- MUSIC IN THE VIDEO - In order of appearance | Cry of the Unheard - REPULSIVE 1908 vol.II - REPULSIVE Underwater Exploration - Godmode Atlantis - Audionautix Prelude Last Day of Sun - 30 Days of Night Forest Lullabye - Asher Fulero Science & Secrecy - Fallout 4 Citadel Club Music - Mass Effect 3 (Fanmade Expanded OST) Eurydice pt.1 - REPULSIVE Beginning - Audionautix Euyrdice pt.2 - REPULSIVE Helium - TrackTribe 1908 vol.II - REPULSIVE Haunted House - Neoni (NCS Release)
@@duda1a2z Fully agree about the Sea Dragon. More dangerous but not nearly as scary as the Reaper. Though to be fa&r, the Reapers were by far the scariest creature of Subnautica for me. Only the void/crater’s edge as a zone were scarier (not the Ghosts).
@@TheDutLinx yeah, the later game, despite being deeper and spookier, just didn't feel anywhere near as scary. You just have too many toys to really feel much threat. The Lost River was the last really scary place and even that didn't really spook me as much as the blood kelp. And that was before getting deep dive capacity for the prawn, which really just took the scary out of things. Meanwhile, approaching the rear of the ship, along with hunting for magnetite around the back of the mountain, each dealing with the reaper's roars, kept my heart in my throat the whole time.
Her: "What comes to mind when you think of Subnautica?" Pauses video "Death." Subnautica is death. It starts with: 1) Regression: You've crash landed on a planet, the big ship is toast, you've lost technology and have only this tiny pod you're in. 2) Separation: Where the hell are the other survivors? 3) Doom: You've found them, they're gone. The ocean has swallowed them... and you're next. 4) Death: Either by drowning, big fish, or hunger. *Death has its grasp on you and is waiting for you to give in* proceeds to watch the video
i never had a full-blown phobia, but the floating islands, and more specifically looking down from them, made my guts drop a bit. The glowing tree in the lost river was like an oasis after all the threats down there...until the ghost leviathan cornered around it. The leviathan mommy was so wholesome for me, because her artificial biome was so peaceful. I liked to hang out there a lot. After hearing my bill at the end, my head canon was, that the character turned into Space Karl Marx.
The best part of the thalassophobia and megalophobia is when they combine into the ancient leviathan you discover once lived on this planet by finding the skull of the over-one-kilometre long *_child_* in the lost river. The Gargantuan Leviathan is terrifying... and fully moddable back into the Dead Zone. _Fun._ Did you ever approach the Dead Zone?
I got lost and piloted my seamoth straight into the void and had to pilot it backwards crying when the ghosties came after me. Very effective enclosing mechanism lol.
Only downside of the Return of the Ancients mod is that its not public or even supporter accessable and its been like that for YEARS so despite how awesome it looks its very likely its just a fund me scam.
The 1km skeleton in the Lost River is not a juvenile. That’s lore invented for the mod. There is a juvenile skull elsewhere in the Lost River, but it’s much smaller.
Meeting the sea emperor was something that gave you a purpose because she doesn't betray you she was upfront and was thankful in the end for what you've done for her...
@@SnuSnuDungeon You're right about that; it always is worst when you hear something you can't see. I remember getting that with the librarians from Metro. They show them too early and they look really stupid , just big gorillas. but when I couldn't see them and could only hear them shuffling on the other side of a wall, it was freaky as hell.
@@hunk-909 Oh for me it's the second game, last light. There's a room in a tunnel where you see shadows. As you stay in there, you hear whispers and the shadows become corporeal corpses as the whispers get louder. I freaked and ran out of the room (in game, but I was legit freaked out. ) Both great games. Exodus was fun but was missing stuff like that.
My least favorite creature in the game are the hunters. Something about how they have the ability to speak, and that they want you specifically gone just makes the lizard brain go into full panic mode. Fun fact: the sound the crabsquids make is just a creaking door with a few added effects. Those madlad sound designers made me utterly terrified of a freaking door opening slowly. 10/10 I hate it!
Lotta bravery in this video. Absolute legend for doing it with the actual phobia. TRULY BADASS! Cannot praise you enough for getting through this video!
What you said about the prawn suit making you feel a little bit calmer reminded me of how I felt playing Bioshock 1 and 2. In the first one I was terrified of fightning Big Daddies and sneaking around them when I didn't need to fight. I was jumpy even when they were hypnotised by me. But in the second one I felt much better about fighting them, being one of them and feeling like i'm much stronger and protected inside the suit.
You're going to have a blast with Outer Wilds. The game is amazing, but I couldn't finish it, I squirmed my way through the water planet, but when I realized what I truly had to do there I was out. Not to mention the hollow planet, which has it's own terrors. For me it's the vastness and the fact you are completely exposed combined with the possibility of anything being down there. Love the videos, waiting to play Still Wakes the Deep to watch that one.
As someone who's been playing for years now I can tell you that my has faded but not disappeared it's made some places that I once considered dangerous to feel calm and reassuring
The edge of the world with the endless abyss is absolutely chilling. I also got that megalophobia pang of spinal tingling from the outer wilds, particularly falling into Giant's deep or the sun. Irl, seeing that jittery gif of Jupiter getting closer and closer but incredibly quickly unsettles me greatly.
There is a specific phobia of situations in which the level of visual occlusion cannot be exactly determined, such as in silty ocean water or in inconsistent fog. I think it's called nebulaphobia, since nebulas in sci-fi (which are inaccurate - there is not enough stuff in space to hide anything even if it looks like a cloud if you zoom out enough) also set it off.
I can play the early part of the game fairly well but as you have to delve deeper and face more dangerous water gois and grils, I can't do it without my girlfriend at my side. The area with the crabsquids freaks me out so much it actually brings me to tears every time I go there. Great video. You always release banger after banger and Subnautica makes it extra banging.
