Retopology in Cinema 4D 101

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 114

  • @gambys
    @gambys 3 ปีที่แล้ว +27

    in these 15 minutes video I learned more than in any other hour-long tutorial on this topic, keep up buddy.😎👍

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว +2

      That's great to hear :)

    • @eliprenten7066
      @eliprenten7066 3 ปีที่แล้ว +1

      More useful than some rather expensive multi chapter courses for sure

  • @kemaruproduction
    @kemaruproduction ปีที่แล้ว +4

    Best modeling and c4d related channel in TH-cam. You teach each and every bit of modeling techniques on the market by building product designs and others with clear explanations. Thank you very much for your efforts. I learned subd modeling by watching your videos. Now I feel like I can do anything I imagine. Perhaps you should also concentrate on some animation tutorials as well (if animation is the thing you also know, of course).

    • @polygonpen
      @polygonpen  ปีที่แล้ว +1

      Thank you very much, great to hear these!

    • @helloworld638
      @helloworld638 10 หลายเดือนก่อน

      @@polygonpen You are incredible teacher I must say and GOD BLESS YOU AND LOTS OF LOVE FROM PAKISTAN

  • @sajjadabouei6721
    @sajjadabouei6721 2 ปีที่แล้ว

    the last tip
    smoothing + Shrink Wrap
    was NICE

  • @crynnknox3823
    @crynnknox3823 5 วันที่ผ่านมา

    Splendid! Thanks for making this tutorial friend :)

  • @neerajchandaver113
    @neerajchandaver113 2 ปีที่แล้ว +3

    Thank you so much for this! Xray & backface culling tip was so helpful. The smoothing and shrink wrap deformer technique is better than using the iron/Smooth brush for relaxing topology.

  • @AndrewMozes
    @AndrewMozes 3 ปีที่แล้ว

    I review your lessons 3-4 times. I do not get tired to admire your work method. Keep creating. Thank you for your knowledge.

  • @jooaquin
    @jooaquin 2 ปีที่แล้ว +1

    You are a king!! Also been looking for this for a long time! I saw Maya people doing retopo very similar to this. And.. the doodle tool I didn’t know if it’s existence.

  • @visual_dimension
    @visual_dimension 3 ปีที่แล้ว

    great tutorial,
    4:44 enable backface culling

  • @riceblack4485
    @riceblack4485 3 ปีที่แล้ว

    "Good Good Study,Day Day UP!" Thank you!

  • @pabloborisov
    @pabloborisov 3 ปีที่แล้ว

    I'm glad I found your channel. Very useful material for me. Thank you for your tutorials

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว

      Thank you, welcome :)

  • @nurettincil2163
    @nurettincil2163 3 ปีที่แล้ว +1

    I learned a lot that I never knew, thank you very much

  • @TheDeeRTalker
    @TheDeeRTalker 2 ปีที่แล้ว

    Thank you for tutorial! Really clear and useful to know how to modeling!

  • @aftereffectstechdesk
    @aftereffectstechdesk 2 ปีที่แล้ว +1

    Thanks for this. Informative and clear, this is a really well done lesson. The content is great too. I've been so intimidated by retopo and this really helped me get an understanding of how to approach it

    • @polygonpen
      @polygonpen  2 ปีที่แล้ว

      Awesome, glad it helped :)

  • @antonezhkov1219
    @antonezhkov1219 ปีที่แล้ว

    Thank you. Great tutorial

  • @EasirVfx
    @EasirVfx 3 ปีที่แล้ว +1

    best of best I've ever seen. Take love and continue if possible

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว +1

      Thank you very much :)

    • @EasirVfx
      @EasirVfx 3 ปีที่แล้ว

      I politely request you to make a complete car using polygon pen tool

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว

      @@EasirVfx I wish that but that woul take probably 10+ hours

    • @EasirVfx
      @EasirVfx 3 ปีที่แล้ว +1

      @@polygonpen That's true and very tough also. It can be a paid course obviuously because time is money.
      I think pepole like your modeling style. I'm very excited to be honest.

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว

      @@EasirVfx I am thinking about that actually , after uploading this month's premium paid tutorial, I will make a car tutorial, probably only exterior though.

  • @offizier_d_1480
    @offizier_d_1480 3 ปีที่แล้ว

    Before watching i know that is great... ^.^
    Thank you Bro!!!

