Yup, I love when bruiser is running at me, he dodges, he dashes and then I finally hit him with a heavy bow attack for 1,5k damage and I think to myself, only 10 more successful heavy attack to kill him but only in case that he get seizure and forget how to use potions.
Broo, so happy I wasn't the only one thinking this...literally yesterday I was asking around, why felt so week......of course I only got T-bagged in response.
Instead just updating the OPR map with more cover which is why bow gets so many complaints, AGS decided to join in on the bow hate. Aside from the constant nerfs, they're basically punishing players who dedicate enough time to actually be good at it. The best argument against the nerfs is a five-minute conversation with the average pro-nerf player.
i think people just complain about range players to complain because they dont know how to get better, the truth is a melee player matching into a ranged player is not meant to win that fight, you have to be extremally good and outplay them to win and that is just how ranged vs melee is supposed to be, its not meant to be easy its not meant to be winnable, that's why you need ranged players on both sides.
so i felt this was going to be a thing. thrust was going to be scuffed with armor scaling thurst protection etc. so i decided that im going to make 2 builds. 1 all nature, 350 dex, 150 int. with either the VG arti, or the blundy arti. instead of leaning into thrust on ring pick up a poisoning/nature dmg/hearty ring (tanglevine) throw a 50% amber in your bow and get nature harness on all your gear. now the nature side of your bow is hitting like a truck. foresake the thrust, there is just way to much defense against thrust.
Thanks for the video, I said in all chat the bow feels weak and everyone just said I suck. Lmao. In glad I'm not the only one noticing the noodles flying out of the bow.
You are missing some things :( I'm a musket player for the last 2 years, I reroll bow this xpac because damage are insane with more health, more mobility option + larger projectile hit box and it is sooooo better to play Missing things : 50 Strenght : you will have a simple +10% damage on all heavy attack, if you are a bow player you know you will always try to use heavy attack when abilities are on cooldown 25 focus : 5% CDR easy with the attuned pants, you just need to put 10 points here for 5% CRD, it's amazing imo 25 intelligence : (you take it, so nice) Wearing attuned leather pants to help you reach those stats 678 GS I have : 50 strenght 413 Dex (or 461 if you are good at kitting) 26 intell 25 focus 150 con (or 100 if you are good at kitting) WITH 48 FOOD I have a VERY budget gear, most part are tanglevines set (free) so physical aversion + thrust conditionning, I slot ruby gem and moonstone so I have +21% SLASH reduction, +6.5 THRUST reduction ( but + 12 %when I take a thrust shoot) IF YOU STRUGGLE TO READ DISTANCE PATTERN, take 21% resi here and go less on slash reduction (21% base + 12% after taking one hit) +23% FIRE reduction I'm soooo much tankier than when I was a musket it's not even close Running full sighted runegalss on armor + opal runeglass dot for weapon (but IF YOU WANT MORE DIRECT DAMAGE go normal opal, you will have +3% damage) In large scale you slot a ring with bleed timer, in low scale you use thrust damage ring (just for information, without +7% ring damage AND the 50 strenght step, you just lose 17% damage on every heavy attack right now add to that a normal opal +3% damage you will have +10% damage on all abilities and + 20% on all heavy attack related to what you have know. it's big, very big... dot build is good without stuff, but I guaranty you that heavy + penetrating shoot allow me to 2 shoot people in OPR even if I'm not 700 GS) You are playing rapier, so yeah your build is not maxed for range damage but hibryd melee. with the absurd rapier artifact you can't have best distance damage and best melee damage. RUN VOID GAUNTLET ARTIFACT IF YOU WANT TO FOCUS ON BOW DAMAGE. With one heavy attack, with désintegration dot + bleeding from keenly jagged dot + runeglass dot you remove 30% health on a bruiser. You can run explosive shoot with 2nd perk for fire dot + poison arrow AND rain of arrows. just with 2 of those ability landed, you dot ennemy to death at an absurd point In OPR you can even go further in the greed by taking oblivion spell on void, giving you +15% damage for 6s. Dodge until reaching exhaust , put oblivion, switch bow, heavy (it apply the desintegrate stack so -10% armor) + penetrating shoot and tell me you are not one shooting light player ^^ I swear with this build I crush all musket player I know for a long time with less days of practice on the bow
Thank you for sharing this information, I was using VG / Bow and found great success. I made this video to let people know what has changed and ways to remedy it. The thing that is annoying right now id it seems DoT builds are the way to go. Rapid shot just super weak atm and I have yet to find a way to help with that.
Dot build is the way because we are not maxed and bow is one the most insane AOE build right know for long fight, in OPR you rain of arrow + poison arrow + explosive shot (without perk that reduce radius) you will see everybody running mid life/low life AND full dot in the area x') + if you have the void, i don't know if it is a bug or not because long time ago they have fixed it, every arrow your hit reduce cooldown (the refreshing move from void gauntlet apply to bow) + use refreshing x4 + 25 focus for 5% CRD and you will be able to break group of people at an insane rate @@ItzTermx
I'm mainly playing musket, but not because is better, I just like the weapon style more. And it pairs well with the rapier so yeah, some extra mobility. But muskets and bows have in OPR -16%. And the Fire Staff has -5% only. Running over 25% fire resistance and still I get nuked by that. Even if I'm landing all my shots + cannon rune on a healer.... He just " Boop " to 100% hp. I don't mind if he's healing the team for that much, but the healer should also care about positioning in my opinion ..
