The first CV for NES had an even harder learning curve. CV2 was only difficult because of how deliberately unhelpful and deceptive most of the hints are. Or ill-placed and redundant. And the endings, subjective as they are, are still lazy and crappy.
@@GTA2SWcity castlevania 1 is pretty hard, but it's nowhere near as hard as castlevania 3 though. But the games are similar enough in terms of gameplay and style that if you are good at one of them, you are probably pretty good at the other one, too. I agree with you about castlevania 2. The first time I beat it I had to keep looking at guides because the map was so confusing.
@@joeyk107 Hm. I guess I disagree because I beat CV3 first. I always found the older one to be a little less refined, but that's the funny thing about older games on a learning curve: once you got it down, it becomes super easy.
i love Aquarius, Dead Beat, Mad Forest and Final Boss^^ I have a preference to Demon Seed too^^ Pressure, Aniety and Nightmare sucks when I play those stages^^
6:12 the clockwork song is just wow. That chill melody it gets into after about 30 seconds is so moving. This music is so fucking good, it blows my mind.
You know what I love about Aquarius; it's like they took the best parts of Bloody Tears and Vampire Killer, and combine them to make a funk fresh new tune.
The earliest memory I have as a kid was the clock tower from this game. Ultimately that memory now at 40 years old I realized that's the reason I found watchmaking. My whole life became obsessed with antiquarian clockwork mechanisms thanks to this game and the unparalleled soundtrack. I just saw Bit Brigade in Pittsburgh for the first time and it reminded me of this
I thought it was thunder as well. After hearing this and then comparing this version to the famicom version, I figured the laugh would have sounded different on that one but I was wrong.
+J. Lorenz Dracula hasn't won yet. www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night IGA's making another SoTN style Castlevania spiritual successor.
+Ramureeuh Backed it when it first hit kickstarter. The video with Iga throwing the glass on the ground like Dracula in the fight with Richter from start of SotN was amazing. How could I not back that.
I’ve heard it two different ways. This one sounds more clean. There’s another one I’ve heard online where the bass is more crunchy, and the high melodic line is more harpsichord like with a more noticeable delay. I honestly think it sounds better that way although it doesn’t have the richness of tone and stereo effect used in this file. It really is a great tune. I have to steal it and use it on something.
Frankly, even though the original version is clearly much richer, we have to admire the incredible effort that was made to transcribe it from the VRC6 to the basic 2A03. The vibrato for some notes especially gives a new soul to the downgraded soundtrack, and it shows that the people doing this were clearly good at adapting themselves.
@@TheFoodieCutie I'm talking about the original Famicom version, Akumajou Densetsu. The Japanese Famicom had support for extra pins used by enhancement chips called MMCs to produce richer sound. This was the case of Konami's VRC6, which was used in the Akumajou Densetsu cartridge, adding two pulse channels and one sawtooth channel to the five existing channels of the NES's processor, the 2A03. Meanwhile, in the West, Nintendo forbade the use of third party MMCs and replaced them with their own (Castlevania III used a Nintendo MMC3 on NES). As well, the NES didn't support extra sound due to how it was wired up. So even when games used the MMC5, also capable of better audio, they couldn't benefit from it. I highly encourage you to check out the Akumajou Densetsu soundtrack.
@@blara2401 Holy Crap i didnt know there was a better/longer version of this soundtrack! Thanks!, its my fav game soundtrack! They both sound cool honestly, very 8bit lowfi sounding vs 'higher lowfi' haha.
When grad1u53 posted the soundtrack to Battle Garegga and Akumajou Densetsu (this game), it inspired me to cover them. Thank you so much. I did Prelude for Halloween and have Battle Garegga's "Fly to the Leaden Sky" almost done.
I know the Famicom version is technically superior, in the sense that the technical capabilities and expression were broader and more fully utilized. I still prefer this version. With fewer voices, each voice gets to be heard more clearly and forcefully. With less extra sound, the melodies get more of my brain's time to contemplate them. Evergreen is performed well on the Famicom; on the NES, it brings tears to my eyes. That is all. A pleasant April 19 to anyone passing by.