I love Subnautica, but I had to turn on invisibility after a few too many Stalkers left me in tears. I knew there was worse coming and I knew I wouldn't be able to keep playing normally. I'm scared enough when my oxygen starts getting too low and I'm lost!
I remember this, I was standing in front of the edge of the void in a completely modded prawn-suit with unlimited boost and massive depth, I saved the game multiple! times while standing there and struggling for 15min - to finally drop into the deep dark... an absolutely horrifying experience. And the shock therapy did nothing for my Thalassophobia :D But beside of that, it is a wonderful, beautiful and inspiring game as well.
The floating Islands were by far the most terrifying zone there was in the game for me, and I went in with the knowledge that there wasn't any Leviathans there and that the only enemies were the sharks, however the mind is a wonderful thing when it comes to unsettling us because even knowing all that knowledge it still made me feel deeply afraid, I scaned the zone with the radar a thousand times and there's nothing at the deepest parts; and still each time that I'm there it makes me feel a special kind of dread.
This video format was a lot of fun! It would be really cool to hear more about your experiences with videogames that have less of a story-focus, as amazing as your story-focused content is.
Ah, the Mushroom Forrest! That's where I generally build my "surface" base until I finally go into the far end of the Lost River to build a "explorer" base.
Incredible timing, I've just started a hardcore run this week and it completely changes how you approach every expedition out. Of course the closest I've come to drowning so far is resource collecting in the shallows 10 hours in
I have pretty severe thalassophobia, but for some reason Subnautica didn't get to me. Something about it being a video game means that I know instinctively that everything in it can be beaten if you prepare and are skilled enough. The real ocean has no such comfort.
I loved watching people play subnautica, I was so excited when I finally got the game- But just 1 minutes in I was entirely uneasy- I got as far as the explosion at the ship before I couldn't play anymore without a boardline panic attack... thank you for this video
While these games don’t scare me, I actually find it quite calming, I always love seeing other peoples perspectives on games I like and I am happy you’ve managed to see the game to its end, great job!!
have you ever heard of a phenomenal called river paralysis, its something mostly noted happening in iraq kurdistan, where wen the waves became extremely strong some people kinda loose themselves and slowly enter the water were they would become extremely tired and just start floating moved by the river but not by themselves. sense for unknown reasons they just became paralysed. often times they slowly die by rocks or drowning. so you know, stay safe wen vesting kurdistans
I think of all the pretty fish and rhe monster designs. Or well "monster" I love them all. I dunno they're just adorable and I feel like most would make interesting animals to observe. Not to mention their habits of patterns of behavior.
I remember the exact moment Subnautica gave me a panic attack. I was in a seamoth heading back from the quarantine island and there was a point in which the mountains dropped off before getting to a kelp forest and at the point, climbing from an abyss, I heard the call of a reaper leviathan. I had to pause and collect myself for around 5 minutes before steeling myself to keep climbing up to hit the kelp forest. It was one of the most terrifying experiences of my life. On a related note, I never went to “The Dunes” biome in any of my playthroughs and after reading about it online, I never will.
One thing for me is I'll box up with every non leviathan enemy in the game with a regular knife. I'm good at moving in three dimensional space in games often times better than I can move in two. I'll even box up a ghost leviathan with my prawn suit with barely a second thought once I know I can't avoid it. Ironically I'm not scared of the sea dragon because it's massive and I know how I can avoid it, plus I can move and hide easily in the lava zones. I can't do reapers, not only do they have some of the worst collision in the game but they can grab you easily, they can go after you from a distance unlike any other creature where you need to get close to them, but I can't run and hide easily. They're also the creepiest thing in the game with no tie in from the real world like everything else, it's almost entirely unique.
With each passing video, the improvement is palpable in all aspects. You've already been putting out excellent work, and this is no exception. Keep it up!
See the plateau is where my main base goes because it's roughly the middle of the map (in terms of other locations I want to access) and there's plenty of free space to build. Favorite place to settle there is only a step from the glowing mushroom caves, where the shallows and kept forest come together and the sea floor dives down to the red grass underwater.
"On second thought, maybe I should just become a mermaid." Great final beat, gave me a belly laugh! I LOVED this exploration of Subnautica's world, and hearing you describe the Lizard In Your Head is something I related to so hard I'm gonna use it when describing to loved ones that my anxiety has spiked for whatever reason. "The lizard is screaming." Short, sweet, to the point, and will likely make any bystanders laugh over wonder if something is capital W wrong with me. Also, between this video and you describing the atmosphere in Still Wakes The Deep makes me feel very strongly that you have an excellent voice for audiobooks. Your range from tender to terrified and being able to navigate it like a legato melody is bloody enrapturing. I'd hire you in a heartbeat, had I a book to hire a reader for.
Your mention of Fallout 4 brought back a memory of the Point Lookout DLC from FO3. It involves another Chinese submarine, though this one was much smaller and had no remaining crew. The ocean is effectively sterile: aside from a few mirelurks you could in theory kite towards you, there are no enemies. The water's radiation levels are minimal, too, so the only threat of any significance is running out of air as you dive. There's a double handful of sunken treasure spots, too, helpfully marked by buoys on the surface. All you need to do is swim out to them, follow the chain down, and lockpick your way in. But the water is _seriously_ murky - and your air timer doesn't stop while you're lockpicking. Since I was playing on XB360 at the time, it had a feature where the controller would vibrate when you took damage. When I was struggling with the lock to get into that damn sub, I missed the air-supply tick marks dropping to zero and I started losing health. As tense as I was from the murky water, that damage-rumble felt like an electric shock and I nearly dropped the controller. After a frantic swim to the surface and shore later, trying to look in every direction at once for whatever bit me, it eventually twigged that it was just my air running out, not some custom monster for the DLC. Even so, it still took a lot of work to force myself back into that water and finish the quest.
