1:20 Theres a flaw in your logic, its not about how new it is (Vulkan 1.2 can go back to geforce 600, which is 2012 tech), its about how efficient it is (Opengl is singlethreaded, which can be flat out devastating to CPU performance with high draw calls, but is pretty close to modern RHIs in the cases of a GPU bottleneck).
00:05 - WebGL is foundational for web graphics, but it has limitations addressed by WebGPU. 01:23 - WebGL is outdated, limiting browser-based rendering compared to modern graphics APIs. 02:33 - WebGPU offers advanced graphics capabilities compared to WebGL by leveraging modern graphics APIs. 03:44 - WebGPU offers better performance optimization and control compared to OpenGL and WebGL. 04:55 - WebGPU offers superior performance and features compared to WebGL. 06:04 - WebGPU enables efficient machine learning with less overhead than WebGL. 07:13 - WebGPU offers significant advantages over WebGL for client-side computing. 08:20 - WebGPU promises lower latency and cost-free machine learning on client devices.
Thanks for making this. You deserve more subscribers!
Thanks a lot! This means so much to me 😇
1:20 Theres a flaw in your logic, its not about how new it is (Vulkan 1.2 can go back to geforce 600, which is 2012 tech), its about how efficient it is (Opengl is singlethreaded, which can be flat out devastating to CPU performance with high draw calls, but is pretty close to modern RHIs in the cases of a GPU bottleneck).
00:05 - WebGL is foundational for web graphics, but it has limitations addressed by WebGPU.
01:23 - WebGL is outdated, limiting browser-based rendering compared to modern graphics APIs.
02:33 - WebGPU offers advanced graphics capabilities compared to WebGL by leveraging modern graphics APIs.
03:44 - WebGPU offers better performance optimization and control compared to OpenGL and WebGL.
04:55 - WebGPU offers superior performance and features compared to WebGL.
06:04 - WebGPU enables efficient machine learning with less overhead than WebGL.
07:13 - WebGPU offers significant advantages over WebGL for client-side computing.
08:20 - WebGPU promises lower latency and cost-free machine learning on client devices.
brilliantly explained thx
You're welcome!
WebGPU is such a good improvement
very useful and clear information, Thank you!
Thanks for the detailed explanation.
Glad it was helpful!
Amazing explanation!!!
excellent content
many thanks for sharing your knowledge
subbed
Thank you. Great explanation!
You did very well thanks!
Nice editing
Thank you 🙏🏻
Good insights about WebGPU and WebGL 🤟🙂
whats the example where the facial movement are on a character? at 7:25
Keep up with good quality content, you should, and you will have way more subscribers.
I appreciate that!
Great man!
Thank you!
MDN is a really good resource to know browser compatibility. Edge and opera also fully support it
great vid just subbed
Thank you so much!
@@RGBguy Do you think transitioning from webdev to javascript browser game development is a viable option?
Thanks for the video, It's quite informative and simple to understand!
Glad you enjoyed it!
Best thank you ❤
underrated af
I am building a gaming platform that will put high emphasis on WebGPU. I would like to connect with you if you are okay with that.
Sure. Let me know how I can help!
🎉🎉
25 percent browser support 😢
❤
You need to blink your eyes more.