Just a fun little tip, if you want to scare the absolute crap out of people when you are playing as the red mist, try saving your onrush for when there's a bunch of people that are low on hp, as when you kill someone with it, it gives you 1 more additional charge, which allows you to just *MOW THROUGH THEM LIKE THEY ARE NOTHING* (not to mention that a hit from onrush can hit multiple targets)
Few things I want to add: - speaking from experience, if you know how onrush works and know when you should or shouldn’t use it, the Red Mist is probably the best choice for beta islands. - Mihawk does have a projectile on his last m1 combo which gives it extra damage close range. - Beta Figure’s stomp has a hitbox right where you stomp that deals huge damage and sprint can be used to combo into it
Tips from a fili main: 1. You can take advantage of your Obstructa placement by aiming it at something in front of you like a wall as it will guarantee to kill players getting behind you for quick damage. 2. It’s a good idea to save your Obstructa on a lilynette player right as they’re about to Cero Metraletta. It will instakill them assuming they don’t have any defense or health buff and that they are at least 99 hp but you also can still tank some damage and kill them. 3. Never get too laser-focused with using fili-slash. You’re allowing free hits on you and it could be worse if they have a curse item. 4. Shoot your orbs at groups of players clumped together for ez damage.
The knockback will be lethal too so you dont really have to worry about the victims of the obstructa Ps:somehow i can win in melee with filibuster but not with hale
Funny how they give filibuster a 1 star on damage and saying “their only high damage move is obstructa”, get they gave red mist a 4 star even though they are basically the same.
This video does an amazing job of showing the basics of playing JGN and things to take into consideration when playing the juggernaut. Great job here, hope to win many games with this guide. Keep being strong, awesome video Balake! Main JGN for me is Beta or Red Mist. Came in clutch too!
Bazinga, Balake!! With this video I became IA’s #1 juggernaut and I haven’t lost a game since; those suggestions are really helpful and the combos are oh so clean.. 🤤🔥
I do kinda like how fili is in jgn tbh in battle cats itself the way to beat fili is to stop/avoid/bait obstructa and thats shown here quite well (that 25 dmg punch IS stupid tho)
IMO they should make the punches lower the victim’s damage output. I don’t know how it could be explained, but it’s a cat firing nukes, we can suspend our disbelief a bit more
7:58 I actually swore off Mihawk forever after a torturous experience involving the inability to catch Painted Sword user on Towny. I am allergic to slow juggernauts.
the emoters (people who don’t really do anything but emote the whole game) are people I suggest only killing early if you use red mist, as they are easy to grind ego damage off, but with the other juggernauts, just let them emote, they aren’t here for serious gameplay, they just wanna do funny stuff, once you’ve killed everyone else, then get them
this exact thing on rocketarena with mihawk just DOMINATING the server while someone just stalling the whole match just running and me losing that happend a day ago, perfect time to watch this
I hold fili close to my heart because like when Jng first added I picked fili basically at random, and no one knew how he worked. I then used obstructa and murdered basically the entire lobby. I won that game. It was great
I main Fili for the music I'll add something for Fili, if your aim is good and you play on a map with holes. I like using his b a l l s to push camper and for people that run or aren't farm from you, use the b a l l s to pull them to you so you can combo
As a fili main i have videos of how to play filibuster aggressively 1. Never run away to use Obstructa, use it immediately into an object so it explodes faster, or into a crowd far away, if you run away when your obstructa is ready people will KNOW, caught them offguard and just use it. 2. Combo with filibuster Obstructa punch -> Obstructa kick -> Fili-orb (pull)-> Fili-slash spam This is the main combo to kill anyone, because of your speed if you see a lilynette just spam them with Fili-slash forcing them to use Sonido, as soon as they use that use dash then combo them. Obstructa punch -> Obstructa kick -> Fili-dash (to stun them for longer) -> Fili-slash spam Fili-dash hitbox is kinda wacky but this combo works at times 3. Dont be a runner, be aggressive. Be aggressive with anyone spamming filislash, you can easily outrun most people so it shouldn't be a problem... DONT BE AGGRESSIVE WITH: Shadow axe, Secare, Solemn lament and Ice cream treat you can combo them, but DONT Fili-slash spam after the combo, Fili-orb them instead 4. Avoid using Fili-orb (push) there aren't many uses for it even though it does more damage than (pull), unless the person is near the void and you can just push them out of the map. 5. Always pay attention to your cooldowns, careful trying to start a combo while Obstructa kick/punch are still in cooldown Easier to learn than Beta.
