UNITY3D | SEED BASED PROCEDURAL GENERATION & CHALLENGE

แชร์
ฝัง
  • เผยแพร่เมื่อ 26 พ.ย. 2024

ความคิดเห็น • 18

  • @LaurenceCreates
    @LaurenceCreates  4 ปีที่แล้ว +3

    Project Files are in the video Description!

  • @Mr_Teviel
    @Mr_Teviel 2 ปีที่แล้ว +3

    Just started wondering about this today, I can't believe it's as simple as that. Thank you!

  • @chrisa9549
    @chrisa9549 3 ปีที่แล้ว +7

    wow... this is way easier than I thought it would be... Thanks man

  • @tboxfinn
    @tboxfinn 6 หลายเดือนก่อน

    THANK YOU SO MUCHHH, THIS HELPED ME A LOT!!!

  • @Skeffles
    @Skeffles 4 ปีที่แล้ว +1

    Cool tutorial on procedural generation. I think it's worth having this in place since you don't have to send maps over a network although sometimes that could be a detriment if creating the map takes a lot of resources and your players don't have great machines.

  • @xX_ohio_Xx
    @xX_ohio_Xx 3 ปีที่แล้ว +2

    oh wow thats actually really cool that Random comes with a method to set the randomness based off of a seed, i thought we would have to use the seed and do some weird things with that number to get the worlds to base objects off of it

    • @LaurenceCreates
      @LaurenceCreates  3 ปีที่แล้ว

      Unity makes it really easy for us :D

    • @TheBeatBen
      @TheBeatBen 2 ปีที่แล้ว

      Same here :)

  • @necrago
    @necrago 3 ปีที่แล้ว +3

    Damn, when you have 999+ errors, you know that something is wrong

  • @REALmyenemy
    @REALmyenemy ปีที่แล้ว

    Let see... I got the code to the dot and I made a few prefabs to list as gameobjects...
    My results for the seed "test" are:
    1 flat surface set to rotation -90, 0, -174
    4 basic cubes floating.
    4 trees overlapping each other, the funniest one appearing on the other side of the flat surface.
    For the seed "test123",
    3 vertical flat surfaces surrounding a chunk of 5 trees connected in circle to 1 cube.
    Or my test objects suck (well, they actually do regardless), or I did something wrong. Any idea?

  • @thomaschun3740
    @thomaschun3740 4 ปีที่แล้ว +1

    Can you post more multiplayer island survival plz.

  • @bendane7508
    @bendane7508 3 ปีที่แล้ว

    Brilliant thanks mate

  • @tboxfinn
    @tboxfinn 5 หลายเดือนก่อน

    Does the random stays with the given seed?
    For example, if I want to make a random roulete in my game, does the seed still affects the results I get?

    • @LaurenceCreates
      @LaurenceCreates  4 หลายเดือนก่อน

      If your always setting the seed to the same seed and your using unities Random functions to pick the winning number then your roulette will always win on that same number

  • @LMFAOROFLLOL
    @LMFAOROFLLOL 2 ปีที่แล้ว

    Jesus, you are a God!

  • @Dado5464
    @Dado5464 2 ปีที่แล้ว

    ok thank you

  • @freddysome9361
    @freddysome9361 4 ปีที่แล้ว

    Great

  • @soumysahu
    @soumysahu 2 ปีที่แล้ว

    C sharp is better to litsen than c