My controversial opinion is when they said players do not understand the game and its mechanics. For me its true (I have 1,5K hours). I hardly ever saw teammates that knew what they were doing. I got revived right into the enemy only because medics do not run smokes or just doing it for the stats, people crying endless about heli but never switch to engineer. And in my opinion its because of missing singleplayer wich would show u all usefull mchanics and tips. Its not players fault that EA made it so complicated and teamwork dependent but half of the games looks like when the fox gets in the henhouse. Bloody murder, top 4 guys are 25-6 and rest is 5-26. Long live the 4head.
Kills are “important” if the kills are in tune with winning the objectives. Farming people from a distance to get high kill number while the opposite team holds the majority of the flags isn’t going to do shit since every time they hold another flag it takes 10 tickets away faster than anyone can kill 10 people on their own. Ive played enough matches with idiots sitting on a tank like it’s a dick and not a tank, and we still lost because these fucktards just sit farming kills instead of providing support with the tanks.
The point about safe revives is so damn accurate. In almost every BF game people just rez without even looking for oppenents in the area and just feed kills
is also dead mates work to see their surroundings if its safe to revive them... if u ask for a revive surrounded by enemies... damn you simply wait without ask
Honestly, every time i look at the scoreboard i am confident that even with 200 revives per round, half my team would go negative so i rather clear out the enemy so my team can move up without a problem then to revive spam just for the guy to instantly push into 100 grenades and dying again.
I think the biggest gripe is when you do have people playing as Medic but theyre only medics to heal themselves and play a one man army. I swear for me I am tired of seeing Falck running around and they dont revive people or even heal people yet I have been pinging to get some heals and they just run right past me when there is no gunfight or any of other support classes who just dont do their job.
@@s_for_short2400how do you prevent medic from being the best? Do you give assault their own medkit or quicker health regen? Do you make medic weapons absolute garbage? Do you give assualt way better gadgets for killing people? Is it a hybrid of things?
my friends all play always hardcore in BF and in CoD. They all think it's more skillfull yet no one can explain why. The only one who was honest about it was the worst of them saying "we play hardcore so even I can get kills"
definitely depends on the mode sum shit like tdm doesn’t really require skills (imo) but s&d or hardpoint (cod game modes) definitely shows skill (at least when i play lol)
Actually absolutely based opinions. I posted a post from reddit in general the other day, where the guy delivered nearly the flawless performance as a sector defender on Provence, singlehandedly wiping the whole attacking wave, barely having time to reload, but redditards still were MALDING over the fact that he ran past the two fallen blueberries and didn't revive them. What's wrong with these people..
i feel like everyone is playing all the old battlefields. nobody playing 2042. half the time the lobby filled with bots. you acknowledge that 2042 content is non existent but you expect ppl to "move on". to what?
Agree with 100% of this except you asking people not to tell new players about BF4-1-5, if my 1st BF experience was 2042 i don't think i would stick with the franchise for a decade, on the other hand if i were to discover this franchise with BF1 and realize holy fuck this is 8 years old, they've had 2 more after this and everyone tells me the best ones were right before this one? Man i have to follow these games.
Hardcore players are not the only part of the playerbase that confuse DICE, often Infantry purists and vehicle mains often keep influencing DICE in bad balancing decisions time and time again, thinking they are professional game designers without looking at consequences.
The only reason i capture objectives is to prevent enemy spawns behind me as I frag and deny the enemy team access to the map. Frags deny the enemy team space to cap flags. My goal is always to trap the other team in a disadvantageous position of the map and kill them as fast as possible. This allows your bad teamates to cap flags. When I rack up 70+ kills in a round the enemy yeam almost never wins.
Hardcore players are delusional in every game. It's a mode for people who can't aim and have terrible movement. Hardcore makes aim skill and movement way less relevant and esentially becomes a game of hide and seek. I'd argue the TTK of the game is already faster than it needs to be because of power creep. They release new weapons that are straight upgrades over previous weapons. If you can't kill people with these busted weapons in core it's already a major skill issue.
I see this delusion in realistic shooters all the time aswell. Insurgency and rising storm players really believe they are some FPS gods because their game is realistic. You could never convice these people otherwise 😂
as a HC player, there's a place for hc in battlefield but damn, it's a dicey topic 😉 I love me some squad, arma and whatever else, but the quick adrenaline rush in a game like battlefield with bullets actually being fatal feels like I'm not a super soldier. I don't feel like I can take 10 hits, give myself an injection and then I'm good, hc slows me down, makes me consider my engagements, helping me encourage those practices even in casual. It seem like nonsense but when balanced right, it emphasizes certain mechanics like the fortifications in bfv, the commander in bf4, the behemoth in bf1. In 2042, it's so much harder to justify though, you lose a lot of the mechanics and a lot of gadgets become utterly useless.
I liked hardcore in BF4 but the rest of the titles it just didn't feel as good. I dont think games like HLL, ARMA or any of the milsim genre games will ever fill the hole that BF4 hardcore filled, it just hit different.
Telling people to move on from the old games directly followed by “don’t accept DICE’s garbage” probably wasn’t meant to be as funny as it is. Not buying 2042 and trying to build a career off it is a great way of not accepting garbage.
Not accepting garbage doesnt mean boycott a game thats free on a gamepass or like 20 dollars on sale. IT means stop buying cosmetics and battlepasses because thats where money comes from now. THATS what not accepting dices bullshit is without sacrificing your experience
“Don’t accept Dice’s garbage!” Then proceeds to advertise the game massively on his channel. Dissing it yet still playing it - that’s all Dice needs from you.
The people who argue that kills dont matter literally are not capable enough of killing other players or enjoy the game in a most fundamental way, so they rather lie to themselves with "ohh kills are not the key of the battlefield", instead of being actually good at video games.
