Haven't watched this one yet but I really hope he reads the different books surrounding the main quest. Such a cool arc to read the temple loyalist takes and take it as gospel only to realize later that they were unreliable authors in-game and they didn't know the real truth about the tribunal that you ultimately discover
Jon making extremely salient assumptions about the War of the First Council followed by, "I'm going to have a nice cup of tea with Dagoth Ur," is such a nice moment of Jon's stopped clock being right twice a playthrough.
Game: "I'll mark this *stronghold* on your map." Jon: "Apparently, there a whole other *town* on Sheogorad." Yeah, this Tribunal Eureka moment is going to be a one-off, won't it?
@BumroyV2 He seems to be ignoring dialogue a lot. Or simply not asking enough questions. Like getting invited to the Twin Lamps. I'm sure he would be at this point- if he ever asked a freed slave about it!
@ManyATrueNerd but... lesser expenses for training and better prices when selling. Granted you have a couple hundred thousand in items in the Balmora Mage Guild, and nobody to really sell it to... yet.
@@Zakificus According to the wiki a loot bag spawns at 256 items on xbox and 2048 on PC. I don't think it's a game version thing, I could probably check by installing my old CD copy if I can find it.
That's because the PC version has since been updated, the Xbox version is not patched as recently as the PC version lol. You're saying the same thing I did.
@@giga-chicken Yeah I dont think I ever saw a loot bag on the PC version, and Ive played this game a lot. It always used to happened in my player house on Xbox though back in the day.
Jon, when you get far enough with House Telvanni you can build your own mushroom wizard tower. It isn't conveniently close to anything, but it is a mushroom wizard tower.
One thing I've never understood- why is it called Uvirith's Grave? And it must have been awkward if the main character was in one of the other houses. "Okay, Reynel, we'll grow you a tower at... Uvirith's Grave." Reynel Uvirith: "I'm in danger!"
It isn't conveniently close to anything...unless you're a Telvanni wizard lord that can teleport! Divine Intervention takes you to Wolverine Hall/Sadrith Mora and an Almsivi Intervention gets you to Molag Mar and it's Silt Strider. Set a Mark in your living room and you can be almost anywhere in two minutes. Plus: of the strongholds, only Tel Uvirith has a Mr.Body for storage in the basement. Jon will be growing his own clones in no time!
Not even a minute after receiving a gift from the Daedric Prince of domination and enslavement and Jon's casually beating creatures who have no chance to fight back to death for his personal gain. Good job to the Bethesda team for using game mechanics to simulate moral corruption.
Literally a minute into the video and I think it's a great example of what makes morrowind so great to me. The game set in morrowind actually tells a story about morrowind - wish we'd gotten that in oblivion and skyrim
Oblivion tells a story about Oblivion, the Deadlands specifically. Skyrim tells a story about Skyrim. Now one may not like the story about those places, which is fine, everybody likes different things, personally I'd have liked to see Skyrim when it was in happier times, the grittiness can get to be a bit much for me at times. But anyway they do tell stories about those places.
@myrecreationalchannel7181 I agree with the Oblivion part (the oblivion game does tell an oblivion story), I just think it's a shame that the game set in cyrodiil doesn't seem interested in exploring/presenting the provinces rich culture or history. Skyrim again you're not wrong but I also don't really agree hahaha - from my perspective we find out far more about Dragons, their philosophy/culture/history than we do about the Nords. It's a dragon story and a dragonborn story, but that (like oblivions) is a story that could've been told in any province with some minor changes
I guess to word it a bit better: I like how strongly morrowind ties it's story to its setting, and wish later ES games had been able to do the same (which I imagine would be an absolute nightmare to do with all the voice acting that'd require)
@@jamesr1371 Well the Dragon Cult was once a very big part of Nord culture. In regards to the voice acting part, I wouldn't mind if only greetings and idle remarks and conversations between npcs were voiced. Voice acting isn't all that important to me.
