Clarity is king. All the cute, fun looking dice and accessories might be fun to collect, but if they create any ambiguity at a glance they're instantly a problem at the table.
I one hundred percent agree. Dice can be cool looking, especially for dramatic moments that require epic rolls. However, if you create a scenario where your dice rolls exact number can be argued, that will be a constant source of tension in the group, even if accidental. Also the long rolls are more annoying than fun. You want a spinner? Buy a fidget spinner or a spinning top. A dice's primary job is determining a random value, and looking cool is only tertiary. When you compromise a dice with embellishment, it's worthless.
Polyhero made a rogue themed set with a d20 in the shape of a gem that spun, but because of its shape, it didn't spin that long. They also made a lock-pick d20 which was designs as a top with the portion you spin looking to have a pick coming out the top and it would be under a padlock shell, and when you wanted to stop it, you would pull the pick down in the "tumbler" of the padlock and the number would display in a window. Thia rogue one is probably the best example of spinning d20s.
Spinning dice would be good for enemy interruptions to make something really stressful or environmental hazards that can also interrupt if the number landed on is high enough.
Can you imagine being a fighter and using these dice? "Alright its been 3 and a half minutes, all 4 of your attacks hit, are you done?" *cue fighter using action surge, rinse and repeat*
@@deck_of_DM_Things its alright! The difference between radioactive/biohazard isnt as known as it should be, and mistakes have been made even in pop culture
i've spent too many years staring at the biohazard symbol on bags or other containers at work to ever confuse the two, i immediately saw it and said out loud "that's that symbol for radioactive!"
Reasoning: a spinning top is cool but slow, and a die that can roll on soemthing that isn't a numerical side is a self cocking die and slows the game down. Roll, evaluate, pick up, we roll dice a lot and can't spend a minute or just on the roll
@@SQUDIKUSOr you could let it spin during an encounter til it lands on something as a timed event. Could be useful for increasing tension. Or you could spin 2 for advantage rolls and set them off like beyblades. Beyblade for initiative!
TH-cam shorts commenters are so fucking negative all the time You got your 50 likes for mindlessly shitting on a thing, good job, hope you feel fulfilled and noticed
Bro? Is the part of your brain thats responsible for critical thinking working? I mean, honestly. How fucking stupid do you have to be to see this and think "ah yes, you have to apply maximum force at all times" when he says "it can spin for awhile if you want it to" I mean to say this in the most civilized way possible, and I realize I'm getting carried away. But goodness gracious, this comment has actually made me laugh out loud at the abortiveness of your conscious thought. Yoda said some shit that hits a cord w me rn "embarrassed I would be" I'm making that up but you get it. Dummy
us spending double or more time in a oneshot: 👁 👄 👁 (i even left and came back. then the dm forgot i existed... and the party got killed by the bbeg. remember your players 😭
This'd be a really cool way to do a dungeon timer. When it stops spinning, whatever you chose that number to correlate to, that thing happens in the dungeon
Easy fix for these unbalanced dice is set the failure to roll to a 0 aka the character dies of the same aneurysm they are trying to give the DM for example the ends of the canister, the not even rolling its spinning, and your character takes 1 damage for every second over 5 it takes for them to finish rolling
@eldragonrojo42069 yup, and then hopefully the next time, they bring real dice It's the same method i use for the critical role stans that try to bring his homebrew and the unbalanced messes after i in no unclear terms told them wildemount does not exist anywhere in the multiverse of the campaign i am running, and homebrew even popular homebrew is defaulted to no till i approve it and to save them asking no i will not be approving any of Mercer's homebrew classes or subclasses...i don't waste any energy on them the blood hunter or echo traah drops dead of a brain hemorrhage, is struck by divine lightning, or disintegrates or all of the above and continue the session with those that brought real characters that are capable of listening
The fidget spinner would be really good for random encounters. GM can spin it whenever the party is doing “house keeping”, travel, wilderness adventure etc and whenever it lands the GM plays the random encounter which corresponds to the die
That d8 with the tops would actually be sick. For a game like DND, you can make it into a magical item if lands on the top it does an opposite effect like heals the target of the reroll or if it lands in the bottom it does triple damage of the next reroll
As cool as these are, I'd probably have to ban them from my table due to many potential issues. *Some of them look easier to influence what you get. So similar to spindown d20's, I'd have to say no. *Some of them just take too long to "roll" and I'm not dealing with that in a combat with 4+ players, rolling potentially 2+ attacks each. Yes, I am referring to the saucers on this one. *Lack of clarity on them. The saucers and the d4 in particular are going to be hard to read at a table. That d4 is most likely going to cause problems, especially if you dont have lighting that is directly above it. Those fuel tanks will cast shadows, and the entire thing is just a nightmare. So yeah, a lot of this set is just too impractical for most uses. Though i will say that i saw a comment mention that the d20 saucer could be used as a timer for dungeon events, and I love it. This is a case where a longer roll time actually adds something to it. But as a player, most of these arent particular good to use.