Quick note for mihawk. His third m1 doesn’t have that much damage it’s kind of like twilight’s peace for all where the sword and the projectile fired out deal damage. Still hits like a fucking double decker bus tho.
Beta figure's ranger essence decreases your walkspeed by 4 so its not really recommended to chace players with it equippe And also it has a good buff: bullets phase through anything
imagine next april fools they make a kit for filibuster where there will only be an item named “machinefili-orbs” thats shoots constant balls at people💀 (and give it pull and push)
As an aggrobuster, I dash, kick, punch, and orbs to finish them off. You can also jump and use obstructa to send the explosion a bit farther. Or use some elevation to snipe enemies at a distance
If you're struggling with stallers as Red Mist, do note Great Split: Horizontal can hit most locations that you can't reach, so if you have a staller and are doing well, it may be wise to save E.G.O. for taking them out, maybe even leaving a few players alive to get you down to half HP.
I was using red mist on rocket arena recently and I was so close to winning. But some guy decided to hide under the bridge and I had no way of getting him! My only chance was to try and get under the bridge too and kill him but I fell and everyone laughed at me. Is hiding under there banned and is there any good ways to counter it?
Get into a rocket arena match and practice jumping down into the bridge support. It can be done. Pray you are over half health to jump back up onto the map
videos really good but was left a bit disappointed when you didnt talk about Beta's little trick where you can chain moves together if you switch tools fast enough (i.e Cubic Leap - Retro Stomp) still a really really nice video though ^^
yea this is actually going in a separate tech guide because you can do it with other stuff too, like Hale’s leap you can also kind of do this with no jugg items, like loadsamoneys E ability
General tip i noticed while playing Red Mist / Mihawk : The longer the round drags on, the higher chances you have of losing. This goes for most jgn, but doubly so for Red Mist in particular, since she's quite squishy and you WANT people to be spread apart (Mostly) so you can kill them, onrush, kill someone else and repeat. I typically use my ego when i spot a group of people or need to pull out a trump card against quick supporters (ie Lute's / Curse stackers with mobility). As Red mist, you want to take out the bloodline of the horde before chipping away. As mihawk, on rocket arena specifically, if people are hiding ontop the poles, leap RIGHT next to the pole, the leap has a circular hitbox and is large enough to cover the pole and hit them if they dont jump, with they usually wont. People never expect a mihawk player to use leap in this fashion and are easy pickings. Also, if you see someone having the YER (Your Eternal Reward) hunt them down, their backstabs deal 250 damage and when players are dog piling you, it ADDS up, how do you avoid this? kill them quick or from afar, you dont want to give them the chance to escape. People with joy often hide far away from the juggernaut as they painfully try to become a mutant. Interrupt their plan, maybe tickle them, because lets be honest, 40 hp is a sneeze away from dying. for the really tryhardy playstyle, equip the "Death pose" emote and use it behind cover to safely recover your ability without being pestered from afar. As Mihawk, if your gonna use your leap, make sure your not in nose breathing distance to any walls, because especially on rocket arena, this can and WILL lead to death due to funny roblox physics.. Speaking of with, do note, while rare, roblox physics can catapult you into the death zone from the server side (If you've used rebar, its like that, but way less common), this can result in some unfortunate deaths. Sadly, im speaking from experience (it happened to me once. Not fun).
Tbh, I main fili so much that I don't need to filirun. Even though filipunch deals the same damage as air, it can be used as a combo starter because it ragdolls. Fili is my favourite jgn followed by Red Mist.