DWEMER LANGUAGE LESSON! Bethamez is a simple one. "Betha" meaning "secret" and "Mez" meaning "vault". What's interesting is that this location seemed to be for multiple projects simultaneously. Theories for Anumidium, the Airship, and lots of materials laying around suggest this was a location of significance for the greater Dwemer pursuits. Kagrenac himself likely visited this location.
45:00 You are entirely right about the mace, but the wording here is important. “Absorb” does what you expect and is very good. There is another effect called “drain” which sounds very similar, but actually gives back the drained points when the spell runs out (and you don't get them in the meantime). The difference is basically one of cost and difficulty, where “absorb” is twice as costly and thus twice as hard to cast, but that's just the price of admission for a much more effective… well… effect.
It is possible to collect the propylons indices on purpose. ps If you'd like to get your estate started (so you can stop living in a stairwell), working for your House is one way.
Missun Akin is a master trainer in marksman. Mercantile and the disposition of the trainer determine the cost of training. By the way, I love that hat.
Please store non-essential items back in Balmora. There are all kinds of storerooms you can organize and store items in. I know he will never do it, but i'm leaving this comment for the sake of my own sanity.
Jon, i just wanted to comment to say that i am loving how much you seem to be enjoying Morrowind and watching you put together the nuances of the games systems is great fun. Love this game.
Instead of a junk hallway, I just found a nice house in one of the cities, unalived the previous owner, and took it. No worries. No trouble, mate. Though in the end, the roof of the house had to be used as weapon storage for all the unique weapons, because there was just too much stuff.
The various named "Dagoths" are ancient members of House Dagoth, that still serve Dagoth Ur and have become horrible abominations through their service. Whether you assign any lore significance to this detail or not - they can all be soultrapped, perhaps indicating that they have literally given up their status as humans or mer through their horrible deeds, since all humans and mer are supposed to be immune to soultrap by ancient compact with the gods.
The Robe was paralyze on target, which would allow for ranged attacks. Of course, with the boots of blinding speed, closing the distance to an enemy isn't much of a problem anymore.
Jon, Get your personality and speechcraft high enough, and most hostile humanoid enemies will be calm and talkative. *(Wink wink, nudge nudge)* If ONLY you were as charming as a Demonic Prince of Morrowind's 9 hells!
You can also use items/spells to LOWER your skills so people can still train you even if you're better than them (and the cost of training is related to your current skill level not your total skill level. So if you drain a skill down to 0 then training becomes free even if you technically have 90 in the skill)
Somone most likely mentioned it, but Magic resistance does not have an effect on Elemental (Fire, Frost, Lightning) damage, Posion damage and Paralyze.
So...Jon. If you like your enchanted weapons...You might want to find out what happens if you level enchanting. It does things...like make enchanted stuff work better.
Fun fact: Missun Akin, the trainer you met at Falasmaryon, is a character in the in-game book series "The Black Arrow," and you were correct in assuming he is a master trainer - though for Marksman rather than Athletics.
The mace of Molag Bal is more like a support weapon. Tap a couple of creatures 1 hit each so you have double magicka restore for 30 sec, while that is going, throw spells around at anyone else that's not tagged, because when the creature dies, the effect stops, as you can't drain dead things. Using the mace as a main "killing" weapon is mostly a waste of charge. Or you know... just hit some guy in the head and levitate above him to safely syphon off magicka when you need a top-up. Or tag and go invisible.. the possibilities are endless, but the weapon is really terrible for killing stuff.
Probly already been suggested, but; if you're in the market for some prime real estate, then the Balmora Council Club makes for an excellent private residence once you've taken care of some bad people. Barely a fixer-upper.
hey, Jon! please consider turning on the Best Attack option in the options menu because there's no reason to ever not use the best attack. that way, your movement won't affect your DPS.
Hey Jon - just a note about levels; They don't come ever slower to you, as in many RPGs, and the level-cap is VERY high. In fact, the major (eventual) limitation for gaining levels is really *running out of skill to raise that will contribute to a level-up*. This is all to say -- you're not really leaving money on the table by getting some sub-optimal levels, except of course you won't get your stats raised as high, in the short term.
