How To Create A Basic Cinematic Cut Scene - Unreal Engine 4 Tutorial

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  • เผยแพร่เมื่อ 18 ก.ย. 2024
  • Hey guys, in today's video, I'm going to be showing you how to create a beautiful cinematic cut scene for your game in Ue4. You can trigger it and have it play in your game and prevent the player from moving, if you wish, while it is playing.
    The Environment Set used In the video. It was free when I got it, and it may be free again for a limited time at some point: www.unrealengi...
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ความคิดเห็น • 95

  • @SanneBerkhuizen
    @SanneBerkhuizen 4 ปีที่แล้ว +57

    Some tips for everyone.
    If you klik on the little world thingy in the top right corner of the viewport next to the move rotate and scale buttons, you can more easily move your camera.
    If you go to view options you can Link the camera to the viewport. So you see full screen what you're actually looking at.
    For people who want to do a focus thingy. Add a empty actor and follow focus on that. Add the empty to the timeline. So you can make it move.

    • @MattAspland
      @MattAspland  4 ปีที่แล้ว +6

      Thank you so much for the helpful extra tips again! :)

    • @SanneBerkhuizen
      @SanneBerkhuizen 4 ปีที่แล้ว +4

      @@MattAspland always a pleasure!
      It's the least I can do.

    • @rifat.ahammed
      @rifat.ahammed 2 ปีที่แล้ว

      Thank You

  • @thenoobdev
    @thenoobdev 2 ปีที่แล้ว +3

    Great tutorial! No extended bla bla, straight to the point on how to do it! Thanks for sharing 👏🏻

  • @Pikmew
    @Pikmew 9 หลายเดือนก่อน +1

    Thanks Matt, this helped me make a cutscene for my horror game!

  • @bananaboy1100
    @bananaboy1100 3 ปีที่แล้ว +1

    Needed to make a poster board art exhibit thing for college and asked if I could do it digitally instead. Thanks to this tutorial I can now Keyframe the camera around the art exhibit and export that video instead of doing it with poster board / my phone!

  • @fahimshahriar2154
    @fahimshahriar2154 3 ปีที่แล้ว +4

    Love you brother! 💙

  • @themarqua3321
    @themarqua3321 2 ปีที่แล้ว

    I have been watching these videos nonstop... and you should really update these, some of these nodes dont exist anymore... love the vids they help me so much!

  • @milfgaard5495
    @milfgaard5495 2 ปีที่แล้ว +2

    Absolutely perfect and very useful, thank you very much!

  • @Si-Toecutter
    @Si-Toecutter 3 ปีที่แล้ว +2

    I frikin love you bro!

  • @modernsimsguru9409
    @modernsimsguru9409 2 ปีที่แล้ว +1

    Thanks man really appreciated simple and too the point !

  • @dmain9102
    @dmain9102 2 ปีที่แล้ว +1

    thanks for teaching me this is really helpful

  • @Tiffany-6910
    @Tiffany-6910 3 ปีที่แล้ว +3

    So, I got my camera, got my sequencer, hooked the camera up to the sequencer through tracking, create my first keyframe on 0.00, move my timer out to 5.00 and when I click to set my next set of keyframes after positioning my camera, it just keeps snapping back to the original position in all channels. I've tried deleting the camera and the sequencer and reloading, but it just keeps doing it. :-<
    I did post this to the UE forums, but who knows

  • @JustZiReacts
    @JustZiReacts 4 ปีที่แล้ว +2

    Nice work❤

  • @CoolNite
    @CoolNite 3 ปีที่แล้ว +2

    Another question:
    How do you disable that preview on the camera? I can't see anything that I'm moving because of that

  • @MisterWealth
    @MisterWealth 3 ปีที่แล้ว +2

    Mine didn't pop up so I can't keyframe or anything, what am I doing wrong?

  • @AmierAzzeal
    @AmierAzzeal 3 ปีที่แล้ว +5

    Adding Keys at the location (X, Y or Z) the way you showed just sends my camera somewhere else. After some testing adding a key to transform works just fine. Not sure if this is a difference in version or something else.