As a Red Mist and Beta main (lengthy comment warning): - I like Beta Figure because of their sheer versatility. There will ALWAYS be an option for every situation, but if that option is on cooldown you're outta luck, so it's always about when and where to use your abilities. Say, for example, Cubic Buff just went on cooldown and a Lilynette is starting up a Cero Metraletta. Do you use Cubic Leap to catch the Lily during their Cero and pray you can kill them with melee, or Zoner them and use the Leap to get away and avoid damage, sniping them from afar with your ranged tools while they're too slow to dodge? - I like Red Mist because since their combos are so simple, it's always about prioritizing your targets, assassinating them as fast as possible, and then moving on to the next target. Let's take the example from before: a lilynette just started using Cero Metraletta, and you aren't low enough to use E.G.O. Do you onrush away to dodge the damage and then chase them with your superior mobility while they're more vulnerable, tank the damage and use E.G.O. to horizontal split and instantly kill them after the Cero Metraletta ends, or dash in to vertical split them and pray you can kill them in time to avoid major damage? - I like Mihawk's slow but satisfying playstyle, it ALWAYS feels good to land those devastating strikes and cut a player's HP in half, and it feels just as good to outwit the Mihawk and dodge / parry their strikes as a survivor. Also, fighting a good Mihawk main that has learned a lot of tech is *_TERRIFYING_*. - I like Filibuster because, despite it being so weak, it's still pretty fun to play. You still have multiple options and playstyles to take down survivors. (also because I play battle cats and fili's music is bangin there and here) - I dislike Hale because of the lack of versatility, and it not being fun to either play OR fight against. The lack of proper abilities removes basically any playstyle outside of "W+M1", and unlike Red Mist, Hale's high damage and lack of major weaknesses makes them a win button. It's not fun to play because there's barely any options, and it's not fun to fight because it's powerful and oppressive to the point of being a win button.
I'd say the biggest threat to juggernauts has to be lilynette with cero metralleta to sheer massive amounts of health off and the sonido allowing you to make distance and evade their dashes with a dash of your own.
If you have any mobility whatsoever and close the gap with lily, cero does nothing since the projectiles spawn a little in front of the player, and they cant sonido
Do any of y’all remember Beta before the rework? Whenever somebody chose it in jug they were either a big punching bag or the entire lobby was dead within 3 minutes
Surprised you didn’t mention any other combos for red mist. Probably my favourite to use is M1 x3 -> spear -> onrush. This is because of how onrush works. Most people know that onrush lunges once with an extra lunge being gained when hitting a target, but what some people don’t know is that landing a killing blow will grant you an additional lunge on top of the others (and this bonus can be acquired multiple times in a single usage).
@@Савелий-н7э7тFun fact, I was the guy in that clip! I was actually not really concerned about the Smile. Sounds weird but I REALLY don’t like Death Noting Da Capos, Smiles, and Bird-Ups due to the effort it takes to get them. Also I’m a giant Project Moon fan so I like to see the chaos unfold lol.
my man said that hale has less mobility than red mist. red mist needs to do so much in order to get to places where hale can just leap up to. red mist had the better horizontal/ground mobility, but not as good as hale
In most cases, horizontal mobility is what you’ll need to kill entire lobbies. Red mist has horrible vert mobility, but as I said in the video there’s not that many spots where you’ll need vertical mobility in the map pool. However, mobility in my case referred more towards how fast a jugg can get to each person in the lobby without blockages. The “Leap” category more showcases on how good their vertical mobility is. Although hale has charge and can gain up to the fastest speed in the game, Onrush’s quick cooldown and movement capabilities make him the most “mobile” jugg.
I played Red Mist on crossroads and won, here's my tip, cave corner is scary, don't stay on it's sightlines. (Also use GS: V, it's available from spawn unlike GS: H) Usually you can kill most people before having to go there, make sure to only move with Onrush and only to safe spots, you gotta learn Onrush move distance. Once you climb that ladder, force everyone out of there and make sure they don't get up again, you can usually Onrush helidrop anyone on the bridge or somewhere close, keep peeking to bait people into approaching so they can get better shooting angles, your sole goal is recognizing the biggest threats and neutralizing them asap, depending on the threat and your hp, give up the high ground, you can't let yourself be bible'd and you can reclaim the ranged user's holy land again. Once you got a threat, reorganize priorities, did the one who just died respawn with a good weapon? Go for them, else go for the next biggest threat, play slow, play safe, the map is not your friend and you shouldn't get overconfident. Always remember you can use Thrust/Spear/Stab to catch up with running people if Onrush is down.
as the #1 beta figure user 1.beta is the easiest to play 2.cubic essence is useful VERY USEFUL becuz its jump is op and cubic buff is op 3.retro essence can 1 shot players if u use a combo or if u get very near a player when using stomp 4.retro essence m1's can stunlock and oneshot 5.zoner can use u to camp 6.zoners can stack dark (like shadow axe) also i think beta figure is mobilty:4/5 damage output: 5/5.5 or 10/5 if u use cubic buff leap: 5/5 abilltys:1/2 diffculty:1/10 mastery difficulty: INSANE
real (I never really interacted with xerroz so although his departure is unfortunate, im not offended & I think some people are taking some lighthearted jokes too seriously)
as the #1 mihawk player in ia I can confrim that I immediately died irl when I see a blue orb gun
Mihawk has possibly the highest rate of clipping off the map out of all the jugs
just use the small shockwave that was created after m1s' third swing as your main range attack
@@reiguro i know, it's very tedious though
one time i won JGN as the jgn with mihawk at 42.5 hp.