So, I'm really not sure where to start with this, but here goes nothing: You're more or less correct here, but the damage formula is wayyy more complicated. 10% thrust resist won't reduce your heavy from 150% to 140%, it reduces it from 150% to 135%. Gems are treated the same way as old fortify was. Thrust conditioning (not popular afaik) is also old fortify. Physical aversion is base damage reduction though, but even then the calculation isn't so simple. It's 1.50*(all your base damage modifiers - .10). Bow has quite a few base damage modifiers, so in reality 10% physical aversion is only reducing your actual damage by around 7%, or less depending on the situation (perhaps even 0% if you are over base dmg cap >:)). When it comes to bow vs other ranged classes though I don't think it's really that bad. FS is by far the most versatile ranged weapon in the game for sure, but I still think the two core bow playstyles are viable. Skirmisher bow builds are actually really good in S3 with the 300 dex change and can opt for a shirking heals setup with tumbler shoes or an enchanted ward setup with attuned pants. The DoT backline bow playstyle definitely works as you have pointed out. I think in order for the single target backline playstyle to work, you have to play towards empower cap on your nature damage (nature dmg ring, nature dmg armor/weapon, poisoning/IP on ring, nature harnessing on armor) and maybe even go 150 int. I haven't been able to test this out or watch someone test it out myself though.
@@ItzTermx Alright I actually had time to lab this a little bit today and go into OPR with it. If you've already gotten a comment like this earlier then my bad, I kinda skimmed them. TL;DR: Bow definitely still does a lot of burst damage with glass cannon (at least for now), you just have to put points into intelligence (150) if that's what you want to do. I am by no means the best player, but my main piece of feedback for the build you show in the video is to commit harder to a playstyle. Skirmisher builds do damage by kiting their enemies to infinity and for that, RoA isn't very good, especially compared to something like explosive arrow which has more burst and is easier to use at close range (plus jagged is all the bleed you need for a skirmish). Featherweight is also really outclassed by attuned leather pants and tumbler shoes for that kind of build imo. There may be exceptions in there for SnS/Bow builds though. I was testing out a rat build (read: backline playstyle) using completely unremarkable gear in OPR on 350 dex 150 int 25 str and it still did a lot of damage. My gear was extremely scuffed, but I did have finisher and the artifact pants. Everything else was under 680 or upscaled in OPR. Opal in my bow with thrust/hearty/RFE on my ring, 30 stat food, the cheapest honing stone, and the same bow I used for maybe the past year with attunement, jagged, and vicious. The biggest explosive arrow hit I got was around 5k. 4k for the fire damage and 1k for attunement, the thrust damage (which did not crit), and the initial DoT procs. The 100 int passive and 150 int passives both apply to the elemental damage you deal with your bow, and they do a LOT of damage on top of all of the base damage boosts bow already has. Now, obviously glass cannon builds this early on will pretty much always do damage, but I hope I've made my point. I would be surprised if there was a single full BiS rat bow player right now considering the perceived strength of bow as a class in organized PvP going into the patch, and the extremely high price of CD mats. There really aren't any farmable BiS pieces for a rat build except arguably the jagged/enchanted bow that drops in Brimstone, and you'll need to build like a rat if you want to burst people. Harnessing perks on your armor, ranged damage runeglasses on your armor, and maybe even empowering toast on your earring if you feel like going full degen (I will try this at some point).
hi, 'Bow Rapier (No vids on it but It will be out tomorrow, it's actually insane)' will it be usable for PVE too? I'm looking for a build for PVE currently
no your 100 percent correct. I took a long break right after brimstone came out. i just came back. I got to 65, my GS is already 675, i was like yeah better bow. I was like WTF, like it felt like i was shooting silly string at things, not arrows. so i tried a OPR, and was not doing crap for damage. then i hooked up with some of my old buddies who are playing. and they told me bow is crap now. outside of PvE its pretty useless, and its even more useless in new content. SO Great Axe Great Sword it is. put on some trench heals and other heals, and well i almost dont need heals. thats complete trash. This is what WoW started to do for cry babies, nerfing classes into the dust. the only one that survived years without getting touched were retobution paladins.
In most PVP (Especially Wars and OPR) content, bow targets should only be light armor targets. Even when bow slapped, it's wasn't as worth going after a heavy or medium.
Been running 400 dex 165 con and eating strength food to get 50 pretty much all of season 3, syncretic bow and lifetaker, empowering explosive arrow, lasting rain of arrows and red hot slag upgraded with void damage, DOT build, always top damage in arenas, good video though! Didn’t even know there was the 14% debuff in pvp. And can I get a big F for most of my time in arenas running away from SS/spear and serenity overheads
I just watch another video that basically said you have to get away from thrust dmg and go full elemental dmg. Have arboreal attunement for nature/void/lightning and basically spec your runeglass gems to all be elemental as well for +2 dmg on each piece. I chose nature because nobody is going to run nature prevention gems so I have arboreal amber runeglass on everything
Someone else also got the problem like you 100 percent hit the enemy with a arrow and theres like no hit and dmg. And no he didnt dodged 😮 happens quiet often to me
Bow has recieved a 73% Damage nerf since Release. AGS needs to learn the Damage is not the reason the game turned into BowPR, its the Lowered Skill Floor that made it this way, just make the Hitbox harder to hit once again and everyone will be happy (less Bad players throwing matches, more Bow mains chilling with no nerfs).
Gonna be honest man..... bow+artifact void gaunt let with bile heart. Is a nightmare to fight in pvp right now. Even with full resistance to regular dmg. Your dots just murder me from 18k hp.
Bow VG - th-cam.com/video/vTHnU2W25Ds/w-d-xo.html Bow S&S - th-cam.com/video/NKQOKBiLfXk/w-d-xo.html Bow Rapier (No vids on it but It will be out tomorrow, it's actually insane)
@@ItzTermxI meant ranged in general so I thought you would say one with musket or fire staff too. Im making bow/rapier atm but it's my 3rd day. Haven't decided on my playstyle.
Azoth Crystal Bow + 100str +50 int (vic + keen empower + roll a third attunement) Everyone can counter enchanted easy now with 1 armor perk. Have you tried that?
