The stone pieces flying around from the walls that are being destroyed should be much much smaller. It doesn't look good the way it is at the moment. Like big rocks - very unrealistic.
I like your videos. But I wish there was a more smooth, cinematic way to move the camera around. I know it's just a game limitation, but it is unfortunate still.
This game is too fast. The units are moving way too quickly. Unfortunately you can only reduce the gamespeed in singleplayer but even if you are playing your own campaign against the AI it is counted as "multiplayer" and you have to play it on high speed style... This should be changed immediately. What is the problem if people in multiplayer agree to play the battle in half speed or even in slow motion? It costs the developers nothing, so what is the f... problem?
Wow, fearless cows
The stone pieces flying around from the walls that are being destroyed should be much much smaller. It doesn't look good the way it is at the moment. Like big rocks - very unrealistic.
Those cows are used to war by now 😂😂😂
I like your videos. But I wish there was a more smooth, cinematic way to move the camera around. I know it's just a game limitation, but it is unfortunate still.
Is it just me or,this scenario shares with me a vague resemblance to a MISSION IN MOHAA.(guess it's just me).
史提
This game is too fast. The units are moving way too quickly. Unfortunately you can only reduce the gamespeed in singleplayer but even if you are playing your own campaign against the AI it is counted as "multiplayer" and you have to play it on high speed style... This should be changed immediately. What is the problem if people in multiplayer agree to play the battle in half speed or even in slow motion? It costs the developers nothing, so what is the f... problem?
u mad? why you soft Michel? Luschi