Your ability to communicate within the space is S tier. Appreciate the immersion. The way the radio and communication links with actual injuries and being "knocked out" really helps build that milsim immersion. Keep it coming!
I remember an operation someone made where the animals weren't set up properly and so they were basically spying on the players and giving intel back to the enemy AI. So the enemy always new where the players were.
The crazy thing is that our man is a bit more likely to get tilted playing Doorkickers 2, where he can pause and think for as long as he needs to, than he is here, where the mortars are dropping on his squad and everyone is talking to him at once.
The games are as close as can be; but what games can never fully implement is the fear in a real life shootout. The adrenaline dump, and the anxiety of the unknown.
No ones going to like this but we can get a fraction of that feeling. If we just make the consequences for death very serious. I mean if you die youre done. For atleast a couple hours id prefer more. Entirely to many people would complain about a game like this, well okay its not for them anyways. I think abother similar gaming system that would greatly enhanced self preservation in video games is long in game jail senteneces. 2-24+ hours maybe.
@@cariboulou3572 I can only imagine that working online with dedicated admins in private servers that monitor everything for cheaters, even then its still to risky. Wallhacks ect.
I actually participated in a one-life mode, made by players as a custom game, but that was in a game called Project Reality, to be fair, it was the closest thing to reality I've ever played, all players had to follow orders from their SLs and you get that feeling of being responsible of your own safety and your teammates, but the fear I could say that's a hard thing to implement, who knows, maybe one day a milsim could achieve something like that.
Idk. Not all of us react the same. I get the initial adrenaline, then it smooths out. I don't really get afraid for myself. I get afraid for the people around me. Like if I look back, is the person that was just there going to still be there? Idk. Non mil. Just a civilian that's been through some shit
Pro tip, Karma! Instead of clicking back and forth in the ACE health menu, you can use the keys wasdxc to select the head, torso, and limbs, and number row keys to navigate between different sections (e.g., bandaging, managing airway).
Only just started playing Arma 3 after my first year on PC and wow Xbox series x and ps5 have been put on ebay I will never know how i coped on console
valley engagement makes me think of i think the august killkog this year where kog went into a valley and sat on an abandoned fob or something and started just shooting m240 forver at the town, before advancing two elements that were killed by a zu AA gun and a glitched opfor infantry dude but i dont think this is it
The only OPFOR slots you need to apply for are leadership roles like SLs and Platoon lead. Otherwise just download the modlist and join at the time of the OP. Which there is another Op/Event this Saturday
Move Karmm when you’re assaulting a position keep moving! Side ways , backward, but always keep your aim and orientation forward towards the objective!!!
Movement without control leads to casualties. Controlled movement however doesnt mean slow movement. A thing i always say is "be quick, not rushy, be careful, not slow."
Hey Karma, I’ve heard some complaints on your Kill KOG events where Opfor players claimed that they were heavily limited. Those claims being ISR and CAS wipes, AA limitations/reworks, and day vs night raids. Just curious whether you’d be open to comment about this, not to say I’m against Kill KOG but just a question from the responses I’ve heard.
@@aris_analysisreadingintell9967 Did they fail to mention that they are on the defensive, outnumber KOG, get respawns, openly play the role of a technologically inferior but numerically superior enemy trying to replicate similar power levels to late GWOT, and time actively being accelerated so that the second objective takes place during the day? Air also goes through a lot of effort to restrict themselves to ensure a fun and balanced experience while still being able to do their job and act in a realistically supportive way. People complain about air a lot, but most of the time they deserve it and could’ve avoided it, or attribute the work of the outstanding mortar team to air
Killkog is asymmetrically balanced. This last event our entire BLUFOR platoon was killed 20 mins into the event because our planes were shot down. It’s just how it is.
Then don't play opfor. And sit through the brief. More opfor, but blufor has better gear and air superiority. It was explained right at the start of the video. It's pretty easy to infer it from the title of the video.
Reforger looks cool and has some cool seamless animations etc. Everything else in it is vastly inferior to Arma 3. Not saying thats a reason to never play it, but its a reason to not play it as much.
@@johnny_Quasar Yeah, thanks a lot. I accidentally found it like 15 minutes ago, but still thank you. I was looking for it for a long time. It's "KAT - Advanced Medical"
A little question about the Reaper UI. Why is it sensored? I dont know whe there would be any personal info, so is it for holding procedures (i. e. altitude, turnrate, armament, etc.) secret, to make detecting and shooting the UAV harder?
It seems he blacked out the names in the group, and the gps pop out. probably to keep it realistic and color matching. (could be wrong though, but thats where those go in game) As well as bottom right, for the radio. Top right for the vehicle UI. and unsure about top left.
I think one additional feature you should add is casualty statistics
It’s an idle curiosity it seems like many wonder about
Your ability to communicate within the space is S tier. Appreciate the immersion. The way the radio and communication links with actual injuries and being "knocked out" really helps build that milsim immersion. Keep it coming!