Yes and no issue is jon will never reach that lvl cap, so hes leaving money on the table by getting suboptimal lvls, i agree if jon went to 100% it as in max lvl etc but that wont happen alltho at the rate hes going i doubt a handfull of meh lvls wouldnt hurt him
Theres a propylon index in the same room as Divayth Fyr and another for sale in a shop in caldera. Search the strongholds for the rest. You missed one in Hlormaren.
missed at least 1 more in the ashlander camp I believe too, but I honestly have only ever used those to travel as a vampire and Jon is never gonna be one
There is a way to get a permanent home, I'll write it further down in case Jon wants to discover it himself. The Great Houses each reward you a unique home when you're far enough along in their questlines. They're all quite nice too.
Dagon Fel route isn't limited via Sadrith Mora. The many cell transitions and run from Mages Guild is a chore. From Ghostgate, I'd rather Divine Intervention to Aldruhn, silkstrider to Gnisis, then to Khuul, and then boat to Dagon Fel.
Ice Blade of the Monarch was my main sword in my last Morrowind play-through. I was wondering when it would turn up! 10-40 points of cold damage plus the high physical damage makes it one of the best swords in the game. I got it early in my play-through, but it was really hard to kill the guy with it as he kept slaughtering me!
I think it's the only RPG I've played where it's never confirmed that you're actually the Protagonist™, and the game freely admits you just might be close enough to make everyone believe in you. it's a super interesting way to go about the story, especially considering that you can backdoor destiny entirely on the backpath route. so, do all that, or you can go fucking become the Nerevarine. it's way more satisfying than helping kill a dragon and being railroaded into being the Dragonborn purely off of proximity.
ok John a little news for game settings : there is a square when you klick on it , activate it and you will always use your best Attack with your equiped weapon ! better klicking the mouse-button than fencing with it .
“I can travel so much lighter…” Oh god yes. 🤣 The difference it will make for your… everything. That said, we will now have an interesting time seeing if the code patches you have installed are enough to keep a fun quest-breaking bug from happening where equipment you need later gets lost or rendered irretrievable. Also, all your ingredients are your other problem and there is a very handy cupboard in the mages guild where you can store all of those in a controlled manner.
I honestly just like to believe someone finally came and stole my stuff cause I never lock doors. The best thing about this game is that there really is no way to break the main quest. And if Jon keeps picking up lore at this rate he'll be able to figure it out. I was already pretty surprised how well he interpreted the sunder+keening+heart diagram in the dwemer book
Did Jon discover alchemy making equipment in the first episode? Has it been 30 or 31 videos before he FINALLY realises "hey I don't need to be making sandwiches on the go"?
Mace of Molag Bal is my favorite weapon. I almost always choose the Atronach sign, so having a reliable way to regenerate magicka is the best. And speaking of soul trapping Jon, those squid faced enemies in the Dagoth shrines are Ascended Sleepers, one of the only enemies other than Golden Saints that possess a soul large enough for you to make your own constant effect enchantments.
Suggesting again to install the official Master Index plugin for a quest in the Caldera Mages Guild to find all the propylon indices. Finding them all on your own without any pointers where they are is next to impossible. Also, you can get your very own house by advancing through the ranks of one of the major factions in the game.
Day 5 of asking Jon to please help Cassius Olcinius regain his visibility. You'd think with how easily the disappearance of the dwarves was solved, the disappearance of Cassius would be a walk in the Ascadian Isles, yet here we are. Maybe Aria should contemplate newer ideas. Justice (and visibility) for Cassius!
You will eventually get a house. I think it's from completing one of the house quest lines so for Telvani you should get a mushroom tower if I remember correctly
John, why have you not just taken over one of the multiple player homes in the game to store your crap instead of tossing it on the floor in sone poor woman’s way?
I always end with up with an Enchanted weapon with Absorb Health in this game, I normally run the atronach birthsign as a spellsword/ battlemage so already have absorb magick
He didn't pick up the Index from the guy at Rotheran :( (or maybe he did and it was edited. But I'd have thought he'd have said something as it's the first one he's seen) Edit. Nevermind, he went back in!
