I don't really need any of these accessibility features, but the fact that these are all patents actually scares me a bit. No company should have the power to gatekeep accessibility.
that was my initial reaction too- but my caveat is that they not long ago made a bunch of their accessibility patents open source www.texasstandard.org/stories/ea-electronic-arts-games-accessibility-patents/#:~:text=The%20latest%20big%20news%20in,to%20make%20it%20more%20accessible. so, I hope they continue to do so
@@SimmerErin There is always the possibility of them making it an open one where its free. Not a 100% sure but I think EA did that once a long time ago as a means to make it accessible and put the tech out there for everyone. Again not sure if it was EA but there is also the concern that this EA is not that EA if they were the company that did that.
@@SimmerErin This is the way technological development works in a capitalist society. They have to be patents so that EA can ensure credit for it's development and make money off of it.
I would just hope those AI automated adjustments can be turned off, since I don't trust AI to get things right and not everyone may want things changed for them in the background.
Tutorials = more invasive popups in my game. Sure visual UI adjustors are fine, but I can not see the game ‘guessing what help I need’ anything but interruptive.
Dude, machine learning is not evil. So many things from real life are built on machine learning. You've heard of banks? Airports? ID cards? Go educate yourself in what aspects of your life it already exists and for how many years it's been in our lives. Just because you've just recently heard of it in regards to some people training AI with stolen stuff doesn't detract from its decades of implementation and evolution; it just makes everyone hearing the term and professing it's evil by default look like they get all their "knowledge" off Twitter. Just give google a go and look some of it up, you don't have to take anyone's word from it - research yourself.
ha please don't! I think you so often had thoughful commentary I can understand how it can be irritating; I have mixed feelings, and in some cases, can see how it has potential , but don't believe things should all be automated without player input
@@SimmerErin 😂 I just hear it all the time at work, all the time in gaming, every industry is jumping onto this concept. It is feeling like a gross abuse of data collection at this point.
I've played World of Warcraft (WoW) for 15 years and they have loads of accessibility options. It's just of matter of people wanting to implement them in their games. WoW even has a guild of blind players, numbering a few hundred members. They also have deaf guilds and so on (WoW, being an MMO, requires sound a lot of the time). SIMS is already on par as a franchise when it comes to how many years it's been around so they're kinda behind with the times...
For those who are bilingual/trilingual or code-switching often, voice recognition would be nearly impossible. When I speak deep southern to “Alexa”, the lights just blink with no response 😅
Frankly, putting a patent on accessibility features is pretty disgusting from a moral point of view. If they are able to create features that make the games more accessible to everyone, putting a patent on, it means that other companies cannot use those features even if it’s better for players. EA greed at its finest.
I do know that they have made their accessibility patents open source before for other companies to use www.texasstandard.org/stories/ea-electronic-arts-games-accessibility-patents/#:~:text=The%20latest%20big%20news%20in,to%20make%20it%20more%20accessible.
If I had pixels on my laptop the size of pixels on my phone or iPad (if I had a decent monitor) I probably would have problems reading the text. The better and higher resolution the monitor is often equates to worse and worse text representation since font usually doesn’t scale larger to make up for it now taking up smaller space on the screen. Lots of older games have had this problem.
I have visual challenges and would love my pointer to show up black and that when I hover over something that the button can be increased in size, I can't read any of the transparency without a magnifier. and this include the pie menu when you click on a sim, and that the pie menus items don't keep changing positions because I go with where they are so that I know I'm always clicking on supersell instead of uproot plant for an example. I like the transparency, however when I hover perhaps having the lettering black and enlarged options that revert back once I stop hovering over that spot. *** I'm confident that this can be done without AI and invasive tech.
I’d love more accessibility features from EA, but when they can’t even give us controller compatibility on PC, my expectations are as low as they can be. I’ve recently returned to playing Sims 4 after my disability worsened and I’m seriously struggling to orient my camera in build mode with my roller ball mouse. I’d love if they added compatibility with something like the 3Dconnexion Space Mouse to make camera control easier, but any alternative to clicking and dragging my mouse would be appreciated.