Yup bow sucks now ive noticed it too. Also remember when they made the hitboxes smaller... so its also way harder to hit every shot in a 1v1 vs a firestaff or auto aim melee.
Bow is in a bad spot? Meanwhile everyone plays it in OPR and Rain of Arrows smacks hard and has the longest DoT. Definitely not stronger than FS or Musket
Now just make a "Does your damage suck?!" video. lmao Granted I just came back last week, but I love fighting another fire staff and they like 3 shot me and I'm just surviving and slaying and they're over here at like 90% health. lol Think I just don't know what to do anymore.
Idk guys, I run 450 dex 150 con with food, Opal and I hit like a truck... pvp and pve. Hope someone can respond here and let me know why im chilling and others are struggling lol. I have people compliment me all the time in 3v3s so idk, maybe people know bow mains are switching to elemental in my server and countering that instead of thrust.
with 350-400 Dex and bloodletting or poison (extension ) jewellery you can 3 shot many in OPR as they are still running glass cannon builds. 3 hits (one of each ability) and watch the dots do their thing. Add + nature dmg to that and its actually crazy the amount of dmg dots do at the moment.
To be honest, saying that "just bow" has lost so much is wrong. The problem is enchanted ward gives u -20% dmg received on autos for all classes, which is busted. My autos as firestaff deal almost no dmg to that combination aswell, which sucks. also ppl stacks much trust protection, so just go elemental gem and is fine.
@@ItzTermx take into account, fire staff is all fire damage, so its super easy to make it worthless. While bow, can covert 50% damage into elemental, apply poison, nature and bleed, which are things ppl dont protect. Not to say, The Wall blocks 25% elemental damage, and not to say there exist fire elemental absorption pots that grant 15% fire damage reduction. I mean, there are way too many things to reduce damage, and I find it kind of unbalanced. Ofc ppl that doesnt protect well against their counters,are going to explode. My server is full of archers and they chunk me, even with protections, cause as I said, there is no real protection against all diff types of dmg. But elemental weapons have such an easy counter even with pots. Also archers get a 20% free boost just by using ammo, lol
@@scottvaughn6385 yes, but eleemntal gems lose power the more you transform the less int scaling. So its better on other than int weapons for that reason. Also elemntal aversion is more frequent than physival av, cause eleemntal aversion block dmg from bows changing to elemental too
If you go 419 dex your bow gets to 1700. Then run 50 strength and 150 con and the bow hits great. You need 50 strength for heavy attack 10% damage. Not sure why ypu only get the 5% light. I almost never light attack
I new something looked weird when I was testing it. But when that 10% heavy works it will be even better then. Also the 50 strength still boosts my sns, hatchet and spear
I am a returning player and I saw a LOT of bows in comparison to other weapons in pvp and pve content. This probably tells me that it is (or was) the meta(favorite) not so long ago. With that little info you can prob tell why it got nerfed that hard, it happens a lot in competitive games where they just check statistics and see which weapons have more dmg/kills, etc. Lost ark for example, they always nerf the class with the most dmg in the new raid after 3 months. Valorant also does that after checking big tournaments, Lol, csgo, etc. But all those games when trying to balance the meta, fail; cause they just nerf it to the ground. They don't know when a nerf is balanced enough. It might be a little bit different in New World, but my guess is that they are going to buff it a lil bit after checking stats, I hope. Also "Skill ceiling" applys to this but I wouldn't dare to touch a mechanic of the bow cuz it feels pretty smooth imo.
Not really so what your losing what 10 % direct dmg its not much whne you have still the bleeds posion dmg over time stop crying ffs if bow was so week why so many still use it and one shot people i get dots ticking for 2k sure u can cleanse it one time but that s it jsut becuse brucher have enter the arena medium and heavy and you start crying you have had almsot 2 years beeing op mages did go true the same thing musket two so why now bow? @@jerome38439
Bow is mostly just finishing kills, it doesn’t have enough burst/sustain to tick a majority of the kill anymore, especially with the huge HP increases.
so i think the bow was and in a good spot when this video came out. i am mainly a bow war and bow opr player and it was fine. the main issue is this build... this is an AOE bow build. of course the damage is lacking. In opr it works cause is abusing the poor solo players that might not have a healer to keep them up. but as soon as a healer is in the picture. you are useless with this build. since it lacks burst damage from explosive and rapid or pen shot.
Its so funny I watch an arrow video and stupidly think I can roll into pvp with some super suboptimal gear and do the stuff he’s doing. My movement and swaps are great but then I smack someone in the head for like 2k💀
pretty much dead on with this video bow is dog water ar the moment only thing it has is dots and healers can mass cleanse them sorry edit it can still chunk players that have bad gear or dont know how to build but its outclassed by every other ranged weapon at the moment.
they justt need to add heavier diminishing returns on dualstat weapons once they pass a certain amount of total attribute points (300 int/250dex = 550 total stats, change DR to heavily nerf damage increases past total 400-450)
lol. Low dmg? I mean if you're shooting ppl with light armor, your dmg is totally fine. If you're shooting med and heavy guys, what the * do you want? Why would you want 3k heavies against ppl that got 4 times as much defense as you do? huh? If this would be the case, I'd say fine. But if I hit you once, you die. I don't see good players complain, only casuals.
