Tiberium Wars Basic Infantry : Which is the Best ?

แชร์
ฝัง
  • เผยแพร่เมื่อ 31 ธ.ค. 2020
  • DONATIONS: www.paypal.com/donate/?hosted... A competition between the GDI Rifleman, the Nod Militant and the Scrin Disintegrator to determine which is the best basic level infantry in the game.
    OTHER UNITS:
    ============
    Tiberium Wars Light Infantry : • Tiberium Wars Basic In...
    Tiberium Wars Advanced Infantry : • Tiberium Wars - ADVANC...
    Tiberium Wars Light Tanks : • Tiberium Wars - Light ...
    Best of Both Worlds : Commando Women : • Best of Both Worlds : ...
    Crossfire Commandos : • CROSSFIRE COMMANDOS
    Nod Evolution Heavy Walkers : • Nod Evolution : Heavy ...
    Xenoforce Avatar Mutations : • Xenoforce Mod - Avatar...
    INDEX:
    ======
    00:00 - Unit Showdown
    01:30 - Race
    02:23 - Transportation
    02:56 - Single Units vs Infantry
    04:24 - Squads vs Vehicles
    00:00 - Verdict
    Don't forget to subscribe and keep this awesome franchise alive 💪😬
    #TiberiumWars #TiberiumGames #CommandAndConquer
  • เกม

ความคิดเห็น • 84

  • @TiberiumGames
    @TiberiumGames  3 ปีที่แล้ว +1

    OTHER UNITS:
    ============
    Tiberium Wars Light Infantry : th-cam.com/video/FrFmGwmZuBA/w-d-xo.html
    Tiberium Wars Advanced Infantry : th-cam.com/video/BZxQiwRNvpo/w-d-xo.html
    Tiberium Wars Light Tanks : th-cam.com/video/Gk5SBbU-IME/w-d-xo.html
    Best of Both Worlds : Commando Women : th-cam.com/video/BxlUOvVfDnU/w-d-xo.html
    Crossfire Commandos : th-cam.com/video/4c3QBp7D1_w/w-d-xo.html
    Nod Evolution Heavy Walkers : th-cam.com/video/8GA5cZHPKkg/w-d-xo.html
    Xenoforce Avatar Mutations : th-cam.com/video/Ak7SvU8aa1U/w-d-xo.html

  • @General-F
    @General-F 3 ปีที่แล้ว +53

    I like Nods Militants having Tiberium upgrade so they don't die to resources by accident.

  • @ReneSalvar
    @ReneSalvar 3 ปีที่แล้ว +71

    So in this video Militant Squaq is better than Rifle Squaq, but the thing is when you fight them each other, always Rifle Squaq wins

    • @TiberiumGames
      @TiberiumGames  3 ปีที่แล้ว +39

      Not really It depends on your strategy, they are more in number, and then you can have an extra man with the confessor, and they gain experience more quickly, BUT... GDI Rifleman are specially trained to combat nod infantry so one on one GDI wins.

    • @noneedtoknow07
      @noneedtoknow07 3 ปีที่แล้ว +28

      Also GDI rifleman have better armor so that helps.

    • @kaijuking5971
      @kaijuking5971 2 ปีที่แล้ว +3

      you can't spell squad

    • @ilsgrade8357
      @ilsgrade8357 ปีที่แล้ว +1

      @@noneedtoknow07 and they can build bunkers

    • @The136th
      @The136th ปีที่แล้ว

      Not when both are upgraded

  • @dracmeister
    @dracmeister 2 ปีที่แล้ว +28

    Here's a stat comparison for Rifleman Squads to Militant Squads:
    They both have 'Light Armor:'
    Light (25% Cannon, 50% Rocket, 75% Grenade, 100% Gun, 100% Sniper)
    However, when Rifleman Squads get upgraded with composite armor Gun damage is reduced by 50%.
    Rifleman Squads have 75 HP per member
    at a Squad size of 6. Totalling in 450 HP.
    Militant Squads have 40 HP per member at a Squad size of 9. Totalling in 360 HP.
    The Confessor Upgrade adds a Confessor to the Squad. The Confessor has 100 HP and has Medium Armor.
    Medium (25% Cannon, 25% Rocket, 100% Grenade, 100% Gun, 100% Sniper)
    Rifleman Squads deal 9 damage per member. Dealing a maximal damage of 54 Gun damage per shot. This is doubled by the Kane's Wrath upgrade, AP Rounds. Where each Rifleman now deals 18 damage.
    Militant Squads also 9 damage per member. Dealing a maximal damage of 90 Gun damage per shot. Also worth noting that militant squads are actually slightly slower at firing each shot by 0.1 seconds.
    The Confessor deals 18 Gun damage at the same rate as the Militants.
    Militant squads dealing a strong 108 maximal Gun damage per shot compared to, Rifleman Squads with only 54 unless we play Kane's Wrath and get AP Rounds.
    Bonus: Snipers deal 400 Sniper damage. Which is overkill for most infantry units.
    Couple it with the fact that both the spotter amd the marksman shoot, that's a lotta anti-infantry damage.
    Bonus: The Confessor gives 50% bonus to rate of fire(removed since patch 1.09), 25% bonus to armor and 50% harder to suppress.