Her: "What comes to mind when you think of Subnautica?" *Reaper roars in the distance.* PDA: "Detecting multiple leviathan class lifeforms in the region. Are you certain whatever you're doing is worth it?" Me: "Eh f**k".
Does the reduced aggression also get rid of the reaper roar? Because that was a huge source of terror! Plus did she skip the crater edge? I can't blame her if so
As a sci fi geek and ocean lover, subnautica is a perfect game for me. Ive been a scuba diver 18 years, subnautica still scares the shit out of me at times! I love playing but at times had to put the controller 🎮🫣 and have a cuppa tea to calm myself. Below zero was a little bit short, felt more like a dlc. But still enjoyed it, cant wait for subnautica 2!!
Alternative video title: “Morgan Lore Intensifies” 😂 As an aside, having never played Subnautica, there’s a few games that have instilled a comparable amount of existential dread as watching this vid. Namely, my first BioShock and System Shock 2 play-throughs - but SOMA does this to me every time, it’s body horror at the bottom of the ocean… just NO
I just beat the game, such a great experience, I loved every minute of it. Took me forever to make progress though, I was absolutely terrified! But once I made it to the lost river, I became much more confident and less fearful and by the end I could swim around in the center of the water column at night without panicking! Now I’m off to Below Zero to start the terrifying process over again
I've always said that Subnautica is at one and the same time the most chill and relaxing game I've ever played and the most pants running experience I've ever had in a game.
It's funny for me, I hate the open ocean in real life, but I never struggled with that in Subnautica. I followed it on its early access journey, and maybe the slow burn into each aspect of the game helped. I also may have treated it like a game and just saw the creatures and depths as challenges I have the ability to overcome with the only risk being loss of time and work. I can't wait for Subnautica 2, but you will never get me to cross the ocean unless it's absolutely necessary and a short trip.
Damn, having ocean-related phobias and playing this game must be really rough. That's quite a hurdle you've overcome, I say congratulations are in order!
When i was young me and my parents went on trips with our sailing-boat here in Finland. I had no problem going swimming from the boat even if i had no idea what was under the murky lake-water. Then one random day while swimming i dove under the water and an image flashed in my head of a sunken ship with it broken sides sticking out of the bottom like ribs. I panicked and swan to shore as fast as possible and afterwards i couldn’t swim unless i saw what was below me. I also couldn’t stand the touch of seaweed or kelp on my skin while swimming. This lasted for well over a decade before i could logic my brain out of this irrational fear. Still, being in my 40’s i couldn’t play Subnautica further than some 4-5 hours. Maybe there’s something left of that phobia in my brain no matter how irrational…
Leaving a comment at the beginning with my own feels on the topic cause that's how I do While Water in Games first frightened me in Mario 64's Dire Dire Docks [ the alarm sound the game makes when you get low on breath caused so much anxiety I could not play the level at all and relied on my elder sister to get me through XD ] I can fully agree that Subnautica, in realizing an ocean, also realized a simulation that SHOWS why the ocean is FREAKIN TERRIFYING to so many; it's huge, we're not made to live in it, and it houses creatures very different from terrestrial life because the selection pressure *and the literal pressure* is different in the water. And yet, it's not the things that live in Subnautica's ocean that scares me. And it wasn't the alarm sound in Mario 64 that put me on edge. It was not being able to see the bottom. Knowing I had a destination *somewhere down there,* and not being able to see where I was going before I committed. Could Not Possibly Glimpse my objective from the top of the water column. And yet I was still required to go there, and the game treated it so *casually* when I was small that I felt outright silly despite the terror being so real I yeeted a controller and broke down crying back in the day. Subnautica is MADE of that terror. And why I will only watch other people play it, and when Jacksepticeye went to the edge of the map to see the drop off I had to turn off the video because The Yawning Abyss was far more frightening to me than any of the leviathans. ON WITH THE VIDEO!
I've played and beaten subnautica multiple times, I know a lot about fragment spawns, resource spawns, and leviathan spawns. The most unsettling and enjoyable part of the game for me is the beginning parts when you're building up your toolset, and your options of exploration. When you're at the surface, it feels like anything can come and get you. Even where you know where reapers and ghosts spawn, there's always that feeling of being uncomfortable and exposed. The one part of the game that I don't find too uncomfortable is the late game, going down into large caves in order to get to the lava zone. I feel as if the cramped nature of the caves gives me more comfort than the open vast waters, mostly because I know what's up ahead. I love subnautica, and I hope subnautica 2 will have more open and larger exposed areas to explore.
i like your style. get subbed to :) i have to say, this game's ambiance is the most cozy game ambiance I've ever listened to. until i remembered i needed to go near the ship.
It's nice you can actually save the Sunbeam now with the later versions of Subnatica. Sadly it involves essentially forgetting that the communicator exists after a certain point until after you disable the quarantine platform.
there are only really three places that truly terrified me in subnautica, the mountain, the wreck of the aurora and the lost river. It's the combo of darkness and knowing that there is a creature out there that will just eat you, and actively seeks to do so. the other creatures seem more defense oriented, not predatory so it's easier to handle. oh and anytime after hunters start showing up. fuck those guys.
Early gang. It's been a bit since i was giving a notification for your amazing videos. I'm just kinda curious if you are gonna make a discord for a community, which is cool if not. Now, if you excuse me, I am gonna hyperventilate when I see deep ocean again, just like the first time i played Subnatutica
The crash zone to this day gives me the heebie-jeebies, despite me not fearing just about any other part of the game (the exception being the void and the endless blue beneath the floating island) nothing else scares me like the crash zone anyways I cant wait for subnautica 2!