Staff heavies hit medium for ~1.5k with burns at 400 int, will take 12 or more back-to-back heavies to down someone At 400 dex bow heavies WITH bleeds hit medium for for ~4k, 3-4 back-toback heavies to kill
Try 250 dex 150 int with lifetaker and put runeglass gem same type as harnessing on armor. Your damage will improve a lot the key is +15 elemental dmg from int
Yeah man this is true and it sucks. I dont know why they cant just get PvP properly balanced in this game where anyone can run whatever they want and still be viable. I know there will always be metas but like you said its just laughable right now how useless some weapons are in PvP. If I wanted to run a DoT build I wouldnt be playing bow, so cant we atleast get some kind of love? I would just take the stamina back at this point. AGS...guys...what is going on? Ive never played an MMO where you couldnt just go for a crit build but these devs seem to really love their firestaffs and tanks. In any situation thats all it will take, a tank a firestaff and a healer..game over. Its not even just the bow, atleast 30-50 percent of the weapons in the game are useless in any PvP environment. I dont want to just be another firestaff greataxe dude just to win. So boring and frustrating.
Explosive arrow with the perk if you want single target. Headshots CLAP light armor players otherwise... that's it. As a piece of shit OPR tank i run 4 thrust damage mitigation perks. Bows hit me for a whopping 1.2k with a heavy to the head and explosive arrow has hit me for 3k to the head.
Never said the bow is not usable, just not the best. Every server is different, everyone has different gear. BIS vs BIS you will notice a LARGE difference.
No, it's around 8%. Old bow damage value was 67 and in PvP, it got reduced to 62. However in the patch notes, it's stated that bow damage got increased to 72 but that's only for PvE. It's worded weirdly, so it's understandable how people misunderstand the patch notes. www.ign.com/wikis/new-world/New_World_Rise_of_the_Angry_Earth_PTR_Patch_Notes#Combat_Changes
@@Whatevs886I’m doing okay with bow still with nearly 3k hrs on the weapon, but I will say comparatively bow is in a weak spot. Non-heavy melees can 2-3shot bows, FS absolutely nukes with 0 skill bc every ability is a 4m aoe you barely have to aim, fireballs hitting 6k+ at times. Meanwhile bow is hitting a lot of 2k-3k with heavy attacks, which should be our highest dmg.
@@GhostManOnSixtieth I think bow is exactly where it should be lol. FS needs a nerf forsure but they don’t have the built in kiting mechanics like a bow does.
Yup, I love when bruiser is running at me, he dodges, he dashes and then I finally hit him with a heavy bow attack for 1,5k damage and I think to myself, only 10 more successful heavy attack to kill him but only in case that he get seizure and forget how to use potions.
Lmfaoooo, you win. Take my pin
You guys running invigorated?
Easy BIS Bow video here (The bow DOES NOT need drop 650+ to upgrade it) - th-cam.com/video/VSS7aPvdbSM/w-d-xo.html
Broo, so happy I wasn't the only one thinking this...literally yesterday I was asking around, why felt so week......of course I only got T-bagged in response.
Yup, people hate bow players for no reason
Instead just updating the OPR map with more cover which is why bow gets so many complaints, AGS decided to join in on the bow hate. Aside from the constant nerfs, they're basically punishing players who dedicate enough time to actually be good at it. The best argument against the nerfs is a five-minute conversation with the average pro-nerf player.
i think people just complain about range players to complain because they dont know how to get better, the truth is a melee player matching into a ranged player is not meant to win that fight, you have to be extremally good and outplay them to win and that is just how ranged vs melee is supposed to be, its not meant to be easy its not meant to be winnable, that's why you need ranged players on both sides.
so i felt this was going to be a thing. thrust was going to be scuffed with armor scaling thurst protection etc. so i decided that im going to make 2 builds. 1 all nature, 350 dex, 150 int. with either the VG arti, or the blundy arti. instead of leaning into thrust on ring pick up a poisoning/nature dmg/hearty ring (tanglevine) throw a 50% amber in your bow and get nature harness on all your gear. now the nature side of your bow is hitting like a truck. foresake the thrust, there is just way to much defense against thrust.
Amazing explanation. Thank you. I was wondering exactly the same yesterday night. This video was in perfect time
Happy I was able to help!
Thanks for the video, I said in all chat the bow feels weak and everyone just said I suck. Lmao. In glad I'm not the only one noticing the noodles flying out of the bow.
You are missing some things :( I'm a musket player for the last 2 years, I reroll bow this xpac because damage are insane with more health, more mobility option + larger projectile hit box and it is sooooo better to play
Missing things :
50 Strenght : you will have a simple +10% damage on all heavy attack, if you are a bow player you know you will always try to use heavy attack when abilities are on cooldown
25 focus : 5% CDR easy with the attuned pants, you just need to put 10 points here for 5% CRD, it's amazing imo
25 intelligence : (you take it, so nice)
Wearing attuned leather pants to help you reach those stats
678 GS I have :
50 strenght
413 Dex (or 461 if you are good at kitting)
26 intell
25 focus
150 con (or 100 if you are good at kitting)
WITH 48 FOOD
I have a VERY budget gear, most part are tanglevines set (free) so physical aversion + thrust conditionning, I slot ruby gem and moonstone so I have
+21% SLASH reduction,
+6.5 THRUST reduction ( but + 12 %when I take a thrust shoot) IF YOU STRUGGLE TO READ DISTANCE PATTERN, take 21% resi here and go less on slash reduction (21% base + 12% after taking one hit)
+23% FIRE reduction
I'm soooo much tankier than when I was a musket it's not even close
Running full sighted runegalss on armor + opal runeglass dot for weapon (but IF YOU WANT MORE DIRECT DAMAGE go normal opal, you will have +3% damage)
In large scale you slot a ring with bleed timer, in low scale you use thrust damage ring (just for information, without +7% ring damage AND the 50 strenght step, you just lose 17% damage on every heavy attack right now add to that a normal opal +3% damage you will have +10% damage on all abilities and + 20% on all heavy attack related to what you have know. it's big, very big... dot build is good without stuff, but I guaranty you that heavy + penetrating shoot allow me to 2 shoot people in OPR even if I'm not 700 GS)
You are playing rapier, so yeah your build is not maxed for range damage but hibryd melee. with the absurd rapier artifact you can't have best distance damage and best melee damage.