I dropped 165-8 the other day on redacted and had the most captures and someone said in all chat “165 kills is crazy but you only had 5 revives” like bro what. The fact I even had 5 revives as Zain is enough.
it's crazy how people think hardcore is battlefield. i still remember getting banned in bf2 server just because i was bunny hopping while getting shot at
BF2 had some silly things but the gameplay was much different than modern Battlefields. You had limited stamina and combat was generally slower and more tactical. Battlefield always sought to have the middle ground between being a somewhat realistic shooter and an arcade shooter like COD. It's why so many people still love a well balanced Hardcore mode. It's more similar to how BF was back in the day. Many people don't want a game like COD with vehicles. I grew up playing Battlefield since 2002. Yeah, things change and I and many others accept that, but over time Battlefield has moved from being a balanced realistic/arcade shooter to the atrocity of an FPS that is BF2042 and many people in the Hardcore community, who coincidentally are somewhat older, won't just accept trash games like many do. We have an itch for a certain kind of game, and BF2042 doesn't scratch it. That's why thousands of people are still playing BF3&4. It's not that we won't move on, it's that there hasn't been a worthy replacement for that kind of game, even from EA themselves. That's why the WW2 shooter Hell Let Loose did well. Finding a balance so they appeal to more than just the milsim people. Hardcore players are a part of the community as well, and most have been in it a lot longer than the kids who wouldn't know a good game if it slapped them in the face.
My opinion is people that hate vehicles are dumb, and people who wish harm, suffering, or just straight up death on vehicle players shouldn't be playing battlefield.
6:20 Reminds me of this game I had. I was a Medic (Angel) Attackers on Spearhead,I focused on revives. At the end of the match someone congratulated me, I was a bit confused like did I do good ? I finished 31/23/63 with 61 revives and second on the leaderboard (1,416). I guess I did pretty good,then I look at the guy above me…he was 136/18/46 with 2 revives and 7 objectives (I had 10) so it wasn’t like he was camping at the back of the map with a tank (maybe he did). Without that guy, our second highest fragged was the guy that congratulated me 68/16/23. I was like “you should say that to the guy above me” nobody said anything and there was 5 people talking. It was like that guy didn’t even exist. We lost that game btw.
I also played competitively. I would disagree with your mindset, when you say "im not going to worry about reviving people", due to the fact that flags are always lost to the team that revives the least in a competitive match. It might be a hot revive, however in my experience the team that sustains the fewest deaths on a point takes that ground. Killing is important and absolutely crucial, yet it is only one attribute of a "competitive" player. I was always taught that a competitive mindset is a PTFO play-style and yes, killing comes first, yet what separates a good competitive team from an elite one is teamwork. Its extremely hard to flank or wipe a competitive squad solo. Practice makes perfect and the best way to practice teamwork is in pubs and by always playing the objective. If you can PTFO and get 150 kills, that's impressive!
My opinion on Battlefield is that simplicity makes for an enjoyable time. take BF4 for example with the outfits of the soldiers, those meant you are one piece in a war between the opposition, having paid cosmetics ruins the immersion and feels more like a comic-con meetup then soldiers on different factions fighting to win. not only that but the gunplay is a very big miss when it comes to the modern titles we have now. Having simple gunplay much like the older games are why they are considered good in the first place, it was simple, with some guns being hard to master but it meant that there was a skill ceiling that can be pushed which meant that you can be destructive if you learnt how to use your tools and weapons.
How are you saying that battlefield 2042 doesn’t have simple gunplay. Battlefield 2042 gunplay sucks because of how simple it is, feels like call of duty. Cosmetics wouldn’t be a problem if people could hide certain cosmetics or make specific classes wear specific cosmetics for easy readability.
1. Spot on about specialization 2. Hot take: sniper are super useful if they kill the pilot with destroying the aircraft. Denying their CAS while giving your team more is super valuable. 3. The bf playerbase fights like a bunch of Russian conscripts. Human wave tactics will little to no commication, communication, training, or thought.
What a great video, imagine if the biggest battlefield content creators start to do videos like this.. the mindset of the BF community would be so much better but thats never gonna happen.
Kills are important in any FPS game but with this I believe it’s based around what class you are running, because if your running medic your main priority should be reviving as much as you get kills, with engineers kills should be the same as taking down vehicles.
I genuinely don’t think it matters what class you play. It’s true that if you are playing medic there is an added emphasis on revives and healing, but killing is still the faster equalizer. I do think there might be niche scenarios where revive spamming might be generally more effective on defense? But then again, what if I just shoot that medic 😂
@@EndersFPS Whenever I play medic, I go really hard into the "hacksaw ridge" mentality. "Lord, help me get one more!" Fr tho, kills are super important, especially as medic.
@@EndersFPSthere is a niche. On EU servers there is a dude, that has a horrendously low kpm and kd and does everything to revive me and other fraggers which always leads to victory. It doesn't matter if he tries to kill first as he will most likely die anyway and chances are good his rambo revive is way more impactful.
@@SrontgorrthEnders talked about it. Some people will fill those roles while others will take the role of fragger fist, reviver second. Both are valid playstyles and help the team tremendously. The complain is focused on people who think you should commit to only one role. therefore thinking you are not helping a team if you focus on killing
This video is every Battlefield redditors nightmare. I love it. It reflects to 100% my oppinion and that of the BF sweat community. I once uploaded a video on the BF5 subreddit, where I kill around 10 people in a house on Al Merdj myself. I already got 30 kills when my Bot mates had max. 10 and we where loosing by 100 tickets. And even though I clapped a third of the enemy team on that house, the "BF5 experts" on the subbreddit were yelling at me for using ZK, leanspam, jumpshot and especially not reviving my all negative going teammates while I was getting hunted from every side. The majority of BF players cant accept that this game is not a simulation, but more a CoD on a larger scale. Just bc you wouldnt run and gun in rl war, doesnt mean its not the right thing to do on BF. And usually its the people chilling the whole game on the AA gun or "tactically waiting" in bush, that are telling you to revive and ptfo, while they get average 10 kills in a conquest with 200Spm.
3:16 fkng love this take, same in games like cs/valorant, you cant just walk up and plant the bomb lol, theres opposittion that just how the game works, kills hands down are what wins matches, kills = biggest impact.
oh god, someone finally said hardcore takes less skill. 100 % agree on that. For example it removes need to do headshots, just bodyshot everyone and move on.
Kills are no doubt the number one objective. I also like to find the player on my team who is absolutely fragging out. Keeping them up and in the fight is paramount to pushing flags .
The only hardcore server I liked in bf4 was a server that only allowed sniper rifles and the mares leg with reduced health for 1 shot kills. It had a rotation of all of the smaller maps. It died years ago, but it had a small community of like 20 people who were regulars.