As much as I like the Famicom version more, I've always liked the triangle wave in this version far more than the sawtooth wave from the Famicom version. That and Rising is definitely cooler in this version.
Right there with you. They worked harder on getting a good tone quality our of the voices on the NA version, and there is a better variety of timbre--and a cleaner sound overall. The harmonic spectrum is broader too The JP version sounds tinny, and there's too much treble in it.
I remember putting in the code at the title screen that let you scroll through all the songs. Mad Forest was always my fav. Lot of nostalgia for those times (but I love that TH-cam has everything at my fingertips.)
Which seems to fit in with the "moral of the story" depending on who you won the battle with, or lack thereof: ENDING PROLOGUE: Trevor made many sacrifices. The long fight is over. Dracula is dead and all other spirits are asleep. ALONE: In the shadows, a person watches the castle fall. Trevor must go for now but he hopes someday he will get the respect that he deserves. WITH GRANT: Both feel their friendship is stronger since they worked together to rid Wallachia city of evil. Grant will start to rebuild the destroyed areas of the city. WITH SYPHA: Sypha, the vampire hunter, has had a bad life but since she met Trevor she is beginning to feel more comfortable with herself. WITH ALUCARD: The battle was won by Trevor and Alucard but Alucard feels guilty because he killed his real father. Trevor realizes this as he stands there thinking about Alucard. EPILOGUE: After this fight the Belmont name shall be honored by all people.
This music makes me cry, coz gameplay is so hard I can't beat it (without save/load states) for years. But it's still one of the most beautiful soundtracks ever. Perfect pure masterpiece 🤩
@@piedude67 plenty of people do. It's only the vocal minority that enjoys the destruction of established stories into frankenstein's monsters all for the sake of false representation and diversity.
It's practically criminal how overlooked this soundtrack is. What it lacks from what the SNES sound chip could deliver it more than makes up in craftsmanship and variety. Clever content all around.
One of the best NES soundtracks IMHO. I downloaded the VRC6 versions a few years ago and having heard those for a while, now hearing these, the bass drum *thump* is much more prominent. It's talking to my heart ;) Both versions are fantastic.
After playing this game for months and thinking it was impossible, yesterday I finally beat this game for the first time!
The first CV for NES had an even harder learning curve.
CV2 was only difficult because of how deliberately unhelpful and deceptive most of the hints are. Or ill-placed and redundant. And the endings, subjective as they are, are still lazy and crappy.
@@GTA2SWcity castlevania 1 is pretty hard, but it's nowhere near as hard as castlevania 3 though. But the games are similar enough in terms of gameplay and style that if you are good at one of them, you are probably pretty good at the other one, too.
I agree with you about castlevania 2. The first time I beat it I had to keep looking at guides because the map was so confusing.
@@joeyk107 Hm. I guess I disagree because I beat CV3 first. I always found the older one to be a little less refined, but that's the funny thing about older games on a learning curve: once you got it down, it becomes super easy.
@@joeyk107 CV2 is the only game I know, NES or otherwise, which was designed to sell its own cheat guide.
GG
Timestamps:
00:01 / Prelude (タイトルデモ)
01:43 / Epitaph (ネームエントリー)
02:35 / Prayer (スタートデモ)
02:46 / Beginning (教会、町、墓場ステージ)
04:36 / Boss Fight (各ボス)
05:29 / Boss Clear (パターンクリア)
05:35 / Destiny (分岐)
06:12 / Cloclwork (時計台ステージ)
07:46 / Mad Forest (森ステージ)
09:24 / Anxiety (幽霊船ステージ)
11:37 / Rising (塔ステージ)
13:27 / Stream (水道橋ステージ)
14:50 / Dead Beat (沼地ステージ)
16:29 / Nightmare (地下道ステージ)
18:07 / Encounter (メンバー参加デモ)
18:42 / Aquarius (水没都市ステージ)
20:05 / Pressure (水没都市からの脱出、ラストステージ)
20:40 / Demon Seed (ドラキュラ城地下ステージ)
22:10 / Dejavu (ドラキュラ城本館ステージ)
23:19 / Riddle (ドラキュラ城塔内ステージ)
24:53 / Overture (ドラキュラ第1形態)
26:57 / Big Battle (ドラキュラ第2形態)
28:19 / Big Battle (ドラキュラ第3形態)
29:34 / All Clear (オールパターンクリア)
29:43 / Evergreen (エンディング・ストーリー)
30:50 / Flash Back (エンディング・名場面集)
32:02 / Game Over (ゲームオーバー)
Thanks man!!!