RUN VOID GAUNTLET ARTIFACT IF YOU WANT TO FOCUS ON BOW DAMAGE. With one heavy attack, with désintegration dot + bleeding from keenly jagged dot + runeglass dot you remove 30% health on a bruiser.
You can run explosive shoot with 2nd perk for fire dot + poison arrow AND rain of arrows. just with 2 of those ability landed, you dot ennemy to death at an absurd point
In OPR you can even go further in the greed by taking oblivion spell on void, giving you +15% damage for 6s. Dodge until reaching exhaust , put oblivion, switch bow, heavy (it apply the desintegrate stack so -10% armor) + penetrating shoot and tell me you are not one shooting light player ^^
I swear with this build I crush all musket player I know for a long time with less days of practice on the bow
Thank you for sharing this information, I was using VG / Bow and found great success.
I made this video to let people know what has changed and ways to remedy it. The thing that is annoying right now id it seems DoT builds are the way to go. Rapid shot just super weak atm and I have yet to find a way to help with that.
Dot build is the way because we are not maxed and bow is one the most insane AOE build right know for long fight, in OPR you rain of arrow + poison arrow + explosive shot (without perk that reduce radius) you will see everybody running mid life/low life AND full dot in the area x') + if you have the void, i don't know if it is a bug or not because long time ago they have fixed it, every arrow your hit reduce cooldown (the refreshing move from void gauntlet apply to bow) + use refreshing x4 + 25 focus for 5% CRD and you will be able to break group of people at an insane rate @@ItzTermx
je suis curieux de ton build, mettre ca sur papier. vraiment l'air plaisant
Yeah my damage is really bad. I do 0 dps because it's impossible to get into a server and shoot a single arrow
😂
just put 100 str +400 dex +150 con with artifact pants ...the damage is amazing.....( GS with secondary will hit like a truck too )
What damage do you get from this usually?
great video for returning bow player, thankyou
Happy to help!
I'm mainly playing musket, but not because is better, I just like the weapon style more. And it pairs well with the rapier so yeah, some extra mobility.
But muskets and bows have in OPR -16%. And the Fire Staff has -5% only. Running over 25% fire resistance and still I get nuked by that.
Even if I'm landing all my shots + cannon rune on a healer.... He just " Boop " to 100% hp.
I don't mind if he's healing the team for that much, but the healer should also care about positioning in my opinion ..
So, I'm really not sure where to start with this, but here goes nothing: You're more or less correct here, but the damage formula is wayyy more complicated. 10% thrust resist won't reduce your heavy from 150% to 140%, it reduces it from 150% to 135%. Gems are treated the same way as old fortify was. Thrust conditioning (not popular afaik) is also old fortify. Physical aversion is base damage reduction though, but even then the calculation isn't so simple. It's 1.50*(all your base damage modifiers - .10). Bow has quite a few base damage modifiers, so in reality 10% physical aversion is only reducing your actual damage by around 7%, or less depending on the situation (perhaps even 0% if you are over base dmg cap >:)).
When it comes to bow vs other ranged classes though I don't think it's really that bad. FS is by far the most versatile ranged weapon in the game for sure, but I still think the two core bow playstyles are viable. Skirmisher bow builds are actually really good in S3 with the 300 dex change and can opt for a shirking heals setup with tumbler shoes or an enchanted ward setup with attuned pants. The DoT backline bow playstyle definitely works as you have pointed out. I think in order for the single target backline playstyle to work, you have to play towards empower cap on your nature damage (nature dmg ring, nature dmg armor/weapon, poisoning/IP on ring, nature harnessing on armor) and maybe even go 150 int. I haven't been able to test this out or watch someone test it out myself though.
Thank you for clearing that up. I knew New Worlds damage formula was complicated, just not THAT complex
@@ItzTermx Alright I actually had time to lab this a little bit today and go into OPR with it. If you've already gotten a comment like this earlier then my bad, I kinda skimmed them. TL;DR: Bow definitely still does a lot of burst damage with glass cannon (at least for now), you just have to put points into intelligence (150) if that's what you want to do.
I am by no means the best player, but my main piece of feedback for the build you show in the video is to commit harder to a playstyle. Skirmisher builds do damage by kiting their enemies to infinity and for that, RoA isn't very good, especially compared to something like explosive arrow which has more burst and is easier to use at close range (plus jagged is all the bleed you need for a skirmish). Featherweight is also really outclassed by attuned leather pants and tumbler shoes for that kind of build imo. There may be exceptions in there for SnS/Bow builds though.
I was testing out a rat build (read: backline playstyle) using completely unremarkable gear in OPR on 350 dex 150 int 25 str and it still did a lot of damage. My gear was extremely scuffed, but I did have finisher and the artifact pants. Everything else was under 680 or upscaled in OPR. Opal in my bow with thrust/hearty/RFE on my ring, 30 stat food, the cheapest honing stone, and the same bow I used for maybe the past year with attunement, jagged, and vicious. The biggest explosive arrow hit I got was around 5k. 4k for the fire damage and 1k for attunement, the thrust damage (which did not crit), and the initial DoT procs. The 100 int passive and 150 int passives both apply to the elemental damage you deal with your bow, and they do a LOT of damage on top of all of the base damage boosts bow already has. Now, obviously glass cannon builds this early on will pretty much always do damage, but I hope I've made my point.
I would be surprised if there was a single full BiS rat bow player right now considering the perceived strength of bow as a class in organized PvP going into the patch, and the extremely high price of CD mats. There really aren't any farmable BiS pieces for a rat build except arguably the jagged/enchanted bow that drops in Brimstone, and you'll need to build like a rat if you want to burst people. Harnessing perks on your armor, ranged damage runeglasses on your armor, and maybe even empowering toast on your earring if you feel like going full degen (I will try this at some point).
love the videos, been using your bleed bow build but im wondering if youre gonna do a musket bleed build?