  • @DaveysRoom
    @DaveysRoom 3 ปีที่แล้ว

    Lots of great tips man. You're awesome.

  • @eriksabzinovs5222
    @eriksabzinovs5222 3 ปีที่แล้ว

    Hi I am so glad for this tutorial as I asked about it a whiiiile back when you chanel was at like 5 K subs. Very very very awesome work only chanel I know is so dedicated to 4D and its workload and flow. I will sub to your patron to later this month.

  • @Lyricals
    @Lyricals 3 ปีที่แล้ว

    Thank you! I love your tutorials, keep up the great work👏🏼🙏🏼

  • @thedude8730
    @thedude8730 3 ปีที่แล้ว

    Thanks for tutorial!

  • @mister13sud
    @mister13sud 3 ปีที่แล้ว

    merci pour les tutoriels

  • @erickdias7728
    @erickdias7728 3 ปีที่แล้ว

    love your tutorials, great work!

  • @kelvinmartinez6729
    @kelvinmartinez6729 2 ปีที่แล้ว

    Great work! Thank you so much for this

  • @momolovic3909
    @momolovic3909 3 ปีที่แล้ว

    The best as usualy! 👍

  • @azizakhmedov
    @azizakhmedov 2 ปีที่แล้ว

    It's better to use Symmetry Object to save time and avoid possible issues like in the video.

    • @polygonpen
      @polygonpen  2 ปีที่แล้ว

      Target object is not symmetrical!

  • @bulba1561
    @bulba1561 3 ปีที่แล้ว

    amazing teaching man

  • @fankooshaloosh6062
    @fankooshaloosh6062 3 ปีที่แล้ว

    Amazing work!!

  • @빠꾸-z6x
    @빠꾸-z6x 3 ปีที่แล้ว +1

    너무 감사합니다^^

  • @ryanmassiah
    @ryanmassiah 3 ปีที่แล้ว

    Thank you for this!!!

  • @designjorge
    @designjorge 8 หลายเดือนก่อน

    Thanks for the tutorial. I'm using a newer version of Cinema 4D and it doesn't work properly. For some reason, the polygon pen is selecting the polygons of the back of the geometry and it doesn't create a new layer .. it just sticks to the original geometry. Is there any other tutorial that uses the new version?

    • @polygonpen
      @polygonpen  7 หลายเดือนก่อน

      Thank you, I believe you problem is not about the version, the tool hasn't changed a bit for years so before creating a new object, click away in the object manager to deselect everything and then use the polygonpen tool, this is going to create a new object.

    • @designjorge
      @designjorge 7 หลายเดือนก่อน

      @@polygonpen thanks! the issue is that I kept the object selected.

  • @ahmedmorsi5922
    @ahmedmorsi5922 3 ปีที่แล้ว

    Thanks a lot.. PLEASE we need some episodes about xpresso and how to use

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว

      I don't have much experience in Xpresso but maybe in the future

  • @romulocastilho6506
    @romulocastilho6506 ปีที่แล้ว

    In my cinema 4d 2024, when I apply it, it stays below the polygon as if it was very stuck, I can't see it properly because it almost disappears

    • @polygonpen
      @polygonpen  ปีที่แล้ว

      Did you enable project result and Xray?

  • @helalsstudio1843
    @helalsstudio1843 2 ปีที่แล้ว

    Nice tutorial. Can you please tell me your Poly Pen set up, mine sometimes works sometimes not working. Thank you

    • @polygonpen
      @polygonpen  2 ปีที่แล้ว +1

      It might be buggy sometimes unfortunately, it is not just you.

  • @talhazulqarnain2126
    @talhazulqarnain2126 3 ปีที่แล้ว

    It literally feels Like you are doing my demands :D

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว

      :D

    • @talhazulqarnain2126
      @talhazulqarnain2126 3 ปีที่แล้ว

      Waiting for more octane stuff
      I just purchased octane

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว +1

      @@talhazulqarnain2126 awesome, I will try to make some Octane tuts, can`t promise but will try after I upload my Vip tutorial this week.

  • @orphydiancg7759
    @orphydiancg7759 2 ปีที่แล้ว

    With MAX and Maya constantly improving their Auto retopo and non destructive solutions, they already made C4d archaic in terms of modeling. There are a couple of low level tools that feels better than Max ones (not Maya though) but that's it

    • @polygonpen
      @polygonpen  2 ปีที่แล้ว

      You may be right but overall, in my opinion, you can do mostly everything in both softwares, some may be faster or slower.