Not all heroes are cursed. Thanks 👏👏
2:46 Those first note hits on Beginning really got the action going and got me pumped up for the game. Perfect addition to this beautiful soundtrack.
Yep, really pumps you up!
I think of that music when I get out of bed in the morning!
Then there's the Japanese version that goes even harder
23:18 is the reason I'm here. Song stuck in my head for decades.
Beginning, best Castlevania song ever
I prefer the prelude and mad forest over it, but it is great. Demon seed is cool too.
i love Aquarius, Dead Beat, Mad Forest and Final Boss^^ I have a preference to Demon Seed too^^ Pressure, Aniety and Nightmare sucks when I play those stages^^
Bloody tears
Simons quest
Clock tower level.
6:12 the clockwork song is just wow. That chill melody it gets into after about 30 seconds is so moving. This music is so fucking good, it blows my mind.
It's cloclwork
ㅗ ㅕㅕㅕ ㅓㅠㅠㅠㅕㅕㅕㅗㅕㅑㅕㅕ퍄🙆펴ㅜㅕㅍㅍㅍ ㅓ ㅓ ㅓ ㅓㅓㅠ ㅓㅓㅠㅜㅏㅏ ㅍ ㅍㅠㅓ ㅡ ㅠ ㅓ ㅠㅣ .ㅠㅏ
ㅓㅐㅓㅊ
Japanese musical ideas and arrangements in most 80s and 90s games are the most memorable
th-cam.com/video/oK44H9FNp4o/w-d-xo.html
In the early 2000s they were really good as well!
You know a game has a good soundtrack on the NES when you incessantly hum it to yourself and get it stuck in your head.
+Brodie Herbst and when you come back here after years of having played the game.
th-cam.com/video/oK44H9FNp4o/w-d-xo.html
Happens to me all the time
Can’t get mad forest out of my head
You know what I love about Aquarius; it's like they took the best parts of Bloody Tears and Vampire Killer, and combine them to make a funk fresh new tune.
The earliest memory I have as a kid was the clock tower from this game. Ultimately that memory now at 40 years old I realized that's the reason I found watchmaking. My whole life became obsessed with antiquarian clockwork mechanisms thanks to this game and the unparalleled soundtrack. I just saw Bit Brigade in Pittsburgh for the first time and it reminded me of this
Best sound track ever.
That 8-bit laugh at Epitaph is fucking deadly.
i always thought it was supposed to be thunder. I never thought that it might be a laugh
That used to scare the hell out of me as a 10 year-old.
It sounds more like alien space ships from an old Atari game--Lunar Jumpman, perhaps?
I thought it was thunder as well. After hearing this and then comparing this version to the famicom version, I figured the laugh would have sounded different on that one but I was wrong.
I thought that's the sound Dracula makes when he's rubbing himself.
That Satanic laugh during Epitaph 01:56. My god...... someone hold me.
Glad someone else said it. That tiny bit of garbled sound scared me shitless when I was younger.
th-cam.com/video/oK44H9FNp4o/w-d-xo.html
@@Blaisebullion nah
Is that what's that is supposed to be lol
Is that what it is? I thought someone was having trouble starting their car
Dracula won. Konami would rather make pachinko games than another Castlevania. RIP Belmont clan.
+J. Lorenz What happens if you do not have gamers as the people behind the games.