Ah yah I got bullied by that damn EMP-squid too. The most stressed I've been in this game was navigating through the underground science area, avoiding those hanging dickweeds that do 80 damage, while watching the EMP-squid fuck up my Seamoth.
Interesting that you liked the lost river. I thought it was the creepiest. The bones, eerie river, and leviathans were a constant danger and it was easy to get lost. And no easy way to the surface. I did like that it had several exits. All that said, it made the peaceful beauty of the sting ray tree really stand out.
Honestly this game is amazing is a lot of factors HOWEVER my favourite moment that I'll never forget Is when reading the sea emperor chamber data slates Standing reading concentrated and curious to turn round and see SHES staring at ME concentrated and curious I was just like oh OH WOW
Ive playing many a survival game in the past, never finished any of them. Except Subnautica, Subnautica is the big exception. Everything, from the enviornment, to the world building and sounds and visuals just so enticing. Whats behind that next bend, that deep chasm, inside that wreck? I love how the game uses that lizard part of the brain to make the experience that much more intense. I still vividly remember the time I was sitting still in the cyclops with the interior lights turned off, the ship set to silent running, not moving an inch because there was a FREAKIN SEA DRAGON just casually swimming right above me, all the while all three of my freudian agents screaming "pleasedontseemepleasedontseemepleasedontseeme" in unison ^^ Im hoping that you have fun with Bellow Zero, thats unfortunately one entry I have avoided as apparently the story is a bit of a mess. Due to the studio repeatedly firing their writers for the silliest of reasons, and thus having to completely re-pen the entire plot several times over, which in turn backfed into the gameplay having elements that were borderline useless. Also, the fact that most biomes in BZ are either surface ice shelves or extremely tight reefs takes away a lot of the sense of danger that made the first game so great. Im hoping that the recently announced sequel can capture the magic again, especially with a coop buddy. All negative critizism aside, I hope you will be having fun, and Im looking forward to your next video essay. ^^ 15:20 As someone with mild arachnophobia, fuck this things and not a pleasent way....
For me, I think my fear of Subnautica comes from a mixture of my fear of heights, my fear of the dark and my fear of being caught off guard when in a dangerous situation. I hate being able to see just how far something down is, because I could die. I hate the dark because it’s hard for me to tell the difference between my imagination and actual danger, and being caught iff guard in dangerous situations. My adhd prevents me from having good situational awareness, so getting lost, is rather common for me. So being a dangerous situation, I know my brain will start hyper fixating on a task preventing me from being on guard, or I’ll be so focused on avoiding some other danger I won’t see a sand shark or something coming at me. Fog and visibility has no issue for me. I honestly feel quite relaxed when it’s foggy where I live. I feel like I’m in my own little bubble of solitude.
If you’ve never played it before I’d love to know what you think of Observation!! I have thalassophobia as well and despite its space setting, Observation triggered the phobia a couple times with its presentation. In any case, love your videos as always and can’t wait for more!! Best wishes :)
My favorite part of my last play through was building an outpost base at the very bottom of the underwater islands biome... I think i love torturing myself in games
You’d think the sonar upgrade would be less scary, except they made the fucking sonar scary, making you feel extremely horrible about seeing what the creature in the distance is, only seeing its shape, not what it really is, it’s a dreadful feeling.
- MUSIC IN THE VIDEO - In order of appearance
|
Cry of the Unheard - REPULSIVE
1908 vol.II - REPULSIVE
Underwater Exploration - Godmode
Atlantis - Audionautix
Prelude Last Day of Sun - 30 Days of Night
Forest Lullabye - Asher Fulero
Science & Secrecy - Fallout 4
Citadel Club Music - Mass Effect 3 (Fanmade Expanded OST)
Eurydice pt.1 - REPULSIVE
Beginning - Audionautix
Euyrdice pt.2 - REPULSIVE
Helium - TrackTribe
1908 vol.II - REPULSIVE
Haunted House - Neoni (NCS Release)
Who up subbing their nautica?
In the lost river, straight-up subbing it, and by it, let's just say... *MAXIMUM DEPTH REACHED, HULL DAMAGE IMMINENT*
She subs on my naut until I ca
Im Hallowing my Ween
>;)
Me
Who up nauting their sub?
That sonar ping scenario was pretty much the only way to make that goofy Sea Dragon design scary. Love the sonar upgrade.
@@duda1a2z Fully agree about the Sea Dragon. More dangerous but not nearly as scary as the Reaper. Though to be fa&r, the Reapers were by far the scariest creature of Subnautica for me. Only the void/crater’s edge as a zone were scarier (not the Ghosts).
@@TheDutLinx yeah, the later game, despite being deeper and spookier, just didn't feel anywhere near as scary. You just have too many toys to really feel much threat. The Lost River was the last really scary place and even that didn't really spook me as much as the blood kelp. And that was before getting deep dive capacity for the prawn, which really just took the scary out of things.
Meanwhile, approaching the rear of the ship, along with hunting for magnetite around the back of the mountain, each dealing with the reaper's roars, kept my heart in my throat the whole time.
@@TheDutLinx And yeah, the void. Both the nature of it being this huge drop off and that iconic, brilliant warning.
Her: "What comes to mind when you think of Subnautica?"
Pauses video
"Death."
Subnautica is death.
It starts with:
1) Regression: You've crash landed on a planet, the big ship is toast, you've lost technology and have only this tiny pod you're in.
2) Separation: Where the hell are the other survivors?
3) Doom: You've found them, they're gone. The ocean has swallowed them... and you're next.
4) Death: Either by drowning, big fish, or hunger. *Death has its grasp on you and is waiting for you to give in*
proceeds to watch the video
i never had a full-blown phobia, but the floating islands, and more specifically looking down from them, made my guts drop a bit. The glowing tree in the lost river was like an oasis after all the threats down there...until the ghost leviathan cornered around it. The leviathan mommy was so wholesome for me, because her artificial biome was so peaceful. I liked to hang out there a lot.