    • @magicgibus6659
      @magicgibus6659 2 ปีที่แล้ว

      Cool

    • @LeoMidori
      @LeoMidori 2 ปีที่แล้ว

      What the hell kind of sense does it make to half the damage of GDI's infantry when they have more armor?

    • @originalog6995
      @originalog6995 2 ปีที่แล้ว +1

      Where did you find these stats?

    • @hardnrg8000
      @hardnrg8000 ปีที่แล้ว +9

      @@LeoMidori the armor doesn't reduce riflemen damage but the gun damage that they take, by 50%... -_-

    • @Gencrossbones
      @Gencrossbones 19 วันที่ผ่านมา +1

      @@LeoMidori armor reduces damage
      50% means they only take half the amount of gun damage they would normally take
      Which is evident because the moment a rifle squad and militia meet up the rifle squad will pretty much always win.

  • @kathydina3646
    @kathydina3646 2 ปีที่แล้ว +24

    It's been a long while since I played C&C, so finding out Nod militia squads get promoted faster than all others is pretty new to me. Typically they don't last long enough for it to happen, at least for me anyway.
    It's quite nice to learn new things about my favourite game.

    • @Demicleas
      @Demicleas ปีที่แล้ว +3

      They perform better with confesses.

    • @thorveim1174
      @thorveim1174 ปีที่แล้ว +5

      I thinkg its because promotion is based on the cost of the unit: since militants are dirt cheap, they dont need to kill as much to get veterancy

  • @sneedfeedandseed2410
    @sneedfeedandseed2410 5 หลายเดือนก่อน +2

    I love how the GDI rifleman holds his rifle properly and fires in short, controlled bursts but the militant holds it with one hand and absolutely unloads on whatever he's told to fire at.

  • @zebimicio5204
    @zebimicio5204 3 ปีที่แล้ว +39

    why disintegrators thou. They're anti vehicle units. Not standard anti infantry units like those two. If anything you should use buzzers. But then again buzzers are op af XD

    • @dmwanderer9454
      @dmwanderer9454 3 ปีที่แล้ว +3

      a group of disintegrators will beat most ground units, if not put a major dent in them. Buzzers lack range.

    • @Sorta8
      @Sorta8 3 ปีที่แล้ว

      Disintegrators are good against any non-heavy infantry , even though said to be an anti vehicle unit ( in which they are better than any other faction Rocketeers anyway . )

    • @feartheghus
      @feartheghus 2 ปีที่แล้ว +2

      @@Sorta8 their drawback is short range and no aa

    • @phantomwraith1984
      @phantomwraith1984 2 ปีที่แล้ว +5

      Buzzers are building cleaners like black hands and grenediers. They lack health though, so they need swarms.
      Scrin infantry line is scuffed

    • @StormRaven18
      @StormRaven18 2 ปีที่แล้ว

      @@feartheghus but they hit the air units in this video

  • @douglascarvalho9084
    @douglascarvalho9084 3 ปีที่แล้ว +29

    Scrin Disintegrators have cannon type damage, so they are best against armor, it's not fair to use Riflemen and Militants in comparison, in the anti-infantry role, Riflemen are the best and well trained

    • @feartheghus
      @feartheghus 2 ปีที่แล้ว +6

      But the other option is buzzers which would do nothing to vehicles but delete infantry with ease.

    • @sneedfeedandseed2410
      @sneedfeedandseed2410 2 ปีที่แล้ว +6

      Disintegrators can still hold their own against infantry. also the AI spams the absolute shit out of them for some reason.