    • @saeones
      @saeones 3 ปีที่แล้ว

      Thank you

    • @litchi8300
      @litchi8300 ปีที่แล้ว

      thank you so much

  • @jonathonistrainwreck4131
    @jonathonistrainwreck4131 4 ปีที่แล้ว +4

    Nice! Also Could you do a tutorial about QuickTime events?

    • @MattAspland
      @MattAspland  4 ปีที่แล้ว +2

      Thank you! And I can add it my list yeah, great idea! :)

    • @jonathonistrainwreck4131
      @jonathonistrainwreck4131 4 ปีที่แล้ว +2

      :D

    • @jonathonistrainwreck4131
      @jonathonistrainwreck4131 4 ปีที่แล้ว +1

      How did you learn how to do all this stuff with blueprints?

    • @MattAspland
      @MattAspland  4 ปีที่แล้ว +4

      I learnt by just getting in Unreal and messing about with it all, seeing what different nodes did and how they acted with each other, as well as TH-cam, Google and Books.
      I'm also currently working on a video about how to start learning Ue4 if you'd be interested in that :)

    • @jonathonistrainwreck4131
      @jonathonistrainwreck4131 4 ปีที่แล้ว +1

      @@MattAspland Ok thanks! :)

  • @CoolNite
    @CoolNite 3 ปีที่แล้ว +2

    Thanks for the content. You really helped me out. Just a quick question
    When the cutscene stops playing. I want the player to be at the place where the cinematic ends. How do you do that?

  • @EthanFilms
    @EthanFilms 3 ปีที่แล้ว +1

    i am experiences a craaaazy bad glitch everytime i begin the level and the camera attempts to play. maybe its trying to occupy the player and camera simultaneouly but it flings the camera off into space and makes no sense

  • @XnathOW
    @XnathOW 3 ปีที่แล้ว +1

    You could use Do once in the beginning aswell. That way theres no way it'll do something strange like try to delete the box after its been deleted... Unreal engine 4 things :s

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว

      Ha yep that's very true! Nice work :)

    • @XnathOW
      @XnathOW 3 ปีที่แล้ว +1

      @@MattAspland Haha I've been working on a game project with Unreal recently, and ran into enough randomly triggering errors.
      Thank you for the tutorial, really helpful :)

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว

      @@XnathOW Yeah Unreal knows how to test your patience sometimes lol
      No worries though man, good luck with your project :)

  • @detlefhochgeschurz3573
    @detlefhochgeschurz3573 3 ปีที่แล้ว +1

    Amazing

  • @cole8208
    @cole8208 3 ปีที่แล้ว +1

    I can't seem to get light shafts from directional light to show up in CineCameraActor.. does anyone know how to do this?

  • @nickgeiserr
    @nickgeiserr 4 ปีที่แล้ว +1

    Cool!

  • @tamasszenasi2320
    @tamasszenasi2320 3 ปีที่แล้ว +1

    My Trigger Box stopped working, it is not activating the cinematic video on the first person character overlapping it

  • @cyb3rgamez116
    @cyb3rgamez116 2 ปีที่แล้ว +1

    How the hell are you getting the camera to remain locked? Like change from the 3rd person avatar to the other? I'm doing the same thing as you but not getting the same result

  • @rifat.ahammed
    @rifat.ahammed 2 ปีที่แล้ว

    Thank You Very Much

  • @geekai8838
    @geekai8838 3 ปีที่แล้ว +1

    When i add key frame it dosent work

  • @Mrkev217
    @Mrkev217 4 ปีที่แล้ว +1

    Can you add to cinematic scene some props or character doing animation and after cinematic play somethings will disappear some will stay in place

