For those who don't know, this was the last game worked on by Shinya Nishigaki, the creator behind Landstalker, Timestalker, Blue Stinger, and Illbleed. He shortly passed away after this game released, but he was still a great developer with a great and wacky sense of humor. RIP King.
@@kaijusyestroublemakersno8535 He had a heart attack in 2004, at 42. Gamespot reported that two years before he died, he closed his studio, Crazy Games, when the Dreamcast ceased production. Also at the time of his death, Blue Stinger was set to be remastered for the Xbox, but that project went cold.
This is the best Chuck E. Cheese gun game; Johnny Nero Action Hero is okay despite it ripped off this and other Japanese gun games, Let's Go Jungle is great as it takes a whole new level in two-handed fixed gun gaming, and DeadStorm Pirates is good.
Well, it's quite old... Like Dreamcast-era old. Doubt it'd be ported to consoles now. Besides, ROMs are free to emulate and PCs can do the job well now.
When it comes to brutal, Egyptian traps and monsters, these two treasure hunters can defeat them all! Nothing can stop these brave, robotic comedians from getting their rewards!
23:02 Now that what i call it a good sportsmanship when the Pharaoh admit that he been beaten and praise the two Adventurers of their courageous efforts for braving the traps and monsters the pyramid have provide :D
I remember I played this once in an arcade on a big Scandalines ferry, my dad took the time to actually play a game with me for once and we had such a blast. But we couldn't get past the pharaoh head, so when we had used up our lives he told me to leave it xD
That game was amazing. Not only were the stages random, the bonus spawns as well. The game would slowly rotate over weeks and even months into patterns that were more or less favorable to high scores, meaning that the big bonuses would drop on screens where you had enough time to pump seven (?) shots in them to max them out. At one time our high score was 490K and we couldn't have beat that, it had already been a very lucky set of bonus spawns. Later on after more rotations, we entered another golden age and could routinely do 510 nearly every game and pushed it up to 530K with the same level of play, just better bonus spawns. Your score was immensely affected by the spawn of the bigger bonuses, 5k>50k, 7k>70k and 10k>100k, but there were many other bonuses between 1 and 3k that would affect your score decently. For example, maxxing out the 1-3k in the treasure room with the loot goblins was incredibly hard - which meant that not getting that treasure room increased your chances to get better spawns. But you could still get horrible spawns on a nice route or good spawns on a bad one. Anyway, how do you make it work like that on a PC, I tried a bit 12 years ago but never could manage to make it run properly.
@@arronmunroe Thanks man, for some reason that's what I tried right after asking the question. Worked way better than what I had tried earlier. Demul also appeared to work. Was suprising easy to set up with the Top Gun EMS II I had in my basement.
Stages & Bosses: 0:39 Stage 1: Temple (Treasure: The Golden Anubis) 3:53 Boss 1: King Tut Mask 5:23 1st Bonus Stage: Hit the treasure with a single shot! 5:49 Stage 2: Sphinx (Treasure: The Golden Hawk) 11:10 Boss 2: Set, the God of Storms 12:30 2nd Bonus Stage: Break the Pot with treasures inside! 13:01 Stage 3: Pyramid (Final Stage) (Treasure: The Golden Monolith) 18:13 Boss 3: Pyramid Genie 19:12 3rd Bonus Stage: Hit all Targets! (Reassemble the Monolith) 19:35 Stage 4 (Final Stage): Treasure Chamber 20:35 Final Boss: Pharaoh Warlock (Treasure: The Wand of Pharaoh) 22:50 Ending & Credits
These are all rooms that I found in other videos: -Stage 01- 1-1 002 Shrine of Genie 051 Path of False God 078 Approach of Moon 1-2 103 Cave of Ra (route 1) 105 Cave of Ra (route 2) 108 Solar Square 121 Fort Mummy 1-3 147 Golden Water Vein 169 Ground Water Line 184 Golden Spring 199 Big Treasure House Boss: 200 Magical Big Waterfall -Stage 02- 2-1: 201 Gateway to the Sphinx 2-2 208 Glacial Evil Palace 255 Hell of Magma 291 Collapsed Temple 375 Valley of Ra 2-3 303 Sinking Valley 311 Buried Ruins 328 Jungle 330 Bed of Quicksand Boss: 444 Great River of Mamun -Stage 03- 3-1: 500 Pyramid 3-2: 501 Gateway to the terror corridor 3-3: 506 Water Vein Corridor 3-4 503 Darkness Corridor 515 Endless Corridor Boss: 530 Square in front of the Burial Chamber 999 Burial Chamber of Pharaoh I’m not sure whether these are all of rooms or not . If there is lack, please tell me. I will make up, thanks.