    • @orphydiancg7759
      @orphydiancg7759 2 ปีที่แล้ว

      @@polygonpen But if your bread and butter is modeling, then I will not put my hopes or invest too much time in C4d, no matter how pretty and user friendly it is. A very powerful and well integrated modifier based booleans and Arrays plus other modeling improvements are already in beta for MAX and they have an actual public roadmap where you can see the ficus is on modeling and asset creation. Blender and C4d seem to invest now in this strictly procedural node workflow while neglecting traditional modeling.

    • @polygonpen
      @polygonpen  2 ปีที่แล้ว

      @@orphydiancg7759 Yeah, Cinema will probably focus on precedural modeling tools, actually it has lots of nodes waiting to be explored, but as you said they also should focus on traditional modeling tools.

  • @ruihall
    @ruihall 3 ปีที่แล้ว

    Very very very nice! Tutoriais que ajudam demais!

  • @Dogceto
    @Dogceto 2 ปีที่แล้ว

    Im begginer just 1 month ago, question! what dont use symetry to do polygons?

    • @polygonpen
      @polygonpen  2 ปีที่แล้ว

      Object is not symmetrical, basically.

    • @Dogceto
      @Dogceto 2 ปีที่แล้ว

      @@polygonpen ok! thank you for fast response!!

  • @bloritz
    @bloritz 3 ปีที่แล้ว

    Thank you!

  • @amjadahdab
    @amjadahdab 3 ปีที่แล้ว

    Niceeee Work!!

  • @roobeerrrtt1633
    @roobeerrrtt1633 3 ปีที่แล้ว

    i just found you and i love you bro

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว +1

      Thank you :) welcome

  • @zackantell2278
    @zackantell2278 3 ปีที่แล้ว

    is there no workflow where you could live mirror what you were doing to the other side with symmetry?

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว

      The objects is asymmetric, so you can not use symmetry.

  • @蒋凯-k4x
    @蒋凯-k4x ปีที่แล้ว

    大佬啊,特地过来学习

  • @wavee-ri4up
    @wavee-ri4up 8 หลายเดือนก่อน

    thanks!!!

  • @chasingbonee5734
    @chasingbonee5734 3 ปีที่แล้ว

    Was the high poly made in ZBrush (dynamesh?)? Would love to see you make a Zbrush to Cinema 4D workflow (rigging ready) video. Your videos are amazing. You describe things so clearly and beginner-friendly!

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว

      Thank you, original artist probably sculpt this in Zbush.

  • @pierridesign
    @pierridesign ปีที่แล้ว

    thanks a lot

  • @GalinskiDesign
    @GalinskiDesign 2 ปีที่แล้ว

    Noob question here:
    Why not use Symmetry for the other half of the model?

    • @polygonpen
      @polygonpen  2 ปีที่แล้ว

      Object is not symmetrical, left and right side are not identical, if so you can use symmetry of course!

  • @benburakk
    @benburakk 2 ปีที่แล้ว

    sence modelleme için cinema 4d kullanmak mantıklımı yoksa başka bir programmı tercih etmeliyiz tavsiyelerin nedir?

    • @polygonpen
      @polygonpen  2 ปีที่แล้ว

      Farketmez,ne ile başladıysan devamet, ama ileride bir yerde çalışmak istiyorsan Maya daha çok kullanılır, Freelance taklıcam diyorsan Blender yada C4D daha mantıklı.

    • @benburakk
      @benburakk 2 ปีที่แล้ว

      @@polygonpen cinema 4dde çok zorlanıyorum blendera başlayacağım fakat modelleme yaparken zorluk çekiyorum birşeyi modellerken nerden nasıl başlayacağımı anlamıyorum bazıları diyo topoloji bilmen lazım o şu bu falan kafam çok karışık ne öğrenecegimi bilemedim.

    • @polygonpen
      @polygonpen  2 ปีที่แล้ว

      @@benburakk Zamala gelişirsin, belli bir süre izlediğin tutorialları taklit et, birebir aynısını yap anlamasanda, zamanla oturur, bir bakmışsın kendin modellemeye başlamışssın, Cinema 4D blender'dan daha kolay bu arada arayüz ve toollar olarak.