Totally agree! • Hardcore is a detriment to the franchise. • Kills remove tickets, killls = winning. • Everyone on reddit is stupid, their opinions are bad. • Specialised player roles (in the form of classes not specialists) are fundamental to battlefield. • The old games ARE dead and so is the franchise. It’s never coming back. GG. It was fun lads. Now it’s over.
It all depends on game play style. Some folks that have played the older games were different classes ment something understand. Then there is the camping group. Always going to have that. My gripe with the game is lack of communication. The game launched, and in-game chat wasn't available. Been long available and there still isn't much chat. The latest cod multi-player, at least half the group has mics. Hard to work with different classes and strangers if no one is talking.
I Agree with Hardcore, boring and bad gameplay-setting... been playing since 1942 released... BUT I MISS "Classic"setting from BF2/BF4 which was: Friendly Fire On Magazine Pool instead of Ammo No Auto Regen Health/Armor. Just like it was in Battlefield 2. Like a mix of Hardcore and Normal-mode.
8:30 guys just look this awesome Flank ❤ Thats why we love Mr Enders, even in a normal talk video he bring us allways top Quality Clips. Spectacular Player 🙏 I only know 5 guys who can do that and one of them leave us last year 😢 " Jordy " . Keep going Mr Enders you deserve everything good for 2024.
My controversial opinion: 2042 was designed to be a warzone-like extraction shooter game with hazard zone as the main play mode. But something happened inside dice and ea during the production process and they decided to revamp 2042 into a normal battlefield game. This is the original sin of battlefield 2042.
That’s not a controversial opinion, it’s pretty much fact. Tom Henderson leaked that after 2042 released and other sources backed him up. The 2042 we have was developed in a year, rushed by bad developers.
1) Hardcore would be better if the weapons werent all laser beam. But really, I would be fine with normal damage and no map. 2) Absolutely agree. Im not an efficient killer(1.0 Kd) But having a high frag player on team helps so much. I will be more than happy to keep them revived, supplied, or spot enemies all day for them. 3) Same. I might pick it up for nostalgia. But its not enough to stay.
The reason why the kills are a "controversy" is that this game is becoming call of duty. The last 5 games I played my team ran randomly around the map to get kills to feed their kd. The other teams, of course won. Just like in cod, which I played hard point today. The other team didn't have a single player with a positive kd yet won the game... If you got someone taking flags and racking up kills then great...that's working as a team. When you have players refusing to enter zones out of fear of going "negative" then there is the problem.
On the point of revives, I'm usually the fragger, but if I know the guy is as good or better, I will risk the revive. Two fraggers is better than one. I won't go out of my way to do that for someone who is 3 : 13. If it's save and on the way, sure, but I won't waste a smoke for that. Also, the hardcore community is giga cringe. And they always think they are better and then get absolutely stomped.
Now time for non controversial opinions that most people share. 1. We all understand maps like metro suck but are great for boosting. 2. The sniper class has the best tools in each game, but they are all slept on. 3. The infantry vs vehicle loop is well balanced, most people are just going about it wrong and get mad when they fail.
Hardcore players are the reason why the visibility in BFV was so terrible since they wanted spotting removed so they could sit in a bush or on the ground blending in for most of the match.
100% agreed on your hardcore take. Everyone I know who plays it say "iTs MoRe ReAlIsTiC" when, in reality, they suck at core. I always tell them to go something like arma or squad.
Ooh let me try: The "ping" spotting system from BF5, with no passive or active 3D/mini-map spotting without the use of specific gadgets/vehicle loadouts or class traits, was the best spotting system we've ever had in a Battlefield game.
@@detectiveharris8772 That doesn’t make sense. It’s best for both, hands down. It’s an absolute crutch that encourages what-a-mole style gameplay with minimal communication or coordination. Leave it in COD where it belongs.
@@rotank638 You don’t understand how console players play BF vs on PC ya noob. Spotting allows you to call out enemies without a mic. Spotting helps dictate the flow of games and directs players to enemies. Most players barely spot on console or don’t even know how to. PC is different. Spotted players are taken down pretty fast compared to console therefore it could’ve used some fine tuning. The franchise plays differently compared to consoles. Precision weapons are used more often and are more effective with KB&M.
such true takes, I may not have 30 revives or 15 flag caps but i have 140 kills when the only other person on my team has 40 as the next highest like people are so god damn stupid
i remember hardcore servers on BF4 with no map, no bullets indicator, team kill and slightly faster to kill. for me thats hardcore not that 800000 dmg with map and everything . when i wanted some more tactical play i used to get on that servers, in 2042 its just ridiculous bad
Here's my opinion that would get people on my head: The M5A3 should be in the top of best guns in the game. Even tho it has a slower rate of fire that the VHX, the recoil is easier to control and the dmg it can do to medium/long range is pretty insane.
Conquest is a joke. Really just a large team deathmatch. Flags only help for positioning. But you are correct. All about kills. No game of Conquest ends because a team capped all of the flags.
To this day I have some comments saying that it's not DICE's fault it's all on EA. like, you have to be blind or have some kind of illness to still believe that.
You really know what you're talking about. It's similar to COD where despite a separate hardcore mode fitting the game, there's an equivalent issue with Shipment playlists. For example where that has an unhealthy playerbase taking away from the core experience with Devs balancing the game on a mode and that playlist just removing the sense of game balance and actual gameplay
Battlefield hardcore is frustrating, no fun, and ruins the sandbox like you said. It also single-handedly killed portal and now infests BF4 servers with less than 50 players in a hardcore server. Edit: Those games are still good BF1 and BF4 are worth playing whenever.
i don't play bf for the military sim, i enjoy the arcade of it and this is what i want. i don't need to feel like I'm a fish in a barrel where one step to the left or right will get me kill in half a second. i hated cod take on bf because they made snipers one-hit kill and the campers there will make bf campers look like an olympic runners. as for kill to revives, i do find it annoying when peoples use the medic/support class as their own armory or healing station. i see soo much flack play like its an assault class its crazy but i don't think its the player's fault, i think its dice fault with their gadgets/operators.