Excellent suggestion- which, I'd think would be doable , if they chose to do so. Id love to see improvements for console generally... they've made a lot of mistakes imo
Look I'm all for having ui options to suit players with disabilities but patenting the AI system sounds all kinds of dodgy. It feels like they just want these features by themselves instead of having accessibility more widespread. Quite ironic if you think about it. Not too sure how behavioural learning AI is going to adjust accordingly to players especially specific to different abilities. For all I know so far the extent of behavioural learning is towards more algorithm based. The more I interact with the youtube video for example, youtube will recommend similar videos, a la the spotify example you laid out. Yes we are already feeding it to the youtube AI as we speak! There is no escaping with AI technology, so it's a matter of how we navigate the use of AI.
I agree initially, however, as someone did point out- and I think is corect, EA has made some patent open access for other companies to use, and it was in the field of accessibility. whether they will or won't with these, if used, of course, is to be seen, but I strongly feel that this is how it should be done. I am unsure. AI technologies are evolving fairly quickly, but I cannot say what It'd be capable of. I am a little skeptical of some, less so of others
I hope it will be posible to opt out of it. even if it sounds nice for a start. I don´t think AI is the right tool for the Job. the last thing i want it for another set of pop up menues.
not all of this would be pop up (if implemented- we have to keep in mind this is for all of EA, and some are being ingested into Madden and Apex, as we see here. What they'd bring to sims or not, idk). Some would auto change, while the controller changes would be a prompt, yes. I agree the best thing would be to have a section in the menu to enable such features, either way
I feel like this is exactly the kind of thing AI could do perfectly! It'll probably be an opt out too since they have to get your approval and consent first.
I don't trust AI although I do know it has some good applications if carefully implemented. I do wish that there were more ways to accommodate Simmers who have difficulty because they're not the "average" or "typical" player. (I've been told that it's considered "ableist" to designate special accommodations as if only "disabled" people would appreciate them, as it further marginalizes people if they do have some sort of disability. Frankly, most accommodations would be appreciated by far more than those who have "specific disabilities.") It's interesting that EA has thought about this enough that it has developed patents dealing with those issues.
AI is such a broad term, and forms of it have been around a long time. A lot depends on how well it's implemented. Yes.. even for those who consider themselves not to need accomodations, magnifying tools, etc a number of these could be helpful for different reasons
The part about speech pattern recognition is interesting. I have a hard time doing voice texting because of inflections in my speech. Great if you're doing certain types of voice overs (which I did during my working years) but not good if you're trying to send someone a text. It can be really frustrating so I'd be very interested to hear more about this in the future.
it definitely is, to me as well . I have a mild speech impediment (Th's are hard for me) and I have a niece who was born with a cleft palate and does face larger pronunciation challenges. I do hope something like that could work and be refined, just across tech really
I'm sort of assuming most of this is for Project Rene, but as someone who is slightly color blind, I wouldn't mind seeing an optional adjustment for that in TS4. I frequently can't tell what color something is supposed to be. I'm always blown away when content creators in TH-cam videos so confidently say they are going to use "the green swatch" of an item, and I'm just grateful that I now know that swatch is green. Any accessibility improvements are probably a good thing. Anyway, thanks for your coverage.
My bf is red/ green colorblind- mostly it's the deepest shades that he has troubles with. I think if sims 4 is going on for. while they really should consider at least that and more magnifying/ scaling options. Thank you for sharing!
The constant flickering of the occult picker in cas is so over stimulating. I can get it to stop but selecting and unselecting, but its so annoying and i shouldnt have to do that. It also makes it challenging to watch streams bc its hard to get the attention of the streamer to do that so i cant watch
patents have been a real pain in recent months not just with this game but many because taking normal game features away takes the ability for the general public to make games at all. here is an example say they patent the double jump feature. all they think is we will forget in a few years and so they can get away with patenting and taking away the right for free game development to be able to be done by the general public. that is how you can make monopolize game development. one example of taking the ability away from people and getting away with it is youtube taking the like button away, if you ever want it back there are extensions for that just so you know. also more examples of taking development rights away are many, many pokemon patents. I will never forget, ever. this all should be illegal. patents are fine... when they are reasonable. I have many words that youtube would not like for companies like this one. I quit playing the sims awhile ago and I have never seen them do anything good to make me return, this being one more bad thing to add the the list. "insert word here" them. can't ban me for my thoughts and if they did I don't like google much either so what ever. video that gives you the gist of what I said th-cam.com/video/tNOIO-hmg6E/w-d-xo.html
Speech to text would be a horribly bad idea for anyone outside the US. Getting Siri to accept a Scottish accent is impossible, and most other languages don't have the same work done on speech recognition. Combine this with the wonky nature of the game itself, and it would be near unplayable. If such a thing is implemented, it needs to be something we can turn off.