I might
hi, 'Bow Rapier (No vids on it but It will be out tomorrow, it's actually insane)' will it be usable for PVE too? I'm looking for a build for PVE currently
Yup! Just ran a M2 with it today:)
It's like this in every game. It's almost like someone hates Archery Development wide.
Just get the bolt caster bow it only deals lightning damage no thrust you will hit a lot harder
no your 100 percent correct. I took a long break right after brimstone came out. i just came back. I got to 65, my GS is already 675, i was like yeah better bow. I was like WTF, like it felt like i was shooting silly string at things, not arrows. so i tried a OPR, and was not doing crap for damage. then i hooked up with some of my old buddies who are playing. and they told me bow is crap now. outside of PvE its pretty useless, and its even more useless in new content. SO Great Axe Great Sword it is. put on some trench heals and other heals, and well i almost dont need heals. thats complete trash. This is what WoW started to do for cry babies, nerfing classes into the dust. the only one that survived years without getting touched were retobution paladins.
In most PVP (Especially Wars and OPR) content, bow targets should only be light armor targets. Even when bow slapped, it's wasn't as worth going after a heavy or medium.
Been running 400 dex 165 con and eating strength food to get 50 pretty much all of season 3, syncretic bow and lifetaker, empowering explosive arrow, lasting rain of arrows and red hot slag upgraded with void damage, DOT build, always top damage in arenas, good video though! Didn’t even know there was the 14% debuff in pvp. And can I get a big F for most of my time in arenas running away from SS/spear and serenity overheads
I just watch another video that basically said you have to get away from thrust dmg and go full elemental dmg. Have arboreal attunement for nature/void/lightning and basically spec your runeglass gems to all be elemental as well for +2 dmg on each piece. I chose nature because nobody is going to run nature prevention gems so I have arboreal amber runeglass on everything
Man I've noticed, i thought i was shooting marshmallows last night.
Someone else also got the problem like you 100 percent hit the enemy with a arrow and theres like no hit and dmg. And no he didnt dodged 😮 happens quiet often to me
Bow has recieved a 73% Damage nerf since Release. AGS needs to learn the Damage is not the reason the game turned into BowPR, its the Lowered Skill Floor that made it this way, just make the Hitbox harder to hit once again and everyone will be happy (less Bad players throwing matches, more Bow mains chilling with no nerfs).
Day 1 bow was it
I agree, smaller hit box pls, so annoying to see bowpr wannabe
@@mikemike6182smaller hit box? Have you seen the hit box on the FS?
hello itztermz small question should i use 7% nature dmg on my red hot slag or 7%thrust dmg i use nature bow build thanks you ;)
thrust
Simple solution. Just use musket/bow. Use all bow DoT then use musket for burst dps.
What Runeglass you would recoment 4 The Finisher and this bow 4 pve?
opal
@@ItzTermx what specific one? Sorry iam return Player before runeglass exist 😂
Runeglass of arboreal opal@@elcrisero
Gonna be honest man..... bow+artifact void gaunt let with bile heart. Is a nightmare to fight in pvp right now. Even with full resistance to regular dmg. Your dots just murder me from 18k hp.
That's true, I mentioned DOTS are the way to go now
Honestly, bow/lifetaker even in PvE due to the dots are insane. Can push anywhere from 2-3k a second with dots and plus VG buffs.
what's the 3 best ranged builds right now for pvp mostly? Any links too? Thanks
Bow VG - th-cam.com/video/vTHnU2W25Ds/w-d-xo.html
Bow S&S - th-cam.com/video/NKQOKBiLfXk/w-d-xo.html
Bow Rapier (No vids on it but It will be out tomorrow, it's actually insane)
@@ItzTermxI meant ranged in general so I thought you would say one with musket or fire staff too. Im making bow/rapier atm but it's my 3rd day. Haven't decided on my playstyle.
Musket 0 con, Bow rapier bleed, FS Empower fireball@@0xNobody
are you saying that musket is better than bow?
You are so right
The best fix for the Bow is to first change the musket to Int only that will bring its damage down in line with the bow.
Or maybe give the bow int as secondary atribute to scale dmg
@@david2012slayer i vote it scales off str secondary
@@rstarrkk that actually its a pretty nice idea. Every weapon scale with something else, why do the devs hate that much the bow?
Im running a full dot bow build with spear as cleanup/CC build works great for pvp and pve but its a more in ur face bow build than sit back and snipe
Bow for life
Azoth Crystal Bow + 100str +50 int (vic + keen empower + roll a third attunement)
Everyone can counter enchanted easy now with 1 armor perk.
Have you tried that?
Why 100str?
@@ItzTermx +10% on your physical attacks
why are you using Arboreal Electrified ?
Testing it vs nature, less people resist lighting rn
Might be switching soon.
Yup bow sucks now ive noticed it too. Also remember when they made the hitboxes smaller... so its also way harder to hit every shot in a 1v1 vs a firestaff or auto aim melee.
Bow is in a bad spot? Meanwhile everyone plays it in OPR and Rain of Arrows smacks hard and has the longest DoT. Definitely not stronger than FS or Musket
What the hell are you talking about I’m still chunking people when I hit, just apply your rends and hit them for like 4K per hit
Every server and person is different.
Now just make a "Does your damage suck?!" video. lmao Granted I just came back last week, but I love fighting another fire staff and they like 3 shot me and I'm just surviving and slaying and they're over here at like 90% health. lol Think I just don't know what to do anymore.