Dude, Pharaoh literally puts any House of the Dead character acting to shame. "I still hold a few cards. *Follow me!* " "Hey, over here. BEHIND you." And best of all: "It hurts to say it...but...I'm beaten..." It's like an old man trying to prove the young ones what for....which I guess works.
Out of curiosity, when the female character said the route changes, does it actually change? It give the impression of randomization, but does it really change with each playthrough? If it actually does, that is probably the coolest aspect of this game.
Yep. If you check some other videos of this game, you'll see that they aren't all the same as this one. I'm not sure exactly how many alternate paths there are.
I do question if there was actually 1000 different rooms. If they were randomly generated, rougelike dungeons, then giving them all names and numbers wouldn't be possible. If they actually modeled 1000 rooms; that sounds like a lot of extra room and extra data that wouldn't have been a practical use of development time (modeling, enemy planning, pathing, bugtesting) and disk space. Like some rooms were far too large of setpieces for you to _maybe_ encounter them once every few hundred playthroughs. I imagine it is likely between as few dozen and 100 rooms max, with some deviation for enemy placement/strength, for the sake of recycling assets to have made the workload a lot easier.
@@Xunkun I don't think there are even 100 rooms, but there are multiple random patha per section before bosses that are always the same level. 1st boss is 200, 2nd is 444, etc. I have seen maybe three alternate paths per section, so maybe 10 or 12 alternating rooms? Either way it is actually very cool that there was so much variety
Well i have played this on local arcade (Finland has only one true arcade at Malmi called Sugoi) and i can say this is cheesy game. Got only one treasure excluding last treasure
@@normicanomic6523 The other gun game that shoots mummies... with a gun instead of a staff, and had serious Egyptian music; it also shows that there is also a space one with hulky Green Goblins and awesome techno music and a western one with cowboy skeletons and wacky western music (even there is a duel pistol option for single-player).
Rail gun shooters would work on switch with joycons or even pc if they were remastered in a collection, arcade market isn't the same anymore with home consoles being the number 1 hit. If only SEGA would actually consider it, I would love to play The Ocean hunter again
There are times when I feel that there should have been other weapons available in the game. In addition to light, spark and fire, you could have sand, ice and dark. Sand would be a weak automatic weapon that never needs reloading, ice could be a shotgun weapon with size 6 buckshot, and dark would be in the way of a rocket launcher that does splash damage.
honestly i still have no clue how to shoot those rods. In our arcade i couldn't use them for some reason while in here they are working like any handgun
Sorry, but I don't seem to be getting notifications of a reply to someone, which is why I am late responding. I did this on one of the most recent versions of Demul 0.7. I have had a little difficulty with the controls before, but I can't think of a specific fix. Are you going into test mode to adjust the calibration?
I wish that I could play the game and get an entirely new set of rooms, but because it's random, I could get some of the same stages the next time. I may eventually play the game again, but it really isn't my top priority.
0:42: Let’s go! (1:07 and 7:05) 4:07, 4:10 and 4:12: King Tut: Hey, you thieving creeps! The party’s over! Ready! 5:36 and 5:37: It’s still a long way to go.
Funny that they're using magical staffs to fight enemies which does give them an excuse to how they have unlimited ammunition, yet these staffs fire (sounds) like standard pistols, and they require reloading for some reason.
It is a fairly short game, so I doubt I'll have too much difficulty with it. Still, you know how I can take a while with these things and I'm already uploading a number of games. I would say I'll need at least 2 weeks, but it could be longer.