So, he still didn't return to Ilunibi for the Fists of Randagulf, did he? The things I usually put on and then don't take off until I beat the game plus dlcs? No? Oh Jon
Regarding the mace, absorb magica, soul trapping... You want to practice mysticism and look around the south east coast of the main island on a tip of long dangly pannisula...
Day 304 of requesting Age of Mythology. Mr Magoo-ing your way into becoming a freedom fighter for a populace of slaves is very in-character for Jon, especially when he's still moving around at sonic speeds. Also, how are they fueling the ghost gate? Is it soul stones? That'd mean a lot of dead folks... which would make the name pretty accurate.
If you're struggling with finding trainers to level you it might be time to move out of Balmora. I tended to set up in vivec, but i know your playing base not a giga modded version so Vivec isnt ths most fun place to be. I've heard good things about Ald'ruhn and Sadrith Mora maybe try them?
Jon slowly but surly figuring out pieces of the lore are aren't directly told to you is so far my favorite part of this series.
Haven't watched this one yet but I really hope he reads the different books surrounding the main quest. Such a cool arc to read the temple loyalist takes and take it as gospel only to realize later that they were unreliable authors in-game and they didn't know the real truth about the tribunal that you ultimately discover
Morrowind is the best in the series and the way the story is told is very much made for John type people, yeh, is great to watch :)
@@mr.v8467Foul Murder
Jon making extremely salient assumptions about the War of the First Council followed by, "I'm going to have a nice cup of tea with Dagoth Ur," is such a nice moment of Jon's stopped clock being right twice a playthrough.
Game: "I'll mark this *stronghold* on your map."
Jon: "Apparently, there a whole other *town* on Sheogorad."
Yeah, this Tribunal Eureka moment is going to be a one-off, won't it?
He truly honors the Sixth House and the Tribe Unmourned.
@BumroyV2 He seems to be ignoring dialogue a lot. Or simply not asking enough questions. Like getting invited to the Twin Lamps. I'm sure he would be at this point- if he ever asked a freed slave about it!
31 episodes in and Jon still forgets to put his weapon away when talking to people lol
I like them to keep in mind that I have a demon hammer of flames. Just to appropriately motivate them.
@ManyATrueNerd but... lesser expenses for training and better prices when selling. Granted you have a couple hundred thousand in items in the Balmora Mage Guild, and nobody to really sell it to... yet.
It is a lot of gold wasted to try and bribe people.
@@CommissarMitch that's also very true.
Still waiting for Jon to name one of his weapons “No trouble”
Jon: Jump cuts from fighting a cliff racer to being outside Ghostgate.
Aria's magicka: "Yeah, we're not going to talk about what happened back there."
Whatever you do, do NOT lose that sixth house cup.
Wanna bet he is gonna put it somewhere and forget about it instantly?
Jon's accidentally gonna create an overflow loot bag in the mages guild and give himself a heart attack.
This-absolutrly this. I've been worried about an OLB spawning; I hear Mr.Body is a wonderful individual who will gladly hold all your stuff.
I read that it was updated to ~2000 items now, instead of the original 256 limit that it used to be. So he could still hit it, but it's less likely.
@@Zakificus According to the wiki a loot bag spawns at 256 items on xbox and 2048 on PC. I don't think it's a game version thing, I could probably check by installing my old CD copy if I can find it.
That's because the PC version has since been updated, the Xbox version is not patched as recently as the PC version lol. You're saying the same thing I did.
@@giga-chicken Yeah I dont think I ever saw a loot bag on the PC version, and Ive played this game a lot. It always used to happened in my player house on Xbox though back in the day.
Jon, when you get far enough with House Telvanni you can build your own mushroom wizard tower. It isn't conveniently close to anything, but it is a mushroom wizard tower.
Inconveniently far from everything is a more apt description of Uvirith's Grave tbh. Still nice to have a mushroom tower tho.