Idk guys, I run 450 dex 150 con with food, Opal and I hit like a truck... pvp and pve. Hope someone can respond here and let me know why im chilling and others are struggling lol. I have people compliment me all the time in 3v3s so idk, maybe people know bow mains are switching to elemental in my server and countering that instead of thrust.
with 350-400 Dex and bloodletting or poison (extension ) jewellery you can 3 shot many in OPR as they are still running glass cannon builds. 3 hits (one of each ability) and watch the dots do their thing. Add + nature dmg to that and its actually crazy the amount of dmg dots do at the moment.
try experiment with elemental gems, also new attribute perks on focus and strength
To be honest, saying that "just bow" has lost so much is wrong. The problem is enchanted ward gives u -20% dmg received on autos for all classes, which is busted. My autos as firestaff deal almost no dmg to that combination aswell, which sucks. also ppl stacks much trust protection, so just go elemental gem and is fine.
I see what you mean, but FS has smolder, empowering fireball, ect. All things that help damage soooo much compared to bow perks.
@@ItzTermx take into account, fire staff is all fire damage, so its super easy to make it worthless. While bow, can covert 50% damage into elemental, apply poison, nature and bleed, which are things ppl dont protect. Not to say, The Wall blocks 25% elemental damage, and not to say there exist fire elemental absorption pots that grant 15% fire damage reduction. I mean, there are way too many things to reduce damage, and I find it kind of unbalanced. Ofc ppl that doesnt protect well against their counters,are going to explode. My server is full of archers and they chunk me, even with protections, cause as I said, there is no real protection against all diff types of dmg. But elemental weapons have such an easy counter even with pots. Also archers get a 20% free boost just by using ammo, lol
@@torec8794 cant you just put an elemental gem in your fire staffe though? like the people ive seen using voide damage FS with abyss GA?
@@scottvaughn6385 yes, but eleemntal gems lose power the more you transform the less int scaling. So its better on other than int weapons for that reason. Also elemntal aversion is more frequent than physival av, cause eleemntal aversion block dmg from bows changing to elemental too
Need a full finisher bleed build guide asp!
TOMMAROW FRIENDO! I need sleep lol
I need this too the finisher is insane!
can you make a build video with the new rapier/bow please :D ♥
Just posted!
If you go 419 dex your bow gets to 1700. Then run 50 strength and 150 con and the bow hits great. You need 50 strength for heavy attack 10% damage. Not sure why ypu only get the 5% light. I almost never light attack
10% heavy does not even work right now, But how are you gettin 150 - 419 - 50?
@@ItzTermx level 65 with some 700 pieces. The magnify adds up
I new something looked weird when I was testing it. But when that 10% heavy works it will be even better then. Also the 50 strength still boosts my sns, hatchet and spear
Is Firestaff and Ice gauntlet any good rn?
Firestaff is arguably the best ranged weapon in the game
I am a returning player and I saw a LOT of bows in comparison to other weapons in pvp and pve content. This probably tells me that it is (or was) the meta(favorite) not so long ago. With that little info you can prob tell why it got nerfed that hard, it happens a lot in competitive games where they just check statistics and see which weapons have more dmg/kills, etc. Lost ark for example, they always nerf the class with the most dmg in the new raid after 3 months. Valorant also does that after checking big tournaments, Lol, csgo, etc. But all those games when trying to balance the meta, fail; cause they just nerf it to the ground. They don't know when a nerf is balanced enough. It might be a little bit different in New World, but my guess is that they are going to buff it a lil bit after checking stats, I hope. Also "Skill ceiling" applys to this but I wouldn't dare to touch a mechanic of the bow cuz it feels pretty smooth imo.
Just like diablo 4 where they just nerf highest damage. Most of devs dont QoL their own game, and rely purely on statistic generated by server.
The Problem is even If bow sucks Its still good enough to do 50 kille against Bots and they will See IT and think the bow IS fine
Not really so what your losing what 10 % direct dmg its not much whne you have still the bleeds posion dmg over time stop crying ffs if bow was so week why so many still use it and one shot people i get dots ticking for 2k sure u can cleanse it one time but that s it jsut becuse brucher have enter the arena medium and heavy and you start crying you have had almsot 2 years beeing op mages did go true the same thing musket two so why now bow? @@jerome38439
bow isnt seen in wars ? Abaton, Aaru full with Bows before that patch.. 30 - 40 even 50 kills sometimes.
Bow is mostly just finishing kills, it doesn’t have enough burst/sustain to tick a majority of the kill anymore, especially with the huge HP increases.
so i think the bow was and in a good spot when this video came out. i am mainly a bow war and bow opr player and it was fine. the main issue is this build... this is an AOE bow build. of course the damage is lacking. In opr it works cause is abusing the poor solo players that might not have a healer to keep them up. but as soon as a healer is in the picture. you are useless with this build. since it lacks burst damage from explosive and rapid or pen shot.
Its so funny I watch an arrow video and stupidly think I can roll into pvp with some super suboptimal gear and do the stuff he’s doing. My movement and swaps are great but then I smack someone in the head for like 2k💀
Pretty much 😂
Dont run thrust damage on ring unless you struggle hitting empower cap, Nature damage would be better since it dosent count to the cap
Would a nature damage roll help with poison shot dots and our gem dot?
@@ItzTermxNice question,
@@ItzTermx yea Nature damage buffs poison shot damage and split gem, and i think the pestilence dot too
Where do I see empower cap? And what is the cap? I don’t know what this means sorry
pretty much dead on with this video bow is dog water ar the moment only thing it has is dots and healers can mass cleanse them sorry edit it can still chunk players that have bad gear or dont know how to build but its outclassed by every other ranged weapon at the moment.
so, what is the best builds rn?
Best?
Firestaff, Abyss GA, musket, Bow with VG
Remove double scaling from weapons or make all weapons scale from 2 stats. I wish my firestaff scaled with int and dex too 😂
they justt need to add heavier diminishing returns on dualstat weapons once they pass a certain amount of total attribute points (300 int/250dex = 550 total stats, change DR to heavily nerf damage increases past total 400-450)
yeah as a bow main, they ruined it entirely. Probably just going to stop playing the game now.