I'm not sure what is or isn't possible. It may not be done now, but that isn't to say it won't get there. But I agree, of course, that accessibility features should be something you'd set up say in a menu, and turn on or off.
An option is better than none. Always. Text, face and voice recognition have been worked upon for years already and they're still being worked on - they can and will evolve. I've been training AI for this for over 15 years and it's been bad and still not the best, but getting better; NOTHING but machine learning will move this forward. A few decades ago nobody would've thought something like Siri would ever be possible and yet here we are. Tech evolves and it will keep evolving, because there's need for it.
Voice recognition would be great for ppl struggling with hand moves but indeed, it needs to recognise voices, & without the need to shout. I know my voice isn't loud enough for "voice as password" & I have to make lots of effort to get heard on the phone which knackers me. So yes to voice recognition, but it needs improving.
@@SimmerErin , I suppose it will be for the English version of the game only, if it is ever implemented. We still only have pronouns for the English version, and that would be an easy thing to make by comparison.
I can imagine how difficult it is for console players who don't have string hands or can't grip hard/long. I wasn't disabled yet when i got sims 2 on console as a gift. I couldn't get used to the controls (not enough coordination). Now that'd be impossible as my hands couldn't grip, hold & move some parts of the controller all at once for any length of time. I can picture the claw hands (i get them from holding a pen for longer than a few minutes when i manage to colour in). They really need to fix this.
I played the sims since Sims 2, I’m autistic among other things. I’ve used this as a coping skill almost my entire life! I love it! But the glitches got so bad!!! And they wiped out all my games!! And then it got so unplayable my sims were not even selectable!!! I QUIT PLAYING. Since ur a simmer is it possible to get a refund? I’m low income and have been buying the packs for over a decade?
no, they won't give you a refund. can you tell me what you mean by wiped out? what happened? Ad when were you unable to select sims? thanks! ps off chance you are a Mac user, you can buy sims 2 on the Apple Store, I got it a year and half ago and love having all 3 games installed (2-4)
Thank you, this is a very important topic. I am visually impaired, I have retinitis pigmentosa and currently low vision but I may go blind because RP is a degenerative eye disease, and I am autistic too. I created a case on EA Help asking if they could improve accessibility in the game but I only received an automatic message and the case was automatically closed. I tried to contact EA in several ways and it didn't work, the "EA Beta" bot doesn't understand my message and I don't know what to do. I grew up playing The Sims, unfortunately companies ignore the fact that disabled people are gamers too and we need accessibility tools to continue playing. Sorry for my english, i'm latina
Thanks so much for sharing. A dear friend of mine from college has a similar visual condition. I want to say that's great you reached out, but also really irritating it didn't get to someone. I may look into this more, as I don't know the best way to get such a message through (sadly, I think sometimes the surest way is when a major creator speaks up
Made two comments, both have been removed or hidden by YT. It's absolutely effing ridiculous. Maybe they're against mentioning accessibility in a positive way?
huh! do you remember what you said? any words you can think of that TH-cam for some reason doesn't like? unless your internet connection caused an issue?
@@SimmerErin The only ones that might potentially stand out are accessiblity, patents and EA. The rest was very standard words everyone uses. I don't see any way for it to be my internet connection, it happens far too often. They just have it in for me, possibly because I was once reported for 'hate speech' all because I thought a celeb chef was a hack, after finding out he didn't do the cooking on his cooking shows. He's not the only one.
@@SimmerErin It's not going to stop me commenting here, or anywhere but it's annoying that I have to continually check on the channels I care most about. On the slight plus side, it gets removed very quickly, so I usually refresh a couple of times to find out.
@@Elwaves2925yeah they do it to me too. have you tried setting the comments to most recent? sometimes that makes them appear. otherwise erin may have to manually approve or reply to them to get them to appear it definitely feels targeted since it’s often when im saying something “too woke” for the average user
I know this is wild speculation, but I can’t help wondering if they’re going open neighborhood. All this talk about “modernizing sims 4” feels like we might get a big change
EA with patents = bad. EA with MORE patents? = worse! AI = bad. EA with AI = worse! It may seem "nice" but that is just the eye of the storm...I wonder if Luigi knows Andrew Wilson...hmmm 🤔🤔
someone did point out, correctly, that EA has before made some parents open access- I believe it was along the lines of accessibility, so it's at least possible these could eventually be too. figure heads are certainly part of the situation, but deeper problems lie in the actual systems that exist. the removal of a figure head doesn't solve the issue
They need to separate the Console from the PC. If they want to do a more "Disable" friendly Sims then do it on the console. I don't care what they say but a PC is different from a Console. This all boils down to money and we all know EA is a cheap piece of crap. Happy Holidays.