One thing I've never understood- why is it called Uvirith's Grave? And it must have been awkward if the main character was in one of the other houses.
"Okay, Reynel, we'll grow you a tower at... Uvirith's Grave."
Reynel Uvirith: "I'm in danger!"
It comes with a lava basement! And plenty of floor space for storing random junk!
It isn't conveniently close to anything...unless you're a Telvanni wizard lord that can teleport! Divine Intervention takes you to Wolverine Hall/Sadrith Mora and an Almsivi Intervention gets you to Molag Mar and it's Silt Strider.
Set a Mark in your living room and you can be almost anywhere in two minutes.
Plus: of the strongholds, only Tel Uvirith has a Mr.Body for storage in the basement.
Jon will be growing his own clones in no time!
Not even a minute after receiving a gift from the Daedric Prince of domination and enslavement and Jon's casually beating creatures who have no chance to fight back to death for his personal gain. Good job to the Bethesda team for using game mechanics to simulate moral corruption.
im gonna guess that you have A LOT of self induced "trauma"
Literally a minute into the video and I think it's a great example of what makes morrowind so great to me. The game set in morrowind actually tells a story about morrowind - wish we'd gotten that in oblivion and skyrim
Oblivion tells a story about Oblivion, the Deadlands specifically. Skyrim tells a story about Skyrim. Now one may not like the story about those places, which is fine, everybody likes different things, personally I'd have liked to see Skyrim when it was in happier times, the grittiness can get to be a bit much for me at times. But anyway they do tell stories about those places.
@myrecreationalchannel7181 I agree with the Oblivion part (the oblivion game does tell an oblivion story), I just think it's a shame that the game set in cyrodiil doesn't seem interested in exploring/presenting the provinces rich culture or history. Skyrim again you're not wrong but I also don't really agree hahaha - from my perspective we find out far more about Dragons, their philosophy/culture/history than we do about the Nords. It's a dragon story and a dragonborn story, but that (like oblivions) is a story that could've been told in any province with some minor changes
I guess to word it a bit better: I like how strongly morrowind ties it's story to its setting, and wish later ES games had been able to do the same (which I imagine would be an absolute nightmare to do with all the voice acting that'd require)
@@jamesr1371 Well the Dragon Cult was once a very big part of Nord culture. In regards to the voice acting part, I wouldn't mind if only greetings and idle remarks and conversations between npcs were voiced. Voice acting isn't all that important to me.
I get so very nervous when Jon picks up quest items early. The risk is just so high.
DWEMER LANGUAGE LESSON!
Bethamez is a simple one. "Betha" meaning "secret" and "Mez" meaning "vault".
What's interesting is that this location seemed to be for multiple projects simultaneously. Theories for Anumidium, the Airship, and lots of materials laying around suggest this was a location of significance for the greater Dwemer pursuits. Kagrenac himself likely visited this location.
45:00 You are entirely right about the mace, but the wording here is important. “Absorb” does what you expect and is very good. There is another effect called “drain” which sounds very similar, but actually gives back the drained points when the spell runs out (and you don't get them in the meantime). The difference is basically one of cost and difficulty, where “absorb” is twice as costly and thus twice as hard to cast, but that's just the price of admission for a much more effective… well… effect.
Yessss, Jon has discovered Master trainers
And forgot to raise his disposition 😢
@@bgggsht Not only that, he had weapon out for extra expensive training session.
I just wish he had taken a house, that pile in the mages guild just disturbs my peace.
A house is too much busywork for OCD. This kind of pile is approximately what I do every time.
Ah, what a grand and intoxicating innocence.
To this place where destiny is made, why have you come unprepared?
My favorite current show on TH-cam! Back for episode 31, let's go, Jon!!! Er... Arya the Orc!!!
It is possible to collect the propylons indices on purpose.
ps If you'd like to get your estate started (so you can stop living in a stairwell), working for your House is one way.
Commenting for the algorithm! Loving the series, possibly my favourite series ever on the channel.