    • @MattAspland
      @MattAspland  4 ปีที่แล้ว

      Yeah you can definitely do that, you could simply place them there in the world and toggle their visibility and collision for when the cinematic starts. So have a character there, but the player can't see them, the cinematic starts, set its visibility to visible, the cinematic ends, either leave it as visible or toggle it back to not visible (un ticked)
      Hope you know what I mean :)

    • @Mrkev217
      @Mrkev217 4 ปีที่แล้ว +1

      @@MattAspland I think i get it thanks

    • @MattAspland
      @MattAspland  4 ปีที่แล้ว

      No worries, let me know if you need an extra hand :)

  • @pvt.vassili9863
    @pvt.vassili9863 ปีที่แล้ว

    Hey..Great video..how can i stop AI movement during the cutscene? like i want to freeze everything while playing the cutscene

  • @ageofreakon7940
    @ageofreakon7940 3 ปีที่แล้ว +1

    i have a mini map on my character. it shows in the cutscene. how do i remove from cutscene?

    • @litchi8300
      @litchi8300 ปีที่แล้ว

      you have to hide the hud

  • @nickgeiserr
    @nickgeiserr 4 ปีที่แล้ว +1

    Could you make a tutorial on Distanced sound? Where the sound is attached to a object like a flying plane so it’s loud when right about you and fades away

    • @MattAspland
      @MattAspland  4 ปีที่แล้ว +1

      Hi, I could definitely do this if you would like, but you could also create a sound cue with the audio you would like, and place it on the plane flying overhead, therefore playing it at the location when it moves around the level.
      Again though, I can still make a video on it if you would like :)

  • @nickgeiserr
    @nickgeiserr 4 ปีที่แล้ว +2

    I had two question,First off I was wondering how to make a door that slides open when your close enough...so like proximity doors and stuff. Second,I was wondering how to make stuff move throughout the scene like how battlefield has planes flying above you and stuff

    • @MattAspland
      @MattAspland  4 ปีที่แล้ว

      Hi, for the first question, I do have a video on that. I'll link it down below. Hope it helps :)
      Secondly, the easiest way would be doing a level sequence or timeline, or even an animation, of what you would like, for example a plane flying, and then simply loop that so it is playing throughout your whole game, or whenever you want it to play.
      Automatic Sliding Door Tutorial: th-cam.com/video/KhOJpUQX3f4/w-d-xo.html

    • @nickgeiserr
      @nickgeiserr 4 ปีที่แล้ว +1

      Matt Aspland does a level sequence need to use a camera or can it just use assets?

    • @MattAspland
      @MattAspland  4 ปีที่แล้ว +1

      @@nickgeiserr It can use assets too, for example it could open a door using a Door Static Mesh. Just select what you want to use, and go to Tracks>Add Actor

  • @photoman123456
    @photoman123456 3 ปีที่แล้ว +1

    Can't understand, why during render I see image not from my camera? I have a simple scene: 1 moving camera and static mesh. Trying to render, but see a static image from player start. What I'm doing wrong?

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว +1

      Hey, did you definitely trigger it to play, and if so are you definitely referencing the correct camera to watch?

    • @photoman123456
      @photoman123456 3 ปีที่แล้ว

      @@MattAspland I think no, because I dont know how to do it :-)

    • @lyndajones1133
      @lyndajones1133 3 ปีที่แล้ว

      @@MattAspland the fuk kinda answer is that

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว

      @@lyndajones1133 An answer to something which is easily missed. You'll be surprised how many people miss it out. Are you struggling with this too?

  • @narrgamedesigner2747
    @narrgamedesigner2747 2 ปีที่แล้ว

    How do you get it from looping back to the start? as it finishes the player character ends up back at the start of the sequence

  • @Sheldinator
    @Sheldinator 3 ปีที่แล้ว

    hi, how can i make a specific schematic and assign it to a button in the main menu which plays a cinematic of my architecture? thanks

  • @Alex00m
    @Alex00m 4 ปีที่แล้ว +2

    Nice😃👍

  • @chengxuyuanderprogrammiere4639
    @chengxuyuanderprogrammiere4639 ปีที่แล้ว

    thanks, how can i do this at the beginning of the game?

