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Thx
nicethks
That's an incredible result. But why handpaint the normals? Is it easier for a hard-surface low poly object or what? Thanks!
this is part of the manual farrowing, and the main part was procedural generation
what is that nomal painting plugin?
NDO!
Thx
nice
thks
That's an incredible result. But why handpaint the normals? Is it easier for a hard-surface low poly object or what? Thanks!
this is part of the manual farrowing, and the main part was procedural generation
what is that nomal painting plugin?
NDO!