Multiple training sessions with low disposition and weapon out. Wish I was rich enough to burn money like that.
Missun Akin is a master trainer in marksman. Mercantile and the disposition of the trainer determine the cost of training. By the way, I love that hat.
Please store non-essential items back in Balmora.
There are all kinds of storerooms you can organize and store items in.
I know he will never do it, but i'm leaving this comment for the sake of my own sanity.
this series always makes my day ❤
Jon, i just wanted to comment to say that i am loving how much you seem to be enjoying Morrowind and watching you put together the nuances of the games systems is great fun. Love this game.
Instead of a junk hallway, I just found a nice house in one of the cities, unalived the previous owner, and took it. No worries. No trouble, mate.
Though in the end, the roof of the house had to be used as weapon storage for all the unique weapons, because there was just too much stuff.
I've always taken out Clagius Clanler in my runs. right across the street from the Balmora Mage's Guild, and it's a nice little place.
There's an apartment in Vivec that you can just have for free and don't need to hurt anyone. I think it was actually meant as player housing.
The various named "Dagoths" are ancient members of House Dagoth, that still serve Dagoth Ur and have become horrible abominations through their service. Whether you assign any lore significance to this detail or not - they can all be soultrapped, perhaps indicating that they have literally given up their status as humans or mer through their horrible deeds, since all humans and mer are supposed to be immune to soultrap by ancient compact with the gods.
The Robe was paralyze on target, which would allow for ranged attacks. Of course, with the boots of blinding speed, closing the distance to an enemy isn't much of a problem anymore.
Run, run, run as fast as you can! You can never escape to Cliff Racer spam!
Is it just me or does the sound of Jon running round remind them of Saturday morning cartoons in the 80s?
Good catch! It really does now that you mention it.
Jon,
Get your personality and speechcraft high enough, and most hostile humanoid enemies will be calm and talkative.
*(Wink wink, nudge nudge)* If ONLY you were as charming as a Demonic Prince of Morrowind's 9 hells!
@16:25 - 20 weight of alchemy equipment wouldn't seem so much if you'd actually USE it rather than carry around probably twice that in ingredients. :P
You can also use items/spells to LOWER your skills so people can still train you even if you're better than them (and the cost of training is related to your current skill level not your total skill level. So if you drain a skill down to 0 then training becomes free even if you technically have 90 in the skill)
It’s absorb for 30 seconds, for best effect let them writhe around in pain for a while after hitting them :)
I have bricked my save by losing the cup before. Learn from me, dont lose the cup Jon
i love all those unique items in this game
Somone most likely mentioned it, but Magic resistance does not have an effect on Elemental (Fire, Frost, Lightning) damage, Posion damage and Paralyze.
sorry, but the Brit Northerner in me "hang on, go towards Rotherham?"
I'm not even British and when he said (what I thought was) Rotherham, I thought to myself, "Wow, that hasn't aged well... Not too unlike, ya know...
So...Jon.
If you like your enchanted weapons...You might want to find out what happens if you level enchanting. It does things...like make enchanted stuff work better.
Fun fact: Missun Akin, the trainer you met at Falasmaryon, is a character in the in-game book series "The Black Arrow," and you were correct in assuming he is a master trainer - though for Marksman rather than Athletics.
Jon, enchanting skill affects how much charges items use. So with high enchanting skill the mace would last longer.
dont lose that cup john its important to the plot
O frabjous day! Callooh! Callay!
The mace of Molag Bal is more like a support weapon. Tap a couple of creatures 1 hit each so you have double magicka restore for 30 sec, while that is going, throw spells around at anyone else that's not tagged, because when the creature dies, the effect stops, as you can't drain dead things. Using the mace as a main "killing" weapon is mostly a waste of charge.
Or you know... just hit some guy in the head and levitate above him to safely syphon off magicka when you need a top-up. Or tag and go invisible.. the possibilities are endless, but the weapon is really terrible for killing stuff.
This is my favorite game of all time. Seeing matn enjoy it is awesome.
