Yeah definitely feels like they aren't the core army element, but a support role. I have mine built for emp, radar range, photon and AM. If you build more than 3 in a late game, I think it's an overcommitment.
i tried some basic testing ground stuff for AM farseer +- range vs various boat setups with some basic mirrored units at best farseer are equal to boats at same value, but they dont counter them at all
they accidentally made the boat missiles impossible to intercept. With the previous patch they made it normal again. So we played i think like a month or 2 with uninterruptable boat missiles. This is from the newest patch ofc
Isn't upgrade the same power as buying a new unit but half the cost? Why wouldn't you always upgrade over new units... the only reason I can think is passive powers, like wasps summoning.
I guess I have to do it. It's a lot of work to maintain the site and I haven't figured out a good way to monetize it so I am a bit unmotivated about it
Farseers feel like such an awkward unit. They're like mini giants, pretty good until real giants show up. Then they just feel out of place.
Yeah definitely feels like they aren't the core army element, but a support role. I have mine built for emp, radar range, photon and AM. If you build more than 3 in a late game, I think it's an overcommitment.
Try not to mass boat challenge [IMPOSSIBLE]
i tried some basic testing ground stuff for AM farseer +- range vs various boat setups with some basic mirrored units
at best farseer are equal to boats at same value, but they dont counter them at all
I mean, a level 2 sniper one shots a sledge. Just grab that and have good chaff clear, no?
I feel like 2 farseers can let you bridge to better armies i also like them in ranged vs ranged battles for satelite
Farseers are not good against late game giants like boats and forts.
They are if they are crazy high level but I guess that’s true for just about anything. Lvl 6 crawlers will destroy a lvl 1 Vulcan
Going to guess not since boat missiles gotta go fast.
they accidentally made the boat missiles impossible to intercept. With the previous patch they made it normal again. So we played i think like a month or 2 with uninterruptable boat missiles. This is from the newest patch ofc
What is boat in this context?
every game now becomes a boat rush, they realy need some nerf
it's the only unit that doesnt auto lose you the game as the aggressor after one spell shows up
Isn't upgrade the same power as buying a new unit but half the cost? Why wouldn't you always upgrade over new units... the only reason I can think is passive powers, like wasps summoning.
you have the same unit on the same position that dies to the same counter
And a lvl 4 unit makes the same damage to the enemys life as a lvl 1 unit
I hate to be an ass, but when can we expect a phantom ray Guide on mechamonarch?
I guess I have to do it. It's a lot of work to maintain the site and I haven't figured out a good way to monetize it so I am a bit unmotivated about it