X4 6.00 - Guide - Player Owned Trading Stations - Kingdom End

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  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 40

  • @net2000man
    @net2000man ปีที่แล้ว +7

    Don't forget about the training seminars for pilots AND managers, early game they can make a good bit of difference if you place a station within 2 sectors/jumps of your customers needing those resources your miners are busy grabbing. And I love The Reach and Silent Witness I for my main station building sectors. Great video series, as always RG! Keep 'em coming, Brother!

  • @Ketraar
    @Ketraar ปีที่แล้ว +16

    5:20 One number is the Ware amount, the other is the Volume amount, since Ore and Silicon have a Volume of 10, 100k Ore will require 1M Volume storage. Ice has volume of 6.

    • @TheRuggedGamer
      @TheRuggedGamer  ปีที่แล้ว +3

      My brain was sore st that stage and it stumped me, I figured it afterwards lol, cheers for letting me know :)

    • @Mondfischli
      @Mondfischli ปีที่แล้ว +1

      ​@@TheRuggedGamer.. balancing those sliders can get real funny during Terraforming with ridiculous high demands on specific resources and products.
      My HQ still has a million or so Plankton rotting in storage 😆

  • @Duvoncho
    @Duvoncho ปีที่แล้ว +2

    Cheers for this. Used to have an awesome trade station network set up back when X4 first launched but that was years ago and I need a refresher to remind my old fart brain how the hell I managed it!

  • @seePyou
    @seePyou ปีที่แล้ว +3

    The reason why it shows both, and the reason why the number is different for Ice to Ore, is because everything in the game has a volume it takes up for one unit. Ore takes up 10 meters cubed. That is why one million of meters cubed gets occupied by 100.000 Ore. But Ice takes 8 meters cubed for one ice unit. That is why 333.328 meters cubed "fit" 41.666 Ice, because 333328/8=41666

  • @IgorFurdik
    @IgorFurdik ปีที่แล้ว

    Thank you man for creating these guides! I learned SO much from your mining outposts video - now I am getting 30- 100 mio credits an hours - you are a godsend !
    Looking forward to your videos about fleets ( would love to learn more on how you wage war in you 1000 h save ;-) that you mentiond in your interview with CEO of egosoft !

    • @Blackassp
      @Blackassp ปีที่แล้ว +1

      Which video about mining are you referring to?

  • @TheMalT75
    @TheMalT75 ปีที่แล้ว +1

    Thanks for this gread guide (and all your others). Hope you continue to provide this type of content!
    So, at earlier game stages, the benefits are: you can start with low level captains that will not run idle, you have a fixed distance to a (almost) guaranteed buyer and you have more and centralized storage for bulky goods. But I wonder what the opportunity costs are: If you buy a miner for 1 Mio and a trading station for 1 Mio, you can buy a second miner and have both of them sit idle for 50% of the time, which they probably won't. Where do you see the break-even point and how much does a basic trading station setup actually cost (hiring a builder, buying/shipping resources, construction time, etc)?

    • @TheRuggedGamer
      @TheRuggedGamer  ปีที่แล้ว +1

      In short - setting up a station costs quite a stack, your probs looking around the 6mil point. For a basic ship from 400k to 1mil will set you up, there really is no pro/con for idling ships as you know as soon as a job is required you can cover it... but you got money sat idling... so... (plus a potential target)

    • @TheMalT75
      @TheMalT75 ปีที่แล้ว

      @@TheRuggedGamer Thanks! So, basically a good way to invest "extra" cash for future passive income after doing a couple of missions / recreational piracy, before getting into the money sink of buying, upgrading and modding your personal destroyer...

  • @Manpigeon
    @Manpigeon 2 หลายเดือนก่อน

    I have tried setting up distribution hubs numerous times but it always seems to break. I wish I could set a "supplier" station. So, for example, all ships wishing to get "Water" in my faction will always buy from a specific Trade/Distribution hub station. I just basically want warehouses every few sectors with a continuous stream of ships from both my faction and others going in and out of it.

  • @epos79
    @epos79 ปีที่แล้ว +4

    You cant add production module to a trading station, the manager will not work properly as a trading station manager. Unless this has been patched, its bugged...

    • @TheRuggedGamer
      @TheRuggedGamer  ปีที่แล้ว +2

      Ive had it work as both before now, but I often have it as one or the other, as the manager usually tries to prioritise production over the sale of goods

  • @Maxtorym
    @Maxtorym 10 หลายเดือนก่อน

    Isn't there an auto loop for you're traders to setup the same amount of buying and selling things?

  • @EvilMemnoch
    @EvilMemnoch ปีที่แล้ว +2

    Question: What does it mean to "buy" from your own faction? Is there any exchange of actual credits when one of your miners goes and "buys" from your trading station?