4:48 bro needed to make sure it was a rabbit 😭
I remember an operation someone made where the animals weren't set up properly and so they were basically spying on the players and giving intel back to the enemy AI. So the enemy always new where the players were.
THE BIRDS AREN'T REAL, THE RABBITS AREN'T REAL, THE TREES AREN'T REAL
The crazy thing is that our man is a bit more likely to get tilted playing Doorkickers 2, where he can pause and think for as long as he needs to, than he is here, where the mortars are dropping on his squad and everyone is talking to him at once.
If you play arma for long enough it starts to feel like its damn near impossible for the enemy to kill you😂
@@wizard5731 the fucked medical settings, and ridiculous armor values on their equipment definitely dont help with that XD
@@jerry6804 pro tip: just dont get shot
52:21 got blown up so hard you pulled out your glock lol
That man Shaq standing in the open watching it all go down😂😂
Shaq is the MC haha
56:54 that conversation was hilarious to me lmfao
The games are as close as can be; but what games can never fully implement is the fear in a real life shootout. The adrenaline dump, and the anxiety of the unknown.
No ones going to like this but we can get a fraction of that feeling. If we just make the consequences for death very serious. I mean if you die youre done. For atleast a couple hours id prefer more. Entirely to many people would complain about a game like this, well okay its not for them anyways. I think abother similar gaming system that would greatly enhanced self preservation in video games is long in game jail senteneces. 2-24+ hours maybe.
@@cariboulou3572 I can only imagine that working online with dedicated admins in private servers that monitor everything for cheaters, even then its still to risky. Wallhacks ect.
@@cariboulou3572 people do this already in gta5 roleplay so I don't think people would have a problem in lobbies with this setting
I actually participated in a one-life mode, made by players as a custom game, but that was in a game called Project Reality, to be fair, it was the closest thing to reality I've ever played, all players had to follow orders from their SLs and you get that feeling of being responsible of your own safety and your teammates, but the fear I could say that's a hard thing to implement, who knows, maybe one day a milsim could achieve something like that.
Idk. Not all of us react the same. I get the initial adrenaline, then it smooths out. I don't really get afraid for myself. I get afraid for the people around me. Like if I look back, is the person that was just there going to still be there? Idk. Non mil. Just a civilian that's been through some shit
Pro tip, Karma! Instead of clicking back and forth in the ACE health menu, you can use the keys wasdxc to select the head, torso, and limbs, and number row keys to navigate between different sections (e.g., bandaging, managing airway).
Greatest content creator, would love to watch u go live more.... 🎉
The only way these games could get any more realistic is if the game gets deleted when you die and you can never redownload it
😂
Not the dude flying into the building after geting hit with a predator
Best part 😂
good stuff man thats some solid 6 work man
Good to see 3 is still active with reforger out.
Dude you must be new here lmfao... arma 3 will never die it's literally a perfect milsim game...
@@stonerslawth6258Far from perfect lol…
@@stonerslawth6258 Arma 3 is a buggy mess that is compiled into a workable game via mods only, the base game SUCKS without any kind of modding.
@@satiricalzero Compared, yes, it sucks. But even if the mods wouldnt exist, it would still be an alright tactical shooter. Not a milsim tho.
@@satiricalzero whatever you say lmfao statistics speak for me
Only just started playing Arma 3 after my first year on PC and wow
Xbox series x and ps5 have been put on ebay
I will never know how i coped on console
that shack guy is a goofball forreal
Really good to see opfor with anti air capabilities for once
Top tier content!
Great movie!
you can see why IRL you have way more air and stuff like firefinder radar to try to counter enemy mortars
BDA = Battle Damage Assesment *
I just love when your videos DON'T show up in my notifications. All serious though, great vid
the larp is out of control
thank goodness Karma!! Drewskis content lately *really bites* by which i mean IT AINT ANY LONG FORM ARMA CONTENT...........
KARMA ON TOP!!
*pause*
Man these PvP missions are leagues better than everything else, sad its only held once a month but also understandable.
56:45 i was like yeah what is wrong with and then reveletion comes
1:25 This looks horrible. This looks like 100% BLUEFOR casualty rate.
yeah that looked not fun to go through lol
valley engagement makes me think of i think the august killkog this year where kog went into a valley and sat on an abandoned fob or something and started just shooting m240 forver at the town, before advancing two elements that were killed by a zu AA gun and a glitched opfor infantry dude
but i dont think this is it
Nah that was a while ago, also the zu killed just one guy but wounded a few.
@@luke8264 That was the op unknown gave us all the intel of all their asset positions at the start of the game and we rolled them because of it
@@shardell typical unknown
That was freaking insane. the run down and holding on for dear life at last POI, jfc
Is this the KillKog event? If so is this open to everyone? I saw the opfor have to apply but does blufor have to apply as well?
