The part where you had issues with the Tiptow cool down in Rainy Crombler Refuge is actually a whole lot easier if you do that part in one full motion. You just have to time when to get out of the bush animation and quickly bush through the inactive Cromblers.
Not much to say about these tbh. Rainy Crombler Refuge was inspired by one of the later levels in Super Mario 3D World. In that level, you're platforming on an invisible path that lights up while you're walking on it. Thwomps would slam down on the path, revealing part of the path as well. What I did was take that concept and did it in reverse where you had to take advantage of the Cromblers giving you brief moments to climb the ceilings. The other two levels were mainly just me experimenting and building upon that as I go. Pretty chill levels overall.
The part where you had issues with the Tiptow cool down in Rainy Crombler Refuge is actually a whole lot easier if you do that part in one full motion. You just have to time when to get out of the bush animation and quickly bush through the inactive Cromblers.
Cool! Friday upload! Hope you’re having a great week Sam!
Thanks! You too!
Not much to say about these tbh. Rainy Crombler Refuge was inspired by one of the later levels in Super Mario 3D World. In that level, you're platforming on an invisible path that lights up while you're walking on it. Thwomps would slam down on the path, revealing part of the path as well. What I did was take that concept and did it in reverse where you had to take advantage of the Cromblers giving you brief moments to climb the ceilings. The other two levels were mainly just me experimenting and building upon that as I go. Pretty chill levels overall.
Very cool way to take inspiration and put a spin on it. Love it!