    • @generalketzer6444
      @generalketzer6444 ปีที่แล้ว +2

      their damage is rocket-type, not cannon-type.

    • @douglascarvalho9084
      @douglascarvalho9084 ปีที่แล้ว +2

      @@feartheghus The only "problem" with buzzers is their attack range, wich is melee, and also for some reason snipers can insta-kill them in only one shot, it's confusing since buzzers are like a cloud of flying razors

    • @hiyoritokisada594
      @hiyoritokisada594 ปีที่แล้ว

      @@douglascarvalho9084 Buzzers have a "core" component that will disintegrade when hit enough.

  • @dokiperson3069
    @dokiperson3069 3 ปีที่แล้ว +22

    GDI: my favorite animal is EAGLES
    NOD my favorite animal is SCORPIONS
    SCRIN: i am just an pesti insect

  • @yunogasai6108
    @yunogasai6108 3 ปีที่แล้ว +4

    *Good job!*

  • @Mantorok12
    @Mantorok12 2 ปีที่แล้ว +4

    that's wild, I always thought militants were just cheap cannon fodder. I know the squads are massive, I didn't realize they actually do good damage. Always seemed like each squad member had such little hp

    • @ninja6245-real
      @ninja6245-real ปีที่แล้ว

      So wait… YOU MEAN TO TELL ME THAT A MILLITANT SQUAD WILL WIN AGAINST A RIFLEMAN SQUAD?! WHEN THEY’RE 2 THIRDS OF THE PRICE?!

    • @Gencrossbones
      @Gencrossbones 19 วันที่ผ่านมา

      ​@@ninja6245-real composite armor will be the biggest thing Rifle squads have over militants they're also have far less HP than rifle squads.

  • @dmitri22484
    @dmitri22484 2 ปีที่แล้ว +1

    Cant understand, does every unit in squad has its own hp or squad is one unit and six men only visual effect for players?

    • @TiberiumGames
      @TiberiumGames  2 ปีที่แล้ว +1

      I think they add the HP of members when they're grouped in a squad.

  • @konnarlamanna7897
    @konnarlamanna7897 2 ปีที่แล้ว +2

    Well there's one thing that I feel like is being left out the Cyrus I believe they're called I don't remember the alien units faction name but the unit you're actually using isn't actually the comparable unit The unit you were using is more like their rocket trooper You wanted the little swarm of aliens that are melee That's would be their quote on quote rifle squad their basic infantry

  • @Insomnia1234o00o
    @Insomnia1234o00o 3 ปีที่แล้ว +4

    If you want to spam and a move with 1 units, disintegrator is better. The other 2 are more useful for scouting and utilities.

    • @thorveim1174
      @thorveim1174 2 ปีที่แล้ว +5

      also disintegrators are meant to be tank kilers, not infantry killers like the other 2.. the equivalent in role would be buzzers, and we all know what buzzers do to infantry they touch

    • @feartheghus
      @feartheghus 2 ปีที่แล้ว

      @@thorveim1174 I find they’re even more effective when you have them move through the enemy rather than attack them

  • @wiej007
    @wiej007 3 ปีที่แล้ว +12

    GDI trops: They maybe slow but they are very resistant and they have good def because of foxholes also they deal good dmg. Squad number is 6 so its not so bad.
    Nod Milicia: They are fast but have lover hp then GDI but they 2 upgrates make them even more powerfull. Also they get promocion faster and their squad is bigger so they deal more little bit more dmg. How because numbers.
    If one GDI soldier deals lets say 5dmg then full squad dmg is 30 and Nod soldier gives only 4 but because they have numbers they can deal more then GDI.
    Scrin trops: These are little bit diffrent. They are not anti-infaltry but anti-tank they still get soldiers some damage but they cut from all kind of tanks like butter.

    • @TiberiumGames
      @TiberiumGames  3 ปีที่แล้ว +3

      finally someone with good knowledge for debates... WELCOME !!!

    • @wiej007
      @wiej007 3 ปีที่แล้ว +4

      @@TiberiumGames I remember I also said familiar thing in your unit vs unit videos. I will be honest I play only pure C&C3, no mods, but I respect your work. :)

    • @General-F
      @General-F 3 ปีที่แล้ว

      @@wiej007 lover? I think you mean Lower. Your welcome.

    • @General-F
      @General-F 3 ปีที่แล้ว

      @@wiej007 upgrade is miss spell.

