Hey BG! I’ve said this before but your content is super appreciated. You never complain about the game, complain about burnout, or say anything negative about Helldivers or Arrowhead. You’re always engaged with viewers and always trying new loadouts etc. appreciate the positivity man
definitely great pairing, the mines will confuse and slowly damage the bugs (or just confuse the bot patrol) while rocket sentry will be main damage dealer. machine gun sentry will clean the weaker enemies like those potato bugs, the bot with swords/rocket launchers, etc
I used to really like the Cluster Strike early in my playtime when I was running mostly difficulty ... 5. Lots of charges to quickly kill 10 to 20 enemies. I think having access to better weapons makes it feel less valuable. If you can kill those enemies quite easily with the Breaker Incendiary, Cookout, Blitzer, Crossbow, any of the plasmas, or something like a gas grenade/scorcher combo, let alone what other stratagems you have that can fill the role, it's becoming tough to justify. It only fills that one role. You have to get the distance relatively precisely, including the distance the enemies move (unless using it to engage a group). You must make sure it doesn't bounce, because then the directionality of it makes it incredibly dangerous to you and your teammates. Compare the gas strike or gatling barrage - if they bounce, you know exactly where things will go once the beam appears. They have reliable downtime without having to account for eagle rearm. They don't care (as much) about where on the map you use them (can work even in narrow canyons). And they even have an effect against larger enemies. With almost all primaries having gotten buffed since then, even the not so great ones compare better to the Cluster Strike than previously. But it might still be a useful tool for new players who don't have access to a lot of stuff yet, or maybe even for stealth ambushers who care about quickly killing the chaff which can call in breaches or drops.
im in love with the gattling barrage. It has one of the lowest orbital cooldown insane sustained fire for almost 10s and its up in another minute. I saw its true power when another diver also had gattling and we were raining constant hell on the poor bugs we didnt even need to fire manually
Hey BG! I’ve said this before but your content is super appreciated.
You never complain about the game, complain about burnout, or say anything negative about Helldivers or Arrowhead.
You’re always engaged with viewers and always trying new loadouts etc. appreciate the positivity man
He’s sometimes critical but not unreasonable at all.
Its great that he just enjoys the game 👍🏾
That's why I am here too. Such a positive atmosphere. Just makes mr sad that BG doesn't have as much subscribers s as I think he deserves.
definitely great pairing, the mines will confuse and slowly damage the bugs (or just confuse the bot patrol) while rocket sentry will be main damage dealer. machine gun sentry will clean the weaker enemies like those potato bugs, the bot with swords/rocket launchers, etc
2:48 funnily enough, the bug just caught the blast as well. Guard dog did all of the un-democratic suicide support
I used to really like the Cluster Strike early in my playtime when I was running mostly difficulty ... 5. Lots of charges to quickly kill 10 to 20 enemies.
I think having access to better weapons makes it feel less valuable. If you can kill those enemies quite easily with the Breaker Incendiary, Cookout, Blitzer, Crossbow, any of the plasmas, or something like a gas grenade/scorcher combo, let alone what other stratagems you have that can fill the role, it's becoming tough to justify. It only fills that one role. You have to get the distance relatively precisely, including the distance the enemies move (unless using it to engage a group). You must make sure it doesn't bounce, because then the directionality of it makes it incredibly dangerous to you and your teammates. Compare the gas strike or gatling barrage - if they bounce, you know exactly where things will go once the beam appears. They have reliable downtime without having to account for eagle rearm. They don't care (as much) about where on the map you use them (can work even in narrow canyons). And they even have an effect against larger enemies.
With almost all primaries having gotten buffed since then, even the not so great ones compare better to the Cluster Strike than previously.
But it might still be a useful tool for new players who don't have access to a lot of stuff yet, or maybe even for stealth ambushers who care about quickly killing the chaff which can call in breaches or drops.
Eagle cluster for bots its cracy
im in love with the gattling barrage. It has one of the lowest orbital cooldown insane sustained fire for almost 10s and its up in another minute. I saw its true power when another diver also had gattling and we were raining constant hell on the poor bugs we didnt even need to fire manually
Hey BG! (I love your content.) I wanted to join your Discord but apparently the invite is invalid. Could you provide a new one? Thanks mate.
3 hours 752 views 52 likes :)