I think one of the main reasons that people still recommend BF4 and BF1 is due to EA/DICE allowing rented/admin-controlled servers. If that wasn't the case, then those games would be completely unplayable. Any DICE-Official server on BF1 is just as @Enders states, cheater-infested. However, as a current BF1 player (who desires but knows that EA/DICE will NEVER 'bring back' support for the game), I still recommend friends/family to join with me there. BF1 is my favorite BF game, but those developers are pretty much gone from EA. Most retired or moved on to other studios. Even if, by some miracle, they ever did "cave in" to player requests to bring back support to those games, they couldn't. I just don't believe that the people that currently work at DICE have the know-how to even work on those older games. I think people would love to move on away from those games, but EA continues to fail at providing something worthy to move on to. That's the worst part about the entire situation. The old games are just better.
as a person who likes hardcore but only in battlefield 4 I agree with the basis that other games do it better, but in bf4 tdm servers are dominated by hardcore. and as a person who sucks at battlefield I agree with the roles and the fact that kills matter
a lot of those ObJeCtIvE pLaYeRs doesnt know its killing the enemy team that prevents them from counterattacking, and every fucking time you bring this up to them they are ALWAYS going to bring up that camping high KD low KPM as their one and only defense against your point, literately pointless talking to them. im glad you did this vid to show not all of us stay silent to a very vocal yet idiotic majority has been saying the wrong fucking thing, not to mention its happening in all multiplayer PVP FPS games.
I was dogpiled on reddit recently for complaining about not enough maps or content in the game. Saying for $60 and a free battle pass, I shouldn't complain. What the hell is wrong with these people?
Actually this year its my 20year anniversary of being an battlefield fan. and i'm always astonished by how little has changed. Even back then people belittled you because you didn think project reality was the shit etc etc. it will jsut go on and on. And truth be told. Modern battlefield just wants to be everything and meanwhile there is no balance, creative bankruptcy and just frustration to be had instead of fun
Those who deny that kills are important are idiots. You can't revive, cap flags, give ammo, etc IF YOU ARE DEAD. Kill or be killed. It is very rare where the team that has less kills wins.
I love you Enders because you are the only one with the balls of telling the bare truth on the state of these games with no fear on hurting your audience. I really appreciate your sincerity because you reveal who you really are: a honest person. I stopped playing BF games after this shit of a 2042 game release after almost 15 years (from BF2142's release all the way to 2042's release) because today Battlefield is just the sad shadow of what it was years ago.
Love all of this! One thing I dislike is thermal optics…I genuinely think the game would flow better without them. Oh and your favourite…grenade/explosive spam!
I agree with everything except what you said about moving on from previous BF titles. There are times where I wanna play the older titles simply because I enjoy them. I think you see things from a content creator’s perspective, which is at time different from the casual gamer’s perspective. We’re not looking to get 50K views, we just wanna have fun playing a game that feels like fun.
No game replaces BF hardcore. I want a game that plays like BF, but has a good/fast ttk. BF V died when they Nerfd The ttk after launch to "Be noob friendly"
I actually used to like hardcore mode back in the day on bf4 unofficial servers. It made me a better player because it was so hard to stay alive 😂. I'd warm up in a hxc, then switch to regular servers. Still agree with Enders though. Doesn't take skill to get high kills in hxc
Here I am at the end of the video still waiting for the controversial points. The logic is sound and I don't see any disagreeable points objectively, only if people who might get mad are ones with bruised egos. Great video with things that needed to be said.
I agree with all your opinions especially the hardcore criteria ... if you ever tried hardcore in Bf4 it was people 1 hitting you with DMRs from across the map and Zavod people would just sit in the back with a bipod LMG with thermals
@@jessecv I mean with how Hardcore is it felt like you got 1 shot so. I dont like hardcore but from the few experiments I did in Bf4 hardcore everyone basically used a DMR so you would just get cross mapped everytime and it did feel like 1-2 shots
People who have very little skill that get angry when they killed by vehicles are far more vocal and ruin the game balance for vehicle users. They complain until there is no tomorrow instead of improving.
I enjoy your videos. Reviving is beneath some players. I've seen you revive from time to time, but you mainly play as McKay. Would be awesome to see you play a game as a medic where you get as many revives as feasible while also trying to be top frag as always.
No Battlefield players were harmed in the making of this video (like the vid!!!)
My controversial opinion is when they said players do not understand the game and its mechanics. For me its true (I have 1,5K hours). I hardly ever saw teammates that knew what they were doing. I got revived right into the enemy only because medics do not run smokes or just doing it for the stats, people crying endless about heli but never switch to engineer. And in my opinion its because of missing singleplayer wich would show u all usefull mchanics and tips. Its not players fault that EA made it so complicated and teamwork dependent but half of the games looks like when the fox gets in the henhouse. Bloody murder, top 4 guys are 25-6 and rest is 5-26.
Long live the 4head.
How dare you tell me to move on from BF4. Seriously though, bf4 had the best feeling gunplay.
More Please, I Want Some More!
MEDIC,, revive me you prick!
Kills are “important” if the kills are in tune with winning the objectives. Farming people from a distance to get high kill number while the opposite team holds the majority of the flags isn’t going to do shit since every time they hold another flag it takes 10 tickets away faster than anyone can kill 10 people on their own.
Ive played enough matches with idiots sitting on a tank like it’s a dick and not a tank, and we still lost because these fucktards just sit farming kills instead of providing support with the tanks.
The point about safe revives is so damn accurate. In almost every BF game people just rez without even looking for oppenents in the area and just feed kills
EXACTLY
Ohh 'cause kill doesnt matter, as some reddit users said lol
is also dead mates work to see their surroundings if its safe to revive them... if u ask for a revive surrounded by enemies... damn you
simply wait without ask
Actually in 2042 is better to revive when you have a chance, because otherwise you'll be never revived
When they just 25 revive you on a huge fire. So maddening
You killed me with "Walk up to them and ask them for the objectif" 🤣
actual battlefield player destroys reddit hivemind with LOGIC and REAL GAME KNOWLEDGE
0:00 Intro
0:41 Hardcore
2:40 Kills &PTFO
8:02 Older BF titles
9:45 BF2042 quality
HELLO NOETUS
ty noesus
Guys.... it seems you never played against NOTES from UNIK, his RAW SKILL is beyond anything you saw in FPS game. This guy is a true FPS Hero.