Yea, everyone at my table would think theyre cool and get annoyed fast lol, we love neat die but these, fuck that. Theyd be nice to have as decoration for a dnd shelf though
Not only am I not reading allat but what makes that game fun for you? I don't know if it's some sort of mental thing, but watching that is almost as boring as golf. And I'm not even talking about playing it.
I think these would be coolest for a dm to use, spinning the d-20 and explaining everything that’s about to happen bc of the roll and they build more and more anticipation
I used to play with a DM that had a bunch of really cool dice sets that he made himself and some that he had specially made. My favorite that he made was a simple set that he hand carved out of exotic woods, but he had one set he had hammer forged out of Damascus steel that was absolutely gorgeous. The numbers were all brass inlay. They were heavy as hell, but man they were cool. That dude brought a different set of dice for almost every game and I don't think I ever seen him with the same dice twice
Yes. the collection for Booster Pods is da wae. And considering higher difficulty gives more medals.... gonna have to buy a new headset because mine broke last night to continue playing.
Yeah i dont see the spiners ever causing a problem about which is more up. We used spiners at a game night once and i've never seen a couple come so close to breaking up since.
I guess it's how it's used? The way I'm thinking is if the players are in a scenario where some kind of random event is supposed to happen periodically. Start the spin and keep playing. It'll be a timer, so when it stops, you do the event, and the number would be what you do.
The spinning ones would be better if you put a small liquid disc or orb in the middle that has a bubble (like a cheap compass/ or a level) so it can more accurately see which number it landed on
Then you reach 45 seconds and then it gets annoying and you all just decide to use a normal D20 so you can get back to roleplaying, because you still have schedules and need to sleep.
The flying saucer d20, would be perfect for building drama at the table. DM places it carefully on the table, and starts its spin. Then carefully itterates the villans monolog, hanging on each symbol while keeping an eye on the spinning d20. As the monolog comes to a close hopefully timed for the estimated spin time of this dice. The dice begins to wobble and falls on a number as the DM announces the BBEG's spell, or attack. This forces the players to wait for the monolog, and since the roll was already started other players can't announce a surprise attack in the middle of the monolog since the BBEG technically already began their attack.
I have one spinner five and I take the number that’s at the bottom as the one that was rolled - I find it easier to tell which one it is as it’s simply the only one touching the table.
Those are amazing designs, but as a DM I think I would hate it if a player wanted to use it seriously. I'm not gonna halt combat every time we have to wait for the dice to spin and double check what the heck that player rolled 😂
Ok this is either a fake comment, someone with too much money, or someone who actually hasn't tried using these in a game before. This shit wouldn't fly. People wont let you use spindowns you think they are going to let you play with a dice where the the result isn't clear to everyone else and is only decided by whatever you consider to be the exact opposite of where you are seated? They don't even look cool.
Get small syringes with tiny metal tips... makes applying paint into recesses like these much easier without all the paint leeching everywhere like your models.
Spinners for random encounters. Encounter happens when it stops and anyone who doesn't immediately call the number gets caught flat footed. The number picks the encounter from a predetermined list.
Just thought of an interesting idea for the spinner dice. You could let one spin and pretty much have the party make their moves and can do however much they want until the spinner stops
this feels more like just a collectors pretty-thing-to-put-on-a-shelf. nothing wrong with it, and it's perfectly functional, but it's more aesthetics than anything else
Imagine being the DM and using the spinners as a sort of timer. Like a massive energy gun powering up, and the number it lands on determines its accuracy! If it lands on 20, game over for whoever or whatever it’s targeted at. If it lands on 1, it goes straight backwards.
Clarity is king. All the cute, fun looking dice and accessories might be fun to collect, but if they create any ambiguity at a glance they're instantly a problem at the table.