Me too, especially when seeing that this game was made on the Dreamcast-based Sega NAOMI hardware, the same system that runs House of the Dead 2 (1998), Confidential Mission (2000), Ninja Assault (with Namco) (2000), Lupin the 3rd: Shooting Game (2001), and Mazan: Flash of the Blade (2002).
Before, flash was the default player, and you would need to use the HTML5 player to view videos at 60fps. This doesn't matter now that the HTML5 player is the default.
I remember playing this and other rail shooter games at chuck e cheese awhile ago, i loved on rail shooters at the arcades, i wish i had an easy way to replay these again Edit, how do you emulate this so good? i am so bad at emulations and i really want to play these type of games
Ok, does anyone notice these basic mummified trooper undead look like the ones in the amonket series / Ravnican siege of story arc in magic the gathering created by the plainswalker nikol bolas, weird did he create this settings basic mummified trooper undead too…..
@@MuhammadRidho-vb2fb I Knew It.. If you don't Know Tanya She's the One Of pedestrian in Los Santos area Who got Blonde Hair and Wearing Black shirt and black Jeans. the one who spoke in British Accent.
I used 2 copies of Demul connected using Kaillera on the local network and each player was using a mouse. I think you could also play this over the internet, but there might be a chance of the game desyncing.
Yes, I used Demul for this. For some lightgun games, it's necessary for me to use the AimTrak, but when possible, I use a mouse. For this game, I needed to play it with Kaillera to be able to use a second mouse.
images.launchbox-app.com/8b27d6f0-1622-4e4e-8fc7-f9b73052f2dd.png www.worthpoint.com/worthopedia/sega-maze-kings-arcade-kit-naomi-161492323 Here's what it looked like. I haven't seen one of these before, but I would like to try it.
The HTML5 player is only related to watching this video at 60fps on TH-cam, and it is now on by default. To play this game, you would need to use the emulator Demul. Retroarch may also be able to play it, but I never tried this game with it.
oh shoot I just looked up what those running Egyptian animals were they are Egyptian maus there are the fastest cats in ancient Egypt they can run up to 30 miles per hour that's faster than any speedy car and faster than any animal on the planet.
For those who don't know, this was the last game worked on by Shinya Nishigaki, the creator behind Landstalker, Timestalker, Blue Stinger, and Illbleed. He shortly passed away after this game released, but he was still a great developer with a great and wacky sense of humor. RIP King.
The House of the Dead: Egypt Edition
How did he die?
@@kaijusyestroublemakersno8535 He had a heart attack in 2004, at 42. Gamespot reported that two years before he died, he closed his studio, Crazy Games, when the Dreamcast ceased production. Also at the time of his death, Blue Stinger was set to be remastered for the Xbox, but that project went cold.
@@GreatMewtwowhat about Illbleed? What went wrong with the Dreamcast?
I loved this game. It probably has the most creative gun in the history of on rail arcade shooters.
Basically pharaoh was just protecting his possessions from two home intruders
and the intruders just said "oh how funny of you silly owner" after beat you up
such a respectful manner
This is the best Chuck E. Cheese gun game; Johnny Nero Action Hero is okay despite it ripped off this and other Japanese gun games, Let's Go Jungle is great as it takes a whole new level in two-handed fixed gun gaming, and DeadStorm Pirates is good.
When I was little, I always wanted the Maze of the Kings have a crossover with Let’s go Jungle.
I really miss playing this game, Sega should really port this game to consoles for the first time.
Well, it's quite old... Like Dreamcast-era old. Doubt it'd be ported to consoles now. Besides, ROMs are free to emulate and PCs can do the job well now.
Probably the most rare rail shooter in gaming history.
what about the Lupin the 3rd "the shooting" game? pretty sure thats rarer
Did you happen to see this one at the Excalibur hotel in Vegas years ago
I actually had this at a chuck e cheese in Texas
Yu narukami They had one at a Chuck E. Cheese’s in Minnesota, too.
Is The Ocean Hunter rare? My local amusement park has had that one for decades.