@@Srontgorrthwe aren’t looking for one man.
the rate at which a person can effectively kill vs revive is 10 to 1 which makes killing the most effective equalizer and reviving coming in second.
Stop it, you’re being too rational
Honestly, every time i look at the scoreboard i am confident that even with 200 revives per round, half my team would go negative so i rather clear out the enemy so my team can move up without a problem then to revive spam just for the guy to instantly push into 100 grenades and dying again.
“Walk up and ask you to give them the flag” 🤣👏
I think the biggest gripe is when you do have people playing as Medic but theyre only medics to heal themselves and play a one man army. I swear for me I am tired of seeing Falck running around and they dont revive people or even heal people yet I have been pinging to get some heals and they just run right past me when there is no gunfight or any of other support classes who just dont do their job.
Blame dice for making medics the best one man army class for years now
@@s_for_short2400how do you prevent medic from being the best?
Do you give assault their own medkit or quicker health regen? Do you make medic weapons absolute garbage? Do you give assualt way better gadgets for killing people? Is it a hybrid of things?
my friends all play always hardcore in BF and in CoD. They all think it's more skillfull yet no one can explain why. The only one who was honest about it was the worst of them saying "we play hardcore so even I can get kills"
That's actually sad. I suck at the game but playing hardcore would make me feel even worse about my skills 😅
definitely depends on the mode sum shit like tdm doesn’t really require skills (imo) but s&d or hardpoint (cod game modes) definitely shows skill (at least when i play lol)
The one that admitted it is a real one😂
Actually absolutely based opinions. I posted a post from reddit in general the other day, where the guy delivered nearly the flawless performance as a sector defender on Provence, singlehandedly wiping the whole attacking wave, barely having time to reload, but redditards still were MALDING over the fact that he ran past the two fallen blueberries and didn't revive them. What's wrong with these people..
This is were squadplay would be useful. It would be great if he had a medic near him while he held everyone else off.
Agree with ALL of your points. Logic 10/10.
i feel like everyone is playing all the old battlefields. nobody playing 2042. half the time the lobby filled with bots. you acknowledge that 2042 content is non existent but you expect ppl to "move on". to what?
S/O to the players that revive you in front the of enemy players instead of shooting 😢… now both of us dead 😂
Agree with 100% of this except you asking people not to tell new players about BF4-1-5, if my 1st BF experience was 2042 i don't think i would stick with the franchise for a decade, on the other hand if i were to discover this franchise with BF1 and realize holy fuck this is 8 years old, they've had 2 more after this and everyone tells me the best ones were right before this one? Man i have to follow these games.
Hardcore players are not the only part of the playerbase that confuse DICE, often Infantry purists and vehicle mains often keep influencing DICE in bad balancing decisions time and time again, thinking they are professional game designers without looking at consequences.
The only reason i capture objectives is to prevent enemy spawns behind me as I frag and deny the enemy team access to the map.
Frags deny the enemy team space to cap flags. My goal is always to trap the other team in a disadvantageous position of the map and kill them as fast as possible.
This allows your bad teamates to cap flags. When I rack up 70+ kills in a round the enemy yeam almost never wins.
Hardcore players are delusional in every game. It's a mode for people who can't aim and have terrible movement. Hardcore makes aim skill and movement way less relevant and esentially becomes a game of hide and seek.
I'd argue the TTK of the game is already faster than it needs to be because of power creep. They release new weapons that are straight upgrades over previous weapons. If you can't kill people with these busted weapons in core it's already a major skill issue.
I see this delusion in realistic shooters all the time aswell. Insurgency and rising storm players really believe they are some FPS gods because their game is realistic. You could never convice these people otherwise 😂
as a HC player, there's a place for hc in battlefield but damn, it's a dicey topic 😉
I love me some squad, arma and whatever else, but the quick adrenaline rush in a game like battlefield with bullets actually being fatal feels like I'm not a super soldier. I don't feel like I can take 10 hits, give myself an injection and then I'm good, hc slows me down, makes me consider my engagements, helping me encourage those practices even in casual. It seem like nonsense but when balanced right, it emphasizes certain mechanics like the fortifications in bfv, the commander in bf4, the behemoth in bf1. In 2042, it's so much harder to justify though, you lose a lot of the mechanics and a lot of gadgets become utterly useless.
Hardcore in bf3 & 4 were so gas you really felt like you were in a battle
I liked hardcore in BF4 but the rest of the titles it just didn't feel as good. I dont think games like HLL, ARMA or any of the milsim genre games will ever fill the hole that BF4 hardcore filled, it just hit different.
Telling people to move on from the old games directly followed by “don’t accept DICE’s garbage” probably wasn’t meant to be as funny as it is. Not buying 2042 and trying to build a career off it is a great way of not accepting garbage.
Not accepting garbage doesnt mean boycott a game thats free on a gamepass or like 20 dollars on sale. IT means stop buying cosmetics and battlepasses because thats where money comes from now.
THATS what not accepting dices bullshit is without sacrificing your experience
@@AvocadoBondage The whole point of a boycott is not giving a cent though…?
“Don’t accept Dice’s garbage!” Then proceeds to advertise the game massively on his channel.
Dissing it yet still playing it - that’s all Dice needs from you.
The people who argue that kills dont matter literally are not capable enough of killing other players or enjoy the game in a most fundamental way, so they rather lie to themselves with "ohh kills are not the key of the battlefield", instead of being actually good at video games.
I dropped 165-8 the other day on redacted and had the most captures and someone said in all chat “165 kills is crazy but you only had 5 revives” like bro what. The fact I even had 5 revives as Zain is enough.
it's crazy how people think hardcore is battlefield. i still remember getting banned in bf2 server just because i was bunny hopping while getting shot at
BF2 had some silly things but the gameplay was much different than modern Battlefields. You had limited stamina and combat was generally slower and more tactical. Battlefield always sought to have the middle ground between being a somewhat realistic shooter and an arcade shooter like COD. It's why so many people still love a well balanced Hardcore mode. It's more similar to how BF was back in the day. Many people don't want a game like COD with vehicles. I grew up playing Battlefield since 2002. Yeah, things change and I and many others accept that, but over time Battlefield has moved from being a balanced realistic/arcade shooter to the atrocity of an FPS that is BF2042 and many people in the Hardcore community, who coincidentally are somewhat older, won't just accept trash games like many do. We have an itch for a certain kind of game, and BF2042 doesn't scratch it. That's why thousands of people are still playing BF3&4. It's not that we won't move on, it's that there hasn't been a worthy replacement for that kind of game, even from EA themselves. That's why the WW2 shooter Hell Let Loose did well. Finding a balance so they appeal to more than just the milsim people. Hardcore players are a part of the community as well, and most have been in it a lot longer than the kids who wouldn't know a good game if it slapped them in the face.