I one hundred percent agree. Dice can be cool looking, especially for dramatic moments that require epic rolls. However, if you create a scenario where your dice rolls exact number can be argued, that will be a constant source of tension in the group, even if accidental. Also the long rolls are more annoying than fun. You want a spinner? Buy a fidget spinner or a spinning top. A dice's primary job is determining a random value, and looking cool is only tertiary. When you compromise a dice with embellishment, it's worthless.
@@nopenope5203You skipped secondary and went straight to tertiary
Also A lot of these dice take way too long to give a result, with a lot of people at the table, it can be impossible to use them
I can imagine the cries of anguish from the other players as “that guy” pulls out these and spends 100x longer than he should to roll a single d20
Polyhero made a rogue themed set with a d20 in the shape of a gem that spun, but because of its shape, it didn't spin that long. They also made a lock-pick d20 which was designs as a top with the portion you spin looking to have a pick coming out the top and it would be under a padlock shell, and when you wanted to stop it, you would pull the pick down in the "tumbler" of the padlock and the number would display in a window. Thia rogue one is probably the best example of spinning d20s.
But wait! There's more! He needs to roll 5d6 for damage too.
When they said it was a D4, I was like "oh yeah, differencing rocket names!" and then I was like "Wait this is badass"
A delayed roll could actually bring a whole new thing to the table and make for some very interesting stuff. I like it.
"Roll for stealth, disadvantage due to heavy armor."
"Alright, just give me 2 minutes" *spins the saucer*
Spinning dice would be good for enemy interruptions to make something really stressful or environmental hazards that can also interrupt if the number landed on is high enough.
they should add a fluid with a bubble in the middle so you can tell which one is at the top easier
The d8 is supposed to be rolled, so if it comes up on that side that would be crazy, but also a re-roll. 😅
Edit: rolled like a barrel!
Can you imagine being a fighter and using these dice?
"Alright its been 3 and a half minutes, all 4 of your attacks hit, are you done?"
*cue fighter using action surge, rinse and repeat*
If the D8 lands on its side then the number facing the player that rolled should be chosen
Wouldnt that be a radioactive canister, considering that is the symbol for radiation, not biohazardous materials
You are correct and I am dumb
@@deck_of_DM_Things its alright! The difference between radioactive/biohazard isnt as known as it should be, and mistakes have been made even in pop culture
That thing looks like one of those old Bakugan add on pieces
i've spent too many years staring at the biohazard symbol on bags or other containers at work to ever confuse the two, i immediately saw it and said out loud "that's that symbol for radioactive!"
Nerd alert
Ngl it looks really cool for real
“You got a 2 for initiative”
“Nuh-uh, it’s on 19!”
“Bring normal dice next session or I kill off your character”
All the dice are very easy to read
@@ThespianDevilI'd still ban players for using non traditional dice. We all gotta have the same odds with the same shapes.
@@jmsgridiron5628 never played DnD. No one I know would play with me ;-;
@@jmsgridiron5628"same odds" bro its a co op game, have a bit of fun once in a while
@jmsgridiron5628 you sound fun.
"can you make me some dice, but forgo any rules that makes them work"
"Roll for initiative"
5 minutes later
"Holy shit, can you just bring normal dice for once, I just want to start this encounter"
I imagine all players spinning their dice at eachother like beyblades
You thought it was biohazard tank but no, it was me, D10!
Right so now you can just 3d print any shape with sides and write Numbers on them and sell them as dice
Can't wait to steal some at the next convention 🤩
If its on one end, you get a +1 bonus on your reroll
Edit: glad to see people think im a fun DM lmao
Stacking infinitely
Id rule if the numbers are up automatic max roll, if down auto 1
@@Shadow-gc6le it's pips, bot numbers. They are also in the middle. How would you tell?
Or make a difference on the other side and make them either roll with advantage or with disadvantage
Honestly, if someone brought it for actual rolls I'd rule the ends are both 0, so they will bring real dice for the next character
A nice novelty set but I would ban that from a table
Reasoning: a spinning top is cool but slow, and a die that can roll on soemthing that isn't a numerical side is a self cocking die and slows the game down. Roll, evaluate, pick up, we roll dice a lot and can't spend a minute or just on the roll
30+ second rolls are a really good way to piss everyone off and get kicked from the table
simultaneously seems way more likely to be cocked or difficult to read
can you not listen or use common sense? you can apply any amount of force to stop it
@@SQUDIKUSOr you could let it spin during an encounter til it lands on something as a timed event. Could be useful for increasing tension. Or you could spin 2 for advantage rolls and set them off like beyblades. Beyblade for initiative!