Opfor is open to everyone, blufor is made up of KOG
The only OPFOR slots you need to apply for are leadership roles like SLs and Platoon lead. Otherwise just download the modlist and join at the time of the OP. Which there is another Op/Event this Saturday
Thanks for replies. Gonna get in on the next op.
There is soooo many bots commenting on youtube now :( thanks for the content karmakut!
erection season
Do you toggle ads or hold ass for Arma? Brand new to the game/mile in and used to hold ads. But not sure how to then born focus
What's the composistion of your squads/elements?
Would love to see a video of words like crash, wilco, Oscar mike… that explains what they mean and when to use them.
Wilco: Will comply
Oscar Mike: On the Move
Or you could just google them / a manual that explains them all.
Good times!
would love to see casualty stats tbh.
I cant wait for Arma 4, they just announced it will likely release in 2027, but im also a little worried it will be too dumbed down :/
My toxic trait is trying to do missions like this in SP with AI
52:17 involuntary naptime.
My brain did not read that title right 😅🤣.
Any advice for beginners??
"Guys kog won" 1:12:04
Move Karmm when you’re assaulting a position keep moving! Side ways , backward, but always keep your aim and orientation forward towards the objective!!!
Movement without control leads to casualties. Controlled movement however doesnt mean slow movement.
A thing i always say is "be quick, not rushy, be careful, not slow."
Sick as
Ever notice how the radio beep in this game is the first three notes of Megalovania?
Pc people are lucky but finally we are po games on low graffix like arma reforger just got it nothing like it
u guys also do this on reforger?
Hey @karmakut, black one blood brothers just got a major update, would love to see you play and know what you think about it
Oh YEAAAAAHHH GITSOME
What mod are you using for your sof gear?
Christ...how many casualties did you guys take!?
Hey Karma, I’ve heard some complaints on your Kill KOG events where Opfor players claimed that they were heavily limited. Those claims being ISR and CAS wipes, AA limitations/reworks, and day vs night raids. Just curious whether you’d be open to comment about this, not to say I’m against Kill KOG but just a question from the responses I’ve heard.
@@aris_analysisreadingintell9967 Did they fail to mention that they are on the defensive, outnumber KOG, get respawns, openly play the role of a technologically inferior but numerically superior enemy trying to replicate similar power levels to late GWOT, and time actively being accelerated so that the second objective takes place during the day? Air also goes through a lot of effort to restrict themselves to ensure a fun and balanced experience while still being able to do their job and act in a realistically supportive way. People complain about air a lot, but most of the time they deserve it and could’ve avoided it, or attribute the work of the outstanding mortar team to air
Killkog is asymmetrically balanced. This last event our entire BLUFOR platoon was killed 20 mins into the event because our planes were shot down. It’s just how it is.
@@karmakut lol cool
Then don't play opfor. And sit through the brief. More opfor, but blufor has better gear and air superiority. It was explained right at the start of the video. It's pretty easy to infer it from the title of the video.
You ever do pve operations?
so, about that game Bellum, if you don't optimize the sh*t out of it, you're missing the mark. anyways great vid!
Have your pilot and JTAC get with me so we can fix them on the correct terms.
You guys should jump back on Reforger every once and awhile. But good video non the less 👌
Reforger looks cool and has some cool seamless animations etc. Everything else in it is vastly inferior to Arma 3. Not saying thats a reason to never play it, but its a reason to not play it as much.
My buddy may be
BDA = battle damage assessment
Does anyone know which mod adds the airways management and surgery to ACE Medical?
i could be wrong but I believe it’s KAT Medical.
@@johnny_Quasar Yeah, thanks a lot. I accidentally found it like 15 minutes ago, but still thank you. I was looking for it for a long time.
It's "KAT - Advanced Medical"
A little question about the Reaper UI. Why is it sensored? I dont know whe there would be any personal info, so is it for holding procedures (i. e. altitude, turnrate, armament, etc.) secret, to make detecting and shooting the UAV harder?
It seems he blacked out the names in the group, and the gps pop out. probably to keep it realistic and color matching. (could be wrong though, but thats where those go in game) As well as bottom right, for the radio. Top right for the vehicle UI. and unsure about top left.
47:53 intense 😅
I like the gameplay of ARMA but the gun sounds so generic. I rather the sounds from SQUAD
It's the sound mod they're using. It's bad.
Who can tell me which vid is the first part? 😭😭... I'm kinda dumb and I'm not sure which is the one :(
arma reforger
Hollywood wishes.
Dawg, just play Arma reforger lol. It’s so much better than this now
care to comment
JESUS Loves you
Side Note, DO NOT Nap to this. I woke up running to my kit because I had a, we'll say spicy dream.
Can’t wait to see these videos in reforger cause arma 3 just looks like total dog shit dude I love it still but looks so bad
no comments no likes in 12 seconds you fell off
That roo guilty as fuck too! Mf was incharge of all the diddly party favors 😂😂😂😂😂