I truly miss the wonder, aesthetic, and appeal of 2000s arcade cabinet shooters. Society was so much better back then.
When it comes to brutal, Egyptian traps and monsters, these two treasure hunters can defeat them all! Nothing can stop these brave, robotic comedians from getting their rewards!
23:02 Now that what i call it a good sportsmanship when the Pharaoh admit that he been beaten and praise the two Adventurers of their courageous efforts for braving the traps and monsters the pyramid have provide :D
“Hello, I’m the Pharaoh.” - obviously Japanese man in Egyptian clothing
I remember I played this once in an arcade on a big Scandalines ferry, my dad took the time to actually play a game with me for once and we had such a blast. But we couldn't get past the pharaoh head, so when we had used up our lives he told me to leave it xD
Every time they say reload I keep wondering how the heck do you reload a mystical staff that shoots out laser beams.
You shoot outside of the screen, of course!
That game was amazing.
Not only were the stages random, the bonus spawns as well.
The game would slowly rotate over weeks and even months into patterns that were more or less favorable to high scores, meaning that the big bonuses would drop on screens where you had enough time to pump seven (?) shots in them to max them out.
At one time our high score was 490K and we couldn't have beat that, it had already been a very lucky set of bonus spawns. Later on after more rotations, we entered another golden age and could routinely do 510 nearly every game and pushed it up to 530K with the same level of play, just better bonus spawns.
Your score was immensely affected by the spawn of the bigger bonuses, 5k>50k, 7k>70k and 10k>100k, but there were many other bonuses between 1 and 3k that would affect your score decently. For example, maxxing out the 1-3k in the treasure room with the loot goblins was incredibly hard - which meant that not getting that treasure room increased your chances to get better spawns. But you could still get horrible spawns on a nice route or good spawns on a bad one.
Anyway, how do you make it work like that on a PC, I tried a bit 12 years ago but never could manage to make it run properly.
I personally think the best emulator for this game is Flycast. There are some tutorials on TH-cam about how to set it up if you need help with that.
@@arronmunroe Thanks man, for some reason that's what I tried right after asking the question. Worked way better than what I had tried earlier. Demul also appeared to work. Was suprising easy to set up with the Top Gun EMS II I had in my basement.
Stages & Bosses:
0:39 Stage 1: Temple (Treasure: The Golden Anubis)
3:53 Boss 1: King Tut Mask
5:23 1st Bonus Stage: Hit the treasure with a single shot!
5:49 Stage 2: Sphinx (Treasure: The Golden Hawk)
11:10 Boss 2: Set, the God of Storms
12:30 2nd Bonus Stage: Break the Pot with treasures inside!
13:01 Stage 3: Pyramid (Final Stage) (Treasure: The Golden Monolith)
18:13 Boss 3: Pyramid Genie
19:12 3rd Bonus Stage: Hit all Targets! (Reassemble the Monolith)
19:35 Stage 4 (Final Stage): Treasure Chamber
20:35 Final Boss: Pharaoh Warlock (Treasure: The Wand of Pharaoh)
22:50 Ending & Credits
Matthew Ulanski, thank you for this guide.
These are all rooms that I found in other videos:
-Stage 01-
1-1
002 Shrine of Genie
051 Path of False God
078 Approach of Moon
1-2
103 Cave of Ra (route 1)
105 Cave of Ra (route 2)
108 Solar Square
121 Fort Mummy
1-3
147 Golden Water Vein
169 Ground Water Line
184 Golden Spring
199 Big Treasure House
Boss: 200 Magical Big Waterfall
-Stage 02-
2-1: 201 Gateway to the Sphinx
2-2
208 Glacial Evil Palace
255 Hell of Magma
291 Collapsed Temple
375 Valley of Ra
2-3
303 Sinking Valley
311 Buried Ruins
328 Jungle
330 Bed of Quicksand
Boss: 444 Great River of Mamun
-Stage 03-
3-1: 500 Pyramid
3-2: 501 Gateway to the terror corridor
3-3: 506 Water Vein Corridor
3-4
503 Darkness Corridor
515 Endless Corridor
Boss:
530 Square in front of the Burial Chamber
999 Burial Chamber of Pharaoh
I’m not sure whether these are all of rooms or not . If there is lack, please tell me. I will make up, thanks.