@SimmerErin Yes exactly. Two different departments will cut down on issues. Sure the PC game will look and play different from the console but they are different machines.
@@Guido-h1o for sims 4 or of rene? because I don't think it's feasible to make that change for sims 4 at this point. I do know of course, console had its own version in previous eras of sims
Huh, I feel like this is part of the AI is a helpful argument, but I already see people who say AI is bad, period. I wonder if yhey realize that means Dims and MANY other games shouldn't exist. I'm not sure if speech-to-text would be successful. I'm not sure if this is successful in other areas. I have read a few stories in Wattpad that are speech-to-text, but the question is, how much editing did the suther do? I can't do that if this is used in the game. Eden with hearing. It's interesting and good but it's definitely something ther has ue thinking how is this good? And intil this is implementef, we won't know. Could be good, but again, i know a lot of people read AI and decide no. I'm only concerned about speech recognition.
like I always say, AI isn't merely good or bad- and the term itself encompasses so many things that categorizing it this way doesn't apply any nuance. Generative AI for artistic work and writing is the area I tend to most be against. Other forms of AI I see more as tools- and tools can be used well, or poorly. I have no idea about the success of text to speech. I think tech is constantly evolving,so while I have some skepticism certainly, I can't say it can't be be done, ether
the main reason generative ai/machine learning is bad right now is because of its detrimental impacts on the environment. the stats are shocking, but i always mix them up so can’t cite them from memory. something about more power than it takes to power a car for a single image, the power usage of an average household for three years to train a model, stuff like that. many people, myself included, hate specific uses of ai that steal jobs and people’s work and content. however we can recognise that not every use is inherently evil in theory. it’s the environmental factor and the easy access to abuse it.
@cryingwatercolours Oh yeah, I do think there's a thin line between helping and taking jobs, doing the work for us, etc. I did read how AI is considered worse than it we all continued to drive ICE cars. I read the solution is to use cloud based AI, which I don't see the difference. Even cloud-based stuff needs servers. The servers need to be kept cool. 🤷♀️ But I only see people talking about the job and content stealing. How the only solution is to ban AI.
@@SimmerErin Yeah, I do think AI is helpful for writing. At least my opinion is someone could use Grammerly to edit. They still have to write and pay attention to the suggestions. Even the rephrasing, I think is ok because it helps improve a sentence. ChatGPT, I have found, is the one that's good and bad. I have played around with it. Good for helping come up with titles. Descriptions are hit or miss for me and critiquing. However, ChatGPT can also do the writing for me, and that's not ok. I know there are tools for an art app called Clip Studio Paint. One is for lighting. The art still needs to be made. But definitely, the sites that basically say to describe what you want and AI will make it for you aren't ok. Game development is one area I don't know if AI can be helpful without crossing the line.
I am sorry, and truly not being insensitive or mean or just a downright evil person, but video games do not come in braille, therefore even with voiceover it is not gonna help a blind or almost blind person build, create a sim, etc. better and is ridiculousness.
there are different degrees of vision loss, and those tools would help people. Even if someone is classified as legally blind, many people under this can see quite a bit. And one the patents is to add braille- now I don't see this *likely* being added to sims 4, but I do see it in game future, which Is pretty cool
I don't really need any of these accessibility features, but the fact that these are all patents actually scares me a bit. No company should have the power to gatekeep accessibility.
that was my initial reaction too- but my caveat is that they not long ago made a bunch of their accessibility patents open source
www.texasstandard.org/stories/ea-electronic-arts-games-accessibility-patents/#:~:text=The%20latest%20big%20news%20in,to%20make%20it%20more%20accessible.
so, I hope they continue to do so
Exactly! They must know this will land them in court … I guess negative publicity is supposedly better than no publicity for a game
I'm visually impaired so I'm ALL for more acessibility!.... But as patents? Really...?
yeah..., if you think about it, it is concerning... why do these have to be patents?
@@SimmerErin There is always the possibility of them making it an open one where its free. Not a 100% sure but I think EA did that once a long time ago as a means to make it accessible and put the tech out there for everyone. Again not sure if it was EA but there is also the concern that this EA is not that EA if they were the company that did that.