After hearing my bill at the end, my head canon was, that the character turned into Space Karl Marx.
The best part of the thalassophobia and megalophobia is when they combine into the ancient leviathan you discover once lived on this planet by finding the skull of the over-one-kilometre long *_child_* in the lost river. The Gargantuan Leviathan is terrifying... and fully moddable back into the Dead Zone. _Fun._
Did you ever approach the Dead Zone?
I got lost and piloted my seamoth straight into the void and had to pilot it backwards crying when the ghosties came after me. Very effective enclosing mechanism lol.
I dutifully avoided it explicitly because of the Ghost Leviathans
@@khanlusa Very fair. They make a screech made of nightmares.
Only downside of the Return of the Ancients mod is that its not public or even supporter accessable and its been like that for YEARS so despite how awesome it looks its very likely its just a fund me scam.
The 1km skeleton in the Lost River is not a juvenile. That’s lore invented for the mod. There is a juvenile skull elsewhere in the Lost River, but it’s much smaller.
Skipping the return trip to the Aurora is a time-honored tradition among Subnautica players.
Meeting the sea emperor was something that gave you a purpose because she doesn't betray you she was upfront and was thankful in the end for what you've done for her...
I will never forget the first roar of the Reaper. I heard it before I saw it and its one of the best scares I've ever had
@@SnuSnuDungeon You're right about that; it always is worst when you hear something you can't see.
I remember getting that with the librarians from Metro. They show them too early and they look really stupid , just big gorillas. but when I couldn't see them and could only hear them shuffling on the other side of a wall, it was freaky as hell.
@@DM_Dad fuck that section genuinely, scariest game experience imo
@@hunk-909 Oh for me it's the second game, last light. There's a room in a tunnel where you see shadows. As you stay in there, you hear whispers and the shadows become corporeal corpses as the whispers get louder. I freaked and ran out of the room (in game, but I was legit freaked out. ) Both great games. Exodus was fun but was missing stuff like that.
I’m scared of the dark, but the ocean is so devoid of light it terrifies me.
I love scuba diving at night, your flashlight is literally the only light. It lets you focus so well you see so much more
@ What hurt you to do this to yourself?
My least favorite creature in the game are the hunters. Something about how they have the ability to speak, and that they want you specifically gone just makes the lizard brain go into full panic mode.
Fun fact: the sound the crabsquids make is just a creaking door with a few added effects.
Those madlad sound designers made me utterly terrified of a freaking door opening slowly. 10/10 I hate it!
Oh yeah no, when I heard them say there was only 1 subject unaccounted for... and the fact that they speak! With such sinister voices, for what?
Lotta bravery in this video. Absolute legend for doing it with the actual phobia. TRULY BADASS! Cannot praise you enough for getting through this video!
I can proudly say I took a cue from SethOrven and successfully latched onto a Reaper with my PunchyBot and *went for a ride*
What you said about the prawn suit making you feel a little bit calmer reminded me of how I felt playing Bioshock 1 and 2. In the first one I was terrified of fightning Big Daddies and sneaking around them when I didn't need to fight. I was jumpy even when they were hypnotised by me. But in the second one I felt much better about fighting them, being one of them and feeling like i'm much stronger and protected inside the suit.
Me, still recoiling from the new trailer: *AAAAAAHHHHHHH BEST BEST FISH FISH RAAAAH*
You're going to have a blast with Outer Wilds. The game is amazing, but I couldn't finish it, I squirmed my way through the water planet, but when I realized what I truly had to do there I was out. Not to mention the hollow planet, which has it's own terrors. For me it's the vastness and the fact you are completely exposed combined with the possibility of anything being down there. Love the videos, waiting to play Still Wakes the Deep to watch that one.
One of my favorite games of all time, Saving this video to watch in the deep of night. Already know its great.
As someone who's been playing for years now I can tell you that my has faded but not disappeared it's made some places that I once considered dangerous to feel calm and reassuring
The edge of the world with the endless abyss is absolutely chilling. I also got that megalophobia pang of spinal tingling from the outer wilds, particularly falling into Giant's deep or the sun. Irl, seeing that jittery gif of Jupiter getting closer and closer but incredibly quickly unsettles me greatly.
There is a specific phobia of situations in which the level of visual occlusion cannot be exactly determined, such as in silty ocean water or in inconsistent fog. I think it's called nebulaphobia, since nebulas in sci-fi (which are inaccurate - there is not enough stuff in space to hide anything even if it looks like a cloud if you zoom out enough) also set it off.
Neat! I didn't know that 🤔 though personally I find the presence of fog/mist calming, like it's a blanket. The ocean is uniquely FIRE ALARM provoking.
I can play the early part of the game fairly well but as you have to delve deeper and face more dangerous water gois and grils, I can't do it without my girlfriend at my side. The area with the crabsquids freaks me out so much it actually brings me to tears every time I go there.
Great video. You always release banger after banger and Subnautica makes it extra banging.
Happy spoopy season aka gothmass.
And as someone with thalassaphobia I never played this and felt terrified watching jack play it😂
I mean, same. Why do you think I had the hostility turned off? 😅💦
I love Subnautica, but I had to turn on invisibility after a few too many Stalkers left me in tears. I knew there was worse coming and I knew I wouldn't be able to keep playing normally. I'm scared enough when my oxygen starts getting too low and I'm lost!
This is super off topic but I love the way you talk. I fell asleep to your voice on complete accident
I remember this, I was standing in front of the edge of the void in a completely modded prawn-suit with unlimited boost and massive depth, I saved the game multiple! times while standing there and struggling for 15min - to finally drop into the deep dark... an absolutely horrifying experience. And the shock therapy did nothing for my Thalassophobia :D
But beside of that, it is a wonderful, beautiful and inspiring game as well.
