Enshrouded: Simple Building Tips and Tricks with New Hollow Halls Blocks

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  • เผยแพร่เมื่อ 8 ก.ย. 2024

ความคิดเห็น • 20

  • @pseudoposse
    @pseudoposse  5 หลายเดือนก่อน +2

    How have you used the new blocks? Share your ideas below!

  • @fourrpaws
    @fourrpaws 5 หลายเดือนก่อน +3

    That red marble floor accent really ties the room together.

    • @pseudoposse
      @pseudoposse  5 หลายเดือนก่อน

      It certainly does :D

  • @nozee77
    @nozee77 5 หลายเดือนก่อน +1

    Very cool ideas and inspiration, thank you!

    • @pseudoposse
      @pseudoposse  5 หลายเดือนก่อน

      Absolutely, happy to help!

  • @Lenam2-uh6oq
    @Lenam2-uh6oq 5 หลายเดือนก่อน +2

    Pretty creative!

    • @pseudoposse
      @pseudoposse  5 หลายเดือนก่อน

      Thank you:)

  • @heyheyrob1972
    @heyheyrob1972 5 หลายเดือนก่อน +2

    I love it all!! Ty for the vid!! I wanna know how you made the blue crystal like structures!!!

    • @pseudoposse
      @pseudoposse  5 หลายเดือนก่อน +1

      You're welcome! The blue crystal structures from the blue luminescent growth...the material you mine to make the blue luminescent blocks. Instead of crafting the blocks, you can directly use the terrain to place around and even rake it like other terrain types :)

  • @airistal
    @airistal 5 หลายเดือนก่อน

    Red and white checkered pattern marble floor?

    • @pseudoposse
      @pseudoposse  5 หลายเดือนก่อน +1

      Technically red marble and white checkered stone floor :)

  • @iLLSniper
    @iLLSniper 5 หลายเดือนก่อน

    Pseudo unrelated to enshrouded but how do you view stability in 7d2d. is it through the debug menu or something? trying to view it on my base

    • @pseudoposse
      @pseudoposse  5 หลายเดือนก่อน +1

      Enter debug mode by pressing f1 to bring up the console and type dm and press enter. Press esc and you'll see more options on the right side. Third checkbox from the bottom is Show Stability which will color scale every block according to stability.

    • @iLLSniper
      @iLLSniper 5 หลายเดือนก่อน +1

      @@pseudoposselegend, thanks for the unrelated help. Can’t wait for the next video!

  • @tigrecito48
    @tigrecito48 5 หลายเดือนก่อน

    Hey, I want to ask some advice about 7D2D. I wanted to play thru some of the old Alphas starting on 11. But it wont work. I uninstalled the game and reinstalled it with alpha 11.6 and it says this:"
    "An error occurred while launching the game: missing executable c/program files steam apps common / 7 days to die / launcher dot exe"
    I tried deleting the files in the roaming files and steam apps, and reinstalling and verifying file integrity and restarting the computer like google says to do, but it still doesnt work
    any advice to get it working? does 11.6 even work on windows 10? maybe i need to start on a version from when windows 10 came out and onwards? thanks for any help...

    • @pseudoposse
      @pseudoposse  5 หลายเดือนก่อน

      Maybe your antivirus is conflicting? Try disabling it and reinstall.

    • @tigrecito48
      @tigrecito48 5 หลายเดือนก่อน

      @@pseudoposse i dont think i have one... other than the windows one... i got alpha 15 working so im playing that.. i was thinking maybe the old ones dont work on windows 10.. someone else said that i need to delete 100% of the files before installing it. but i dont know where they all are.. i deleted the roaming ones in my profile area of c drive and the files under steam apps.. i dunno if there are more somewhere else

  • @NeonKix
    @NeonKix 5 หลายเดือนก่อน

    The building in this game is overly complicated for no reason.

    • @killermuffinxoxo
      @killermuffinxoxo 5 หลายเดือนก่อน +1

      The basic building system is not complicated at all but there are items or blocks that you can use in different ways than usual so you can create unique looks. It was not intended by the developer so you have do some workarounds sometimes

    • @pseudoposse
      @pseudoposse  5 หลายเดือนก่อน +1

      It is versatile but I don't think it is overcomplicated. Some things can be improved for sure though.