Same
"Beta Figure"
"wait we're missing one"
Why do you have to remind me 😭😭😭
At least xerroz can rest now for how much he has worked on ia
@@Mega_King324wait what?? i never knew xerroz left
@@goober130 u in the jpx discord server?
Xerroz made the artwork for the titlecards from aden mayos vids and most boss icons@@goober130
Just a fun little tip, if you want to scare the absolute crap out of people when you are playing as the red mist, try saving your onrush for when there's a bunch of people that are low on hp, as when you kill someone with it, it gives you 1 more additional charge, which allows you to just *MOW THROUGH THEM LIKE THEY ARE NOTHING* (not to mention that a hit from onrush can hit multiple targets)
Few things I want to add:
- speaking from experience, if you know how onrush works and know when you should or shouldn’t use it, the Red Mist is probably the best choice for beta islands.
- Mihawk does have a projectile on his last m1 combo which gives it extra damage close range.
- Beta Figure’s stomp has a hitbox right where you stomp that deals huge damage and sprint can be used to combo into it
tip to counter onrush in beta islands, s to cloud (only if she’s rushing towards you)
the ultimate guide-er for item asylum, why are you so underrated bro, the goat is here
I might remember u pro dart monkey 🔥
it is HIM
the pro dart monker 💀💀🙏
Why are you everywhere? Are u following me? Do you know my IP?
@@TheVoid-tdxwhy are you everywhere?
@@balakethatguyfire🤯🤯
Tips from a fili main:
1. You can take advantage of your Obstructa placement by aiming it at something in front of you like a wall as it will guarantee to kill players getting behind you for quick damage.
2. It’s a good idea to save your Obstructa on a lilynette player right as they’re about to Cero Metraletta. It will instakill them assuming they don’t have any defense or health buff and that they are at least 99 hp but you also can still tank some damage and kill them.
3. Never get too laser-focused with using fili-slash. You’re allowing free hits on you and it could be worse if they have a curse item.
4. Shoot your orbs at groups of players clumped together for ez damage.
And have good aim
-another fili main
I have been a fili main since jgn released and I didn't know it was the hardest one to play with, but I win with him pretty much everytime
The knockback will be lethal too so you dont really have to worry about the victims of the obstructa
Ps:somehow i can win in melee with filibuster but not with hale
Funny how they give filibuster a 1 star on damage and saying “their only high damage move is obstructa”, get they gave red mist a 4 star even though they are basically the same.
This video does an amazing job of showing the basics of playing JGN and things to take into consideration when playing the juggernaut. Great job here, hope to win many games with this guide. Keep being strong, awesome video Balake! Main JGN for me is Beta or Red Mist. Came in clutch too!
shh Balake! don’t tell them to target the intervention snipers! we need our 1337 daily quickscopes!!
intervention my beloved ❤
Ello
@@balakethatguyfr
Good job on making this video, there were some tips that even a seasoned asylumer could take into consideration
11:35 "wait... we're missing one.." is crazy 💀
💀😔
(bye xerroz)
:(
I don’t get it?
@@Marx8679 Its a refrence of xerroz one of the developers retired
@@ZB0bs I know but how does that relate to the line on the description of the jaug
Hello, as a fili main, with over 2+hours of fili footage, the best use of fili is to not use fili. Poor guy really needs a buff,.
as a fili main this is true but my battling cat ass can't stop filibusting
I PAID TOP DOLLAR FOR THAT FILI AVATAR, AND I *WILL* USE IT
Just run and boom
@@peanut9595 REALLL
@@peanut9595filibust 💀🙏
Bazinga, Balake!! With this video I became IA’s #1 juggernaut and I haven’t lost a game since; those suggestions are really helpful and the combos are oh so clean.. 🤤🔥
so real inferno
DONQUIXOTE!!!!!!