The floating Islands were by far the most terrifying zone there was in the game for me, and I went in with the knowledge that there wasn't any Leviathans there and that the only enemies were the sharks, however the mind is a wonderful thing when it comes to unsettling us because even knowing all that knowledge it still made me feel deeply afraid, I scaned the zone with the radar a thousand times and there's nothing at the deepest parts; and still each time that I'm there it makes me feel a special kind of dread.
This video format was a lot of fun! It would be really cool to hear more about your experiences with videogames that have less of a story-focus, as amazing as your story-focused content is.
it just keeps getting better. Keep up the good work
just came from the Hear Me Out vid and just wanna say…
sea emperor.
Ah, the Mushroom Forrest! That's where I generally build my "surface" base until I finally go into the far end of the Lost River to build a "explorer" base.
Incredible timing, I've just started a hardcore run this week and it completely changes how you approach every expedition out. Of course the closest I've come to drowning so far is resource collecting in the shallows 10 hours in
I have pretty severe thalassophobia, but for some reason Subnautica didn't get to me. Something about it being a video game means that I know instinctively that everything in it can be beaten if you prepare and are skilled enough. The real ocean has no such comfort.
I’d love to see more videos like this, where you focus on your experience of a game rather than going through the narrative like you typically do.
I loved watching people play subnautica, I was so excited when I finally got the game-
But just 1 minutes in I was entirely uneasy- I got as far as the explosion at the ship before I couldn't play anymore without a boardline panic attack... thank you for this video
While these games don’t scare me, I actually find it quite calming, I always love seeing other peoples perspectives on games I like and I am happy you’ve managed to see the game to its end, great job!!
4:21 a while ago I realized because of inflation Riley Robinson (the protagonist), probably has to just pay 5 dollars or so.
i have Thalassophobia and could only play this for 10 minutes before turning it off and haven't gone back.
I'm not gonna watch the video because I wanna experience the many aquatic demons for myself first, just know I'm glad you uploaded another video 🙂
have you ever heard of a phenomenal called river paralysis, its something mostly noted happening in iraq kurdistan, where wen the waves became extremely strong some people kinda loose themselves and slowly enter the water were they would become extremely tired and just start floating moved by the river but not by themselves. sense for unknown reasons they just became paralysed. often times they slowly die by rocks or drowning. so you know, stay safe wen vesting kurdistans
I think of all the pretty fish and rhe monster designs. Or well "monster" I love them all. I dunno they're just adorable and I feel like most would make interesting animals to observe. Not to mention their habits of patterns of behavior.
Give me resistance 3 lore video and my life is yours
11:22 say that again
@@Name_over_all_names absolute cinema
I remember the exact moment Subnautica gave me a panic attack. I was in a seamoth heading back from the quarantine island and there was a point in which the mountains dropped off before getting to a kelp forest and at the point, climbing from an abyss, I heard the call of a reaper leviathan. I had to pause and collect myself for around 5 minutes before steeling myself to keep climbing up to hit the kelp forest. It was one of the most terrifying experiences of my life. On a related note, I never went to “The Dunes” biome in any of my playthroughs and after reading about it online, I never will.
Early gang, lets go. Found your channel recently through the FEAR vids and I've been loving it
One thing for me is I'll box up with every non leviathan enemy in the game with a regular knife. I'm good at moving in three dimensional space in games often times better than I can move in two. I'll even box up a ghost leviathan with my prawn suit with barely a second thought once I know I can't avoid it. Ironically I'm not scared of the sea dragon because it's massive and I know how I can avoid it, plus I can move and hide easily in the lava zones. I can't do reapers, not only do they have some of the worst collision in the game but they can grab you easily, they can go after you from a distance unlike any other creature where you need to get close to them, but I can't run and hide easily. They're also the creepiest thing in the game with no tie in from the real world like everything else, it's almost entirely unique.
With each passing video, the improvement is palpable in all aspects. You've already been putting out excellent work, and this is no exception. Keep it up!
See the plateau is where my main base goes because it's roughly the middle of the map (in terms of other locations I want to access) and there's plenty of free space to build. Favorite place to settle there is only a step from the glowing mushroom caves, where the shallows and kept forest come together and the sea floor dives down to the red grass underwater.
"On second thought, maybe I should just become a mermaid."
Great final beat, gave me a belly laugh!
I LOVED this exploration of Subnautica's world, and hearing you describe the Lizard In Your Head is something I related to so hard I'm gonna use it when describing to loved ones that my anxiety has spiked for whatever reason. "The lizard is screaming." Short, sweet, to the point, and will likely make any bystanders laugh over wonder if something is capital W wrong with me.
Also, between this video and you describing the atmosphere in Still Wakes The Deep makes me feel very strongly that you have an excellent voice for audiobooks. Your range from tender to terrified and being able to navigate it like a legato melody is bloody enrapturing.
I'd hire you in a heartbeat, had I a book to hire a reader for.
Your mention of Fallout 4 brought back a memory of the Point Lookout DLC from FO3. It involves another Chinese submarine, though this one was much smaller and had no remaining crew.
The ocean is effectively sterile: aside from a few mirelurks you could in theory kite towards you, there are no enemies. The water's radiation levels are minimal, too, so the only threat of any significance is running out of air as you dive. There's a double handful of sunken treasure spots, too, helpfully marked by buoys on the surface. All you need to do is swim out to them, follow the chain down, and lockpick your way in.
But the water is _seriously_ murky - and your air timer doesn't stop while you're lockpicking. Since I was playing on XB360 at the time, it had a feature where the controller would vibrate when you took damage.