@@animehuntress9018 yes, I think they have done it once before. I can't recall what It was
@@SimmerErin This is the way technological development works in a capitalist society. They have to be patents so that EA can ensure credit for it's development and make money off of it.
@@Cyberlucyyes, that may very well be
I would just hope those AI automated adjustments can be turned off, since I don't trust AI to get things right and not everyone may want things changed for them in the background.
seems it depends on which one: one it does say you could directly approve but most don't mention it
Tutorials = more invasive popups in my game. Sure visual UI adjustors are fine, but I can not see the game ‘guessing what help I need’ anything but interruptive.
I think while many of these are compelling, I'm not sure I see those types of tutorials being all that helpful
if I hear the phrase "machine learning" one more time this week, I'm diving off the wagon.
Dude, machine learning is not evil. So many things from real life are built on machine learning. You've heard of banks? Airports? ID cards? Go educate yourself in what aspects of your life it already exists and for how many years it's been in our lives.
Just because you've just recently heard of it in regards to some people training AI with stolen stuff doesn't detract from its decades of implementation and evolution; it just makes everyone hearing the term and professing it's evil by default look like they get all their "knowledge" off Twitter. Just give google a go and look some of it up, you don't have to take anyone's word from it - research yourself.
ha please don't! I think you so often had thoughful commentary
I can understand how it can be irritating; I have mixed feelings, and in some cases, can see how it has potential , but don't believe things should all be automated without player input
@@SimmerErin 😂 I just hear it all the time at work, all the time in gaming, every industry is jumping onto this concept. It is feeling like a gross abuse of data collection at this point.
@@NoDecaf7 I can understand that. the trigger for me oddly if Chat GPT, from working in education
I've played World of Warcraft (WoW) for 15 years and they have loads of accessibility options. It's just of matter of people wanting to implement them in their games. WoW even has a guild of blind players, numbering a few hundred members. They also have deaf guilds and so on (WoW, being an MMO, requires sound a lot of the time). SIMS is already on par as a franchise when it comes to how many years it's been around so they're kinda behind with the times...
thanks for sharing this! I want to look into that now, to see what they offer. That's great to hear
For those who are bilingual/trilingual or code-switching often, voice recognition would be nearly impossible. When I speak deep southern to “Alexa”, the lights just blink with no response 😅
That probably would be a larger challenge yes, I don't know that'd be impossible
I would love larger text options on the UI.
seems very doable too
Frankly, putting a patent on accessibility features is pretty disgusting from a moral point of view.
If they are able to create features that make the games more accessible to everyone, putting a patent on, it means that other companies cannot use those features even if it’s better for players. EA greed at its finest.
I do know that they have made their accessibility patents open source before for other companies to use
www.texasstandard.org/stories/ea-electronic-arts-games-accessibility-patents/#:~:text=The%20latest%20big%20news%20in,to%20make%20it%20more%20accessible.
If I had pixels on my laptop the size of pixels on my phone or iPad (if I had a decent monitor) I probably would have problems reading the text. The better and higher resolution the monitor is often equates to worse and worse text representation since font usually doesn’t scale larger to make up for it now taking up smaller space on the screen. Lots of older games have had this problem.
I have visual challenges and would love my pointer to show up black and that when I hover over something that the button can be increased in size, I can't read any of the transparency without a magnifier. and this include the pie menu when you click on a sim, and that the pie menus items don't keep changing positions because I go with where they are so that I know I'm always clicking on supersell instead of uproot plant for an example. I like the transparency, however when I hover perhaps having the lettering black and enlarged options that revert back once I stop hovering over that spot. *** I'm confident that this can be done without AI and invasive tech.
thanks so much for sharing this!
For something like that, yes, you could simply have options in the main menu under settings
I’d love more accessibility features from EA, but when they can’t even give us controller compatibility on PC, my expectations are as low as they can be. I’ve recently returned to playing Sims 4 after my disability worsened and I’m seriously struggling to orient my camera in build mode with my roller ball mouse. I’d love if they added compatibility with something like the 3Dconnexion Space Mouse to make camera control easier, but any alternative to clicking and dragging my mouse would be appreciated.
Excellent suggestion- which, I'd think would be doable , if they chose to do so. Id love to see improvements for console generally... they've made a lot of mistakes imo
Look I'm all for having ui options to suit players with disabilities but patenting the AI system sounds all kinds of dodgy. It feels like they just want these features by themselves instead of having accessibility more widespread. Quite ironic if you think about it.