I do kinda like how fili is in jgn tbh
in battle cats itself the way to beat fili is to stop/avoid/bait obstructa and thats shown here quite well (that 25 dmg punch IS stupid tho)
i swear the punch used to deal 40 before
@@conjurorhater101 yeah i swear it used to be more
@@immortalbookworm3511 found out what happened
they nerfed the damage of both obstructa punch AND kick a few months ago 😭
@@conjurorhater101 nahhhhh thats some bs right there D:
IMO they should make the punches lower the victim’s damage output. I don’t know how it could be explained, but it’s a cat firing nukes, we can suspend our disbelief a bit more
7:58 I actually swore off Mihawk forever after a torturous experience involving the inability to catch Painted Sword user on Towny. I am allergic to slow juggernauts.
4:24 hey.. who is that guy..
chat is this real⁉️⁉️⁉️⁉️
hmm whos that
the emoters (people who don’t really do anything but emote the whole game) are people I suggest only killing early if you use red mist, as they are easy to grind ego damage off, but with the other juggernauts, just let them emote, they aren’t here for serious gameplay, they just wanna do funny stuff, once you’ve killed everyone else, then get them
Tbh I hate people who do nothing but emote during team gamemodes since they make the game harder for everyone else on their team.
They give 25 hp lmao
The game still counts for hp scaling so they could give 700 extra hp against a mihawk user or something
this exact thing on rocketarena with mihawk just DOMINATING the server while someone just stalling the whole match just running and me losing that happend a day ago, perfect time to watch this
i mean you can always report to jpx, but if you do i hate you >:(
I hold fili close to my heart because like when Jng first added I picked fili basically at random, and no one knew how he worked. I then used obstructa and murdered basically the entire lobby. I won that game. It was great
ah, so that's why i won as hale in my first time playing as the jug in jgn
bro forgot that canadian riot is the most deadly one
how to win ev ery juggernaut in item asylum:
1. always choose hale when hes available
jgn my beloved
why did it translate to don't me beloved
My friend once became juggernaut and like 4 players had ice cream treat
💀
4:23 his????? 😢
Something to mention about retro stomp is that it does 105 dmg if you hit someone at melee range
I main Fili for the music
I'll add something for Fili, if your aim is good and you play on a map with holes. I like using his b a l l s to push camper and for people that run or aren't farm from you, use the b a l l s to pull them to you so you can combo
Fili definetly has the best theme
That’s a good tip I forgot to mention- his pull orbs can rip campers off of high towers or directly into the void
Fili may be bad but my battle catting ass can't stop. The music 🤤 the abilities 🤤 i can't stop filibusting😩
@@peanut9595 SAME BROTHER
as a filimain i agree fili is spy tf2 with a nuke
Its more like kunai gun spy with a razorback
And a nuke
spy with a cosmic gun and a cosmic nuke 💀👍
still remember that time i saw this man in public server 🔥 🔥
i love how filibuster has like 2 million hp in battle cats and 1.5k in item asylum
As a fili main i have videos of how to play filibuster aggressively
1. Never run away to use Obstructa, use it immediately into an object so it explodes faster, or into a crowd far away, if you run away when your obstructa is ready people will KNOW, caught them offguard and just use it.
2. Combo with filibuster
Obstructa punch -> Obstructa kick -> Fili-orb (pull)-> Fili-slash spam
This is the main combo to kill anyone, because of your speed if you see a lilynette just spam them with Fili-slash forcing them to use Sonido, as soon as they use that use dash then combo them.
Obstructa punch -> Obstructa kick -> Fili-dash (to stun them for longer) -> Fili-slash spam
Fili-dash hitbox is kinda wacky but this combo works at times
3. Dont be a runner, be aggressive.
Be aggressive with anyone spamming filislash, you can easily outrun most people so it shouldn't be a problem...
DONT BE AGGRESSIVE WITH: Shadow axe, Secare, Solemn lament and Ice cream treat
you can combo them, but DONT Fili-slash spam after the combo, Fili-orb them instead
4. Avoid using Fili-orb (push) there aren't many uses for it even though it does more damage than (pull), unless the person is near the void and you can just push them out of the map.
5. Always pay attention to your cooldowns, careful trying to start a combo while Obstructa kick/punch are still in cooldown
Easier to learn than Beta.
Quick note for mihawk. His third m1 doesn’t have that much damage it’s kind of like twilight’s peace for all where the sword and the projectile fired out deal damage. Still hits like a fucking double decker bus tho.
