After a short break from unity of command I finally finished the soviet Kursk campaign. I'd definitely say it is the best of the three soviet campaigns that we currently have. I still feel there could have been more guidance to HQ upgrades early on. I made a couple of less than ideal choices but I suppose it worked out in the end. This did remind me. Are you still planning to make a guide for the three standalone scenarios Wacht am Rhein, Nordwind and Seydlitz? Those first two are quite difficult. I never managed to get all the objectives in them so I was thinking of revisiting them. Wacht am Rhein in particular seems near impossible.
interesting that this is so well supported even this far post launch. I bounced off it hard, as I just found supply and the whole "upgrade your HQ to have supply" to be a bit fiddly for me, especially compared to the single sentence explanation you could have for the entire supply system in the first game. Props for getting your content in the game. Did you work for 2x2 before this DLC? or is this a new relationship?
Wow, Hexaboo the dev, congratulations! Very nice to see your passion recognized.
It indeed has been a really enjoyable project! :)
Oh hey, thats me. Thanks to Hexaboo for the shoutout. It was a lot of fun working with you!
Here's to more!
I'm looking forward to this!
I'm sure you won't be disappointed :)
After a short break from unity of command I finally finished the soviet Kursk campaign. I'd definitely say it is the best of the three soviet campaigns that we currently have. I still feel there could have been more guidance to HQ upgrades early on. I made a couple of less than ideal choices but I suppose it worked out in the end.
This did remind me. Are you still planning to make a guide for the three standalone scenarios Wacht am Rhein, Nordwind and Seydlitz? Those first two are quite difficult. I never managed to get all the objectives in them so I was thinking of revisiting them. Wacht am Rhein in particular seems near impossible.
interesting that this is so well supported even this far post launch. I bounced off it hard, as I just found supply and the whole "upgrade your HQ to have supply" to be a bit fiddly for me, especially compared to the single sentence explanation you could have for the entire supply system in the first game.
Props for getting your content in the game. Did you work for 2x2 before this DLC? or is this a new relationship?
This is my first project with 2x2. And if you're a fan of the original game (like I was myself), I'd recommend giving the sequel a second look :)