When I was struggling with the lock to get into that damn sub, I missed the air-supply tick marks dropping to zero and I started losing health. As tense as I was from the murky water, that damage-rumble felt like an electric shock and I nearly dropped the controller.
After a frantic swim to the surface and shore later, trying to look in every direction at once for whatever bit me, it eventually twigged that it was just my air running out, not some custom monster for the DLC. Even so, it still took a lot of work to force myself back into that water and finish the quest.
Her: "What comes to mind when you think of Subnautica?"
*Reaper roars in the distance.*
PDA: "Detecting multiple leviathan class lifeforms in the region. Are you certain whatever you're doing is worth it?"
Me: "Eh f**k".
Does the reduced aggression also get rid of the reaper roar? Because that was a huge source of terror!
Plus did she skip the crater edge? I can't blame her if so
The Reaper Leviathans still roar because they'll hunt nearby fish and I did not go near the void/dead-zone/etc because Fuck The Entirety of That
@khanlusa yeah, the ghost leviathans are usually less scary than the reapers, but not when they loom out of the murky void coming straight for you 😭
As a sci fi geek and ocean lover, subnautica is a perfect game for me. Ive been a scuba diver 18 years, subnautica still scares the shit out of me at times! I love playing but at times had to put the controller 🎮🫣 and have a cuppa tea to calm myself. Below zero was a little bit short, felt more like a dlc. But still enjoyed it, cant wait for subnautica 2!!
You don't know how happy I am to see a video by you on this game! 😁 thank you, thank you!
Alternative video title: “Morgan Lore Intensifies” 😂
As an aside, having never played Subnautica, there’s a few games that have instilled a comparable amount of existential dread as watching this vid. Namely, my first BioShock and System Shock 2 play-throughs - but SOMA does this to me every time, it’s body horror at the bottom of the ocean… just NO
Below Zero stream will be on twitch at 8pm UK time just for today!
www.twitch.tv/khanlusa
I just beat the game, such a great experience, I loved every minute of it. Took me forever to make progress though, I was absolutely terrified! But once I made it to the lost river, I became much more confident and less fearful and by the end I could swim around in the center of the water column at night without panicking! Now I’m off to Below Zero to start the terrifying process over again
I've always said that Subnautica is at one and the same time the most chill and relaxing game I've ever played and the most pants running experience I've ever had in a game.
It's funny for me, I hate the open ocean in real life, but I never struggled with that in Subnautica. I followed it on its early access journey, and maybe the slow burn into each aspect of the game helped. I also may have treated it like a game and just saw the creatures and depths as challenges I have the ability to overcome with the only risk being loss of time and work. I can't wait for Subnautica 2, but you will never get me to cross the ocean unless it's absolutely necessary and a short trip.
Damn, having ocean-related phobias and playing this game must be really rough.
That's quite a hurdle you've overcome, I say congratulations are in order!
Subnautica; when the greatest enemy in the end, is Capitalism.
When i was young me and my parents went on trips with our sailing-boat here in Finland.
I had no problem going swimming from the boat even if i had no idea what was under the murky lake-water.
Then one random day while swimming i dove under the water and an image flashed in my head of a sunken ship with it broken sides sticking out of the bottom like ribs.
I panicked and swan to shore as fast as possible and afterwards i couldn’t swim unless i saw what was below me.
I also couldn’t stand the touch of seaweed or kelp on my skin while swimming.
This lasted for well over a decade before i could logic my brain out of this irrational fear.
Still, being in my 40’s i couldn’t play Subnautica further than some 4-5 hours.
Maybe there’s something left of that phobia in my brain no matter how irrational…
Leaving a comment at the beginning with my own feels on the topic cause that's how I do
While Water in Games first frightened me in Mario 64's Dire Dire Docks [ the alarm sound the game makes when you get low on breath caused so much anxiety I could not play the level at all and relied on my elder sister to get me through XD ] I can fully agree that Subnautica, in realizing an ocean, also realized a simulation that SHOWS why the ocean is FREAKIN TERRIFYING to so many; it's huge, we're not made to live in it, and it houses creatures very different from terrestrial life because the selection pressure *and the literal pressure* is different in the water.
And yet, it's not the things that live in Subnautica's ocean that scares me. And it wasn't the alarm sound in Mario 64 that put me on edge.
It was not being able to see the bottom. Knowing I had a destination *somewhere down there,* and not being able to see where I was going before I committed. Could Not Possibly Glimpse my objective from the top of the water column.
And yet I was still required to go there, and the game treated it so *casually* when I was small that I felt outright silly despite the terror being so real I yeeted a controller and broke down crying back in the day.
Subnautica is MADE of that terror. And why I will only watch other people play it, and when Jacksepticeye went to the edge of the map to see the drop off I had to turn off the video because The Yawning Abyss was far more frightening to me than any of the leviathans.
ON WITH THE VIDEO!
I've played and beaten subnautica multiple times, I know a lot about fragment spawns, resource spawns, and leviathan spawns. The most unsettling and enjoyable part of the game for me is the beginning parts when you're building up your toolset, and your options of exploration. When you're at the surface, it feels like anything can come and get you. Even where you know where reapers and ghosts spawn, there's always that feeling of being uncomfortable and exposed.
The one part of the game that I don't find too uncomfortable is the late game, going down into large caves in order to get to the lava zone. I feel as if the cramped nature of the caves gives me more comfort than the open vast waters, mostly because I know what's up ahead.
I love subnautica, and I hope subnautica 2 will have more open and larger exposed areas to explore.
i like your style. get subbed to :)
i have to say, this game's ambiance is the most cozy game ambiance I've ever listened to. until i remembered i needed to go near the ship.