Beta figure's ranger essence decreases your walkspeed by 4 so its not really recommended to chace players with it equippe
And also it has a good buff: bullets phase through anything
6:18 the only thing that makes up for his terrible milk- mobility
15:11 HOLY SHIT IS THAT BONGBONG
imagine next april fools they make a kit for filibuster where there will only be an item named “machinefili-orbs” thats shoots constant balls at people💀
(and give it pull and push)
7:50 So is nobody gonna talk about how he killed Emmet?
thank you balake you really helped me out i love you
u the goat TNB 🔥
Btw hale charge continues in the air if you do It on a cliff and this is aslo in game
Can confirm mihawk is best on containers, I had the choice of him once on that map and absolutely decimated the lobby
the goat is back 🔥🔥🔥
Ten pin toss up to the funni gamemode
Nice guide.
Is it just me or ive been seeing juggernaut win, even fili get its wins as well.
As an aggrobuster, I dash, kick, punch, and orbs to finish them off. You can also jump and use obstructa to send the explosion a bit farther. Or use some elevation to snipe enemies at a distance
Ngl I could FEEL the adrenaline during the beta figure clips bro
If you're struggling with stallers as Red Mist, do note Great Split: Horizontal can hit most locations that you can't reach, so if you have a staller and are doing well, it may be wise to save E.G.O. for taking them out, maybe even leaving a few players alive to get you down to half HP.
Hell yeah balake, you the goat!
doesnt retro stomp go from 18.5 dmg to 37 dmg at 13:13
EVEN MORE PHIGHTING OST 🔥🔥🔥
I was using red mist on rocket arena recently and I was so close to winning. But some guy decided to hide under the bridge and I had no way of getting him! My only chance was to try and get under the bridge too and kill him but I fell and everyone laughed at me. Is hiding under there banned and is there any good ways to counter it?
Get into a rocket arena match and practice jumping down into the bridge support. It can be done. Pray you are over half health to jump back up onto the map
You can also use the port stunlock sim combo (stomp, sprint, and m1) for beta figure
The way you make this makes me feel like I’m watching a google slides presentation, But in a good way!
We love this TH-camr
Nothing is funnier than taunting Mihawk players by standing on the pillar in rocketarena.
love ur vids man keep it up
Thanks for the help! Can finally do decent during jgn
I know how to play my main well, and have my own style I suppose, but this is still a great watch. Well made video sir, highly approved
videos really good but was left a bit disappointed when you didnt talk about Beta's little trick where you can chain moves together if you switch tools fast enough (i.e Cubic Leap - Retro Stomp)
still a really really nice video though ^^
yea this is actually going in a separate tech guide because you can do it with other stuff too, like Hale’s leap
you can also kind of do this with no jugg items, like loadsamoneys E ability
@@balakethatguy oh, thats sick, thanks for the info ^^ good luck on that video dude!
11:27 I see you have hit me right there....
General tip i noticed while playing Red Mist / Mihawk : The longer the round drags on, the higher chances you have of losing. This goes for most jgn, but doubly so for Red Mist in particular, since she's quite squishy and you WANT people to be spread apart (Mostly) so you can kill them, onrush, kill someone else and repeat. I typically use my ego when i spot a group of people or need to pull out a trump card against quick supporters (ie Lute's / Curse stackers with mobility). As Red mist, you want to take out the bloodline of the horde before chipping away. As mihawk, on rocket arena specifically, if people are hiding ontop the poles, leap RIGHT next to the pole, the leap has a circular hitbox and is large enough to cover the pole and hit them if they dont jump, with they usually wont. People never expect a mihawk player to use leap in this fashion and are easy pickings. Also, if you see someone having the YER (Your Eternal Reward) hunt them down, their backstabs deal 250 damage and when players are dog piling you, it ADDS up, how do you avoid this? kill them quick or from afar, you dont want to give them the chance to escape. People with joy often hide far away from the juggernaut as they painfully try to become a mutant. Interrupt their plan, maybe tickle them, because lets be honest, 40 hp is a sneeze away from dying. for the really tryhardy playstyle, equip the "Death pose" emote and use it behind cover to safely recover your ability without being pestered from afar. As Mihawk, if your gonna use your leap, make sure your not in nose breathing distance to any walls, because especially on rocket arena, this can and WILL lead to death due to funny roblox physics.. Speaking of with, do note, while rare, roblox physics can catapult you into the death zone from the server side (If you've used rebar, its like that, but way less common), this can result in some unfortunate deaths. Sadly, im speaking from experience (it happened to me once. Not fun).