The dark side is the path to temptation. You must complete your training.
Probly already been suggested, but; if you're in the market for some prime real estate, then the Balmora Council Club makes for an excellent private residence once you've taken care of some bad people. Barely a fixer-upper.
hey, Jon! please consider turning on the Best Attack option in the options menu because there's no reason to ever not use the best attack.
that way, your movement won't affect your DPS.
No trouble? No. Trouble.
No. Money down!
25:00 This guy is actually mentioned in in-universe book called The Black Arrow. Pretty neat
Hey Jon - just a note about levels; They don't come ever slower to you, as in many RPGs, and the level-cap is VERY high. In fact, the major (eventual) limitation for gaining levels is really *running out of skill to raise that will contribute to a level-up*. This is all to say -- you're not really leaving money on the table by getting some sub-optimal levels, except of course you won't get your stats raised as high, in the short term.
Yes and no issue is jon will never reach that lvl cap, so hes leaving money on the table by getting suboptimal lvls, i agree if jon went to 100% it as in max lvl etc but that wont happen alltho at the rate hes going i doubt a handfull of meh lvls wouldnt hurt him
Jon, doing your house Telvani quests will get you your own home
Theres a propylon index in the same room as Divayth Fyr and another for sale in a shop in caldera. Search the strongholds for the rest. You missed one in Hlormaren.
missed at least 1 more in the ashlander camp I believe too, but I honestly have only ever used those to travel as a vampire and Jon is never gonna be one
Feral Salmon? So he's a slaughterfish, basically 😆
Jon's walking sound now sounds like a cartoon character.
There is a way to get a permanent home, I'll write it further down in case Jon wants to discover it himself.
The Great Houses each reward you a unique home when you're far enough along in their questlines. They're all quite nice too.
You can also just take any of the empty houses
@@derekskelton4187 Doesn't even need to be empty. There are plenty of non-essential characters you can get rid of and take their dwelling.
I always get 2 houses in Seyda Neen early in the game. The house with the guy you confront (
Dagon Fel route isn't limited via Sadrith Mora. The many cell transitions and run from Mages Guild is a chore. From Ghostgate, I'd rather Divine Intervention to Aldruhn, silkstrider to Gnisis, then to Khuul, and then boat to Dagon Fel.
Oh you don't need new gauntlets because you should have the Fists... right. Never mind.
Ice Blade of the Monarch was my main sword in my last Morrowind play-through. I was wondering when it would turn up! 10-40 points of cold damage plus the high physical damage makes it one of the best swords in the game. I got it early in my play-through, but it was really hard to kill the guy with it as he kept slaughtering me!
this game really makes u feel like u are the main character
I think it's the only RPG I've played where it's never confirmed that you're actually the Protagonist™, and the game freely admits you just might be close enough to make everyone believe in you.
it's a super interesting way to go about the story, especially considering that you can backdoor destiny entirely on the backpath route.
so, do all that, or you can go fucking become the Nerevarine. it's way more satisfying than helping kill a dragon and being railroaded into being the Dragonborn purely off of proximity.
@42:32 Well done Jon, proud of u.
ok John a little news for game settings : there is a square when you klick on it , activate it and you will always use your best Attack with your equiped weapon ! better klicking the mouse-button than fencing with it .
Jon you're killing your foes before you can take full effect of the mana absorption
You know moving all that stuff will be a pain jon 🤣
“I can travel so much lighter…”
Oh god yes. 🤣
The difference it will make for your… everything.
That said, we will now have an interesting time seeing if the code patches you have installed are enough to keep a fun quest-breaking bug from happening where equipment you need later gets lost or rendered irretrievable. Also, all your ingredients are your other problem and there is a very handy cupboard in the mages guild where you can store all of those in a controlled manner.
At this point I don't think Jon believes in containers or having a proper house
@@derekskelton4187 Sounds about right 😁
I honestly just like to believe someone finally came and stole my stuff cause I never lock doors. The best thing about this game is that there really is no way to break the main quest. And if Jon keeps picking up lore at this rate he'll be able to figure it out. I was already pretty surprised how well he interpreted the sunder+keening+heart diagram in the dwemer book
Did Jon discover alchemy making equipment in the first episode? Has it been 30 or 31 videos before he FINALLY realises "hey I don't need to be making sandwiches on the go"?