My opinion is people that hate vehicles are dumb, and people who wish harm, suffering, or just straight up death on vehicle players shouldn't be playing battlefield.
6:20
Reminds me of this game I had.
I was a Medic (Angel) Attackers on Spearhead,I focused on revives.
At the end of the match someone congratulated me, I was a bit confused like did I do good ?
I finished 31/23/63 with 61 revives and second on the leaderboard (1,416).
I guess I did pretty good,then I look at the guy above me…he was 136/18/46 with 2 revives and 7 objectives (I had 10) so it wasn’t like he was camping at the back of the map with a tank (maybe he did).
Without that guy, our second highest fragged was the guy that congratulated me 68/16/23.
I was like “you should say that to the guy above me” nobody said anything and there was 5 people talking.
It was like that guy didn’t even exist.
We lost that game btw.
I also played competitively. I would disagree with your mindset, when you say "im not going to worry about reviving people", due to the fact that flags are always lost to the team that revives the least in a competitive match. It might be a hot revive, however in my experience the team that sustains the fewest deaths on a point takes that ground. Killing is important and absolutely crucial, yet it is only one attribute of a "competitive" player. I was always taught that a competitive mindset is a PTFO play-style and yes, killing comes first, yet what separates a good competitive team from an elite one is teamwork. Its extremely hard to flank or wipe a competitive squad solo. Practice makes perfect and the best way to practice teamwork is in pubs and by always playing the objective. If you can PTFO and get 150 kills, that's impressive!
Based
Waiting for part II and III with the other 50 opinions!
My opinion on Battlefield is that simplicity makes for an enjoyable time.
take BF4 for example with the outfits of the soldiers, those meant you are one piece in a war between the opposition, having paid cosmetics ruins the immersion and feels more like a comic-con meetup then soldiers on different factions fighting to win.
not only that but the gunplay is a very big miss when it comes to the modern titles we have now. Having simple gunplay much like the older games are why they are considered good in the first place, it was simple, with some guns being hard to master but it meant that there was a skill ceiling that can be pushed which meant that you can be destructive if you learnt how to use your tools and weapons.
I also enjoy BF4 over BF2042 🤷♂️
How are you saying that battlefield 2042 doesn’t have simple gunplay. Battlefield 2042 gunplay sucks because of how simple it is, feels like call of duty. Cosmetics wouldn’t be a problem if people could hide certain cosmetics or make specific classes wear specific cosmetics for easy readability.
Would definitely like to see a part 2 and 3 to this
1. Spot on about specialization
2. Hot take: sniper are super useful if they kill the pilot with destroying the aircraft. Denying their CAS while giving your team more is super valuable.
3. The bf playerbase fights like a bunch of Russian conscripts. Human wave tactics will little to no commication, communication, training, or thought.
What a great video, imagine if the biggest battlefield content creators start to do videos like this.. the mindset of the BF community would be so much better but thats never gonna happen.
Imagine enders fragging out on a key flag while silk provides close air support. That would be a great start.
Kills are important in any FPS game but with this I believe it’s based around what class you are running, because if your running medic your main priority should be reviving as much as you get kills, with engineers kills should be the same as taking down vehicles.
I genuinely don’t think it matters what class you play. It’s true that if you are playing medic there is an added emphasis on revives and healing, but killing is still the faster equalizer. I do think there might be niche scenarios where revive spamming might be generally more effective on defense? But then again, what if I just shoot that medic 😂
🚂. Choo choo the bf3 medic train passes
@@EndersFPS Whenever I play medic, I go really hard into the "hacksaw ridge" mentality. "Lord, help me get one more!"
Fr tho, kills are super important, especially as medic.
@@EndersFPSthere is a niche. On EU servers there is a dude, that has a horrendously low kpm and kd and does everything to revive me and other fraggers which always leads to victory. It doesn't matter if he tries to kill first as he will most likely die anyway and chances are good his rambo revive is way more impactful.
@@SrontgorrthEnders talked about it. Some people will fill those roles while others will take the role of fragger fist, reviver second. Both are valid playstyles and help the team tremendously.
The complain is focused on people who think you should commit to only one role. therefore thinking you are not helping a team if you focus on killing
I will always try to fill the roles that are missing in the team.
This video is every Battlefield redditors nightmare. I love it. It reflects to 100% my oppinion and that of the BF sweat community.
I once uploaded a video on the BF5 subreddit, where I kill around 10 people in a house on Al Merdj myself. I already got 30 kills when my Bot mates had max. 10 and we where loosing by 100 tickets. And even though I clapped a third of the enemy team on that house, the "BF5 experts" on the subbreddit were yelling at me for using ZK, leanspam, jumpshot and especially not reviving my all negative going teammates while I was getting hunted from every side. The majority of BF players cant accept that this game is not a simulation, but more a CoD on a larger scale. Just bc you wouldnt run and gun in rl war, doesnt mean its not the right thing to do on BF. And usually its the people chilling the whole game on the AA gun or "tactically waiting" in bush, that are telling you to revive and ptfo, while they get average 10 kills in a conquest with 200Spm.
3:16 fkng love this take, same in games like cs/valorant, you cant just walk up and plant the bomb lol, theres opposittion that just how the game works, kills hands down are what wins matches, kills = biggest impact.
oh god, someone finally said hardcore takes less skill. 100 % agree on that. For example it removes need to do headshots, just bodyshot everyone and move on.
Kills are no doubt the number one objective. I also like to find the player on my team who is absolutely fragging out. Keeping them up and in the fight is paramount to pushing flags .
I don't think these are hot takes by any stretch. Hardcore is dumb as hell.
Woooooo Tiny Enders has been getting a lot of screen time lately.
The only hardcore server I liked in bf4 was a server that only allowed sniper rifles and the mares leg with reduced health for 1 shot kills. It had a rotation of all of the smaller maps. It died years ago, but it had a small community of like 20 people who were regulars.