Would say, beta and hale are my two fav juggs. BUT THE DAMN GAME KEEPS PICKING ME AS ONE WHEN NONE OF THEM ARE ON BOARD
im a hale hater but beta is my favorite right now just because of how many things you can master
@@balakethatguy yeah same i kinda like beta more due to gun
Tbh, I main fili so much that I don't need to filirun. Even though filipunch deals the same damage as air, it can be used as a combo starter because it ragdolls. Fili is my favourite jgn followed by Red Mist.
@@balakethatguy filibusting all over people!1!!
As a Red Mist and Beta main (lengthy comment warning):
- I like Beta Figure because of their sheer versatility. There will ALWAYS be an option for every situation, but if that option is on cooldown you're outta luck, so it's always about when and where to use your abilities. Say, for example, Cubic Buff just went on cooldown and a Lilynette is starting up a Cero Metraletta. Do you use Cubic Leap to catch the Lily during their Cero and pray you can kill them with melee, or Zoner them and use the Leap to get away and avoid damage, sniping them from afar with your ranged tools while they're too slow to dodge?
- I like Red Mist because since their combos are so simple, it's always about prioritizing your targets, assassinating them as fast as possible, and then moving on to the next target. Let's take the example from before: a lilynette just started using Cero Metraletta, and you aren't low enough to use E.G.O. Do you onrush away to dodge the damage and then chase them with your superior mobility while they're more vulnerable, tank the damage and use E.G.O. to horizontal split and instantly kill them after the Cero Metraletta ends, or dash in to vertical split them and pray you can kill them in time to avoid major damage?
- I like Mihawk's slow but satisfying playstyle, it ALWAYS feels good to land those devastating strikes and cut a player's HP in half, and it feels just as good to outwit the Mihawk and dodge / parry their strikes as a survivor. Also, fighting a good Mihawk main that has learned a lot of tech is *_TERRIFYING_*.
- I like Filibuster because, despite it being so weak, it's still pretty fun to play. You still have multiple options and playstyles to take down survivors. (also because I play battle cats and fili's music is bangin there and here)
- I dislike Hale because of the lack of versatility, and it not being fun to either play OR fight against. The lack of proper abilities removes basically any playstyle outside of "W+M1", and unlike Red Mist, Hale's high damage and lack of major weaknesses makes them a win button. It's not fun to play because there's barely any options, and it's not fun to fight because it's powerful and oppressive to the point of being a win button.
I'd say the biggest threat to juggernauts has to be lilynette with cero metralleta to sheer massive amounts of health off and the sonido allowing you to make distance and evade their dashes with a dash of your own.
If you have any mobility whatsoever and close the gap with lily, cero does nothing since the projectiles spawn a little in front of the player, and they cant sonido
@@defaultio3354 true
She red on my mist till my body parts go flying or I fall into that conveniently placed pit of lava
You need to update this video now
Heyyyy i remember you when you trying to beat deathbringer in the battle bricks video before the big update
First time I played as beta figure, he had different essence’s (ranger was still ranger) and I absolutely crushed everyone with him. (Bros op fr)
Hales leap also has a 5% chance to kill you instantly on janky terrain
I don’t care what anyone says beta is 100% the best juggernaut I have never lost with it once lol
Okay netzach
based,
FINALLY, SOME GOOD BETA ADVICE THANK YOU. (I will say thought that I knew most of the tips but still, it's painful to see the negelct filli gets ;-;)
I got my first jugernaut today. I fell off the map when there were only 3 people left. I got laughed out of the server. very fun would reccomend
Thank god someone recognizes the little to no skill needed to play hale
Filibuster doesnt need the nerf why... We cant even do melee only challenge anymore... Since we cant one shot combo someone like why
I remember just always picking mihawk when jgn first came out because why not, was so fun when everyone was new in jgn back then
reason being i kept winning because everyone was bad that time
Klev caught lackin at the end💀
Heyyyy i remember your channel when you beating deathbringer before the big update
Yesterday someone said red mid isn't the best on crossroads, I ended up winning with 2k health left lol
red mist and hale are the best for crossroads, whoever said that is def wrong lmao
@@balakethatguyerm...
Do any of y’all remember Beta before the rework? Whenever somebody chose it in jug they were either a big punching bag or the entire lobby was dead within 3 minutes
Every jug sucking on beta islands
Filibert: Yeah its pretty much a free win.