Not too sure how behavioural learning AI is going to adjust accordingly to players especially specific to different abilities. For all I know so far the extent of behavioural learning is towards more algorithm based. The more I interact with the youtube video for example, youtube will recommend similar videos, a la the spotify example you laid out.
Yes we are already feeding it to the youtube AI as we speak! There is no escaping with AI technology, so it's a matter of how we navigate the use of AI.
I agree initially, however, as someone did point out- and I think is corect, EA has made some patent open access for other companies to use, and it was in the field of accessibility. whether they will or won't with these, if used, of course, is to be seen, but I strongly feel that this is how it should be done.
I am unsure. AI technologies are evolving fairly quickly, but I cannot say what It'd be capable of. I am a little skeptical of some, less so of others
I hope it will be posible to opt out of it. even if it sounds nice for a start. I don´t think AI is the right tool for the Job. the last thing i want it for another set of pop up menues.
not all of this would be pop up (if implemented- we have to keep in mind this is for all of EA, and some are being ingested into Madden and Apex, as we see here. What they'd bring to sims or not, idk). Some would auto change, while the controller changes would be a prompt, yes. I agree the best thing would be to have a section in the menu to enable such features, either way
I feel like this is exactly the kind of thing AI could do perfectly! It'll probably be an opt out too since they have to get your approval and consent first.
I don't trust AI although I do know it has some good applications if carefully implemented. I do wish that there were more ways to accommodate Simmers who have difficulty because they're not the "average" or "typical" player. (I've been told that it's considered "ableist" to designate special accommodations as if only "disabled" people would appreciate them, as it further marginalizes people if they do have some sort of disability. Frankly, most accommodations would be appreciated by far more than those who have "specific disabilities.") It's interesting that EA has thought about this enough that it has developed patents dealing with those issues.
AI is such a broad term, and forms of it have been around a long time. A lot depends on how well it's implemented. Yes.. even for those who consider themselves not to need accomodations, magnifying tools, etc a number of these could be helpful for different reasons
The part about speech pattern recognition is interesting. I have a hard time doing voice texting because of inflections in my speech. Great if you're doing certain types of voice overs (which I did during my working years) but not good if you're trying to send someone a text. It can be really frustrating so I'd be very interested to hear more about this in the future.
it definitely is, to me as well . I have a mild speech impediment (Th's are hard for me) and I have a niece who was born with a cleft palate and does face larger pronunciation challenges. I do hope something like that could work and be refined, just across tech really
I'm sort of assuming most of this is for Project Rene, but as someone who is slightly color blind, I wouldn't mind seeing an optional adjustment for that in TS4. I frequently can't tell what color something is supposed to be. I'm always blown away when content creators in TH-cam videos so confidently say they are going to use "the green swatch" of an item, and I'm just grateful that I now know that swatch is green. Any accessibility improvements are probably a good thing. Anyway, thanks for your coverage.
My bf is red/ green colorblind- mostly it's the deepest shades that he has troubles with. I think if sims 4 is going on for. while they really should consider at least that and more magnifying/ scaling options. Thank you for sharing!
The constant flickering of the occult picker in cas is so over stimulating. I can get it to stop but selecting and unselecting, but its so annoying and i shouldnt have to do that. It also makes it challenging to watch streams bc its hard to get the attention of the streamer to do that so i cant watch
patents have been a real pain in recent months not just with this game but many because taking normal game features away takes the ability for the general public to make games at all. here is an example say they patent the double jump feature. all they think is we will forget in a few years and so they can get away with patenting and taking away the right for free game development to be able to be done by the general public. that is how you can make monopolize game development. one example of taking the ability away from people and getting away with it is youtube taking the like button away, if you ever want it back there are extensions for that just so you know. also more examples of taking development rights away are many, many pokemon patents. I will never forget, ever. this all should be illegal. patents are fine... when they are reasonable. I have many words that youtube would not like for companies like this one. I quit playing the sims awhile ago and I have never seen them do anything good to make me return, this being one more bad thing to add the the list. "insert word here" them. can't ban me for my thoughts and if they did I don't like google much either so what ever.
video that gives you the gist of what I said th-cam.com/video/tNOIO-hmg6E/w-d-xo.html
Speech to text would be a horribly bad idea for anyone outside the US. Getting Siri to accept a Scottish accent is impossible, and most other languages don't have the same work done on speech recognition. Combine this with the wonky nature of the game itself, and it would be near unplayable. If such a thing is implemented, it needs to be something we can turn off.