Totally agree!
• Hardcore is a detriment to the franchise.
• Kills remove tickets, killls = winning.
• Everyone on reddit is stupid, their opinions are bad.
• Specialised player roles (in the form of classes not specialists) are fundamental to battlefield.
• The old games ARE dead and so is the franchise. It’s never coming back.
GG. It was fun lads. Now it’s over.
It all depends on game play style. Some folks that have played the older games were different classes ment something understand. Then there is the camping group. Always going to have that. My gripe with the game is lack of communication. The game launched, and in-game chat wasn't available. Been long available and there still isn't much chat. The latest cod multi-player, at least half the group has mics. Hard to work with different classes and strangers if no one is talking.
Unapologetic, and objectively true. Great vid.
I don't think any opinion is Controversial, makes total sense it's fairly simple and ture
I Agree with Hardcore, boring and bad gameplay-setting... been playing since 1942 released...
BUT
I MISS "Classic"setting from BF2/BF4 which was:
Friendly Fire On
Magazine Pool instead of Ammo
No Auto Regen Health/Armor.
Just like it was in Battlefield 2.
Like a mix of Hardcore and Normal-mode.
Bf4 gun mecs with bfv movement all i ask. Modern setting aswell
8:30 guys just look this awesome Flank ❤ Thats why we love Mr Enders, even in a normal talk video he bring us allways top Quality Clips. Spectacular Player 🙏 I only know 5 guys who can do that and one of them leave us last year 😢 " Jordy " . Keep going Mr Enders you deserve everything good for 2024.
Suppression is an actual good mechanic that needs to return to battlefield titles.
+1 the amount of knuckle draggers ive heard say hardcore takes more skill is actually funny
They hated Enders because he told them the truth.
My controversial opinion: 2042 was designed to be a warzone-like extraction shooter game with hazard zone as the main play mode. But something happened inside dice and ea during the production process and they decided to revamp 2042 into a normal battlefield game. This is the original sin of battlefield 2042.
That’s not a controversial opinion, it’s pretty much fact. Tom Henderson leaked that after 2042 released and other sources backed him up. The 2042 we have was developed in a year, rushed by bad developers.
1) Hardcore would be better if the weapons werent all laser beam. But really, I would be fine with normal damage and no map.
2) Absolutely agree. Im not an efficient killer(1.0 Kd) But having a high frag player on team helps so much. I will be more than happy to keep them revived, supplied, or spot enemies all day for them.
3) Same. I might pick it up for nostalgia. But its not enough to stay.
The reason why the kills are a "controversy" is that this game is becoming call of duty.
The last 5 games I played my team ran randomly around the map to get kills to feed their kd. The other teams, of course won. Just like in cod, which I played hard point today. The other team didn't have a single player with a positive kd yet won the game...
If you got someone taking flags and racking up kills then great...that's working as a team. When you have players refusing to enter zones out of fear of going "negative" then there is the problem.
Agreed on most of your opinions but BF1 's "hacker problem" is pretty overstated, best active bf game with a decent community atm
On the point of revives, I'm usually the fragger, but if I know the guy is as good or better, I will risk the revive. Two fraggers is better than one. I won't go out of my way to do that for someone who is 3 : 13. If it's save and on the way, sure, but I won't waste a smoke for that.
Also, the hardcore community is giga cringe. And they always think they are better and then get absolutely stomped.
Bf4 had air control jumping and i will stand by that. It needs to be back in Battlefield again. That one man army type movement
Now time for non controversial opinions that most people share.
1. We all understand maps like metro suck but are great for boosting.
2. The sniper class has the best tools in each game, but they are all slept on.
3. The infantry vs vehicle loop is well balanced, most people are just going about it wrong and get mad when they fail.
This is what happens when EA/DICE keeps fucking up you get an Enders
Hardcore players are the reason why the visibility in BFV was so terrible since they wanted spotting removed so they could sit in a bush or on the ground blending in for most of the match.
100% agreed on your hardcore take. Everyone I know who plays it say "iTs MoRe ReAlIsTiC" when, in reality, they suck at core. I always tell them to go something like arma or squad.
Video is basically how to get good in BF
Ooh let me try: The "ping" spotting system from BF5, with no passive or active 3D/mini-map spotting without the use of specific gadgets/vehicle loadouts or class traits, was the best spotting system we've ever had in a Battlefield game.
Maybe for PC but not for console.
@@detectiveharris8772 That doesn’t make sense. It’s best for both, hands down. It’s an absolute crutch that encourages what-a-mole style gameplay with minimal communication or coordination. Leave it in COD where it belongs.
@@rotank638 You don’t understand how console players play BF vs on PC ya noob. Spotting allows you to call out enemies without a mic. Spotting helps dictate the flow of games and directs players to enemies. Most players barely spot on console or don’t even know how to. PC is different. Spotted players are taken down pretty fast compared to console therefore it could’ve used some fine tuning. The franchise plays differently compared to consoles. Precision weapons are used more often and are more effective with KB&M.
BFV is too slow and too many shitters abuse the poor visibility
I didn’t hear anythjng controversial.
My favorite comment “I’ll revive when it make sense” translation ” I’ll revive when I need bait to sacrifice”
such true takes, I may not have 30 revives or 15 flag caps but i have 140 kills when the only other person on my team has 40 as the next highest like people are so god damn stupid
i remember hardcore servers on BF4 with no map, no bullets indicator, team kill and slightly faster to kill. for me thats hardcore not that 800000 dmg with map and everything . when i wanted some more tactical play i used to get on that servers, in 2042 its just ridiculous bad
Here's my opinion that would get people on my head: The M5A3 should be in the top of best guns in the game. Even tho it has a slower rate of fire that the VHX, the recoil is easier to control and the dmg it can do to medium/long range is pretty insane.
Conquest is a joke. Really just a large team deathmatch. Flags only help for positioning. But you are correct. All about kills. No game of Conquest ends because a team capped all of the flags.
To this day I have some comments saying that it's not DICE's fault it's all on EA. like, you have to be blind or have some kind of illness to still believe that.