You can now play red mist on woodworks without issue because if someone stalls you can just report them to IA staff
Instructions unclear, one of the players had a death note
Surprised you didn’t mention any other combos for red mist.
Probably my favourite to use is M1 x3 -> spear -> onrush.
This is because of how onrush works. Most people know that onrush lunges once with an extra lunge being gained when hitting a target, but what some people don’t know is that landing a killing blow will grant you an additional lunge on top of the others (and this bonus can be acquired multiple times in a single usage).
hi from a red mist player! ive use materialize ego TWICE! and its absolutely fun (and ive been playing ever since the red mist nerf :c)
It’s showtime
17:55 💀
think you mean 18:10 but thanks for noticing 🔥
@@balakethatguyno, just blue hair guy got death note
@@Савелий-н7э7тFun fact, I was the guy in that clip! I was actually not really concerned about the Smile. Sounds weird but I REALLY don’t like Death Noting Da Capos, Smiles, and Bird-Ups due to the effort it takes to get them. Also I’m a giant Project Moon fan so I like to see the chaos unfold lol.
my man said that hale has less mobility than red mist. red mist needs to do so much in order to get to places where hale can just leap up to. red mist had the better horizontal/ground mobility, but not as good as hale
In most cases, horizontal mobility is what you’ll need to kill entire lobbies. Red mist has horrible vert mobility, but as I said in the video there’s not that many spots where you’ll need vertical mobility in the map pool. However, mobility in my case referred more towards how fast a jugg can get to each person in the lobby without blockages. The “Leap” category more showcases on how good their vertical mobility is. Although hale has charge and can gain up to the fastest speed in the game, Onrush’s quick cooldown and movement capabilities make him the most “mobile” jugg.
Once I was so close to winning as Filibuster and then God had to smite me down
4:23 IS THAT ANOTHER ITEM ASYLUM NAMED POLYPOLI_!?
holy shit that intro hit so hard
I played Red Mist on crossroads and won, here's my tip, cave corner is scary, don't stay on it's sightlines. (Also use GS: V, it's available from spawn unlike GS: H)
Usually you can kill most people before having to go there, make sure to only move with Onrush and only to safe spots, you gotta learn Onrush move distance.
Once you climb that ladder, force everyone out of there and make sure they don't get up again, you can usually Onrush helidrop anyone on the bridge or somewhere close, keep peeking to bait people into approaching so they can get better shooting angles, your sole goal is recognizing the biggest threats and neutralizing them asap, depending on the threat and your hp, give up the high ground, you can't let yourself be bible'd and you can reclaim the ranged user's holy land again.
Once you got a threat, reorganize priorities, did the one who just died respawn with a good weapon? Go for them, else go for the next biggest threat, play slow, play safe, the map is not your friend and you shouldn't get overconfident.
Always remember you can use Thrust/Spear/Stab to catch up with running people if Onrush is down.
As a filibuster main, it's easy how to use fili
How to win: Use obstructa
Lose condition: Using Obstructa
as the #1 beta figure user
1.beta is the easiest to play
2.cubic essence is useful VERY USEFUL becuz its jump is op and cubic buff is op
3.retro essence can 1 shot players if u use a combo or if u get very near a player when using stomp
4.retro essence m1's can stunlock and oneshot
5.zoner can use u to camp
6.zoners can stack dark (like shadow axe)
also i think beta figure is
mobilty:4/5
damage output: 5/5.5 or 10/5 if u use cubic buff
leap: 5/5
abilltys:1/2
diffculty:1/10
mastery difficulty: INSANE
New mihawk combo remembered: m1 leap will use for sure
A fair warning for any jug *DO NOT LET THEM ESCAPE* any live lost means less damage to you so dont go easy on them
0:39 bro made the red mist literal
11:36 *WE DON'T TALK ABOUT XERROZ ROZ ROZ ROZ! WE DON'T TALK ABOUT XERROZ!!!*
(please don't be offended)
real
(I never really interacted with xerroz so although his departure is unfortunate, im not offended & I think some people are taking some lighthearted jokes too seriously)
2:26
The moment the obstructa hit my screen froze
Since when was hit stop THAT powerful
I feel like playing fili is like facing the whole server(they gonna call you a runner while its fili core)
Boi, you better cover Vessel in the next video
Heat
Mist complicated fili gameplay:
Run + orb + stall for **o b s t r u c t a**