    • @General-F
      @General-F 3 ปีที่แล้ว

      @@wiej007 promotion is miss spell as well

  • @generikusername
    @generikusername 3 ปีที่แล้ว +9

    But the scrins basic infantry is the buzzers

    • @TiberiumGames
      @TiberiumGames  3 ปีที่แล้ว +3

      Nop, T1 basic infantry are the Dissintegrators, buzzers are just one unit, not squads

    • @WhiteDragonOfLight
      @WhiteDragonOfLight 3 ปีที่แล้ว +2

      @@TiberiumGames to be fair if we are counting bodies I think the buzzers have both of the other squads beat a few hundred times over lol

    • @Sorta8
      @Sorta8 3 ปีที่แล้ว +3

      @@WhiteDragonOfLight yesn't , when they're close they obliterate infantry , when far they're just too easy to deal with , considering it's a 1 entity unit.

    • @tultrapfighter
      @tultrapfighter 9 หลายเดือนก่อน +3

      @@Sorta8 they meant the amount in reality, not the in game entity count. In reality buzzers are a swarm of hundreds of razor sharp bugs, so they outnumber the other squads by a lot.

    • @Sorta8
      @Sorta8 9 หลายเดือนก่อน

      @@tultrapfighter oh yeh makes sense, probs read it in a different context then.

  • @noneedtoknow07
    @noneedtoknow07 3 ปีที่แล้ว +5

    You forgot the AP round upgrade for the GDI rifleman.

    • @TiberiumGames
      @TiberiumGames  3 ปีที่แล้ว +3

      All units in this comparison have all upgrades and ranks.

    • @Gothic7876
      @Gothic7876 ปีที่แล้ว +1

      @@TiberiumGames yet the riflemen only had Composite Armour. In KW they get AP rounds as well

    • @tultrapfighter
      @tultrapfighter 9 หลายเดือนก่อน +1

      that upgrade is only available in Kane's Wrath i believe, this video is about the base Tib Wars units so the upgrade is not present.

  • @pedrorubemmedeirossilvacor6628
    @pedrorubemmedeirossilvacor6628 ปีที่แล้ว

    "Hold your weapons height!"

  • @darthvocrum5719
    @darthvocrum5719 2 ปีที่แล้ว

    First i wonder why the buzzers werent here....then i remember they were completely BROKEN lol

    • @chrisriverata1917
      @chrisriverata1917 5 หลายเดือนก่อน

      Buzzers aren't the base unit though they're the anti-infantry unit.

  • @SupremeRTS
    @SupremeRTS 5 หลายเดือนก่อน

    Gdi should have the ap ammo upgrade

  • @elsabadolaliamosofficialtv
    @elsabadolaliamosofficialtv 3 ปีที่แล้ว

    Haz uno de Marv-Redeemer-Hexapod vs extreme defenses

  • @necronlord52
    @necronlord52 5 หลายเดือนก่อน

    Unfair comparison. Disintegrators are actually a rocket infantry, basic unit should be buzzers.

  • @lordkoth6735
    @lordkoth6735 ปีที่แล้ว

    When ever I play skirmish with multiple Ais the scrin one always beats the other ais scin op

    • @tultrapfighter
      @tultrapfighter 9 หลายเดือนก่อน

      true, use community balance patches if you want a (mostly) fair experience

    • @chrisriverata1917
      @chrisriverata1917 5 หลายเดือนก่อน

      The ai for the scrin loves to spam air units mixed with ground-based vehicles, combined with the infinite Tiberium storage they get, and more effective harvesters leads to the scrin ai being able to gather Tiberium more efficiently which in return makes it so the ai doesn't have to build as much refines compared to the other factions ai so they end up snowballing out of control quicker than most factions can.

  • @sheilaolfieway1885
    @sheilaolfieway1885 5 หลายเดือนก่อน

    ummm scrin basic infantry is the buzzer swarm....

    • @chrisriverata1917
      @chrisriverata1917 5 หลายเดือนก่อน

      No, the buzzer swarm is the anti-infantry unit, like black hand and grenadier squads. Disintegrators are the base unit for the scrin they made them unique to other basic squads by making them effective against light vehicles well still doing tons of damage to infantry.

  • @minhtrinh4501
    @minhtrinh4501 5 หลายเดือนก่อน

    nod's infused is the most required update for every nod's commander, and a full heroic squad of infused militant actually deal more DPS than GDI riffleman, also by cheaper, nod easier to get to heroic status than riffleman