    • @TheRuggedGamer
      @TheRuggedGamer  ปีที่แล้ว +2

      No, just the action of taking resources, credits remain as they are (last time I checked)

    • @Mondfischli
      @Mondfischli ปีที่แล้ว

      ... the difference to ware exchange is, that by setting min/max prices you have the option to set thresholds rather than take the resource from the station no matter what.
      You could undermine the competition etc....

    • @TheRuggedGamer
      @TheRuggedGamer  ปีที่แล้ว +3

      @Mondfischli ware exchange doesnt exist anymore, its just trading now, own faction technically ignore pricing when buying from yourself

    • @Mondfischli
      @Mondfischli ปีที่แล้ว +1

      @@TheRuggedGamer ...I sometimes forget how much this game has changed/improved since 2.0 when I started 🥴

  • @Sir.Olf82
    @Sir.Olf82 2 หลายเดือนก่อน

    How did you get all the sattelites placed so nicely? Manually or is there a method?

    • @TheRuggedGamer
      @TheRuggedGamer  2 หลายเดือนก่อน

      It's due to the game start, this is custom game start, I cover how to do this in an earlier video, but basically when you put satellite coverage on a custom game, you get nice layout

  • @bjeber
    @bjeber ปีที่แล้ว +1

    Great video! one question i have: how do you perfectly align all the satelites in a system?

    • @TheRuggedGamer
      @TheRuggedGamer  ปีที่แล้ว +4

      Its an option for custom game start, known regions can have satellite coverage which deploys like that

    • @bjeber
      @bjeber ปีที่แล้ว +1

      @@TheRuggedGamer thanks a lot for the reply!

    • @Biskawow
      @Biskawow ปีที่แล้ว

      @@bjeber if you get scout ships and slowly order pilots to explore and set satellites in systems, they level up fast. My first scout was 4 and a half stars when I bought first carrier and gave him the job to pilot that. Now the new 1 star pilot just sits in faction capitals so I can teleport around. Scouts are great, dont use this custom thing.

  • @PaulKuykendall
    @PaulKuykendall 11 หลายเดือนก่อน

    How do you get that perfect satellite coverage in your systems?

    • @TheRuggedGamer
      @TheRuggedGamer  11 หลายเดือนก่อน +1

      Custom game start :) fully explained here: th-cam.com/video/KxoBqR_MjL4/w-d-xo.html

  • @Blackassp
    @Blackassp ปีที่แล้ว

    If I wanted my trade station to sell to only me then I could set the sell restrictions to my faction just like the buy or would it be better to set it in the trade rules for that individual station?

    • @TheRuggedGamer
      @TheRuggedGamer  ปีที่แล้ว +1

      You can set the stations trade restrictions, setting a global trade restriction makes it default for all stations

  • @Thwowspieler
    @Thwowspieler ปีที่แล้ว

    How do you set your Sat's like this. They are nearly in a perfect range to each other... The other thing is, why do you not just put your miners on "mine for station". The same for selling. It makes no sense.

    • @TheRuggedGamer
      @TheRuggedGamer  ปีที่แล้ว

      It makes sense as you progress through, there is a method to madness.
      As for the Sats. Its an option in the custom game start, covered in another video, custom game starts allow me to explain in detail specifics

    • @Tattvadarzin.
      @Tattvadarzin. ปีที่แล้ว

      ​@@TheRuggedGamerWould you explain why it makes sense please.

    • @TheRuggedGamer
      @TheRuggedGamer  ปีที่แล้ว

      @@Tattvadarzin. amazingly I did, in the various videos I covered in 6.0 :)

    • @Tattvadarzin.
      @Tattvadarzin. ปีที่แล้ว

      @@TheRuggedGamer Ok I will watch them since it sounds as though there is no simple answer!

    • @TheRuggedGamer
      @TheRuggedGamer  ปีที่แล้ว

      @@Tattvadarzin. its more, actions speak louder than words, if that makes sense

  • @miravlix
    @miravlix 4 หลายเดือนก่อน

    You could have researched how automatic storage works, we do know, it's not a new game, we have every single detail in the game nailed down and even dev verification for it.

  • @JimBrodie
    @JimBrodie ปีที่แล้ว +1

    Fresh start and 4 years rusty for me. All the dlc missions are bogging me down and my adhd assed brain doesn't help, but damned if i don't love this instalment of the franchise. I didn't mind Rebirth after a year of debugging and patching tbf.

  • @phoenixsui
    @phoenixsui ปีที่แล้ว +4

    You have so many resource probes. I find my miners will try to find ore in empty spaces even tho there are probes on areas with a lot of ores in the same sector, wasting minutes until they make it somwhere with ore by accident. AI in this game is so dumb in about every section.

    • @TheRuggedGamer
      @TheRuggedGamer  ปีที่แล้ว +2

      They are satellites from the custom game start