+J. Lorenz Dracula hasn't won yet.
www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night
IGA's making another SoTN style Castlevania spiritual successor.
+Ramureeuh Backed it when it first hit kickstarter. The video with Iga throwing the glass on the ground like Dracula in the fight with Richter from start of SotN was amazing. How could I not back that.
+Red Klebska I can't wait for that game!
What the hell does winning have to do with it?
18:42 the best track in this game.
I’ve heard it two different ways. This one sounds more clean. There’s another one I’ve heard online where the bass is more crunchy, and the high melodic line is more harpsichord like with a more noticeable delay. I honestly think it sounds better that way although it doesn’t have the richness of tone and stereo effect used in this file. It really is a great tune. I have to steal it and use it on something.
Here it is. It’s at 56:07 th-cam.com/video/aiATCGTXCJg/w-d-xo.html
I get this track randomally stuck in my head.
You're Motherfucking God Damn Right
@@fourlightsorchestra The other version was likely from Akumajou Densetsu, the Japanese release.
Rising... that time change midway through the phrase gets me every time.
The word 'Rising' instantly dredged this song from my subconscious. Good job, you, and memory.
これらの曲を聞くと当時の記憶が蘇ってくる。永遠の名作。
So many memories, childhood and sweaty hands
Frankly, even though the original version is clearly much richer, we have to admire the incredible effort that was made to transcribe it from the VRC6 to the basic 2A03. The vibrato for some notes especially gives a new soul to the downgraded soundtrack, and it shows that the people doing this were clearly good at adapting themselves.
What "original version" are you talking about? What's the name of the game and on what medium?
@@TheFoodieCutie I'm talking about the original Famicom version, Akumajou Densetsu. The Japanese Famicom had support for extra pins used by enhancement chips called MMCs to produce richer sound. This was the case of Konami's VRC6, which was used in the Akumajou Densetsu cartridge, adding two pulse channels and one sawtooth channel to the five existing channels of the NES's processor, the 2A03. Meanwhile, in the West, Nintendo forbade the use of third party MMCs and replaced them with their own (Castlevania III used a Nintendo MMC3 on NES). As well, the NES didn't support extra sound due to how it was wired up. So even when games used the MMC5, also capable of better audio, they couldn't benefit from it.
I highly encourage you to check out the Akumajou Densetsu soundtrack.
@@blara2401 Thank you for replying even though your comment was 3 years ago!
@@blara2401 Holy Crap i didnt know there was a better/longer version of this soundtrack! Thanks!, its my fav game soundtrack!
They both sound cool honestly, very 8bit lowfi sounding vs 'higher lowfi' haha.
th-cam.com/video/oK44H9FNp4o/w-d-xo.html
Just wanted to say how badass Prelude is. Damn!! Right when you turn this game on, it's the first thing that slaps your ears. This game is legend!!
Honestly, this is the best ost in existence. Is so good that nothing really compares, only imitates.
When grad1u53 posted the soundtrack to Battle Garegga and Akumajou Densetsu (this game), it inspired me to cover them. Thank you so much. I did Prelude for Halloween and have Battle Garegga's "Fly to the Leaden Sky" almost done.
5:35: World Map
I am definitely on Team Aquarius! Glad you get to hear it in two different levels rather than just one.
@20:40 this one always had us bobbin, and loved how the animation looked while walking through the cave to the beat
I know the Famicom version is technically superior, in the sense that the technical capabilities and expression were broader and more fully utilized. I still prefer this version. With fewer voices, each voice gets to be heard more clearly and forcefully. With less extra sound, the melodies get more of my brain's time to contemplate them. Evergreen is performed well on the Famicom; on the NES, it brings tears to my eyes. That is all. A pleasant April 19 to anyone passing by.
As much as I like the Famicom version more, I've always liked the triangle wave in this version far more than the sawtooth wave from the Famicom version. That and Rising is definitely cooler in this version.
Right there with you. They worked harder on getting a good tone quality our of the voices on the NA version, and there is a better variety of timbre--and a cleaner sound overall. The harmonic spectrum is broader too The JP version sounds tinny, and there's too much treble in it.