I'm not sure what is or isn't possible. It may not be done now, but that isn't to say it won't get there. But I agree, of course, that accessibility features should be something you'd set up say in a menu, and turn on or off.
An option is better than none. Always.
Text, face and voice recognition have been worked upon for years already and they're still being worked on - they can and will evolve. I've been training AI for this for over 15 years and it's been bad and still not the best, but getting better; NOTHING but machine learning will move this forward. A few decades ago nobody would've thought something like Siri would ever be possible and yet here we are. Tech evolves and it will keep evolving, because there's need for it.
Voice recognition would be great for ppl struggling with hand moves but indeed, it needs to recognise voices, & without the need to shout.
I know my voice isn't loud enough for "voice as password" & I have to make lots of effort to get heard on the phone which knackers me. So yes to voice recognition, but it needs improving.
@@SimmerErin , I suppose it will be for the English version of the game only, if it is ever implemented. We still only have pronouns for the English version, and that would be an easy thing to make by comparison.
@@p.bckman2997 whatever did happen to them adding pronouns for more languages
I have dyslexia. I often have to pause my game play to process some of the language in game.
what would be most helpful do you think?
and thank you very much for sharing this
I can imagine how difficult it is for console players who don't have string hands or can't grip hard/long. I wasn't disabled yet when i got sims 2 on console as a gift. I couldn't get used to the controls (not enough coordination). Now that'd be impossible as my hands couldn't grip, hold & move some parts of the controller all at once for any length of time. I can picture the claw hands (i get them from holding a pen for longer than a few minutes when i manage to colour in). They really need to fix this.
I'm sure these patents could apply to other games E.A. develops, not just the Sims.
yes, I mentioned that. some of them have already been applied
I played the sims since Sims 2, I’m autistic among other things. I’ve used this as a coping skill almost my entire life! I love it! But the glitches got so bad!!! And they wiped out all my games!! And then it got so unplayable my sims were not even selectable!!! I QUIT PLAYING. Since ur a simmer is it possible to get a refund? I’m low income and have been buying the packs for over a decade?
no, they won't give you a refund. can you tell me what you mean by wiped out? what happened? Ad when were you unable to select sims? thanks!
ps off chance you are a Mac user, you can buy sims 2 on the Apple Store, I got it a year and half ago and love having all 3 games installed (2-4)
Thank you, this is a very important topic. I am visually impaired, I have retinitis pigmentosa and currently low vision but I may go blind because RP is a degenerative eye disease, and I am autistic too. I created a case on EA Help asking if they could improve accessibility in the game but I only received an automatic message and the case was automatically closed. I tried to contact EA in several ways and it didn't work, the "EA Beta" bot doesn't understand my message and I don't know what to do. I grew up playing The Sims, unfortunately companies ignore the fact that disabled people are gamers too and we need accessibility tools to continue playing. Sorry for my english, i'm latina
Thanks so much for sharing. A dear friend of mine from college has a similar visual condition. I want to say that's great you reached out, but also really irritating it didn't get to someone. I may look into this more, as I don't know the best way to get such a message through (sadly, I think sometimes the surest way is when a major creator speaks up
@@SimmerErin thank you so much!
Made two comments, both have been removed or hidden by YT. It's absolutely effing ridiculous. Maybe they're against mentioning accessibility in a positive way?
huh! do you remember what you said? any words you can think of that TH-cam for some reason doesn't like?
unless your internet connection caused an issue?
@@SimmerErin The only ones that might potentially stand out are accessiblity, patents and EA. The rest was very standard words everyone uses.
I don't see any way for it to be my internet connection, it happens far too often. They just have it in for me, possibly because I was once reported for 'hate speech' all because I thought a celeb chef was a hack, after finding out he didn't do the cooking on his cooking shows. He's not the only one.
@@Elwaves2925 that is indeed interesting . wish there was something I could do- I really appreciate your comments
@@SimmerErin It's not going to stop me commenting here, or anywhere but it's annoying that I have to continually check on the channels I care most about. On the slight plus side, it gets removed very quickly, so I usually refresh a couple of times to find out.