    • @benburakk
      @benburakk 2 ปีที่แล้ว

      @@polygonpen cinema 4dnin arayüzü çok rahat evet ama blenderda modelleme ve sculpt yapmak daha rahat ve kolay dediklerini duydum

    • @benburakk
      @benburakk 2 ปีที่แล้ว

      @@polygonpen ek olarak konuyla alakaız ingilizceni nasıl geliştirdin acaba bende ingilizce çalışan bir insan olarak vermek istdgn tavsiye yöntem varsa çok sevinirim

  • @slackdave
    @slackdave 2 ปีที่แล้ว

    For some reason, when I use the polygon pen it does not create a new object in the object manager, but merges the polygon into the base object

    • @polygonpen
      @polygonpen  2 ปีที่แล้ว

      Deselect any object in the object manager and use polygon pen one more time!

    • @slackdave
      @slackdave 2 ปีที่แล้ว

      @@polygonpen Ok, that helped -thanks! I think I heard you say that in the video, but I just had not "deselected the object enough"!! Hovering the cursor over the object manager and pressing CTRL+SHIFT+A deselected the obejct.

    • @polygonpen
      @polygonpen  2 ปีที่แล้ว

      @@slackdave You just need to click on the object manager, no need to use shortcuts!

  • @فنانالفوتوشوب
    @فنانالفوتوشوب 3 ปีที่แล้ว

    Best channel ever 💯🙏

  • @hikimjess
    @hikimjess 3 ปีที่แล้ว

    Thank again for another amazing tutorial!
    How do you make sure your retop mesh lies on top of the high poly mesh? I can't seem to make the new mesh over the high poly

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว

      when you select polygon pen tool, enable ''reproject result''

    • @hikimjess
      @hikimjess 3 ปีที่แล้ว

      @@polygonpen That worked! You are truly the best :)

  • @熊国春
    @熊国春 3 ปีที่แล้ว +1

    牛B的大神,我也是弄了10年,怎么和你的差距那么大呢,来自中国网友。

  • @solid-work
    @solid-work ปีที่แล้ว

    Would you use Remesh to retopo?

    • @polygonpen
      @polygonpen  ปีที่แล้ว

      Yeah but but manuel retopo is always more accurate and more professional.

  • @talhazulqarnain2126
    @talhazulqarnain2126 3 ปีที่แล้ว

    Best Best Best

  • @alfajorjorgito3740
    @alfajorjorgito3740 ปีที่แล้ว

    That's the only way to relax de mesh???

    • @polygonpen
      @polygonpen  ปีที่แล้ว

      Smoothing deformer, relax brush, smooth brush, these are relaxing tools.

  • @VillageVlogBD
    @VillageVlogBD 3 ปีที่แล้ว

    wonderful arts

  • @romulocastilho6506
    @romulocastilho6506 ปีที่แล้ว

    So the secret was the X-ray now I can model

    • @polygonpen
      @polygonpen  ปีที่แล้ว

      Yeah, without it, it is not much possible to retopo.

  • @auff6493
    @auff6493 3 ปีที่แล้ว

    if you people were interested in 3D modeling, you would be the most popular

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว +1

      HAha thanks :)

  • @orphydiancg7759
    @orphydiancg7759 2 ปีที่แล้ว

    Are you French or Turkish?

  • @chicok6267
    @chicok6267 3 ปีที่แล้ว

    I am a C4D user, but honestly C4D's way to retopolgy is too bad.. I wish it gets better somehow

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว +1

      I don't know, it is not that bad, of course it is not that good compared to 3rd party programs and plugins but it gets the job done.

  • @dimdim1268
    @dimdim1268 4 หลายเดือนก่อน

    Бульбазавр?)) Это что президент Белорусии ?

  • @aleksspb3770
    @aleksspb3770 3 ปีที่แล้ว

    I love Cinema 4d, but their retopology is long and awful.

    • @polygonpen
      @polygonpen  3 ปีที่แล้ว

      I don't know, it is almost the same with maya and maybe faster than it, I didn't use Blender for retopo but the concept is the same.

    • @aleksspb3770
      @aleksspb3770 3 ปีที่แล้ว

      @@polygonpen the fastest and most convenient program for retopology is 3D Coat