20:40 is the wave.
This is Kanye West's next hit!
IIIIII'M ALUCAAAAARD
Rising is one of my favorite songs in Castlevania 3. There's some great remixes of Clockwork and Dead Beat out there.
tengo tantos recuerdos de este juego, que solo escuchar la musica me heriza la piel
I remember putting in the code at the title screen that let you scroll through all the songs. Mad Forest was always my fav. Lot of nostalgia for those times (but I love that TH-cam has everything at my fingertips.)
20:40 / Demon Seed (ドラキュラ城地下ステージ)
"Rising" giving me those crazy nostalgic feels
Big battle 26:57 es sublime , que genialidad lo que crearon con 8 bits
A lot of this music was so good it was used and carried forward to all the games after it.
06:12 Oh my god, this is a 8 bit symphony, my favorite so far
beginning, mad forest, aquarius my favs
A timeless, classic video game OST. And without a doubt one of the best.
Can't get enough of Mad Forest.
This game's soundtrack had such great counterpoint.
My favorites:
Boss Fight, Mad Forest, Anxiety, Rising, Dead Beat, and Overture.
Love the soundtrack. Love this video. One of the hardest games ever. My favorite Castlevania.
One of the best soundtracks ever, just like almost every Castlevania.
Demon Seed is my favorite. I wish that shit was my theme song and played whenever I walked around, lol.
All while doing the Belmont strut, of course ;p
Word!
Those arps at 12:06 sound so damn good
done so much (overdone) on the c64
Mad Forest
I approve of this comment.
Evergreen really is a beautiful little tune. I find myself listening to it over and over.
Which seems to fit in with the "moral of the story" depending on who you won the battle with, or lack thereof:
ENDING PROLOGUE: Trevor made many sacrifices. The long fight is over. Dracula is dead and all other spirits are asleep.
ALONE: In the shadows, a person watches the castle fall. Trevor must go for now but he hopes someday he will get the respect that he deserves.
WITH GRANT: Both feel their friendship is stronger since they worked together to rid Wallachia city of evil. Grant will start to rebuild the destroyed areas of the city.
WITH SYPHA: Sypha, the vampire hunter, has had a bad life but since she met Trevor she is beginning to feel more comfortable with herself.
WITH ALUCARD: The battle was won by Trevor and Alucard but Alucard feels guilty because he killed his real father. Trevor realizes this as he stands there thinking about Alucard.
EPILOGUE: After this fight the Belmont name shall be honored by all people.
Aún recuerdo este juego, jugando hasta el amanecer, su música es impresionante, que recuerdos más bonitos
This music makes me cry, coz gameplay is so hard I can't beat it (without save/load states) for years. But it's still one of the most beautiful soundtracks ever. Perfect pure masterpiece 🤩
Aquarius is a thing of beauty!
The best of the series, simply pure evil
One of the most memorable soundtracks of the NES era.
Ear candy. I love this soundtrack so much.
god this is one of the best soundtracks in existance :D
Can you believe we live in a timeline that has a Castlevania 3 animated series? Incredible.
Too bad it's an SJWfest.
@@nickhartman6372 SJW?
@@nickhartman6372 as you can see no one cares
@@linkfreak404 idk about sjw but alucard gets buttraped in a pointless s3x scene
@@piedude67 plenty of people do. It's only the vocal minority that enjoys the destruction of established stories into frankenstein's monsters all for the sake of false representation and diversity.
It's practically criminal how overlooked this soundtrack is. What it lacks from what the SNES sound chip could deliver it more than makes up in craftsmanship and variety. Clever content all around.
The Clockwork one's part of my favorites
I played this one the most out of all the Castlevania games as a kid. That means it's the best naturally :P
11:37 has always been my favorite
23:19 - That song makes all the death on Level 9 worth it!
One of the best NES soundtracks IMHO. I downloaded the VRC6 versions a few years ago and having heard those for a while, now hearing these, the bass drum *thump* is much more prominent. It's talking to my heart ;) Both versions are fantastic.