@@Elwaves2925yeah they do it to me too. have you tried setting the comments to most recent? sometimes that makes them appear. otherwise erin may have to manually approve or reply to them to get them to appear
it definitely feels targeted since it’s often when im saying something “too woke” for the average user
I know this is wild speculation, but I can’t help wondering if they’re going open neighborhood. All this talk about “modernizing sims 4” feels like we might get a big change
EA with patents = bad. EA with MORE patents? = worse! AI = bad. EA with AI = worse! It may seem "nice" but that is just the eye of the storm...I wonder if Luigi knows Andrew Wilson...hmmm 🤔🤔
someone did point out, correctly, that EA has before made some parents open access- I believe it was along the lines of accessibility, so it's at least possible these could eventually be too.
figure heads are certainly part of the situation, but deeper problems lie in the actual systems that exist. the removal of a figure head doesn't solve the issue
"AI = bad" cope lmao😂
Spyware under the aegis of accessibility. Interesting. Thanks for this info Erin! #DARPA
They need to separate the Console from the PC. If they want to do a more "Disable" friendly Sims then do it on the console. I don't care what they say but a PC is different from a Console. This all boils down to money and we all know EA is a cheap piece of crap. Happy Holidays.
can you explain this more? what do you mean by separate? you mean have a different game on console?
@SimmerErin Yes exactly. Two different departments will cut down on issues. Sure the PC game will look and play different from the console but they are different machines.
@@Guido-h1o for sims 4 or of rene? because I don't think it's feasible to make that change for sims 4 at this point. I do know of course, console had its own version in previous eras of sims
@SimmerErin Sadly Erin the Sims 4 has had seen better days. The Mod community has kept Sims 4 glued together.
Huh, I feel like this is part of the AI is a helpful argument, but I already see people who say AI is bad, period. I wonder if yhey realize that means Dims and MANY other games shouldn't exist.
I'm not sure if speech-to-text would be successful. I'm not sure if this is successful in other areas. I have read a few stories in Wattpad that are speech-to-text, but the question is, how much editing did the suther do? I can't do that if this is used in the game.
Eden with hearing. It's interesting and good but it's definitely something ther has ue thinking how is this good? And intil this is implementef, we won't know.
Could be good, but again, i know a lot of people read AI and decide no. I'm only concerned about speech recognition.
like I always say, AI isn't merely good or bad- and the term itself encompasses so many things that categorizing it this way doesn't apply any nuance. Generative AI for artistic work and writing is the area I tend to most be against. Other forms of AI I see more as tools- and tools can be used well, or poorly.
I have no idea about the success of text to speech. I think tech is constantly evolving,so while I have some skepticism certainly, I can't say it can't be be done, ether
the main reason generative ai/machine learning is bad right now is because of its detrimental impacts on the environment. the stats are shocking, but i always mix them up so can’t cite them from memory. something about more power than it takes to power a car for a single image, the power usage of an average household for three years to train a model, stuff like that.
many people, myself included, hate specific uses of ai that steal jobs and people’s work and content. however we can recognise that not every use is inherently evil in theory. it’s the environmental factor and the easy access to abuse it.
@cryingwatercolours Oh yeah, I do think there's a thin line between helping and taking jobs, doing the work for us, etc. I did read how AI is considered worse than it we all continued to drive ICE cars. I read the solution is to use cloud based AI, which I don't see the difference. Even cloud-based stuff needs servers. The servers need to be kept cool. 🤷♀️ But I only see people talking about the job and content stealing. How the only solution is to ban AI.
@@SimmerErin Yeah, I do think AI is helpful for writing. At least my opinion is someone could use Grammerly to edit. They still have to write and pay attention to the suggestions. Even the rephrasing, I think is ok because it helps improve a sentence. ChatGPT, I have found, is the one that's good and bad. I have played around with it. Good for helping come up with titles. Descriptions are hit or miss for me and critiquing. However, ChatGPT can also do the writing for me, and that's not ok. I know there are tools for an art app called Clip Studio Paint. One is for lighting. The art still needs to be made. But definitely, the sites that basically say to describe what you want and AI will make it for you aren't ok. Game development is one area I don't know if AI can be helpful without crossing the line.
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I am sorry, and truly not being insensitive or mean or just a downright evil person, but video games do not come in braille, therefore even with voiceover it is not gonna help a blind or almost blind person build, create a sim, etc. better and is ridiculousness.
there are different degrees of vision loss, and those tools would help people. Even if someone is classified as legally blind, many people under this can see quite a bit. And one the patents is to add braille- now I don't see this *likely* being added to sims 4, but I do see it in game future, which Is pretty cool