Aww thank you for the kind words! Yeah I've been surprised with what you can actually get away with in Roblox with some well thought out optimization features.
Love it :D Quick question on some of ur older videos with the squirrelflight test I really love the enviorment but how did you got it to look like it ...looks? XD Like the light textures etc
Thanks! So this one is rendered in the Roblox game engine which is far more limited. The narrative videos like the Squirrelflight test were rendered in Blender using Cycles so the lighting is more detailed.
@mewnmowse is the light actually dynamic light or was it placed from you? (Like dunno with simple planes) I mean the one in blender xD Could you suggest any tutourials on that? :0
@@SolisDiem Ooh I see what you're asking. It depends but I usually use an indirect light like a sun but turned way down do it just provides some ambient light and then add in light sources using spotlights and light cookies with a volume shader so you can appreciate the light rays. Grant Abbitt has some great tutorials on Blender lighting. Try this one! th-cam.com/video/8x2a8UalJCQ/w-d-xo.html
The fact that this can be put in roblox is insane. very pretty work as always
Aww thank you for the kind words! Yeah I've been surprised with what you can actually get away with in Roblox with some well thought out optimization features.
Love it :D
Quick question on some of ur older videos with the squirrelflight test
I really love the enviorment but how did you got it to look like it ...looks? XD
Like the light textures etc
Thanks! So this one is rendered in the Roblox game engine which is far more limited. The narrative videos like the Squirrelflight test were rendered in Blender using Cycles so the lighting is more detailed.
@mewnmowse is the light actually dynamic light or was it placed from you? (Like dunno with simple planes) I mean the one in blender xD
Could you suggest any tutourials on that? :0
@@SolisDiem Ooh I see what you're asking. It depends but I usually use an indirect light like a sun but turned way down do it just provides some ambient light and then add in light sources using spotlights and light cookies with a volume shader so you can appreciate the light rays. Grant Abbitt has some great tutorials on Blender lighting. Try this one! th-cam.com/video/8x2a8UalJCQ/w-d-xo.html