Dot builds are the only viable builds imo and they are too OP. Iys just not that fun to play Bow right now, unless you are Arrowli.
Why 40% stone and not 50%?
Runeglass caps out at 40% because it applies a DOT as well
lol. Low dmg? I mean if you're shooting ppl with light armor, your dmg is totally fine. If you're shooting med and heavy guys, what the * do you want? Why would you want 3k heavies against ppl that got 4 times as much defense as you do? huh? If this would be the case, I'd say fine. But if I hit you once, you die. I don't see good players complain, only casuals.
i cant even hit for 2k damage anymore - im hitting for like 900-1100 dmg - its fucking STOOOOOPID
What bow do you have?
@@ItzTermx syncratic ofc
The bow is literally the weakest weapon right now against the heavy and medium meta.
Game is dead lol
Dude there is no way you are only hitting medium players with max buffs and the right stats for only 2k.
around 2680 total in my tests yea
Staff heavies hit medium for ~1.5k with burns at 400 int, will take 12 or more back-to-back heavies to down someone
At 400 dex bow heavies WITH bleeds hit medium for for ~4k, 3-4 back-toback heavies to kill
time to switch to Medium Bow with spear bleeds and bow dots
Try 250 dex 150 int with lifetaker and put runeglass gem same type as harnessing on armor. Your damage will improve a lot the key is +15 elemental dmg from int
only 250 dex?
@@ItzTermx yep I dont know why but seems glitched now
And 50 str for heavy attack
@@HANGOOUT heard heavy attack was bugged
@@Snerra01 yes but they will patch it probably soon
Yeah man this is true and it sucks. I dont know why they cant just get PvP properly balanced in this game where anyone can run whatever they want and still be viable. I know there will always be metas but like you said its just laughable right now how useless some weapons are in PvP. If I wanted to run a DoT build I wouldnt be playing bow, so cant we atleast get some kind of love? I would just take the stamina back at this point. AGS...guys...what is going on? Ive never played an MMO where you couldnt just go for a crit build but these devs seem to really love their firestaffs and tanks. In any situation thats all it will take, a tank a firestaff and a healer..game over. Its not even just the bow, atleast 30-50 percent of the weapons in the game are useless in any PvP environment. I dont want to just be another firestaff greataxe dude just to win. So boring and frustrating.
lol... Bow hits musket for 70 % hp per hit and you guys dodge one attack and heal for 10 k... Btw. try heavy attacks with bow ;)
AGS Should make Bow Arti scale with int :)
agreed
100% need some second scaling on bow
firstt great video !!!
Thank you!
Explosive arrow with the perk if you want single target. Headshots CLAP light armor players otherwise... that's it. As a piece of shit OPR tank i run 4 thrust damage mitigation perks. Bows hit me for a whopping 1.2k with a heavy to the head and explosive arrow has hit me for 3k to the head.
Last bow I fought in open world literally just stopped and said what the fuck, ggs I guess. Lol
If you ain’t of fire staff rn ur cooked
And yet I see ArrowLi dominating on twitch. So how can bow suck and yet the top PvPer is using one.
Never said the bow is not usable, just not the best. Every server is different, everyone has different gear. BIS vs BIS you will notice a LARGE difference.
Def need to take the strength perks, int perks w/ the split gem and pair it with Lifetaker. Just know that Lifetaker doesn't amplify Rain of Arrows.
Correct. I seen people stop at 300 dex for more INT but idk if that's the move
@@ItzTermx int = 5%crit damage + 5% damage on enemy with bleed at 50 intel so why not
@@ItzTermx😅😮😮😅😮 10:13 😊 try yf r ft d
would be happy that bow finaly get the treatmeant other weapons got and stay in a corner for 6 months
feels like u contradicted yourself multiple times
I will contradict you mr.hawk
14% NERF????
YES 14
No, it's around 8%. Old bow damage value was 67 and in PvP, it got reduced to 62. However in the patch notes, it's stated that bow damage got increased to 72 but that's only for PvE. It's worded weirdly, so it's understandable how people misunderstand the patch notes.
www.ign.com/wikis/new-world/New_World_Rise_of_the_Angry_Earth_PTR_Patch_Notes#Combat_Changes
This is a joke, right,
Naw, alot of players have been having bow damage issues, decided to help out
You can do all the math you want, but clips don't lie. And they tell us that bow is doing just fine in the right hands, with the right build.
Clips also lie. Clips don't tell u the type of armor people wear or if it's BIS 700GS or not 🤷
@@ItzTermx I mean if you don't wanna believe your lying eyes, not much I can do for ya.
Yeah, bow’s fine lol. People just mad they can’t two tap light armors from across the map anymore.
@@Whatevs886I’m doing okay with bow still with nearly 3k hrs on the weapon, but I will say comparatively bow is in a weak spot. Non-heavy melees can 2-3shot bows, FS absolutely nukes with 0 skill bc every ability is a 4m aoe you barely have to aim, fireballs hitting 6k+ at times. Meanwhile bow is hitting a lot of 2k-3k with heavy attacks, which should be our highest dmg.
@@GhostManOnSixtieth I think bow is exactly where it should be lol. FS needs a nerf forsure but they don’t have the built in kiting mechanics like a bow does.
Bow is still a op weapon. Even with the nerfs.
“Don’t want to sound like an entitled bow player” …. Proceeds to sound like an entitled bow player lol jk.
Hey hey, I understand the other POV. I just wanted to point out direct damage bow right now is really rough
Eh fuck bow and all range in general if you dont have to risk engaging you don't deserve to do big dmg
💀
Good range cheesers are lame
As a range player I agree, people that abuse movement are annoying