I really wish there was a way to play every single room in order.
Dude, Pharaoh literally puts any House of the Dead character acting to shame.
"I still hold a few cards. *Follow me!* "
"Hey, over here. BEHIND you."
And best of all: "It hurts to say it...but...I'm beaten..."
It's like an old man trying to prove the young ones what for....which I guess works.
When you take revenge on King Tut because the slot machine wasted all your money.
When you realize they could have skipped all that trouble and gone right to the burial chamber from the back door.
5:02 LOL King Tut’s derp face 😂🤣
I remember seeing a cabinet of this game at one point, when I went to the local Odeon cinema.
Still more accurate than the history channel
I remember as a kid playing this game and I beat it along with let’s go jungle and carnevil
非常に懐かしく好きなアーケードゲームでした!
斬新な杖型コントローラー!
選べる魔法、防具、ライフを分け合えるなどとても新しく意欲的な作品でした☺️
マップもランダムに選ばれるので飽きない作品でした。またプレイしたいです✨
有難う御座います
A roguelite rail shooter from the early 2000s before the roguelite boom? How odd... and awesome!
A rail-shooter with random stages. Surprised this idea wasn't used more.
This was also used in Taito's Haunted Museum (Panic Museum) and Welcome to FrightFearLand (Haunted Museum 2).
Out of curiosity, when the female character said the route changes, does it actually change? It give the impression of randomization, but does it really change with each playthrough?
If it actually does, that is probably the coolest aspect of this game.
Yep. If you check some other videos of this game, you'll see that they aren't all the same as this one. I'm not sure exactly how many alternate paths there are.
Thanks for asking…I always wondered if that was real or just a trick/gimmick
I do question if there was actually 1000 different rooms. If they were randomly generated, rougelike dungeons, then giving them all names and numbers wouldn't be possible. If they actually modeled 1000 rooms; that sounds like a lot of extra room and extra data that wouldn't have been a practical use of development time (modeling, enemy planning, pathing, bugtesting) and disk space.
Like some rooms were far too large of setpieces for you to _maybe_ encounter them once every few hundred playthroughs.
I imagine it is likely between as few dozen and 100 rooms max, with some deviation for enemy placement/strength, for the sake of recycling assets to have made the workload a lot easier.
@@Xunkun
I don't think there are even 100 rooms, but there are multiple random patha per section before bosses that are always the same level. 1st boss is 200, 2nd is 444, etc.
I have seen maybe three alternate paths per section, so maybe 10 or 12 alternating rooms? Either way it is actually very cool that there was so much variety
17:05 - 17:20 OH NO ! It's the Attack of the Illuminati Pyramids !!!
Oh my Goooooddddd !!!!!!
What?
If there's one thing you can count on for every rail shooter, it's awful voice acting.
Not every rail shooter. CarnEvil, for example, had some top-notch voice talent, actually!
It adds to the charm!
@@kolonarulez5222 So does the awful dialogs
It's a genre tradition.
Well i have played this on local arcade (Finland has only one true arcade at Malmi called Sugoi) and i can say this is cheesy game. Got only one treasure excluding last treasure
The mummies in this game used to give me nightmares. No kidding.
How have I never heard of this before?!?!
Gawd!! SEGA is definitely one the coolest game devs ever, am I right??
> w
I wanna play this now
Not anymore
Coolest dev?? Yeah right lmaooo
@@normicanomic6523 The other gun game that shoots mummies... with a gun instead of a staff, and had serious Egyptian music; it also shows that there is also a space one with hulky Green Goblins and awesome techno music and a western one with cowboy skeletons and wacky western music (even there is a duel pistol option for single-player).
These old arcade games were so corny and over-the-top, I'm surprised the final boss wasn't a full-scale pyramid.
Rail gun shooters would work on switch with joycons or even pc if they were remastered in a collection, arcade market isn't the same anymore with home consoles being the number 1 hit.