I think the biggest blunder is not making sandwiches on the go, considering he was so on top of it during the Olivion playthrough.
This title reminds me...if you've never heard the song "queen of hearts" bt Gregg Allman, well, you should check that out.
Mace of Molag Bal is my favorite weapon. I almost always choose the Atronach sign, so having a reliable way to regenerate magicka is the best. And speaking of soul trapping Jon, those squid faced enemies in the Dagoth shrines are Ascended Sleepers, one of the only enemies other than Golden Saints that possess a soul large enough for you to make your own constant effect enchantments.
The pitter patter of your steps sounds like my dogs
Suggesting again to install the official Master Index plugin for a quest in the Caldera Mages Guild to find all the propylon indices. Finding them all on your own without any pointers where they are is next to impossible.
Also, you can get your very own house by advancing through the ranks of one of the major factions in the game.
Day 5 of asking Jon to please help Cassius Olcinius regain his visibility.
You'd think with how easily the disappearance of the dwarves was solved, the disappearance of Cassius would be a walk in the Ascadian Isles, yet here we are. Maybe Aria should contemplate newer ideas.
Justice (and visibility) for Cassius!
Justice (and visibility) for Cassius! He deserves to be seen!
Justice (and pantsibility) for Cassius!
You will eventually get a house. I think it's from completing one of the house quest lines so for Telvani you should get a mushroom tower if I remember correctly
Please sir you can store your items in a container then they are nice and organized or don’t so I can slowly go insane
"It's cocking feral salmon!" :D
John, why have you not just taken over one of the multiple player homes in the game to store your crap instead of tossing it on the floor in sone poor woman’s way?
Good show lad
I always end with up with an Enchanted weapon with Absorb Health in this game, I normally run the atronach birthsign as a spellsword/ battlemage so already have absorb magick
You seriously need to find a place to claim as your house.
While I am enjoying watching the collection grow in the mages guild doesn't Jon have a house he could store things in?
He didn't pick up the Index from the guy at Rotheran :( (or maybe he did and it was edited. But I'd have thought he'd have said something as it's the first one he's seen)
Edit. Nevermind, he went back in!
From the title, I thought you found a certain other mace
So, he still didn't return to Ilunibi for the Fists of Randagulf, did he? The things I usually put on and then don't take off until I beat the game plus dlcs? No? Oh Jon
Regarding the mace, absorb magica, soul trapping... You want to practice mysticism and look around the south east coast of the main island on a tip of long dangly pannisula...
Jon ....... "shufti" means to have a quick look at something, not to move quickly .... 😅
DId Jon find the mudcrab merchant yet?
What is the permanent red status effect Jon has active?
Day 304 of requesting Age of Mythology. Mr Magoo-ing your way into becoming a freedom fighter for a populace of slaves is very in-character for Jon, especially when he's still moving around at sonic speeds. Also, how are they fueling the ghost gate? Is it soul stones? That'd mean a lot of dead folks... which would make the name pretty accurate.
If you're struggling with finding trainers to level you it might be time to move out of Balmora. I tended to set up in vivec, but i know your playing base not a giga modded version so Vivec isnt ths most fun place to be. I've heard good things about Ald'ruhn and Sadrith Mora maybe try them?
I just noticed that your PC's name should be "gra" not "gro", for a lore-accurate female orc name ;)
friend scrib :D
I am finally home,kost your channel and couldnt find it ashamed to say i had to use chatgpt 😂
Jon, Ice blade of the Monarch is a quest item for the imperial Cult.
Early for once 😅
7 second club
Day 345/1230 of requesting Jon play a game nobody will remember, like Majesty: A Fantasy Kingdom Sim.
Such a "good" game....🙃
Day 234 of requesting Jon play Okami HD