8:29
I laughed when i heard BF V is dead, get it over and then checked Steam Charts ( i can't check EA dooh)
BF V : 48593
BF 2042: 17984
No controversy in this video, all straight facts
You really know what you're talking about. It's similar to COD where despite a separate hardcore mode fitting the game, there's an equivalent issue with Shipment playlists. For example where that has an unhealthy playerbase taking away from the core experience with Devs balancing the game on a mode and that playlist just removing the sense of game balance and actual gameplay
3:18 he said it, he finally said it. This video isn’t controversial, it’s necessary!
We need a part 2
Battlefield hardcore is frustrating, no fun, and ruins the sandbox like you said. It also single-handedly killed portal and now infests BF4 servers with less than 50 players in a hardcore server.
Edit: Those games are still good BF1 and BF4 are worth playing whenever.
i don't play bf for the military sim, i enjoy the arcade of it and this is what i want.
i don't need to feel like I'm a fish in a barrel where one step to the left or right will get me kill in half a second.
i hated cod take on bf because they made snipers one-hit kill and the campers there will make bf campers look like an olympic runners.
as for kill to revives, i do find it annoying when peoples use the medic/support class as their own armory or healing station.
i see soo much flack play like its an assault class its crazy but i don't think its the player's fault, i think its dice fault with their gadgets/operators.
We need more videos like this .
Whats controversial to me is that many people dislike TDM but also complain about being dominated by vehicles all the time.
I think one of the main reasons that people still recommend BF4 and BF1 is due to EA/DICE allowing rented/admin-controlled servers. If that wasn't the case, then those games would be completely unplayable. Any DICE-Official server on BF1 is just as @Enders states, cheater-infested. However, as a current BF1 player (who desires but knows that EA/DICE will NEVER 'bring back' support for the game), I still recommend friends/family to join with me there. BF1 is my favorite BF game, but those developers are pretty much gone from EA. Most retired or moved on to other studios. Even if, by some miracle, they ever did "cave in" to player requests to bring back support to those games, they couldn't. I just don't believe that the people that currently work at DICE have the know-how to even work on those older games.
I think people would love to move on away from those games, but EA continues to fail at providing something worthy to move on to. That's the worst part about the entire situation. The old games are just better.
as a person who likes hardcore but only in battlefield 4 I agree with the basis that other games do it better, but in bf4 tdm servers are dominated by hardcore.
and as a person who sucks at battlefield I agree with the roles and the fact that kills matter
a lot of those ObJeCtIvE pLaYeRs doesnt know its killing the enemy team that prevents them from counterattacking, and every fucking time you bring this up to them they are ALWAYS going to bring up that camping high KD low KPM as their one and only defense against your point, literately pointless talking to them.
im glad you did this vid to show not all of us stay silent to a very vocal yet idiotic majority has been saying the wrong fucking thing, not to mention its happening in all multiplayer PVP FPS games.
reddit isn't gonna like this one..
Reddit doesn’t like anything
I was dogpiled on reddit recently for complaining about not enough maps or content in the game. Saying for $60 and a free battle pass, I shouldn't complain. What the hell is wrong with these people?
Actually this year its my 20year anniversary of being an battlefield fan. and i'm always astonished by how little has changed. Even back then people belittled you because you didn think project reality was the shit etc etc. it will jsut go on and on. And truth be told. Modern battlefield just wants to be everything and meanwhile there is no balance, creative bankruptcy and just frustration to be had instead of fun
How dare you have a difference in opinion that doesn’t align with my own *Angrynoise.Mp3*
Those who deny that kills are important are idiots. You can't revive, cap flags, give ammo, etc IF YOU ARE DEAD. Kill or be killed. It is very rare where the team that has less kills wins.
I love you Enders because you are the only one with the balls of telling the bare truth on the state of these games with no fear on hurting your audience.
I really appreciate your sincerity because you reveal who you really are: a honest person. I stopped playing BF games after this shit of a 2042 game release after almost 15 years (from BF2142's release all the way to 2042's release) because today Battlefield is just the sad shadow of what it was years ago.
FUCK modern gaming, FUCK live service games, going back to the Wii. Being serious.
Unpopular opinion: we all paid our money for the game, let people play how they want to play as long as they don't cheat.
Love all of this! One thing I dislike is thermal optics…I genuinely think the game would flow better without them.
Oh and your favourite…grenade/explosive spam!
I agree with everything except what you said about moving on from previous BF titles. There are times where I wanna play the older titles simply because I enjoy them. I think you see things from a content creator’s perspective, which is at time different from the casual gamer’s perspective. We’re not looking to get 50K views, we just wanna have fun playing a game that feels like fun.
No game replaces BF hardcore. I want a game that plays like BF, but has a good/fast ttk. BF V died when they Nerfd The ttk after launch to "Be noob friendly"
In bf2, a win was equal double points (xp). More where at stake then. In bf2042, ptfo does'nt matter as much.
I actually used to like hardcore mode back in the day on bf4 unofficial servers. It made me a better player because it was so hard to stay alive 😂. I'd warm up in a hxc, then switch to regular servers. Still agree with Enders though. Doesn't take skill to get high kills in hxc
Kills only matter if they happen at the right place and at the right time.
Here I am at the end of the video still waiting for the controversial points. The logic is sound and I don't see any disagreeable points objectively, only if people who might get mad are ones with bruised egos. Great video with things that needed to be said.
I agree with all your opinions especially the hardcore criteria ... if you ever tried hardcore in Bf4 it was people 1 hitting you with DMRs from across the map and Zavod people would just sit in the back with a bipod LMG with thermals
Unless you hit constant headshots, there are no DMRs that would kill you with one shot in BF4 Hardcore.
@@jessecv I mean with how Hardcore is it felt like you got 1 shot so. I dont like hardcore but from the few experiments I did in Bf4 hardcore everyone basically used a DMR so you would just get cross mapped everytime and it did feel like 1-2 shots
I feel like all those Hardcore Battlefield players moved to Battlebit. They have the same opinions as the Hardcore fanbase.
People who have very little skill that get angry when they killed by vehicles are far more vocal and ruin the game balance for vehicle users. They complain until there is no tomorrow instead of improving.
I enjoy your videos. Reviving is beneath some players. I've seen you revive from time to time, but you mainly play as McKay. Would be awesome to see you play a game as a medic where you get as many revives as feasible while also trying to be top frag as always.