It's nice you can actually save the Sunbeam now with the later versions of Subnatica. Sadly it involves essentially forgetting that the communicator exists after a certain point until after you disable the quarantine platform.
there are only really three places that truly terrified me in subnautica, the mountain, the wreck of the aurora and the lost river. It's the combo of darkness and knowing that there is a creature out there that will just eat you, and actively seeks to do so. the other creatures seem more defense oriented, not predatory so it's easier to handle.
oh and anytime after hunters start showing up. fuck those guys.
Early gang. It's been a bit since i was giving a notification for your amazing videos. I'm just kinda curious if you are gonna make a discord for a community, which is cool if not. Now, if you excuse me, I am gonna hyperventilate when I see deep ocean again, just like the first time i played Subnatutica
The crash zone to this day gives me the heebie-jeebies, despite me not fearing just about any other part of the game (the exception being the void and the endless blue beneath the floating island) nothing else scares me like the crash zone anyways I cant wait for subnautica 2!
I’ll have to look into this mod. Anything to keep the goddamned Bone Sharks from treating my Seamoth like chew toy would be appreciated.
Thalassophobia... My old friend
Alright... Give me the brick or hit me with a anchor cause we're goin deep!
Ah yah I got bullied by that damn EMP-squid too. The most stressed I've been in this game was navigating through the underground science area, avoiding those hanging dickweeds that do 80 damage, while watching the EMP-squid fuck up my Seamoth.
i lived in the “shallows” of the grand reef, between the dunes, the blood kelp, and the kelp forest further off
Best video I've ever watched, haven't even start this shit yet
Interesting that you liked the lost river. I thought it was the creepiest. The bones, eerie river, and leviathans were a constant danger and it was easy to get lost. And no easy way to the surface. I did like that it had several exits.
All that said, it made the peaceful beauty of the sting ray tree really stand out.
Honestly this game is amazing is a lot of factors HOWEVER my favourite moment that I'll never forget
Is when reading the sea emperor chamber data slates
Standing reading concentrated and curious to turn round and see SHES staring at ME concentrated and curious
I was just like oh OH WOW
0:15
Big fishes and hot fishes
oh yes, perfect for spook season, the scariest fucking game every conceived!
I have a massive fear of the ocean and this game enhances it
Ive playing many a survival game in the past, never finished any of them.
Except Subnautica, Subnautica is the big exception.
Everything, from the enviornment, to the world building and sounds and visuals just so enticing. Whats behind that next bend, that deep chasm, inside that wreck? I love how the game uses that lizard part of the brain to make the experience that much more intense.
I still vividly remember the time I was sitting still in the cyclops with the interior lights turned off, the ship set to silent running, not moving an inch because there was a FREAKIN SEA DRAGON just casually swimming right above me, all the while all three of my freudian agents screaming "pleasedontseemepleasedontseemepleasedontseeme" in unison ^^
Im hoping that you have fun with Bellow Zero, thats unfortunately one entry I have avoided as apparently the story is a bit of a mess. Due to the studio repeatedly firing their writers for the silliest of reasons, and thus having to completely re-pen the entire plot several times over, which in turn backfed into the gameplay having elements that were borderline useless. Also, the fact that most biomes in BZ are either surface ice shelves or extremely tight reefs takes away a lot of the sense of danger that made the first game so great. Im hoping that the recently announced sequel can capture the magic again, especially with a coop buddy. All negative critizism aside, I hope you will be having fun, and Im looking forward to your next video essay. ^^
15:20 As someone with mild arachnophobia, fuck this things and not a pleasent way....
For me, I think my fear of Subnautica comes from a mixture of my fear of heights, my fear of the dark and my fear of being caught off guard when in a dangerous situation. I hate being able to see just how far something down is, because I could die. I hate the dark because it’s hard for me to tell the difference between my imagination and actual danger, and being caught iff guard in dangerous situations. My adhd prevents me from having good situational awareness, so getting lost, is rather common for me. So being a dangerous situation, I know my brain will start hyper fixating on a task preventing me from being on guard, or I’ll be so focused on avoiding some other danger I won’t see a sand shark or something coming at me. Fog and visibility has no issue for me. I honestly feel quite relaxed when it’s foggy where I live. I feel like I’m in my own little bubble of solitude.
Stasis: Bune totem would be a good one to check out, it's got horrors from the deep, existential dread and uncanny valley.
I will be getting the mod you mentioned. Last night I fully upgraded my moth just for a reaper to come by and destroy it. Miss me with that.
If you’ve never played it before I’d love to know what you think of Observation!!
I have thalassophobia as well and despite its space setting, Observation triggered the phobia a couple times with its presentation.
In any case, love your videos as always and can’t wait for more!! Best wishes :)
Congrats on successful Exposure Therapy.
The Sea Emperor should've been included in the "Hear Me Out" video-
18:00
i wonder if it might help to picture the opaque surface as a door you open and go through
Lucky me not having such phobias. I'm more curious about the ocean than anything.
I will never recover from learning kelp isn't a plant
well now i understend phobias better it was a good video thank you
My favorite part of my last play through was building an outpost base at the very bottom of the underwater islands biome... I think i love torturing myself in games
Happy cause of home decor season.
May the holiday hellscape coming not grate your nerves too much
That is one unique View in this Game. Thanks you!
i feel like the sea emperor should be a "hear me out"
This is a great game. Love it. Can't wait for the new one
you know the funny thing is Alterra is a shampoo label owned by Rossman
Glade you got through. I still need to finish subnautica, but my save crashed and sent me a little to far back in the timeline.
This was beautiful
Honestly when I think of subnautica I think of being alone with my thoughts both in a good and bad way.
I just found your channel and.. i like it!
You’d think the sonar upgrade would be less scary, except they made the fucking sonar scary, making you feel extremely horrible about seeing what the creature in the distance is, only seeing its shape, not what it really is, it’s a dreadful feeling.