The IloveRumanian Marble Race - Leg 8: "The Spaceport"
ฝัง
- เผยแพร่เมื่อ 13 มิ.ย. 2024
- The eighth leg of the IloveRumanian Marble Race, where the remaining 14 marbles enter a spaceport to go to space!
Per a poll on the community tab, this video uses the original Leg 7 results, NOT the remake.
Vote for someone to rejoin: forms.gle/RMfftvcsQvwALiU39
Download this scene on Algodoo: www.algodoo.com/algobox/detail...
Credits:
Music:
* "Cupid's Revenge" by Kevin MacLeod (remixed by @carykh): incompetech.com/music/royalty...
* "NEBRASKA (WITH YOU)" by Sam Day (@NoCopyrightSounds): ncs.io/NEBRASKA_WY
* "Stay The Night" OSKI (@NoCopyrightSounds): ncs.io/staythenight
* "Aurora Beam" by TeraVex: www.newgrounds.com/audio/list...
* "Pacific" by @avenzamusic: • Avenza - Pacific
* "Legacy" by Scott Buckley: www.scottbuckley.com.au/libra...
Algodoo components:
* Elevator by Ultragamer564
* Vertical Conveyor by JustiblooAlgodoo
* Pascal's Path by JustiblooAlgodoo
* Shooter by John Dubuc
* Camera follow box by carykh
* Pushers by carykh
Images:
* "How To Draw A Space Ship, Or A Space Shuttle Pictures" by unknown artist: clipartmag.com/simple-rocket-...
Links:
* The official website is a work in progress
* Wiki: iloverumania.fandom.com/wiki/...
* Discord (Republic of Romania): / discord
* Discord (Community Marble): / discord
* Download this scene on Algobox! (You MUST give credit to me and everyone who made the components) www.algodoo.com/algobox/detail...
Chapters:
0:00 Intro
0:17 Leg 8
13:40 Results and Elimination
14:38 Announcement
15:19 Outro
#marblerace #algodoo #algodoomarblerace - ภาพยนตร์และแอนิเมชัน
The video was great! But i have a question. How do you do those bounce pads that only goes forward? (In 3:17 at the right side of the video)
onCollide = (e)=>{
e.other.vel = [x, y]
}
I did not use any bounce pads. Rather, I increased its restitution to about 3.
If you meant those pushers at the bottom of the leg, I imported them from Cary's AMR S3 Leg 7.
@@IloveRumania yeah, not that. the area where there's a bunch of spinners (on top of the pushers and bowls area)
@@chartreuse337I didn't use any "bouncy pads." Instead, I increased the floor's restitution to about 3 so they wouldn't be stuck there.