TH-cam shorts commenters are so fucking negative all the time
You got your 50 likes for mindlessly shitting on a thing, good job, hope you feel fulfilled and noticed
Bro? Is the part of your brain thats responsible for critical thinking working? I mean, honestly. How fucking stupid do you have to be to see this and think "ah yes, you have to apply maximum force at all times" when he says "it can spin for awhile if you want it to" I mean to say this in the most civilized way possible, and I realize I'm getting carried away. But goodness gracious, this comment has actually made me laugh out loud at the abortiveness of your conscious thought. Yoda said some shit that hits a cord w me rn "embarrassed I would be" I'm making that up but you get it. Dummy
For a second I thought these were chess pieces
Finally, a set of dice to slow the session down just a little bit
For when you want a 6 hour session instead of 4 😂
@@jtmid2000and you only want one combat encounter instead of 2 per session
For when you want EVERY roll to devolve into vile and deeply personal agreements.
us spending double or more time in a oneshot: 👁 👄 👁
(i even left and came back. then the dm forgot i existed...
and the party got killed by the bbeg. remember your players 😭
You can tell who has never encountered the belly table bump when dealing with these dice.
This'd be a really cool way to do a dungeon timer. When it stops spinning, whatever you chose that number to correlate to, that thing happens in the dungeon
You my friend. . .are a genius
It stops at d20.
Ok you took so long that your entire party exploded
You actually made a good use for this 👏👏👏
I thought this whole set was useless in any actual gameplay, but your genius answer gave it actual value!
That's actually really clever. I like that idea
If it lands on an end fuck it max damage
I reviewed these for Amazon Vine and while I love the concept and look, actually playing with them is freaking torture.
Player:
The UFO die is going to take forever! Why use it!
GM:
*Takes out Euler's Disk*
"Can't we just use normal dice anymore please" The DM at the table where each adventurer uses unique dice 😂
Easy fix for these unbalanced dice is set the failure to roll to a 0 aka the character dies of the same aneurysm they are trying to give the DM for example the ends of the canister, the not even rolling its spinning, and your character takes 1 damage for every second over 5 it takes for them to finish rolling
@@ShugoAWay lol aww crap I rolled instadeath
@eldragonrojo42069 exactly this way the cheaters get cheated
@@ShugoAWay I like it
@eldragonrojo42069 yup, and then hopefully the next time, they bring real dice
It's the same method i use for the critical role stans that try to bring his homebrew and the unbalanced messes after i in no unclear terms told them wildemount does not exist anywhere in the multiverse of the campaign i am running, and homebrew even popular homebrew is defaulted to no till i approve it and to save them asking no i will not be approving any of Mercer's homebrew classes or subclasses...i don't waste any energy on them the blood hunter or echo traah drops dead of a brain hemorrhage, is struck by divine lightning, or disintegrates or all of the above and continue the session with those that brought real characters that are capable of listening
The fidget spinner would be really good for random encounters. GM can spin it whenever the party is doing “house keeping”, travel, wilderness adventure etc and whenever it lands the GM plays the random encounter which corresponds to the die
Your channel has so many things that I'm like "Wow, neat. I would never want to use that."
This guy gets it
Agreed.
Yepppp
I call these types of dice the Glass Cabinet Set, because that's where I put them and never take them out again.
Yeppers. Good for display or dealing with ADHD for a bit, but there's no way in Hell I'm ever using these.
Bro that’s a cluster clinger
People complain about their tables taking too long to get through combat and then literally have d20s that take 30 seconds to roll.
if the canister lands on an end you pick the outcome of the roll
"UFO" shape, nuh uh, that's clearly a roulette wheel
Metabots had a similar die to that canister d8, only it was d6, I think. If it landed on end, you got a critical!
These would be good as a totem to test if I'm in someone's dream
Ah, Inception.
Nice.
That d8 with the tops would actually be sick. For a game like DND, you can make it into a magical item if lands on the top it does an opposite effect like heals the target of the reroll or if it lands in the bottom it does triple damage of the next reroll
As cool as these are, I'd probably have to ban them from my table due to many potential issues.
