming colors, primary, secondary, tritery.surfaceText.... i get confused when reading material design articles about color naming...
Material design have a very intricate colour system I agree it's a bit tricky! I have this video showing how I build my own colour system (*Colour System* - th-cam.com/video/qPL3ubdlkRM/w-d-xo.html) and also this video which talks about Figma's approach for variable naming (*Variables best practice* - th-cam.com/video/WMDJY86RhLo/w-d-xo.html). I hope that helps! ☀️
thx for helping me out@@TDSunshine
Hi, thanks for the great content as always. I have a quick question. When it comes to setting layer visibility, is it better to do it at the component level or use variables at the prototype level? I'm looking for a general rule of thumb or a best practice.
Hey! You are not going to like my answer - it depends 🙈 In certain situations hiding using variables is preferable and in some a boolean component property is better. I think it depends on what you are going to do with it. So for example if this is something that is gong to be prototyped than variable for sure so you can switch visibility on and off according to the interaction. Figma shared this video a few weeks ago about variables vs variants maybe it can help too! -> th-cam.com/video/RXQ8XVirzjs/w-d-xo.htmlsi=nkPsiw5Ui8LEPhZE
nice and detailed video but I think two things are missing, The first is changing the name the text under the avatar should be changed like that and the second is designer can change the size also. Can you elaborate on that as well? please
🙏🏻
This series, of which I've followed from the beginning, has been life-changing! Something I thought perhaps you'd show after we finished doing the Design System (if this is the last step lol) would be to have you show us how to use these in a simple project. But also, I can't access the design system when I open my other files (in the same team where this was created). How do I make it available? (Sorry, just really new with all this.)
Thanks! happy to hear its helpful! the best way around this would be to copy the new components into the same file each time so you keep building your next part from the same file. That way you can publish it as one library. I hope that makes sense ☀️🤗
@@TDSunshine Thank you so much for replying! I realized I was an idiot as I just didn't check your playlist. You had a video after where you explained everything 🙏 And I just watched your Auto Layout video-hands down the best one on TH-cam (and I've watched countless because it's so tricky to me lol).
Great tutorial. From where have you learned so much, on job or a particular course?
Thanks! I have a BSc in computer science where I focused mainly on front end development. And I currently work as a Mobile UX designer at a global consultancy. But to be honest lots of my knowledge comes from TH-cam! So many amazing creators out here sharing their knowledge ☀️🤗
@@TDSunshine Oh Wow, can u plz name a few good channels that u use to gather ur knowledge from? Also is there a online course that you would recommend on the internet?
Hi! Great video - I have a question: been watching all of your videos in this series and I've been wondering why did you create the 05 Component Tokens for Input Field, Checkbox, Radio and now Avatar separately in Local variables? Isn't it more simple to just assign all radiuses/spacing/padding from the Number scale of 2's directly? I guess there is a reason for this but I can't find it myself - probably you explained it already in the videos but it didn't stick with me. Hope I made sense and you can clarify. Thanks.
Great question! It's because input field, checkbox etc use modes and Avatars don't. I hope that makes sense. ☀️🙏🏻💛
@@TDSunshine Thank you! Yes makes sense. I worked in Figma lately creating a design system and while working those things became more and more clear! Love your videos! Thank you for everything you are doing for us!
Hello again, I have a question. My avatar collection contains 4 sizes (s, m, l, xl), so when I make a nested instance, I have both size and type variants in my avatar group. Here I can tell you how to uninstall the variant. :(
Hey! you can detach the nested instance if you don't want people to be able to swap to different variants. I hope that helps! ☀️
whats components are u making next , cant wait
☀️🧐
It was veeeery helpful tanx very much
You're welcome! ☀️🙏🏻💛
whats name website for avatar?
I got them from a Figma community file :) ☀️🤗
You check freepiks for avatar
I love your necklace! Breathe
☀️🙏🏻💛 תודה!
This is really nice
Thanks! ☀️🙏🏻💛
You’re super good🎉.
Thanks! ☀️🙏🏻💛
Thanks!
🤗
Amazing tutorial. I love it
Thanks! 🙏🏼☀️
I liked your necklace ;)
Thanks! ☀️🙏🏻💛
Thank you explanation🙏 its looks like handling business logic 😅
🙃☀️🙏🏼
it was very good
Thanks! 🙏🏼☀️
Crazy good! You are my hero! I want to donate! Please, set it up, so that I can give you something back. Your help is much appreciated!
Aww thank you so much! I do have super thanks set up where you can donate. You can find it in a button called "thanks" under the videos ☀️🙏🏻💛
@@TDSunshinegreat, will do!
Nice :)
Thanks 😁☀️
I love u😍
☀️🙏🏻