  • @adelsalahdabaie79
    @adelsalahdabaie79 3 ปีที่แล้ว +1

    i don't have a character and i want the cutscene to start as i hit the play button , how can i do that ?

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว +3

      You can do the same process, but where I got the level sequence and play, you will get that but off of "Event Begin Play" in your "Level Blueprint". Hope this helps :)

  • @braintech-5722
    @braintech-5722 4 ปีที่แล้ว +1

    Hi, Can you explain how we do a View distance for everything in the level?

    • @MattAspland
      @MattAspland  4 ปีที่แล้ว +1

      Hi, do you mean related to this cinematic or just in general?

    • @braintech-5722
      @braintech-5722 4 ปีที่แล้ว +1

      @@MattAspland I mean, in general, you just got a new subscriber on your channel :)

    • @MattAspland
      @MattAspland  4 ปีที่แล้ว +1

      Yeah I can definitely add it to my list :)
      And thank you so much, I really appreciate it :D

    • @braintech-5722
      @braintech-5722 4 ปีที่แล้ว

      @@MattAspland Waiting for all new from you 😊

  • @sameervakil4386
    @sameervakil4386 3 ปีที่แล้ว

    How to change playback speed and lock it i am trying but it is going on 1 times speed i am trying to lock on 0.5 speed

  • @bloxxer02
    @bloxxer02 2 ปีที่แล้ว

    having two or three monitors helps a whole lot too.

  • @serjaoberranteiro4914
    @serjaoberranteiro4914 2 ปีที่แล้ว

    hey, im trying to desable the Character Moviment in Level Blueprint, but at this point im using a new possed character in the game, and it not work cuz i can't plug Character moment in Desable moviment or in Cast to character... what i should do?

  • @43rgwerg
    @43rgwerg 2 ปีที่แล้ว

    4:44, I'm havving that same issue where I press the add keyframe and it just doesn't keep the new location/rotation. Does anyone know why this occurs?

  • @Fred-mt5co
    @Fred-mt5co 2 ปีที่แล้ว

    Hey bro,how could i do for the cutscene activated at certain point of the map,for example when you open a door the cutscene start... how could i do this ???

  • @James-id7ld
    @James-id7ld 2 ปีที่แล้ว

    when i click track to add cinecam1 after that my camera is gone

  • @kickasskee9546
    @kickasskee9546 ปีที่แล้ว

    i dont have the get sequence

  • @AndrejaPopovik
    @AndrejaPopovik 3 ปีที่แล้ว

    Can you tell me how to modify this blueprint so that the cinematic starts at BEGIN PLAY. I want it as an intro cinematic starting immediately when the player starts playing the game. Please help me with this :)

  • @reykasetyairawan7788
    @reykasetyairawan7788 3 ปีที่แล้ว

    What your spec of computer..
    RTX ? or GTX ?

  • @dmain9102
    @dmain9102 2 ปีที่แล้ว

    but after the cutsene is over my charictar gets stuck and cant move?

    • @dmain9102
      @dmain9102 2 ปีที่แล้ว

      i figued it out my camera time is 30 but my video time is 15 so i just set the delay time to 15 not 30

  • @JUMPCUTART
    @JUMPCUTART 2 ปีที่แล้ว

    moving pivot of camera like a zig zag from point A to B to animate a dolly camera is something not user friendly...

  • @tyler9337
    @tyler9337 2 ปีที่แล้ว

    Thanks, but man you went waaay too fast on the blueprint for me to keep up.

  • @flame5226
    @flame5226 2 ปีที่แล้ว +1

    9:22 IT WONT SHOW UP!

  • @nad1901
    @nad1901 3 ปีที่แล้ว

    This is not a cut scene mate! The title is wrong! A cut scene is between multiple cameras .....

  • @litchi8300
    @litchi8300 ปีที่แล้ว +1

    when i start the cutscene, the camera doesnt show. im still in the perspective of my character