If only SEGA would actually consider it, I would love to play The Ocean hunter again
Did anyone else find that "THUD" sound at 13:40 to just utterly hilarious like I did?
I think I played this a chuck e cheese once when I was a kid.
Pharaoh was a funny old man. Let's go home.
Oh! it's nice that we get an Egyptian flavored Rail shooter :D
The memories of this game!
19:49 - 19:58 Is it my eye playing tricks or those mummies are GETTING TOUGHER to shot down ??!!!
Probably, cheap difficulty
Maze of Kings = Jurassic Park and House of the Dead combine.
11:05 The way he said "damn, what do we have here". That guy sure has a twisted fetish 😞
There are times when I feel that there should have been other weapons available in the game. In addition to light, spark and fire, you could have sand, ice and dark. Sand would be a weak automatic weapon that never needs reloading, ice could be a shotgun weapon with size 6 buckshot, and dark would be in the way of a rocket launcher that does splash damage.
I really miss this game.
I am kinda surprised that Iron Maiden has not seen the blatant use of Eddie as the mummies.
Tori: (ripped off his jacket)
Tora: 😳
Youhei’ Goliath and shichika: don’t you think about it
Jack’Johnny and Elliot: 😳
Lulu: nice one cuz😏
Nicky and rin-rin: okay 👍
Taro and kayne: wow!
got to say you and mark are some good shooters
i played this at chuck e cheese in amherst, NY!
Killeen Texas for me
aw man such a lit arcade game
Another thing I realized about this game is that there are no innocent civilians to accidentally hit at the expense of lives.
I feel like the "spring of gold would be worth more than the anubis statue
nice game and great shooting!
honestly i still have no clue how to shoot those rods. In our arcade i couldn't use them for some reason while in here they are working like any handgun
That was some serious sharpshooting, did you use a mouse?
Yeah. I use a mouse on all lightgun games.
Sorry, but I don't seem to be getting notifications of a reply to someone, which is why I am late responding. I did this on one of the most recent versions of Demul 0.7. I have had a little difficulty with the controls before, but I can't think of a specific fix. Are you going into test mode to adjust the calibration?
Do you think you guys might do more play throughs of this game and explore the other rooms?
I wish that I could play the game and get an entirely new set of rooms, but because it's random, I could get some of the same stages the next time. I may eventually play the game again, but it really isn't my top priority.
0:42: Let’s go! (1:07 and 7:05)
4:07, 4:10 and 4:12:
King Tut: Hey, you thieving creeps! The party’s over! Ready!
5:36 and 5:37: It’s still a long way to go.
Funny that they're using magical staffs to fight enemies which does give them an excuse to how they have unlimited ammunition, yet these staffs fire (sounds) like standard pistols, and they require reloading for some reason.
Try playing Manic Panic Ghosts next? Be sure to get the good ending if you do!
You want me to do single player? I already checked this one before and it doesn't work with a second player on Demul.
Yeah, single player's fine
It is a fairly short game, so I doubt I'll have too much difficulty with it. Still, you know how I can take a while with these things and I'm already uploading a number of games. I would say I'll need at least 2 weeks, but it could be longer.
I REMEMBER PLAYING THIS AT CHUCK E CHEESE
Very cool setting!
Is this the only Roguelike Rail Shooter? Feels like it is.
Wow! I never seen this game!
How can i play tis game? I cant find it on Ebay..
This game was only in arcades. You can play it with the emulator Demul.
I'm willing to wager that this uses the "House of the Dead" engine (core code). ;D
Me too, especially when seeing that this game was made on the Dreamcast-based Sega NAOMI hardware, the same system that runs House of the Dead 2 (1998), Confidential Mission (2000), Ninja Assault (with Namco) (2000), Lupin the 3rd: Shooting Game (2001), and Mazan: Flash of the Blade (2002).
HTML5? Like, a core technology of the Web?
Before, flash was the default player, and you would need to use the HTML5 player to view videos at 60fps. This doesn't matter now that the HTML5 player is the default.
Looks awesome!