*Some of them look easier to influence what you get. So similar to spindown d20's, I'd have to say no.
*Some of them just take too long to "roll" and I'm not dealing with that in a combat with 4+ players, rolling potentially 2+ attacks each. Yes, I am referring to the saucers on this one.
*Lack of clarity on them. The saucers and the d4 in particular are going to be hard to read at a table. That d4 is most likely going to cause problems, especially if you dont have lighting that is directly above it. Those fuel tanks will cast shadows, and the entire thing is just a nightmare.
So yeah, a lot of this set is just too impractical for most uses. Though i will say that i saw a comment mention that the d20 saucer could be used as a timer for dungeon events, and I love it. This is a case where a longer roll time actually adds something to it. But as a player, most of these arent particular good to use.
Yea, everyone at my table would think theyre cool and get annoyed fast lol, we love neat die but these, fuck that. Theyd be nice to have as decoration for a dnd shelf though
*keeps blowing on the spinner so it never stops*
Yap yap yap weh weh weh all I hear is whining
I see your other points but the d4 seems clear enough
Not only am I not reading allat but what makes that game fun for you? I don't know if it's some sort of mental thing, but watching that is almost as boring as golf. And I'm not even talking about playing it.
I think these would be coolest for a dm to use, spinning the d-20 and explaining everything that’s about to happen bc of the roll and they build more and more anticipation
Bro added at least an extra 12 hours of play time to every session
This man used to spend 2 minutes on his turn, but now he spends 10 minutes. He used this One Weird Trick and DMs hate him.
They're beautiful.
If the cylinder lands on its end, you roll again and either add or subtract 1 depending on which end it landed on
I used to play with a DM that had a bunch of really cool dice sets that he made himself and some that he had specially made. My favorite that he made was a simple set that he hand carved out of exotic woods, but he had one set he had hammer forged out of Damascus steel that was absolutely gorgeous. The numbers were all brass inlay. They were heavy as hell, but man they were cool. That dude brought a different set of dice for almost every game and I don't think I ever seen him with the same dice twice
That d8 was a helldivers booster pod
Haven’t played helldivers but shit looks like a bakugan to me
It looks like I need to rock and stone it
Yes. the collection for Booster Pods is da wae. And considering higher difficulty gives more medals.... gonna have to buy a new headset because mine broke last night to continue playing.
@@PhastosEnioyer That was my first thought as well
FOR SUPER EARTH
On the canister, I would add a small piece of tape on one number for a default, or use whichever number points toward you.
Yeah i dont see the spiners ever causing a problem about which is more up. We used spiners at a game night once and i've never seen a couple come so close to breaking up since.
I guess it's how it's used? The way I'm thinking is if the players are in a scenario where some kind of random event is supposed to happen periodically. Start the spin and keep playing. It'll be a timer, so when it stops, you do the event, and the number would be what you do.
The spinning ones would be better if you put a small liquid disc or orb in the middle that has a bubble (like a cheap compass/ or a level) so it can more accurately see which number it landed on
imagine using that D20 for your last death saving throw, and it spins for like 5 minutes.
the suspense would be crazy
Then you reach 45 seconds and then it gets annoying and you all just decide to use a normal D20 so you can get back to roleplaying, because you still have schedules and need to sleep.
The flying saucer d20, would be perfect for building drama at the table.
DM places it carefully on the table, and starts its spin. Then carefully itterates the villans monolog, hanging on each symbol while keeping an eye on the spinning d20. As the monolog comes to a close hopefully timed for the estimated spin time of this dice. The dice begins to wobble and falls on a number as the DM announces the BBEG's spell, or attack.
This forces the players to wait for the monolog, and since the roll was already started other players can't announce a surprise attack in the middle of the monolog since the BBEG technically already began their attack.
I have one spinner five and I take the number that’s at the bottom as the one that was rolled - I find it easier to tell which one it is as it’s simply the only one touching the table.
Yeah, in each "roll"(spin) I would not have picked the number he said as being on top...
vena you were effed up for this dawg
For the saucers I would use the side touch down
Yeah, it's easier to judge than the reverse, tbh.
it also doesn't make sense to not do that, it lands on the one pointing down
SO PRETTY
D8 be looking like some kind of Bakugan
These are actually really awesome ❤
thats more of a nuclear symbol as opposed to a biohazard symbol though.