Greatest soundtrack ever composed for a videogame.
8 Eyes has a fantastic soundtrack as well, but I agree with you, the Clocktower is my favorite song here
CASTLEVANIA VS WU TANG VOL 3 COMING SOON
+WARRINGTON WOLVEZ .....I'm ok with this!
both have great musicians :3
The "VERY" best castlevania game ever made in the entire franchise, regardless of any system.
riddle = bop
aquarius = bop
beggining = bop
this entire soundtrack = *bop*
12:00 I remember for decades
Thanks for the upload. :)
Men, thanks! , invaluable work
Nice touch with the timer.
On the title screen, press A+B+Start (or either A+Start or B+Start) to get the sound mode.
1. Prelude (opening sequence)
2. Epitaph (name entry)
3. Prayer (game start)
4. Beginning (level 1)
5. Boss Fight (most bosses)
6. Boss Clear (level complete)
7. Destiny (choose your desired path, if any)
8. Clockwork (level 2)
9. Mad Forest (level 3)
10. Anxiety (level 4-0A and 7-01)
11. Rising (level 5-0A)
12. Stream (level 6-0A)
13. Dead Beat (level 4-01)
14. Nightmare (level 5-01)
15. Encounter (meeting a spirit)
16. Aquarius (level 6-01 and 7-0A)
17. Pressure (level 6-04 and A)
18. Demon Seed (level 6-01)
19. Deja Vu (level 8)
20. Riddle (level 9)
21. Overture (Dracula's room)
22. Big Battle 1 (Dracula's 2nd form)
23. Big Battle 2 (Dracula's 3rd form)
24. All Clear (final level complete)
25. Evergreen (moral of the story)
26. Flashback (end credits)
27. Game Over
To me, this music expresses fear, pain, joy and excitement all at once.
th-cam.com/video/oK44H9FNp4o/w-d-xo.html
I hear determination, adventure, bravery and action in Beginning
Brilliance...
Everytime i listen... I hear something more.
Classikiller Tracks!!!
the chill is real. Absolute next level soundtrack
'demon seed' has been stuck in my head at least once a week since the nes release. fantastic set.
I always get chills at 0:19
Shishi Yeah, that harmonic progression in the arpeggios is very dramatic.
Me too and I actually prefer it over the Japanese version.
23:19 Riddle will always be Ecclesia's to me.
Very good soundtrack, one the best of Nintendo, Acuarius song one the best of the soundtrack
At 1:44 I would type in HELP ME ❤
The absolute best adaptation of the classic "sad trombone" game over theme EVER.
best soundtrack ever
This game was my favourite Classic Castlevania.
I am so glad it got adapted in the Netflix cartoon/anime.
th-cam.com/video/oK44H9FNp4o/w-d-xo.html
It sucked. K thnx bye!
Se nota la influencia de Bach y el contrapunto en muchas composiciones
The most underrated video game music in history!
14:50 Phantom thieves pulling a caper
I think this game has one of the best nes soundtracks overall.
Remember Batman the Videogame?
@@philipvalenzuela4969 Well one of them. There are a lot of other great ones.
the beggining is so epic and the best soundtrack for me :)
I actually like both the Famicom and the NES versions.
lo sigo pasando una y otra y otra vez solo para escuchar su soundtrack, es tan bueno
Mad Forest, is an theme beatiful
Thank you,so many happy memories,God bless
"I just poop my pants.. I just poop my pants that's why I walk like that cause I'm poopin"
Shovel Knight OST seems heavily inspired on this one
youtube is incredible! xD
01:36 Awsome basline dropping
Sounds awesome in stereo
Wow!!! amazing!!!
Musica del recuerdo , aquellos años
Si verdad
ME GUSTA ÉL TEMA DE MAD FOREST ,STREAM ,RIDDLE, DEJAVU,ANXIETY
Mad Forest is pretty great
Wish the show used these tunes.
One of the best games on the NES.