Back when SEGA was cool
I remember playing this and other rail shooter games at chuck e cheese awhile ago, i loved on rail shooters at the arcades, i wish i had an easy way to replay these again
Edit, how do you emulate this so good? i am so bad at emulations and i really want to play these type of games
Ok, does anyone notice these basic mummified trooper undead look like the ones in the amonket series / Ravnican siege of story arc in magic the gathering created by the plainswalker nikol bolas, weird did he create this settings basic mummified trooper undead too…..
4:41 Yippee?
Yippee!
Alt title:The egyptian of the dead
Edit:That laugh tho 😂😂
4:02
Why That Girl Sounded Like Tania Mackleberry (WFYST) from GTA San Andreas???
Same va
@@MuhammadRidho-vb2fb I Knew It.. If you don't Know Tanya She's the One Of pedestrian in Los Santos area Who got Blonde Hair and Wearing Black shirt and black Jeans. the one who spoke in British Accent.
How are you two playing this game? Are you using light guns on an emulator, or somehow recording this on a real arcade cabinet?
I used 2 copies of Demul connected using Kaillera on the local network and each player was using a mouse. I think you could also play this over the internet, but there might be a chance of the game desyncing.
A arcade rouge like. Sweet
It's Egyptian House of the Dead!
Is Mamun the name of a flying koi snake in the Maze of the Kings?
Hmm i wonder is it a gun or a stick to be used in the arcade?
This game had an interesting lightgun design.
r.mprd.se/MAME/cabinets/mok.png
14:50 "Damn, who are you... my MOTHER?"
lol !
I like this 3D detail
I played this in Chuck E Cheeses
rashune knight same here!!!!!!!
Surprised they actually kept something with relative profanity in that kind of environment
For me it was a rec center at the trailer park we used to go to. I could never get past the first level, heh.
Wait, this game ends with the first level, you just get the golden statue and you're off...
Do you emulate them on pc and play with a mouse for all of this games?
Yes, I used Demul for this. For some lightgun games, it's necessary for me to use the AimTrak, but when possible, I use a mouse. For this game, I needed to play it with Kaillera to be able to use a second mouse.
This game is similar to House of the Dead.
So it's kind of like House of the Dead set in Egypt?
Ok, i'm actually curious... how was the arcade cabinet of this ? Did you actually had two scepters as light guns ?
images.launchbox-app.com/8b27d6f0-1622-4e4e-8fc7-f9b73052f2dd.png
www.worthpoint.com/worthopedia/sega-maze-kings-arcade-kit-naomi-161492323
Here's what it looked like. I haven't seen one of these before, but I would like to try it.
@@arronmunroe ah, interesting. I never actually came across a cabinet of this game, quite original look for a light gun tho :o
Can you please say which emulator and version you're running? This build doesn't seem to have the sound bug that Flycast has.
Edit: Wrong build. It was Demul 0.7 alpha Aug 18, 2016.
So the gimmick is that the level design changes every time the game is played? Interesting
house of the dead meets the mummy
Man This voice acting is killing me
We wuz kangz n shieet
エジプトゲーム迫力あるな、お宝全てゲットだな。188605点ハイスコアすごいな。
2:39 look like scp 106 pocket dimension
I love Egyptian 🇪🇬⚰️👻🗝️
what emulator do you use?
Demul
Thanks!!
arronmunroe An underrated rail shooter.
I needed this game on the emulator if I'p can just figure out how to get it
How can i play this people??? I searched online for this html5 player and couldn't figure out something!
The HTML5 player is only related to watching this video at 60fps on TH-cam, and it is now on by default. To play this game, you would need to use the emulator Demul. Retroarch may also be able to play it, but I never tried this game with it.
@@arronmunroe So i need retroarch,thanks i will check it out man! ;)
why does 2player says Relied?
How you can play this game? And what App do you use to run this game?
You can play this game with Flycast.
House of the dead Egyptian style.
24:26 Wait! Steve Martin is in this game?
oh shoot I just looked up what those running Egyptian animals were they are Egyptian maus there are the fastest cats in ancient Egypt they can run up to 30 miles per hour that's faster than any speedy car and faster than any animal on the planet.
I played this at a Chuck E cheese