That rocket die is based off the Chinese Long March 9 rocket concept btw. Pretty cool.
I love unique dice. Makes collecting and using them that much more fun and special.😊
If the d8 lands vertical, it's a free inspiration
Thank you for that dice. Before we used it, a combat encounter costs 1 hour playtime. Now we need days!
Omg they made beyblades for dnd
The d 20 is just the mothership from Independence day
MULTIPLE WHAT?!?!?!
I'd laugh someone right out the door if they showed up to my table with these things.
Brain was off for a moment and my brain was going "... Fundy???"
A TH-camr comment made 3 weeks ago and no likes. Damn.
Those are amazing designs, but as a DM I think I would hate it if a player wanted to use it seriously. I'm not gonna halt combat every time we have to wait for the dice to spin and double check what the heck that player rolled 😂
For the D8 conundrum I would personally say and 8 if with advantage, 5 on neutral, or 1 on disadvantage.
I backed this on Kickstarter and enjoy every second of using it
Ok this is either a fake comment, someone with too much money, or someone who actually hasn't tried using these in a game before. This shit wouldn't fly. People wont let you use spindowns you think they are going to let you play with a dice where the the result isn't clear to everyone else and is only decided by whatever you consider to be the exact opposite of where you are seated? They don't even look cool.
@@B1ngusD1ngusnice opinion, its valid, but pretty dice go spinny haha :D
@@B1ngusD1ngusyou do realize some people play with their friends right???
How do you roll all the dice?
@@B1ngusD1ngus my friends will let me use whatever dice I want because we like each other and are friends :)
For the d8, if it lands on an end, flip a coin, heads for nat 20, tails for nat 1
I can finally play my NASA ttrpg the right way
I was expecting to see a full, connected space station. That would have been so dope.
Name an astronaut character 👨🏻🚀
Steven neil
Jebediah Kerman from ksp
Neil thégràs Tieson
What do you mean that's a real person nahhh
Senku's Dad From Doctor Stone.🎆
Valentina Kerman
It looks cool until you realize it’s $72 on Amazon
Get small syringes with tiny metal tips... makes applying paint into recesses like these much easier without all the paint leeching everywhere like your models.
He didn't paint these.
The D8 standing up is an automatic success + 2
Neef
I miss spelled need 💀
It’s hard to type in space
@@deck_of_DM_Thingsno one can hear you type in space
@@deck_of_DM_Things too real
Spinners for random encounters. Encounter happens when it stops and anyone who doesn't immediately call the number gets caught flat footed. The number picks the encounter from a predetermined list.
Just thought of an interesting idea for the spinner dice. You could let one spin and pretty much have the party make their moves and can do however much they want until the spinner stops
I don’t play games that require dice but if I did, I’d 100% want these dice
The D1 might as well be an anti-matter bomb, the outcome'll be the same
the d 8 landing on one end is now going to be the end that does 20s effect but also now adds the most improbable thing i can imagine,
Nothing i love more than ambiguous dice
If it lands on one end you go get another set of dice. (I am a party pooper by trade)
the way it spins makes it seem loaded
Normal dice can spin too. I'd use the D8 for a prop over actual dice. Would make a Great pillar.
The space themed cannister is a Hellpod, and you cant convince me otherwise.
They’re nicely modeled. I’d probably give em a quick repaint but not bad.
Imagine the time it takes as the UFO shaped die could also represent a countdown for an invasion or charge up scenario for like a death ray.
This all seems extremely impractical
You can use the spinning as a timer
You have to roll at the end of your turn for it to stop in a timely manner(the others take their turn as it spins)
this feels more like just a collectors pretty-thing-to-put-on-a-shelf. nothing wrong with it, and it's perfectly functional, but it's more aesthetics than anything else
My dumbass thought d4 was an advanced c4💀
Imagine being the DM and using the spinners as a sort of timer. Like a massive energy gun powering up, and the number it lands on determines its accuracy! If it lands on 20, game over for whoever or whatever it’s targeted at. If it lands on 1, it goes straight backwards.
Highly impractical
"what if i told you, this was a d4....
D4C: LOVE TRAIN."
The D12 is an engram, containing an Edge Transit grenade launcher.
The d8 on one end in my ruleset would take your highest stat due to how rare that is
How about a rhombicuboctahedron dice with 26 sides and themed as a fusion reactor?